using WaifuCellar.Parts.Base; namespace WaifuCellar.Parts.Human; public sealed class HumanMouth(Part? parentPart) : Mouth { public override Part? ParentPart { get; set; } = parentPart; [Attribute] public float GirthTolerance { get; set; } [Attribute] public float DepthTolerance { get; set; } }