Let us start here, from square one. No, from Zero!
This commit is contained in:
@@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <string_view>
|
||||
|
||||
namespace script {
|
||||
struct LuaData;
|
||||
|
||||
class Instance {
|
||||
private:
|
||||
LuaData *lua = nullptr;
|
||||
std::thread *thread = nullptr;
|
||||
std::mutex thread_m;
|
||||
bool running = false;
|
||||
bool paused = false;
|
||||
bool error = false;
|
||||
|
||||
public:
|
||||
|
||||
Instance(const char *str, bool is_path = true, bool sandbox = false);
|
||||
~Instance();
|
||||
|
||||
void join();
|
||||
void stop();
|
||||
void pause();
|
||||
void resume();
|
||||
|
||||
inline bool is_running() {
|
||||
return running;
|
||||
}
|
||||
|
||||
inline bool is_paused() {
|
||||
return paused;
|
||||
}
|
||||
};
|
||||
|
||||
extern thread_local Instance *INSTANCE;
|
||||
}
|
||||
Reference in New Issue
Block a user