Update to spice2x-23-09-29

> omitted mostly useless path length warning
This commit is contained in:
[ ]
2023-10-24 20:24:09 +09:00
parent a0e44f9e4b
commit 04dee88276
8 changed files with 23 additions and 2 deletions
+3
View File
@@ -373,6 +373,9 @@ int main_implementation(int argc, char *argv[]) {
games::sdvx::OVERLAY_POS = games::sdvx::SDVX_OVERLAY_MIDDLE;
}
}
if (options[launcher::Options::spice2x_SDVXSubRedraw].value_bool()) {
SUBSCREEN_FORCE_REDRAW = true;
}
if (options[launcher::Options::LoadIIDXModule].value_bool()) {
attach_iidx = true;
}
+10
View File
@@ -547,6 +547,16 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.category = "Overlay",
.elements = {{"top", ""}, {"center", ""}, {"bottom", ""}},
},
{
// spice2x_SDVXSubRedraw
.title = "SDVX Subscreen Force Redraw",
.name = "sp2x-sdvxsubredraw",
.desc = "Check if second monitor for subscreen doesn't update every frame; "
"forces subscreen to redraw every frame, only needed for newer EG.",
.type = OptionType::Bool,
.game_name = "Sound Voltex",
.category = "Game Options",
},
{
.title = "Force Load DDR Module",
.name = "ddr",
+1
View File
@@ -70,6 +70,7 @@ namespace launcher {
spice2x_SDVXDigitalKnobSensitivity,
spice2x_SDVXAsioDriver,
spice2x_SDVXSubPos,
spice2x_SDVXSubRedraw,
LoadDDRModule,
DDR43Mode,
LoadPopnMusicModule,