gitadora: use native touch for single-window mode (#828)
## Link to GitHub Issue or related Pull Request, if one exists #814 ## Description of change Make gitadora arena model use native touch instead of wintouchemu. Only single window mode with overlay is affected. This removes the last consumer of `INJECT_MOUSE_AS_WM_TOUCH` so all of that code can be deleted. ## Testing Tested touch screen and mouse interaction with single window mode.
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@@ -28,7 +28,6 @@
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#include "util/logging.h"
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#include "util/fileutils.h"
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#include "util/utils.h"
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#include "misc/wintouchemu.h"
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#include "touch/native/inject.h"
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#include "util/time.h"
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#include "rawinput/rawinput.h"
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@@ -308,22 +307,6 @@ static LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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}
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}
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if (wintouchemu::INJECT_MOUSE_AS_WM_TOUCH) {
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// drop mouse inputs since only wintouches should be used
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switch (uMsg) {
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case WM_MOUSEMOVE:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONUP:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONUP:
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case WM_XBUTTONDOWN:
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case WM_XBUTTONUP:
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return true;
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}
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}
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// window resize
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graphics_windowed_wndproc(hWnd, uMsg, wParam, lParam);
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