refactor: Handle optional experimental code better
> introduce `hooks::devel` to aggregate debug specific code > fix support for IIDX31 (target LDJ-010 instead)
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@@ -61,6 +61,7 @@
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#include "games/qks/qks.h"
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#include "games/mfg/mfg.h"
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#include "games/museca/museca.h"
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#include "hooks/develhook.h"
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#include "hooks/avshook.h"
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#include "hooks/audio/audio.h"
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#include "hooks/debughook.h"
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@@ -2159,6 +2160,9 @@ int main_implementation(int argc, char *argv[]) {
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#endif
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};
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// devel start
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hooks::devel::entry_main();
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// game start
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log_info("launcher", "calling game entry");
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avs::game::entry_main();
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