Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/潮吹_大_人D.cs
2026-06-13 22:38:57 -05:00

63 lines
1.1 KiB
C#

using System;
using _2DGAMELIB;
using SlaveMatrix.GameClasses;
namespace SlaveMatrix
{
[Serializable]
public class _大_人D : _大D
{
public bool _表示;
public bool 1_;
public bool 2_;
public bool 3_;
public bool 4_;
public bool 5_;
public bool 6_;
public bool 7_;
public bool 8_;
public bool 9_;
public bool 10_;
public bool 11_;
public bool 12_;
public bool 13_;
public bool 14_;
public bool 15_;
public bool 16_;
public bool 17_;
public bool 18_;
public bool 19_;
public bool 20_;
public _大_人D()
{
ThisType = GetType();
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _大_人(DisUnit, , , Med, this);
}
}
}