Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/Labs.cs
2025-09-15 17:52:51 -07:00

44 lines
1017 B
C#

using System.Collections.Generic;
using System.Drawing;
namespace _2DGAMELIB
{
public class Labs
{
private OrderedDictionary<string, Lab> labs = new OrderedDictionary<string, Lab>();
private Med Med;
private Are Are;
public Lab this[string Name] => labs[Name];
public Labs(Med Med, Are Are)
{
this.Med = Med;
this.Are = Are;
}
public void Add(string Name, Vector2D Position, double Size, double Width, Font Font, double TextSize, string Text, Color TextColor, Color ShadColor, Color BackColor, Color FramColor, bool Input)
{
labs.Add(Name, new Lab(Are, Name, ref Position, Size, Width, Font, TextSize, Text, ref TextColor, ref ShadColor, ref BackColor, ref FramColor));
}
public void Draw(Are Are)
{
foreach (Lab value in labs.Values)
{
Are.Draw(value.ParT);
}
}
public void Dispose()
{
foreach (Lab value in labs.Values)
{
value.Dispose();
}
}
}
}