Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/口_通常D.cs
2026-06-13 22:38:57 -05:00

47 lines
949 B
C#

using System;
using _2DGAMELIB;
using SlaveMatrix.GameClasses;
namespace SlaveMatrix
{
[Serializable]
public class _通常D : D
{
public bool _表示 = true;
public bool _表示;
public bool _表示;
public bool _表示;
public bool _口紅_表示;
public bool _ハイライト_表示 = true;
public bool _表示 = true;
public bool _表示 = true;
public bool _表示 = true;
public bool = true;
public bool = true;
public double = 1.0;
public double = 1.0;
public _通常D()
{
ThisType = GetType();
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _通常(DisUnit, , , Med, this);
}
}
}