Update to spice2x-25-10-07 (pre-apply)
> broken commit
This commit is contained in:
+270
-20
@@ -6,6 +6,7 @@
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#include <shlwapi.h>
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#include <cfg/configurator.h>
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#include "api/modules/capture.h"
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#include "acio/acio.h"
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#include "acio/icca/icca.h"
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#include "api/controller.h"
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@@ -60,6 +61,7 @@
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#include "games/ccj/trackball.h"
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#include "games/qks/qks.h"
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#include "games/mfg/mfg.h"
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#include "games/pc/pc.h"
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#include "games/museca/museca.h"
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#include "hooks/avshook.h"
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#include "hooks/audio/audio.h"
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@@ -95,6 +97,7 @@
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#include "touch/touch.h"
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#include "util/cpuutils.h"
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#include "util/crypt.h"
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#include "util/deferlog.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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#include "util/logging.h"
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@@ -149,6 +152,9 @@ static bool check_dll(const std::string &model) {
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void update_msvcrt_args(int argc, char *argv[]);
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void dump_button_bindings(std::vector<Button> *buttons);
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void dump_analog_bindings();
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int main_implementation(int argc, char *argv[]) {
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// remember argv, argv
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@@ -218,6 +224,7 @@ int main_implementation(int argc, char *argv[]) {
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bool attach_ccj = false;
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bool attach_qks = false;
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bool attach_mfg = false;
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bool attach_pc = false;
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bool attach_museca = false;
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bool show_cursor_if_no_touch = false;
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@@ -243,6 +250,11 @@ int main_implementation(int argc, char *argv[]) {
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// parse arguments
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LAUNCHER_OPTIONS = launcher::parse_options(argc, argv);
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// command line override (must be done before merging options with cfg)
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if (LAUNCHER_OPTIONS->at(launcher::Options::OptionConflictResolution).value_bool()) {
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launcher::USE_CMD_OVERRIDE = true;
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}
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// determine config file path - must be done before anything else
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const auto &cfg_path = LAUNCHER_OPTIONS->at(launcher::Options::ConfigurationPath);
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if (cfg_path.is_active()) {
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@@ -284,6 +296,7 @@ int main_implementation(int argc, char *argv[]) {
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cfg::CONFIGURATOR_TYPE = cfg::ConfigType::Config;
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cfg_run = true;
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}
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if (options[launcher::Options::EAmusementEmulation].value_bool() &&
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options[launcher::Options::ServiceURL].is_active() &&
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!cfg::CONFIGURATOR_STANDALONE) {
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@@ -353,6 +366,9 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::VerboseAVSLogging].value_bool()) {
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hooks::avs::config::LOG = true;
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}
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if (options[launcher::Options::AllowEA3Verbose].value_bool()) {
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avs::ea3::EA3_DEBUG_VERBOSE = true;
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}
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if (options[launcher::Options::spice2x_AutoOrientation].is_active()) {
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GRAPHICS_ADJUST_ORIENTATION =
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(graphics_orientation)options[launcher::Options::spice2x_AutoOrientation].value_uint32();
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@@ -423,9 +439,6 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::LoadSoundVoltexModule].value_bool()) {
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attach_sdvx = true;
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}
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if (options[launcher::Options::SDVXDisableCameras].value_bool()) {
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games::sdvx::DISABLECAMS = true;
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}
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if (options[launcher::Options::SDVXNativeTouch].value_bool()) {
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games::sdvx::NATIVETOUCH = true;
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}
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@@ -616,12 +629,18 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::LoadMFGModule].value_bool()) {
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attach_mfg = true;
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}
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if (options[launcher::Options::LoadPCModule].value_bool()) {
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attach_pc = true;
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}
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if (options[launcher::Options::LoadMusecaModule].value_bool()) {
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attach_museca = true;
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}
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if (options[launcher::Options::DDR43Mode].value_bool()) {
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games::ddr::SDMODE = true;
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}
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if (options[launcher::Options::DDRSkipCodecRegisteration].value_bool()) {
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games::ddr::NO_CODEC_REGISTRATION = true;
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}
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if (options[launcher::Options::LoadSteelChronicleModule].value_bool()) {
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attach_sc = true;
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}
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@@ -661,21 +680,42 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::SDVXPrinterEmulation].value_bool()) {
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attach_cpusbxpkm_printer = true;
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}
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if (options[launcher::Options::SDVXPrinterOutputOverwrite].value_bool()) {
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// printer overwrite
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if (options[launcher::Options::SDVXPrinterOutputOverwrite].value_bool() ||
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options[launcher::Options::LovePlusPrinterOutputOverwrite].value_bool()) {
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games::shared::PRINTER_OVERWRITE_FILE = true;
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}
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// printer output path
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for (auto &path : options[launcher::Options::SDVXPrinterOutputPath].values_text()) {
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games::shared::PRINTER_PATH.push_back(path);
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}
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for (auto &path : options[launcher::Options::LovePlusPrinterOutputPath].values_text()) {
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games::shared::PRINTER_PATH.push_back(path);
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}
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// printer file format
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for (auto &path : options[launcher::Options::SDVXPrinterOutputFormat].values_text()) {
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games::shared::PRINTER_FORMAT.push_back(path);
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}
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for (auto &path : options[launcher::Options::LovePlusPrinterOutputFormat].values_text()) {
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games::shared::PRINTER_FORMAT.push_back(path);
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}
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// printer JPG quality
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if (options[launcher::Options::SDVXPrinterJPGQuality].is_active()) {
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games::shared::PRINTER_JPG_QUALITY = options[launcher::Options::SDVXPrinterJPGQuality].value_uint32();
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} else if (options[launcher::Options::LovePlusPrinterJPGQuality].is_active()) {
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games::shared::PRINTER_JPG_QUALITY = options[launcher::Options::LovePlusPrinterJPGQuality].value_uint32();
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}
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if (options[launcher::Options::SDVXPrinterOutputClear].value_bool()) {
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// printer output clear
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if (options[launcher::Options::SDVXPrinterOutputClear].value_bool() ||
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options[launcher::Options::LovePlusPrinterOutputClear].value_bool()) {
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games::shared::PRINTER_CLEAR = true;
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}
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if (options[launcher::Options::HTTP11].is_active()) {
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avs::ea3::HTTP11 = options[launcher::Options::HTTP11].value_uint32();
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}
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@@ -813,6 +853,7 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::AdapterSubnet].is_active()) {
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NETWORK_SUBNET = options[launcher::Options::AdapterSubnet].value_text();
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}
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if (options[launcher::Options::APITCPPort].is_active()) {
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api_enable = true;
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api_port = options[launcher::Options::APITCPPort].value_uint32();
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@@ -835,6 +876,13 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::APIDebugMode].value_bool()) {
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api_debug = true;
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}
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if (options[launcher::Options::APIScreenMirrorQuality].is_active()) {
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api::modules::CAPTURE_QUALITY = options[launcher::Options::APIScreenMirrorQuality].value_uint32();
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}
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if (options[launcher::Options::APIScreenMirrorDivide].is_active()) {
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api::modules::CAPTURE_DIVIDE = options[launcher::Options::APIScreenMirrorDivide].value_uint32();
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}
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if (options[launcher::Options::DisableDebugHooks].value_bool()) {
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debughook::DEBUGHOOK_LOGGING = false;
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}
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@@ -976,12 +1024,24 @@ int main_implementation(int argc, char *argv[]) {
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GRAPHICS_WINDOW_ALWAYS_ON_TOP = options[launcher::Options::spice2x_WindowAlwaysOnTop].value_bool();
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GRAPHICS_WINDOW_BACKBUFFER_SCALE = options[launcher::Options::WindowForceScaling].value_bool();
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// IIDX Windowed Subscreen
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// IIDX/SDVX Windowed Subscreen
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if (options[launcher::Options::spice2x_IIDXWindowedSubscreenSize].is_active()) {
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GRAPHICS_IIDX_WSUB_SIZE = options[launcher::Options::spice2x_IIDXWindowedSubscreenSize].value_text();
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GRAPHICS_WSUB_SIZE = options[launcher::Options::spice2x_IIDXWindowedSubscreenSize].value_text();
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} else if (options[launcher::Options::SDVXWindowedSubscreenSize].is_active()) {
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GRAPHICS_WSUB_SIZE = options[launcher::Options::SDVXWindowedSubscreenSize].value_text();
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}
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if (options[launcher::Options::spice2x_IIDXWindowedSubscreenPosition].is_active()) {
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GRAPHICS_IIDX_WSUB_POS = options[launcher::Options::spice2x_IIDXWindowedSubscreenPosition].value_text();
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GRAPHICS_WSUB_POS = options[launcher::Options::spice2x_IIDXWindowedSubscreenPosition].value_text();
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} else if (options[launcher::Options::SDVXWindowedSubscreenPosition].is_active()) {
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GRAPHICS_WSUB_POS = options[launcher::Options::SDVXWindowedSubscreenPosition].value_text();
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}
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if (options[launcher::Options::IIDXWindowedSubscreenBorderless].value_bool() ||
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options[launcher::Options::SDVXWindowedSubscreenBorderless].value_bool()) {
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GRAPHICS_WSUB_BORDERLESS = true;
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}
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if (options[launcher::Options::IIDXWindowedSubscreenAlwaysOnTop].value_bool() ||
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options[launcher::Options::SDVXWindowedSubscreenAlwaysOnTop].value_bool()) {
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GRAPHICS_WSUB_ALWAYS_ON_TOP = true;
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}
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if (options[launcher::Options::spice2x_JubeatLegacyTouch].value_bool()) {
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@@ -1050,12 +1110,32 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::MFGNoIO].is_active()) {
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games::mfg::MFG_NO_IO = options[launcher::Options::MFGNoIO].value_bool();
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}
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if (options[launcher::Options::PCArgs].is_active()) {
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games::pc::PC_INJECT_ARGS = options[launcher::Options::PCArgs].value_text();
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}
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if (options[launcher::Options::PCNoIO].is_active()) {
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games::pc::PC_NO_IO = options[launcher::Options::PCNoIO].value_bool();
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}
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if (options[launcher::Options::PCKnobMode].value_bool()) {
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games::pc::PC_KNOB_MODE = true;
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}
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if (options[launcher::Options::spice2x_EnableSMXStage].value_bool()) {
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rawinput::ENABLE_SMX_STAGE = true;
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}
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if (options[launcher::Options::spice2x_EnableSMXDedicab].value_bool()) {
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rawinput::ENABLE_SMX_DEDICAB = true;
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}
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if (options[launcher::Options::InputRequiresFocus].is_active()) {
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const auto &text = options[launcher::Options::InputRequiresFocus].value_text();
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if (text == "always") {
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rawinput::NAIVE_REQUIRE_FOCUS = true;
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rawinput::RAWINPUT_REQUIRE_FOCUS = true;
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} else if (text == "never") {
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rawinput::NAIVE_REQUIRE_FOCUS = false;
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rawinput::RAWINPUT_REQUIRE_FOCUS = false;
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}
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}
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if (options[launcher::Options::MidiAlgoVer].is_active()) {
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if (options[launcher::Options::MidiAlgoVer].value_text() == "legacy") {
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midi_algo = rawinput::MidiNoteAlgorithm::LEGACY;
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@@ -1077,6 +1157,10 @@ int main_implementation(int argc, char *argv[]) {
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rawinput::MIDI_NOTE_SUSTAIN = options[launcher::Options::MidiNoteSustain].value_uint32();
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}
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if (options[launcher::Options::LovePlusCamEnable].value_bool()) {
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games::loveplus::CAMERA_ENABLE = true;
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}
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// API debugging
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if (api_debug && !cfg::CONFIGURATOR_STANDALONE) {
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API_CONTROLLER = std::make_unique<api::Controller>(api_port, api_pass, api_pretty);
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@@ -1163,6 +1247,51 @@ int main_implementation(int argc, char *argv[]) {
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}
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log_info("launcher", "arguments:\n{}", arguments.str());
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// print out conflicts
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size_t conflicts = 0;
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for (const auto &option : options) {
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if (option.conflicting && option.get_definition().type != OptionType::Bool) {
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conflicts += 1;
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if (launcher::USE_CMD_OVERRIDE) {
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log_warning(
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"launcher",
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"multiple values for -{}, command line args take precedence: {}",
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option.get_definition().name,
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option.value);
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} else {
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log_warning(
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"launcher",
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"multiple values for -{}, spicecfg values take precedence: {}",
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option.get_definition().name,
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option.value);
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}
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}
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}
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if (conflicts) {
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if (launcher::USE_CMD_OVERRIDE) {
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log_info(
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"launcher",
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"user specified -cmdoverride, therefore command line args took precedence over spicecfg");
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} else {
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log_warning(
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"launcher",
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"spicecfg values take precedence over command line args; to change this behavior, use -cmdoverride");
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}
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}
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if (options[launcher::Options::GameExecutable].is_active() && !cfg::CONFIGURATOR_STANDALONE) {
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log_warning(
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"launcher",
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"WARNING - user specified -exec option\n\n\n"
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"!!! !!!\n"
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"!!! Using -exec option disables all game-specific hooks! !!!\n"
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"!!! Unless you know exactly what you are doing, clear -exec !!!\n"
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"!!! and try again. Using -exec by itself will result in weird !!!\n"
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"!!! errors and loss of functionality. !!!\n"
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"!!! !!!\n"
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);
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}
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if (options[launcher::Options::FullscreenResolution].is_active()) {
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std::pair<uint32_t, uint32_t> result;
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if (parse_width_height(options[launcher::Options::FullscreenResolution].value_text(), result)) {
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@@ -1247,7 +1376,11 @@ int main_implementation(int argc, char *argv[]) {
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log_info("launcher", "loading early hook DLL {}", hook);
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HMODULE module;
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if (!(module = libutils::try_library(hook))) {
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log_warning("launcher", "failed to load early hook {}", hook);
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log_warning("launcher", "failed to load early hook {}: {}", hook, get_last_error_string());
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deferredlogs::defer_error_messages({
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fmt::format("failed to load early hook {}:", hook),
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fmt::format(" {}", get_last_error_string())
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});
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}
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}
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@@ -1624,6 +1757,16 @@ int main_implementation(int argc, char *argv[]) {
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break;
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}
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// Polaris Chord
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if (check_dll("kamunity.dll") && fileutils::dir_exists("game/svm_Data")) {
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avs::game::DLL_NAME = "kamunity.dll";
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attach_io = true;
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attach_pc = true;
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launcher::signal::USE_VEH_WORKAROUND = true;
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show_cursor_if_no_touch = true;
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break;
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}
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// Busou Shinki: Armored Princess Battle Conductor
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if (check_dll("kamunity.dll") && fileutils::file_exists("game/bsac_app.exe")) {
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avs::game::DLL_NAME = "kamunity.dll";
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@@ -1648,7 +1791,14 @@ int main_implementation(int argc, char *argv[]) {
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// usage error
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if (!cfg::CONFIGURATOR_STANDALONE
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&& (!CHECK_DLL_IGNORE_ARCH)) {
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log_fatal("launcher", "module auto detection failed.");
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log_fatal(
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"launcher",
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"module auto detection failed!\n\n"
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"This usually means one of the following:\n\n"
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" 1. You put spice executables in the wrong place, or\n"
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" 2. XML files in prop directory are malformed or missing, or\n"
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" 3. You passed in invalid options (usually, path overrides like -exec)\n\n"
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);
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}
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break;
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@@ -1776,6 +1926,10 @@ int main_implementation(int argc, char *argv[]) {
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avs::core::set_default_heap_size("kamunity.dll");
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games.push_back(new games::mfg::MFGGame());
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}
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if (attach_pc) {
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avs::core::HEAP_SIZE = 536870912; // 512MB
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games.push_back(new games::pc::PCGame());
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}
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// apply user heap size, if defined
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if (user_heap_size > 0) {
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@@ -1808,6 +1962,21 @@ int main_implementation(int argc, char *argv[]) {
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exit(spicecfg_run(sextet_devices));
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}
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// log some DLLs found in path (purely for troubleshooting purposes to detect
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// dxvk, ForceD3D9On12, ifs_layeredfs, etc)
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libutils::warn_if_dll_exists("d3d8.dll");
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libutils::warn_if_dll_exists("d3d9.dll");
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libutils::warn_if_dll_exists("d3d10core.dll");
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libutils::warn_if_dll_exists("d3d11.dll");
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libutils::warn_if_dll_exists("d3d12.dll");
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libutils::warn_if_dll_exists("dxgi.dll");
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libutils::warn_if_dll_exists("opengl32.dll");
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libutils::warn_if_dll_exists("nvcuda.dll");
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libutils::warn_if_dll_exists("nvcuvid.dll");
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libutils::warn_if_dll_exists("nvEncodeAPI64.dll");
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libutils::warn_if_dll_exists("msvcr100.dll");
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libutils::warn_if_dll_exists("dsound.dll");
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// complain loudly & early about dll load ordering issue
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libutils::check_duplicate_dlls();
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@@ -1828,6 +1997,21 @@ int main_implementation(int argc, char *argv[]) {
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// print devices
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RI_MGR->devices_print();
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auto buttons = games::get_buttons(eamuse_get_game());
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log_misc("rawinput", "Button mappings:");
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dump_button_bindings(buttons);
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log_misc("rawinput", "Keypad button mappings:");
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auto keypads = games::get_buttons_keypads(eamuse_get_game());
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dump_button_bindings(keypads);
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log_misc("rawinput", "Overlay button mappings:");
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auto overlay_buttons = games::get_buttons_overlay(eamuse_get_game());
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dump_button_bindings(overlay_buttons);
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log_misc("rawinput", "Analog mappings:");
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dump_analog_bindings();
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|
||||
// for certain games, show cursor if no touch is available (must be called after RI_MGR is available)
|
||||
if (show_cursor_if_no_touch && !is_touch_available("launcher::main_implementation")) {
|
||||
GRAPHICS_SHOW_CURSOR = true;
|
||||
@@ -1969,15 +2153,6 @@ int main_implementation(int argc, char *argv[]) {
|
||||
networkhook_init();
|
||||
}
|
||||
|
||||
// layeredfs
|
||||
if (fileutils::dir_exists("data_mods") &&
|
||||
!fileutils::file_exists("ifs_hook.dll") &&
|
||||
!fileutils::file_exists(MODULE_PATH / "ifs_hook.dll")) {
|
||||
log_warning("launcher", "data_mods directory was found, but ifs_hook.dll is not present; your mods will not load");
|
||||
log_warning("launcher", "to fix this, download ifs_layeredfs and add it as a DLL hook (-k)");
|
||||
log_warning("launcher", "https://github.com/mon/ifs_layeredfs");
|
||||
}
|
||||
|
||||
update_msvcrt_args(argc, argv);
|
||||
|
||||
// load hooks
|
||||
@@ -1985,12 +2160,28 @@ int main_implementation(int argc, char *argv[]) {
|
||||
log_info("launcher", "loading hook DLL {}", hook);
|
||||
HMODULE module;
|
||||
if (!(module = libutils::try_library(hook))) {
|
||||
log_warning("launcher", "failed to load hook {}", hook);
|
||||
log_warning("launcher", "failed to load hook {}: {}", hook, get_last_error_string());
|
||||
deferredlogs::defer_error_messages({
|
||||
fmt::format("failed to load hook {}:", hook),
|
||||
fmt::format(" {}", get_last_error_string())
|
||||
});
|
||||
} else {
|
||||
bt5api_hook(module);
|
||||
}
|
||||
}
|
||||
|
||||
// layeredfs
|
||||
if (fileutils::dir_exists("data_mods") &&
|
||||
GetModuleHandleA("ifs_hook.dll") == nullptr) {
|
||||
log_warning("launcher", "data_mods directory found, but ifs_hook.dll is not present; mods will not load");
|
||||
deferredlogs::defer_error_messages({
|
||||
"data_mods directory was found, but ifs_hook.dll is not present",
|
||||
" your mods will not load",
|
||||
" to fix this, download ifs_layeredfs and add it as a DLL hook (-k)",
|
||||
" https://github.com/mon/ifs_layeredfs"
|
||||
});
|
||||
}
|
||||
|
||||
// apply patches
|
||||
{
|
||||
overlay::windows::PatchManager patch_manager(nullptr, true);
|
||||
@@ -2213,6 +2404,65 @@ void update_msvcrt_args(int argc, char *argv[]) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void dump_button_bindings(std::vector<Button> *buttons) {
|
||||
if (!buttons) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto button = buttons->begin(); button != buttons->end(); ++button) {
|
||||
if (!button->isSet()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (button->isNaive()) {
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev=Naive, vkey={}",
|
||||
button->getName(),
|
||||
button->getVKey()
|
||||
);
|
||||
} else {
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev={}, vkey={}, analogtype={}",
|
||||
button->getName(),
|
||||
button->getDeviceIdentifier(),
|
||||
button->getVKey(),
|
||||
button->getAnalogType()
|
||||
);
|
||||
}
|
||||
|
||||
for (auto& alt : button->getAlternatives()) {
|
||||
if (alt.getVKey() == INVALID_VKEY) {
|
||||
continue;
|
||||
}
|
||||
log_misc(
|
||||
"rawinput", " [{}] (alt) dev={}, vkey={}, analogtype={}",
|
||||
button->getName(),
|
||||
alt.isNaive() ? "Naive" : alt.getDeviceIdentifier(),
|
||||
alt.getVKey(),
|
||||
alt.getAnalogType()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dump_analog_bindings() {
|
||||
auto analogs = games::get_analogs(eamuse_get_game());
|
||||
if (!analogs) {
|
||||
return;
|
||||
}
|
||||
for (auto& analog : *analogs) {
|
||||
if (!analog.isSet()) {
|
||||
continue;
|
||||
}
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev={}, index={}",
|
||||
analog.getName(),
|
||||
analog.getDeviceIdentifier(),
|
||||
analog.getIndex()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef SPICETOOLS_SPICECFG_STANDALONE
|
||||
int main(int argc, char *argv[]) {
|
||||
return main_implementation(argc, argv);
|
||||
|
||||
Reference in New Issue
Block a user