feat: Add global access for selected Game object

> separated commit in case this functionality is already provided through other means and needs to be reverted
> probably target for rehaul in the future for better/less invasive approach
This commit is contained in:
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2023-10-02 23:56:13 +09:00
parent f6f62e0e9d
commit 32f4f1871d
5 changed files with 10 additions and 1 deletions
+2
View File
@@ -7,6 +7,7 @@
#include <windows.h>
#include "cfg/option.h"
#include "games/game.h"
namespace rawinput {
class RawInputManager;
@@ -21,6 +22,7 @@ extern std::string LOG_FILE_PATH;
extern int LAUNCHER_ARGC;
extern char **LAUNCHER_ARGV;
extern std::unique_ptr<std::vector<Option>> LAUNCHER_OPTIONS;
extern games::Game *GAME_INSTANCE;
extern std::unique_ptr<api::Controller> API_CONTROLLER;
extern std::unique_ptr<rawinput::RawInputManager> RI_MGR;