Merge branch 'spice2x' into spice22x
This commit is contained in:
+10
-33
@@ -409,50 +409,27 @@ namespace games::iidx {
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* 16 - side panel right - 183 bytes - 61 colors
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*
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* data is stored in RGB order, 3 bytes per color
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*
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* TODO: expose this data via API
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*/
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// data mapping
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static struct TapeLedMapping {
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size_t data_size;
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int index_r, index_g, index_b;
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TapeLedMapping(size_t data_size, int index_r, int index_g, int index_b)
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: data_size(data_size), index_r(index_r), index_g(index_g), index_b(index_b) {}
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} mapping[] = {
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{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB },
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{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB },
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{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB },
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{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB },
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{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB },
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{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB },
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{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB },
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{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB },
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{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB },
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{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB },
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{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB },
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{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB },
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{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB },
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{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB },
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{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB },
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{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB },
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{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB },
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};
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// check index bounds
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if (tapeledutils::is_enabled() && index < std::size(mapping)) {
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auto &map = mapping[index];
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if (tapeledutils::is_enabled() && index < std::size(TAPELED_MAPPING)) {
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auto &map = TAPELED_MAPPING[index];
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const auto data_size = map.data.capacity();
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// pick a color to use
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const auto rgb = tapeledutils::pick_color_from_led_tape(data, map.data_size);
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const auto rgb = tapeledutils::pick_color_from_led_tape(data, data_size);
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// program the lights into API
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auto &lights = get_lights();
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_r], rgb.r);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_g], rgb.g);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_b], rgb.b);
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for (unsigned int i = 0; i < data_size; ++i) {
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map.data[i].r = data[i * 3];
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map.data[i].g = data[i * 3 + 1];
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map.data[i].b = data[i * 3 + 2];
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}
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}
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if (This != custom_node) {
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+80
-2
@@ -8,6 +8,7 @@
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#include "games/iidx/legacy_camera.h"
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#include "hooks/audio/audio.h"
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#include "hooks/avshook.h"
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#include "hooks/cfgmgr32hook.h"
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#include "hooks/devicehook.h"
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@@ -23,11 +24,15 @@
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#include "misc/wintouchemu.h"
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#include "misc/eamuse.h"
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#include "util/detour.h"
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#include "util/deferlog.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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#include "util/memutils.h"
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#include "util/sigscan.h"
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#include "util/utils.h"
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#include "launcher/signal.h"
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#include "external/robin_hood.h"
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#include "bi2a.h"
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#include "bi2x_hook.h"
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@@ -75,6 +80,26 @@ namespace games::iidx {
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bool IIDXIO_LED_TICKER_READONLY = false;
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std::mutex IIDX_LED_TICKER_LOCK;
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tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL] = {
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{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB, "Stage Left" },
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{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB, "Stage Right" },
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{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB, "Cabinet Left" },
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{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB, "Cabinet Right" },
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{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB, "Control Panel Under" },
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{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB, "Ceiling Left" },
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{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB, "Title Left" },
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{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB, "Title Right" },
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{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB, "Ceiling Right" },
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{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB, "Touch Panel Left" },
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{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB, "Touch Panel Right" },
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{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB, "Side Panel Left Inner" },
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{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB, "Side Panel Left Outer" },
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{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB, "Side Panel Left" },
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{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB, "Side Panel Right Outer" },
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{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB, "Side Panel Right Inner" },
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{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB, "Side Panel Right" },
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};
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static LONG WINAPI RegOpenKeyA_hook(HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult) {
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if (lpSubKey != nullptr && phkResult != nullptr) {
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if (hKey == HKEY_LOCAL_MACHINE &&
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@@ -211,6 +236,9 @@ namespace games::iidx {
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||||
} else if (data.find(" W:touch: missing trigger:") != std::string::npos) {
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out.clear();
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return true;
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} else if (data.find("SuperstepSound: Audio device is not available") != std::string::npos) {
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deferredlogs::defer_error_messages(deferredlogs::SUPERSTEP_SOUND_ERROR_MESSAGE);
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return false;
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} else {
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return false;
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}
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@@ -351,7 +379,11 @@ namespace games::iidx {
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}
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}
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apply_audio_hacks();
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if (hooks::audio::ENABLED) {
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apply_audio_hacks();
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} else {
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log_warning("iidx", "skipping audio hooks; disabled by user");
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}
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// ASIO device hook
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RegCloseKey_orig = detour::iat_try(
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@@ -378,6 +410,13 @@ namespace games::iidx {
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// wine fixes
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hooks::soundbank::init(avs::game::DLL_INSTANCE, avs::game::EXT);
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// report common errors on iidx31 and above
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if (avs::game::is_ext(2023091500, MAXINT) && GRAPHICS_9_ON_12_STATE == DX9ON12_FORCE_ON) {
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deferredlogs::defer_error_messages({
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"common incompatibility with DX 9on12 + IIDX 31 and above",
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" IIDX31+ is known to be incompatible with DX 9on12, leading to blank screen or crashes"
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});
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}
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}
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void IIDXGame::pre_attach() {
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@@ -747,26 +786,30 @@ namespace games::iidx {
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0);
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// attempt to detect ASIO support
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// <=24 : 32-bit only
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// 25-26: has neither (no patch needed - WASAPI Exclusive by default)
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// 27-30: has both (envvar will be respected, ASIO or WASAPI)
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// 31+: only has XONAR (ASIO by default, signature patch can be used to force WASAPI - for now)
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if (!has_SOUND_OUTPUT_DEVICE && !has_XONAR_SOUND_CARD) {
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// iidx 25-26
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log_info("iidx", "This game only uses WASAPI audio engine");
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return;
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}
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if (has_SOUND_OUTPUT_DEVICE && has_XONAR_SOUND_CARD) {
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// iidx 27-30
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log_info("iidx", "This game accepts SOUND_OUTPUT_DEVICE environment variable");
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return;
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}
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log_info("iidx", "This game supports ASIO but does not accept SOUND_OUTPUT_DEVICE environment variable");
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// patch game to force wasapi
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if (SOUND_OUTPUT_DEVICE_IN_EFFECT.has_value() && SOUND_OUTPUT_DEVICE_IN_EFFECT.value() == "wasapi") {
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intptr_t result = replace_pattern(
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avs::game::DLL_INSTANCE,
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"FF5008E8????ECFF83780803740D",
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"FF5008E8??????FF83780803740D",
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"??????BB00000000EB169090????",
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0, 0);
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@@ -781,6 +824,41 @@ namespace games::iidx {
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"Successfully forced WASAPI as audio engine using signature matching @ 0x{:x}.",
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result);
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}
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} else {
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log_info("iidx", "Not applying force wasapi patch; game will use ASIO");
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}
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// patch iidx32+ for asio compatibility
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// only do this if NOT wasapi (as opposed to checking if it's asio)
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// the patch is only really needed for (some) non-XONAR devices but since people sometimes disguise
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||||
// other devices as a XONAR, don't check for the exact string (common ASIO workaround for INF)
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if (avs::game::is_ext(2024090100, MAXINT) &&
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!(SOUND_OUTPUT_DEVICE_IN_EFFECT.has_value() && SOUND_OUTPUT_DEVICE_IN_EFFECT.value() == "wasapi")) {
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// in iidx32 final:
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||||
// ff 50 08 call QWORD PTR [rax+0x8] ; ASIO instance AddRef
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// 48 8b 4b 08 mov rcx,QWORD PTR [rbx+0x8]
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// 48 8b 01 mov rax,QWORD PTR [rcx]
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// ff 50 08 call QWORD PTR [rax+0x8] ; ASIO instance AddRef
|
||||
|
||||
intptr_t result = replace_pattern(
|
||||
avs::game::DLL_INSTANCE,
|
||||
"FF50????????????????FF50??4533C94533C0418D51",
|
||||
"????????????????????909090??????????????????",
|
||||
0, 0);
|
||||
|
||||
if (result == 0) {
|
||||
log_warning(
|
||||
"iidx",
|
||||
"Failed to apply ASIO compatibility fix for iidx32+. "
|
||||
"Unless patches are applied, your ASIO device ({}) may hang or fail to work",
|
||||
ASIO_DRIVER->c_str());
|
||||
} else {
|
||||
log_info(
|
||||
"iidx",
|
||||
"Successfully applied ASIO compatibility fix for iidx32+ using signature matching @ 0x{:x}.",
|
||||
result);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -2,9 +2,13 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "games/game.h"
|
||||
|
||||
#include "external/robin_hood.h"
|
||||
#include "util/tapeled.h"
|
||||
|
||||
namespace games::iidx {
|
||||
|
||||
// settings
|
||||
@@ -30,6 +34,10 @@ namespace games::iidx {
|
||||
extern bool IIDXIO_LED_TICKER_READONLY;
|
||||
extern std::mutex IIDX_LED_TICKER_LOCK;
|
||||
|
||||
constexpr int IIDX_TAPELED_TOTAL = 17;
|
||||
// data mapping
|
||||
extern tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL];
|
||||
|
||||
class IIDXGame : public games::Game {
|
||||
public:
|
||||
IIDXGame();
|
||||
|
||||
+38
-15
@@ -85,12 +85,19 @@ namespace games::iidx {
|
||||
&m_pwszSymbolicLink,
|
||||
&m_cchSymbolicLink
|
||||
);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] GetAllocatedString failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
log_misc("iidx:camhook", "[{}] Symlink: {}", m_name, GetSymLink());
|
||||
|
||||
// Create the media source object.
|
||||
hr = pActivate->ActivateObject(IID_PPV_ARGS(&m_pSource));
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] ActivateObject failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
// Retain reference to the camera
|
||||
m_pSource->AddRef();
|
||||
@@ -98,13 +105,22 @@ namespace games::iidx {
|
||||
|
||||
// Create an attribute store to hold initialization settings.
|
||||
hr = WrappedMFCreateAttributes(&pAttributes, 2);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] MFCreateAttributes failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
hr = pAttributes->SetUnknown(MF_SOURCE_READER_D3D_MANAGER, pD3DManager);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] SetUnknown(MF_SOURCE_READER_D3D_MANAGER) failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
hr = pAttributes->SetUINT32(MF_SOURCE_READER_DISABLE_DXVA, FALSE);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] SetUINT32(MF_SOURCE_READER_DISABLE_DXVA) failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
// TODO: Color space conversion
|
||||
// if (SUCCEEDED(hr)) {
|
||||
@@ -120,11 +136,18 @@ namespace games::iidx {
|
||||
pAttributes,
|
||||
&m_pSourceReader
|
||||
);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] MFCreateSourceReaderFromMediaSource failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
log_misc("iidx:camhook", "[{}] Created source reader", m_name);
|
||||
|
||||
hr = InitTargetTexture();
|
||||
if (FAILED(hr)) { goto done; }
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] InitTargetTexture failed with {:#x}", m_name, (ULONG)hr);
|
||||
goto done;
|
||||
}
|
||||
|
||||
// Camera should be still usable even if camera control is not supported
|
||||
InitCameraControl();
|
||||
@@ -134,7 +157,7 @@ namespace games::iidx {
|
||||
m_initialized = true;
|
||||
log_misc("iidx:camhook", "[{}] Initialized", m_name);
|
||||
} else {
|
||||
log_warning("iidx:camhook", "[{}] Failed to create camera: {}", m_name, hr);
|
||||
log_warning("iidx:camhook", "[{}] Failed to create camera: {:#x}", m_name, (ULONG)hr);
|
||||
}
|
||||
SafeRelease(&pAttributes);
|
||||
LeaveCriticalSection(&m_critsec);
|
||||
@@ -165,7 +188,7 @@ namespace games::iidx {
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (hr != MF_E_NO_MORE_TYPES) {
|
||||
log_warning("iidx:camhook", "[{}] Cannot get media type {} {}", m_name, i, hr);
|
||||
log_warning("iidx:camhook", "[{}] Cannot get media type {} {:#x}", m_name, i, (ULONG)hr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -584,7 +607,7 @@ namespace games::iidx {
|
||||
* Return values:
|
||||
* S_OK: this is a "better" media type than the existing one
|
||||
* S_FALSE: valid media type, but not "better"
|
||||
* E_*: invalid meia type
|
||||
* E_*: invalid media type
|
||||
*/
|
||||
HRESULT IIDXLocalCamera::TryMediaType(IMFMediaType *pType, UINT32 *pBestWidth, double *pBestFrameRate) {
|
||||
HRESULT hr = S_OK;
|
||||
@@ -595,13 +618,13 @@ namespace games::iidx {
|
||||
hr = pType->GetGUID(MF_MT_SUBTYPE, &subtype);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get subtype: {}", m_name, hr);
|
||||
log_warning("iidx:camhook", "[{}] Failed to get subtype: {:#x}", m_name, (ULONG)hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = MFGetAttributeSize(pType, MF_MT_FRAME_SIZE, &width, &height);
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame size: {}", m_name, hr);
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame size: {:#x}", m_name, (ULONG)hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
@@ -619,7 +642,7 @@ namespace games::iidx {
|
||||
(UINT32*)&frameRate.Denominator
|
||||
);
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame rate: {}", m_name, hr);
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame rate: {:#x}", m_name, (ULONG)hr);
|
||||
return hr;
|
||||
}
|
||||
double frameRateValue = frameRate.Numerator / frameRate.Denominator;
|
||||
@@ -696,7 +719,7 @@ namespace games::iidx {
|
||||
if (SUCCEEDED(hr)) {
|
||||
log_misc("iidx:camhook", "[{}] Created texture", m_name);
|
||||
} else {
|
||||
log_warning("iidx:camhook", "[{}] Failed to create texture: {}", m_name, hr);
|
||||
log_warning("iidx:camhook", "[{}] Failed to create texture: {:#x}", m_name, (ULONG)hr);
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
@@ -785,7 +808,7 @@ namespace games::iidx {
|
||||
FlushDrawCommands();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "Error in DrawSample {}", hr);
|
||||
log_warning("iidx:camhook", "Error in DrawSample {:#x}", (ULONG)hr);
|
||||
}
|
||||
SafeRelease(&pCameraSurf);
|
||||
LeaveCriticalSection(&m_critsec);
|
||||
|
||||
+2
-2
@@ -266,8 +266,8 @@ namespace games::iidx::poke {
|
||||
y *= rawinput::TOUCHSCREEN_RANGE_Y;
|
||||
} else if (GRAPHICS_IIDX_WSUB) {
|
||||
// Scale to windowed subscreen
|
||||
x *= GRAPHICS_IIDX_WSUB_WIDTH;
|
||||
y *= GRAPHICS_IIDX_WSUB_HEIGHT;
|
||||
x *= GRAPHICS_WSUB_WIDTH;
|
||||
y *= GRAPHICS_WSUB_HEIGHT;
|
||||
} else if (GENERIC_SUB_WINDOW_FULLSIZE || !overlay::OVERLAY->get_active()) {
|
||||
// Overlay is not present, scale to main screen
|
||||
if (GRAPHICS_WINDOWED) {
|
||||
|
||||
Reference in New Issue
Block a user