Update to spice2x-23-09-29
> omitted mostly useless path length warning
This commit is contained in:
@@ -373,6 +373,9 @@ int main_implementation(int argc, char *argv[]) {
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games::sdvx::OVERLAY_POS = games::sdvx::SDVX_OVERLAY_MIDDLE;
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}
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}
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if (options[launcher::Options::spice2x_SDVXSubRedraw].value_bool()) {
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SUBSCREEN_FORCE_REDRAW = true;
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}
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if (options[launcher::Options::LoadIIDXModule].value_bool()) {
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attach_iidx = true;
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}
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@@ -547,6 +547,16 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.category = "Overlay",
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.elements = {{"top", ""}, {"center", ""}, {"bottom", ""}},
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},
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{
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// spice2x_SDVXSubRedraw
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.title = "SDVX Subscreen Force Redraw",
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.name = "sp2x-sdvxsubredraw",
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.desc = "Check if second monitor for subscreen doesn't update every frame; "
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"forces subscreen to redraw every frame, only needed for newer EG.",
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.type = OptionType::Bool,
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.game_name = "Sound Voltex",
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.category = "Game Options",
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},
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{
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.title = "Force Load DDR Module",
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.name = "ddr",
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@@ -70,6 +70,7 @@ namespace launcher {
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spice2x_SDVXDigitalKnobSensitivity,
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spice2x_SDVXAsioDriver,
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spice2x_SDVXSubPos,
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spice2x_SDVXSubRedraw,
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LoadDDRModule,
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DDR43Mode,
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LoadPopnMusicModule,
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