42 lines
711 B
C#
42 lines
711 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 飛沫_獣D : 飛沫D
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{
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public bool 飛沫基_表示;
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public bool 雫1_表示;
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public bool 雫2_表示;
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public bool 雫3_表示;
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public bool 雫4_表示;
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public bool 雫5_表示;
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public bool 雫6_表示;
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public bool 雫7_表示;
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public bool 雫8_表示;
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public bool 雫9_表示;
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public bool 雫10_表示;
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public 飛沫_獣D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
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{
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return new 飛沫_獣(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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