Update to spice2x-25-10-07 (pre-apply)
> broken commit
This commit is contained in:
+81
-2
@@ -8,6 +8,7 @@
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#include "games/iidx/legacy_camera.h"
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#include "hooks/audio/audio.h"
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#include "hooks/avshook.h"
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#include "hooks/cfgmgr32hook.h"
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#include "hooks/devicehook.h"
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@@ -22,11 +23,15 @@
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#include "misc/wintouchemu.h"
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#include "misc/eamuse.h"
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#include "util/detour.h"
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#include "util/deferlog.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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#include "util/memutils.h"
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#include "util/sigscan.h"
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#include "util/utils.h"
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#include "launcher/signal.h"
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#include "external/robin_hood.h"
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#include "bi2a.h"
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#include "bi2x_hook.h"
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@@ -74,6 +79,26 @@ namespace games::iidx {
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bool IIDXIO_LED_TICKER_READONLY = false;
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std::mutex IIDX_LED_TICKER_LOCK;
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tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL] = {
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{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB, "Stage Left" },
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{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB, "Stage Right" },
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{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB, "Cabinet Left" },
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{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB, "Cabinet Right" },
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{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB, "Control Panel Under" },
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{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB, "Ceiling Left" },
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{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB, "Title Left" },
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{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB, "Title Right" },
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{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB, "Ceiling Right" },
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{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB, "Touch Panel Left" },
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{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB, "Touch Panel Right" },
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{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB, "Side Panel Left Inner" },
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{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB, "Side Panel Left Outer" },
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{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB, "Side Panel Left" },
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{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB, "Side Panel Right Outer" },
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{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB, "Side Panel Right Inner" },
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{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB, "Side Panel Right" },
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};
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static LONG WINAPI RegOpenKeyA_hook(HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult) {
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if (lpSubKey != nullptr && phkResult != nullptr) {
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if (hKey == HKEY_LOCAL_MACHINE &&
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@@ -210,6 +235,9 @@ namespace games::iidx {
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} else if (data.find(" W:touch: missing trigger:") != std::string::npos) {
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out.clear();
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return true;
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} else if (data.find("SuperstepSound: Audio device is not available") != std::string::npos) {
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deferredlogs::defer_error_messages(deferredlogs::SUPERSTEP_SOUND_ERROR_MESSAGE);
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return false;
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} else {
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return false;
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}
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@@ -350,7 +378,11 @@ namespace games::iidx {
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}
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}
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apply_audio_hacks();
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if (hooks::audio::ENABLED) {
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apply_audio_hacks();
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} else {
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log_warning("iidx", "skipping audio hooks; disabled by user");
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}
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// ASIO device hook
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RegCloseKey_orig = detour::iat_try(
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@@ -373,6 +405,14 @@ namespace games::iidx {
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// init cfgmgr32 hooks
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cfgmgr32hook_init(avs::game::DLL_INSTANCE);
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// report common errors on iidx31 and above
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if (avs::game::is_ext(2023091500, MAXINT) && GRAPHICS_9_ON_12_STATE == DX9ON12_FORCE_ON) {
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deferredlogs::defer_error_messages({
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"common incompatibility with DX 9on12 + IIDX 31 and above",
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" IIDX31+ is known to be incompatible with DX 9on12, leading to blank screen or crashes"
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});
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}
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}
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void IIDXGame::pre_attach() {
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@@ -740,26 +780,30 @@ namespace games::iidx {
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0);
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// attempt to detect ASIO support
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// <=24 : 32-bit only
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// 25-26: has neither (no patch needed - WASAPI Exclusive by default)
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// 27-30: has both (envvar will be respected, ASIO or WASAPI)
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// 31+: only has XONAR (ASIO by default, signature patch can be used to force WASAPI - for now)
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if (!has_SOUND_OUTPUT_DEVICE && !has_XONAR_SOUND_CARD) {
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// iidx 25-26
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log_info("iidx", "This game only uses WASAPI audio engine");
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return;
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}
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if (has_SOUND_OUTPUT_DEVICE && has_XONAR_SOUND_CARD) {
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// iidx 27-30
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log_info("iidx", "This game accepts SOUND_OUTPUT_DEVICE environment variable");
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return;
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}
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log_info("iidx", "This game supports ASIO but does not accept SOUND_OUTPUT_DEVICE environment variable");
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// patch game to force wasapi
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if (SOUND_OUTPUT_DEVICE_IN_EFFECT.has_value() && SOUND_OUTPUT_DEVICE_IN_EFFECT.value() == "wasapi") {
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intptr_t result = replace_pattern(
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avs::game::DLL_INSTANCE,
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"FF5008E8????ECFF83780803740D",
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"FF5008E8??????FF83780803740D",
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"??????BB00000000EB169090????",
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0, 0);
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@@ -774,6 +818,41 @@ namespace games::iidx {
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"Successfully forced WASAPI as audio engine using signature matching @ 0x{:x}.",
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result);
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}
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} else {
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log_info("iidx", "Not applying force wasapi patch; game will use ASIO");
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}
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// patch iidx32+ for asio compatibility
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// only do this if NOT wasapi (as opposed to checking if it's asio)
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// the patch is only really needed for (some) non-XONAR devices but since people sometimes disguise
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// other devices as a XONAR, don't check for the exact string (common ASIO workaround for INF)
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if (avs::game::is_ext(2024090100, MAXINT) &&
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!(SOUND_OUTPUT_DEVICE_IN_EFFECT.has_value() && SOUND_OUTPUT_DEVICE_IN_EFFECT.value() == "wasapi")) {
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// in iidx32 final:
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// ff 50 08 call QWORD PTR [rax+0x8] ; ASIO instance AddRef
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// 48 8b 4b 08 mov rcx,QWORD PTR [rbx+0x8]
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// 48 8b 01 mov rax,QWORD PTR [rcx]
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// ff 50 08 call QWORD PTR [rax+0x8] ; ASIO instance AddRef
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intptr_t result = replace_pattern(
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avs::game::DLL_INSTANCE,
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"FF50????????????????FF50??4533C94533C0418D51",
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"????????????????????909090??????????????????",
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0, 0);
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if (result == 0) {
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log_warning(
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"iidx",
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"Failed to apply ASIO compatibility fix for iidx32+. "
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"Unless patches are applied, your ASIO device ({}) may hang or fail to work",
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ASIO_DRIVER->c_str());
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} else {
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log_info(
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"iidx",
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"Successfully applied ASIO compatibility fix for iidx32+ using signature matching @ 0x{:x}.",
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result);
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}
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}
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#endif
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