Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2ハネD.cs
2025-10-25 16:27:11 +04:00

51 lines
1.1 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class BackHair1_結2ハネD : D
{
public bool _表示 = true;
public bool _髪左根_表示 = true;
public bool _髪左1_表示 = true;
public bool _髪左2_表示 = true;
public bool _髪右根_表示 = true;
public bool _髪右1_表示 = true;
public bool _髪右2_表示 = true;
public double ;
public double ;
public double ;
public double ;
public BackHair1_結2ハネD()
{
ThisType = GetType();
}
public BackHair1_結2ハネD SetRandom()
{
= RNG.XS.NextDouble();
= RNG.XS.NextDouble();
= RNG.XS.NextDouble();
= RNG.XS.NextDouble();
return this;
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new BackHair1_結2ハネ(DisUnit, , , Med, this);
}
}
}