Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/InfoPanel.cs
2026-06-14 11:40:13 -05:00

363 lines
11 KiB
C#

using System;
using System.Drawing;
using System.Linq;
using _2DGAMELIB;
namespace SlaveMatrix
{
public class InfoPanel
{
public RenderArea Are;
private ModeEventDispatcher Med;
public ShapePart MaiB;
public TextBlock Mai;
public ShapePart Mai2B;
public TextBlock Mai2;
public ShapePart SubB;
public TextBlock Sub;
public ShapePart Sub2B;
public TextBlock Sub2;
private Lab SubInnfo_l;
public bool MaiShow = true;
public bool Mai2Show = true;
public bool SubShow = true;
public bool Sub2Show = true;
private ShapePartT yp;
private ShapePartT np;
public Button yb;
public Button nb;
public string TextIm
{
get
{
return Mai.TextIm;
}
set
{
Mai.TextIm = value;
}
}
public string Text
{
get
{
return Mai.Text;
}
set
{
Mai.Text = value;
}
}
public string Mai2Im
{
get
{
return Mai2.TextIm;
}
set
{
Mai2.TextIm = value;
}
}
public string SubInfoIm
{
get
{
return Sub.TextIm;
}
set
{
Sub.TextIm = value;
}
}
public string SubInfo
{
get
{
return Sub.Text;
}
set
{
Sub.Text = value;
}
}
public bool
{
get
{
return yp.Dra;
}
set
{
SetButPos();
yp.Dra = value;
np.Dra = value;
}
}
public Action<ButtonBase> yAct
{
set
{
yb.Action = delegate(ButtonBase a)
{
value(a);
};
}
}
public Action<ButtonBase> nAct
{
set
{
nb.Action = delegate(ButtonBase a)
{
value(a);
};
}
}
public InfoPanel(ModeEventDispatcher Med, RenderArea Are)
{
this.Med = Med;
this.Are = Are;
double num = 0.015;
double num2 = 0.1;
double num3 = Are.LocalWidth * 0.6 / num2;
double num4 = Are.LocalHeight * (1.0 / 6.0) / num2;
Vector2D vector2D = Are.GetPosition(0.2, 1.0 - num4 * num2 / Are.LocalHeight).AddY(0.0 - num);
double y = 1.01;
MaiB = new ShapePart();
MaiB.SetBasePointBase(DataConsts.Vec2DZero);
MaiB.SetPositionBase(vector2D);
MaiB.SetSizeBase(num2);
MaiB.GetOP().AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() });
MaiB.GetOP().ScalingX(MaiB.GetBasePointBase(), num3);
MaiB.GetOP().ScalingY(MaiB.GetBasePointBase(), num4);
MaiB.SetClosed(true);
MaiB.SetBrushColor(Color.FromArgb(160, ColorHelper.Black));
MaiB.Hit = false;
MaiB.GetJP().Add(new JointPoint(MaiB.GetOP().GetCenter()));
Mai = new TextBlock("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(TextBlock sp)
{
sp.Text = sp.Text;
});
Mai.ShapePartT.SetBasePointBase(Mai.ShapePartT.GetOP().GetCenter().MulY(y));
Mai.Position = MaiB.ToGlobal(MaiB.GetJP()[0].Joint);
Mai.Feed.GetOP().OutlineFalse();
double num5 = num4 * 4.53;
Mai2B = new ShapePart();
Mai2B.SetBasePointBase(DataConsts.Vec2DZero);
Mai2B.SetPositionBase(new Vector2D(vector2D.X, 0.01));
Mai2B.SetSizeBase(num2);
Mai2B.GetOP().AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() });
Mai2B.GetOP().ScalingX(Mai2B.GetBasePointBase(), num3);
Mai2B.GetOP().ScalingY(Mai2B.GetBasePointBase(), num5);
Mai2B.SetClosed(true);
Mai2B.SetBrushColor(Color.FromArgb(160, ColorHelper.Black));
Mai2B.Hit = false;
Mai2B.GetJP().Add(new JointPoint(Mai2B.GetOP().GetCenter()));
Mai2 = new TextBlock("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(TextBlock sp)
{
sp.Text = sp.Text;
});
Mai2.ShapePartT.SetBasePointBase(Mai2.ShapePartT.GetOP().GetCenter().MulY(y));
Mai2.Position = Mai2B.ToGlobal(Mai2B.GetJP()[0].Joint);
Mai2.Feed.GetOP().OutlineFalse();
num3 = Are.LocalWidth * 0.19 / num2;
vector2D = Are.GetPosition(1.0 - (num3 * num2 / Are.LocalWidth + 0.005), 1.0 - num4 * num2 / Are.LocalHeight).AddY(0.0 - num);
SubB = new ShapePart();
SubB.SetBasePointBase(DataConsts.Vec2DZero);
SubB.SetPositionBase(vector2D);
SubB.SetSizeBase(num2);
SubB.GetOP().AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() });
SubB.GetOP().ScalingX(SubB.GetBasePointBase(), num3);
SubB.GetOP().ScalingY(SubB.GetBasePointBase(), num4);
SubB.SetClosed(true);
SubB.SetBrushColor(Color.FromArgb(160, ColorHelper.Black));
SubB.Hit = false;
SubB.GetJP().Add(new JointPoint(SubB.GetOP().GetCenter()));
Sub = new TextBlock("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0);
Sub.ShapePartT.SetBasePointBase(Sub.ShapePartT.GetOP().GetCenter().MulY(y));
Sub.Position = SubB.ToGlobal(SubB.GetJP()[0].Joint);
SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", ColorHelper.White, ColorHelper.Black, Color.FromArgb(160, ColorHelper.Black), ColorHelper.Empty);
SubInnfo_l.ShapePartT.SetPositionBase(SubInnfo_l.ShapePartT.GetPositionBase().AddY((0.0 - SubInnfo_l.ShapePartT.GetOP()[0].ps[3].Y) * SubInnfo_l.ShapePartT.GetSizeBase()));
Sub2B = new ShapePart();
Sub2B.SetBasePointBase(DataConsts.Vec2DZero);
Sub2B.SetPositionBase(new Vector2D(0.0025, vector2D.Y));
Sub2B.SetSizeBase(num2);
Sub2B.GetOP().AddRange(new CurveOutline[1] { ShapeHelper.GetSquare() });
Sub2B.GetOP().ScalingX(Sub2B.GetBasePointBase(), num3);
Sub2B.GetOP().ScalingY(Sub2B.GetBasePointBase(), num4);
Sub2B.SetClosed(true);
Sub2B.SetBrushColor(Color.FromArgb(160, ColorHelper.Black));
Sub2B.Hit = false;
Sub2B.GetJP().Add(new JointPoint(SubB.GetOP().GetCenter()));
Sub2 = new TextBlock("Tex3", Sub2B.GetPositionBase(), num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0);
Sub2.ShapePartT.SetBasePointBase(Sub2.ShapePartT.GetOP().GetCenter().MulY(y));
Sub2.Position = Sub2B.ToGlobal(Sub2B.GetJP()[0].Joint);
yp = new ShapePartT();
yp.Text = "・" + GameText.;
yp.SetSizeBase(Mai.ShapePartT.GetSizeBase());
yp.SetFont(new Font("MS Gothic", 1f));
yp.SetFontSize(Mai.ShapePartT.GetFontSize());
yp.SetStringRectOutline(Are.UnitScale, Are.DisplayGraphics);
yp.SetRectSize(new Vector2D(yp.GetOP()[0].ps[1].X, yp.GetOP()[0].ps[2].Y));
yp.GetOP().ScalingY(yp.GetBasePointBase(), 0.9);
yp.GetOP().OutlineFalse();
yp.SetClosed(true);
yp.SetTextColor(ColorHelper.White);
yp.SetBrushColor(Color.FromArgb(0, ColorHelper.Black));
yp.SetShadBrush(new SolidBrush(ColorHelper.Black));
yp.GetStringFormat().Alignment = StringAlignment.Center;
yp.GetStringFormat().LineAlignment = StringAlignment.Center;
yp.SetPositionBase(new Vector2D(MaiB.GetPosition().X + 0.001, MaiB.GetPosition().Y));
yp.Dra = false;
yb = new Button(yp, delegate
{
});
np = new ShapePartT();
np.Text = "・" + GameText.;
np.SetSizeBase(Mai.ShapePartT.GetSizeBase());
np.SetFont(new Font("MS Gothic", 1f));
np.SetFontSize(Mai.ShapePartT.GetFontSize());
np.SetStringRectOutline(Are.UnitScale, Are.DisplayGraphics);
np.SetRectSize(new Vector2D(np.GetOP()[0].ps[1].X, np.GetOP()[0].ps[2].Y));
np.GetOP().ScalingY(np.GetBasePointBase(), 0.9);
np.GetOP().OutlineFalse();
np.SetClosed(true);
np.SetTextColor(ColorHelper.White);
np.SetBrushColor(Color.FromArgb(0, ColorHelper.Black));
np.SetShadBrush(new SolidBrush(ColorHelper.Black));
np.GetStringFormat().Alignment = StringAlignment.Center;
np.GetStringFormat().LineAlignment = StringAlignment.Center;
np.SetPositionBase(new Vector2D(MaiB.GetPosition().X + 0.001, MaiB.GetPosition().Y));
np.Dra = false;
nb = new Button(np, delegate
{
});
}
public void SetHitColor(ModeEventDispatcher Med)
{
Mai.SetHitColor(Med);
Sub.SetHitColor(Med);
SubInnfo_l.SetHitColor(Med);
Mai2.SetHitColor(Med);
Sub2.SetHitColor(Med);
yb.SetHitColor(Med);
nb.SetHitColor(Med);
}
public void UpdateSub2()
{
Sub2.TextIm = GameText. + "\r\n" + GlobalState.GameData..ToString("#,0") + "\r\n" + GameText. + "\r\n" + GlobalState.GameData..ToString("#,0") + "\r\n" + GlobalState.GameData. + GameText. + "/" + GlobalState.GameData.;
}
private void SetButPos()
{
double[] rect = Mai.ShapePartT.GetStringRect(Are.UnitScale, Are.DisplayGraphics);
yp.SetPositionBase(new Vector2D(yp.GetPositionBase().X, Mai.ShapePartT.ToGlobal(new Vector2D(rect[2], rect[3])).Y + 0.0025));
np.SetPositionBase(new Vector2D(np.GetPositionBase().X, yp.ToGlobal(yp.GetOP().Last().ps.Last()).Y + 0.0025));
}
public void Move(ref Color HitColor)
{
yb.Move(ref HitColor);
nb.Move(ref HitColor);
}
public void Down(ref Color HitColor)
{
Sub.Down(ref HitColor);
yb.Down(ref HitColor);
nb.Down(ref HitColor);
}
public void DownB(ref Color HitColor)
{
yb.Down(ref HitColor);
nb.Down(ref HitColor);
}
public void Up(ref Color HitColor)
{
Sub.Up(ref HitColor);
yb.Up(ref HitColor);
nb.Up(ref HitColor);
}
public void Draw(RenderArea Are, FpsCounter FPS)
{
if (MaiShow)
{
Are.Draw(MaiB);
Mai.Progression(FPS);
Are.Draw(Mai.PartGroup);
}
if (Mai2Show)
{
Are.Draw(Mai2B);
Are.Draw(Mai2.PartGroup);
}
if (SubShow)
{
Are.Draw(SubB);
Sub.Progression(FPS);
Are.Draw(Sub.PartGroup);
Are.Draw(SubInnfo_l.ShapePartT);
}
if (Sub2Show)
{
Are.Draw(Sub2B);
Are.Draw(Sub2.PartGroup);
}
if (yp.Dra)
{
Are.Draw(yp);
}
if (np.Dra)
{
Are.Draw(np);
}
}
public void Dispose()
{
MaiB.Dispose();
Mai.Dispose();
Mai2B.Dispose();
Mai2.Dispose();
SubB.Dispose();
Sub.Dispose();
SubInnfo_l.Dispose();
Sub2B.Dispose();
Sub2.Dispose();
}
}
}