Added SW encoding strategies
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@@ -23,7 +23,7 @@ public interface IEncodingStrategy {
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}
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[EncodingStrategy(EncoderType.AV1)]
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public class AV1EncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public class AV1NvencEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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@@ -67,7 +67,7 @@ public class AV1EncodingStrategy(string inputFilePath, string outputFilePath, En
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}
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[EncodingStrategy(EncoderType.HEVC)]
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public class HEVCEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public class HevcNvencEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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@@ -112,7 +112,7 @@ public class HEVCEncodingStrategy(string inputFilePath, string outputFilePath, E
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}
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[EncodingStrategy(EncoderType.H264)]
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public class H264EncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public class H264NvencEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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@@ -154,4 +154,135 @@ public class H264EncodingStrategy(string inputFilePath, string outputFilePath, E
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.CancellableThrough(cancellationToken)
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.ProcessAsynchronously();
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}
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}
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[EncodingStrategy(EncoderType.AV1)]
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public class AV1SwEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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private static readonly Tuple<int, int>[] QPTable = new Tuple<int, int>[] {
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new(1280*720, 64),
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new(1920*1080, 96),
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new(3840*2160, 128),
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new(5760*2880, 96), //VR6K
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new(8128*4096, 120) //VR8K
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}.OrderBy(t => t.Item1).ToArray();
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public async Task<bool> ExecuteAsync(CancellationToken cancellationToken, Action<EncodingProgress> onProgress) {
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var mediaInfo = await FFProbe.AnalyseAsync(InputFilePath, cancellationToken: cancellationToken);
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if (mediaInfo.PrimaryVideoStream == null) return false;
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int W = mediaInfo.PrimaryVideoStream.Width;
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int H = mediaInfo.PrimaryVideoStream.Height;
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int qp = Utils.ToQPValue(W, H, QPTable);
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return await FFMpegArguments
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.FromFileInput(InputFilePath, true, args => args.WithHardwareAcceleration())
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.OutputToFile(OutputFilePath, true, args => args
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.CopyChannel(Channel.Audio)
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.CopyChannel(Channel.Subtitle)
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.WithVideoCodec(VideoCodec.LibaomAv1)
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// TODO: adjust settings for software AV1 encoding
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.WithFastStart()
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)
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.NotifyOnProgress(progress => onProgress(new() {
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progress = progress,
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duration = mediaInfo.Duration,
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framerate = (float)mediaInfo.PrimaryVideoStream.FrameRate,
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job = job,
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inputPath = InputFilePath,
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outputPath = OutputFilePath
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}))
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.CancellableThrough(cancellationToken)
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.ProcessAsynchronously();
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}
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}
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[EncodingStrategy(EncoderType.HEVC)]
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public class HevcSwEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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//TODO: needs to be adjusted for software HEVC encoding
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private static readonly Tuple<int, int>[] QPTable = new Tuple<int, int>[] {
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new(1280*720, 0),
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new(1920*1080, 0),
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new(3840*2160, 0),
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new(5760*2880, 0), //VR6K
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new(8128*4096, 0) //VR8K
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}.OrderBy(t => t.Item1).ToArray();
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public async Task<bool> ExecuteAsync(CancellationToken cancellationToken, Action<EncodingProgress> onProgress) {
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var mediaInfo = await FFProbe.AnalyseAsync(InputFilePath, cancellationToken: cancellationToken);
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if (mediaInfo.PrimaryVideoStream == null) return false;
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int W = mediaInfo.PrimaryVideoStream.Width;
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int H = mediaInfo.PrimaryVideoStream.Height;
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int qp = Utils.ToQPValue(W, H, QPTable);
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return await FFMpegArguments
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.FromFileInput(InputFilePath, true, args => args.WithHardwareAcceleration())
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.OutputToFile(OutputFilePath, true, args => args
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.CopyChannel(Channel.Audio)
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.CopyChannel(Channel.Subtitle)
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.WithVideoCodec(VideoCodec.LibX265)
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.WithArgument(new NvencSpeedPreset(NvencSpeed.p2))
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.WithArgument(new NvencTuneArgument(NvencTune.hq))
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.WithArgument(new NvencHighBitDepthArgument(true))
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.WithArgument(new NvencQPArgument((byte)qp))
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.WithFastStart()
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)
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.NotifyOnProgress(progress => onProgress(new() {
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progress = progress,
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duration = mediaInfo.Duration,
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framerate = (float)mediaInfo.PrimaryVideoStream.FrameRate,
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job = job,
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inputPath = InputFilePath,
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outputPath = OutputFilePath
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}))
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.CancellableThrough(cancellationToken)
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.ProcessAsynchronously();
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}
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}
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[EncodingStrategy(EncoderType.H264)]
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public class H264SwEncodingStrategy(string inputFilePath, string outputFilePath, EncodingJob job) : IEncodingStrategy {
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public string InputFilePath { get; set; } = inputFilePath;
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public string OutputFilePath { get; set; } = outputFilePath;
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//TODO: needs to be adjusted
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private static readonly Tuple<int, int>[] QPTable = new Tuple<int, int>[] {
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new(1280*720, 0),
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new(1920*1080, 0),
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new(3840*2160, 0),
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new(5760*2880, 0), //VR6K
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new(8128*4096, 0) //VR8K
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}.OrderBy(t => t.Item1).ToArray();
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public async Task<bool> ExecuteAsync(CancellationToken cancellationToken, Action<EncodingProgress> onProgress) {
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var mediaInfo = await FFProbe.AnalyseAsync(InputFilePath, cancellationToken: cancellationToken);
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if (mediaInfo.PrimaryVideoStream == null) return false;
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int W = mediaInfo.PrimaryVideoStream.Width;
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int H = mediaInfo.PrimaryVideoStream.Height;
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int qp = Utils.ToQPValue(W, H, QPTable);
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return await FFMpegArguments
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.FromFileInput(InputFilePath, true, args => args.WithHardwareAcceleration())
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.OutputToFile(OutputFilePath, true, args => args
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.CopyChannel(Channel.Audio)
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.CopyChannel(Channel.Subtitle)
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.WithVideoCodec(VideoCodec.LibX264)
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.WithArgument(new NvencSpeedPreset(NvencSpeed.p2))
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.WithArgument(new NvencTuneArgument(NvencTune.hq))
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.WithArgument(new NvencHighBitDepthArgument(true))
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.WithArgument(new NvencQPArgument((byte)qp))
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.WithFastStart()
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)
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.NotifyOnProgress(progress => onProgress(new() {
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progress = progress,
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duration = mediaInfo.Duration,
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framerate = (float)mediaInfo.PrimaryVideoStream.FrameRate,
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job = job,
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inputPath = InputFilePath,
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outputPath = OutputFilePath
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}))
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.CancellableThrough(cancellationToken)
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.ProcessAsynchronously();
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}
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}
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