Update to spice2x-25-10-07 (pre-apply)
> broken commit
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+41
-7
@@ -80,6 +80,25 @@ if(MSVC)
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# enable COMDAT folding for even smaller release builds
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add_link_options("$<$<CONFIG:RELEASE,MINSIZEREL>:/OPT:ICF>")
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# always use UTF-8 (fix 4819)
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add_compile_options("/utf-8")
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# spectre mitigation warning
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add_compile_options("/wd5045")
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# implicit type convert warnings
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add_compile_options("/wd4244")
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add_compile_options("/wd4267")
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add_compile_options("/wd4305")
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# unreferenced local variable
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add_compile_options("/wd4101")
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# warning in winbase.h??
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add_compile_options("/wd5039")
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elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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# disable warnings about using non _s variants like strncpy
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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@@ -124,8 +143,8 @@ else()
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# https://github.com/msys2/MINGW-packages/pull/6880
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# some games crash if some DLLS load above 4GB VA, so manually set base address to standard 32-bit VA,
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# and might as well double make sure ASLR is disabled here
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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# set visibility to hidden
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -fvisibility=hidden")
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@@ -160,8 +179,8 @@ else()
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-fno-ident -ffunction-sections -fdata-sections")
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# linker fix to load below 4GB
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--gc-sections,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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# set visibility to hidden
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -fvisibility=hidden")
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@@ -184,8 +203,8 @@ else()
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set(CMAKE_CXX_FLAGS_DEBUG "-gdwarf")
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# linker fix to load below 4GB
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--disable-dynamicbase,--image-base=0x400000")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--disable-dynamicbase,--image-base=0x400000,--enable-stdcall-fixup")
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# enable debug symbols on level 3 and keep frame pointers
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g3 -fno-omit-frame-pointer")
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@@ -443,6 +462,9 @@ set(SOURCE_FILES ${SOURCE_FILES}
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games/mfg/mfg.cpp
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games/mfg/io.cpp
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games/mfg/bi2a_hook.cpp
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games/pc/pc.cpp
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games/pc/io.cpp
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games/pc/bi2x_hook.cpp
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# hooks
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hooks/audio/audio.cpp
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@@ -588,6 +610,8 @@ set(SOURCE_FILES ${SOURCE_FILES}
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util/lz77.cpp
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util/tapeled.cpp
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util/execexe.cpp
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util/dependencies.cpp
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util/deferlog.cpp
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)
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source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} PREFIX "Source Files" FILES ${SOURCE_FILES})
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@@ -738,6 +762,16 @@ if(NOT MSVC)
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set_target_properties(spicetools_stubs_nvEncodeAPI64 PROPERTIES COMPILE_FLAGS "-m64" LINK_FLAGS "-m64")
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endif()
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# cpusbxpkm.dll (32 bit)
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set(SOURCE_FILES stubs/cpusbxpkm.cpp)
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add_library(spicetools_stubs_cpusbxpkm SHARED ${SOURCE_FILES} stubs/cpusbxpkm.def)
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set_target_properties(spicetools_stubs_cpusbxpkm PROPERTIES PREFIX "")
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set_target_properties(spicetools_stubs_cpusbxpkm PROPERTIES OUTPUT_NAME "cpusbxpkm")
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if(NOT MSVC)
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set_target_properties(spicetools_stubs_cpusbxpkm PROPERTIES COMPILE_FLAGS "-m32" LINK_FLAGS "-m32")
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endif()
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# output directories
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####################
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@@ -747,7 +781,7 @@ set_target_properties(spicetools_cfg
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/spicetools")
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# output 32bit
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set_target_properties(spicetools_spice spicetools_spice_laa spicetools_stubs_kbt spicetools_stubs_kld
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set_target_properties(spicetools_spice spicetools_spice_laa spicetools_stubs_kbt spicetools_stubs_kld spicetools_stubs_cpusbxpkm
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/archive32"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/spicetools/32"
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