Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/Module.cs
2026-06-14 01:15:33 +02:00

44 lines
751 B
C#

using System;
using System.Drawing;
namespace _2DGAMELIB
{
/// <summary>
/// Represents a screen module/mode
/// </summary>
public class Module
{
public Action<MouseButtons, Vector2D, Color> Down = delegate
{
};
public Action<MouseButtons, Vector2D, Color> Up = delegate
{
};
public Action<MouseButtons, Vector2D, Color> Move = delegate
{
};
public Action<MouseButtons, Vector2D, Color> Leave = delegate
{
};
public Action<MouseButtons, Vector2D, int, Color> Wheel = delegate
{
};
public Action<FpsCounter> Draw = delegate
{
};
public Action Dispose = delegate
{
};
public Action Setting = delegate
{
};
}
}