Update to spice2x-25-04-25 (pre-apply)
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@@ -1,15 +0,0 @@
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# Lua Scripting
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Supported version: Lua 5.4.3
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No proper documentation yet. Check the example scripts if you need this!
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For undocumented functions you can find the definitions in the source code (script/api/*.cpp).
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They are very similar to what the network API provides.
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# Automatic Execution
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Create a "scripts" folder next to spice and put your scripts in there (subfolders allowed).
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The prefix specifies when the script will be called:
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- `boot_*`: executed on game boot
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- `shutdown_*`: executed on game end
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- `config_*`: executed when you start spicecfg (mostly for debugging/tests)
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Example: "scripts/boot_patch.py" would be called on game boot.
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@@ -1,113 +0,0 @@
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-- example script for light effects on IIDX TT stab movement
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-- create a folder called "script" next to spice and put me in there
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--------------------------------------------------------------------------------
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-- settings
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tt_duration = 0.25
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zero_duration = 0.3141592
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loop_delta = 1 / 240
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curve_pow = 1 / 4
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col_r = 1.0
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col_g = 0.0
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col_b = 0.0
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light_p1_r = "Side Panel Left Avg R"
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light_p1_g = "Side Panel Left Avg G"
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light_p1_b = "Side Panel Left Avg B"
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light_p2_r = "Side Panel Right Avg R"
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light_p2_g = "Side Panel Right Avg G"
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light_p2_b = "Side Panel Right Avg B"
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-- wait for game
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while not analogs.read()["Turntable P1"] do yield() end
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-- initial state
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tt1_last = tonumber(analogs.read()["Turntable P1"].state)
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tt2_last = tonumber(analogs.read()["Turntable P2"].state)
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tt1_diff_last = 0
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tt2_diff_last = 0
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tt1_trigger = 0
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tt2_trigger = 0
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tt1_zero_elapsed = 0
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tt2_zero_elapsed = 0
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-- main loop
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while true do
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-- read state
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tt1 = tonumber(analogs.read()["Turntable P1"].state)
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tt2 = tonumber(analogs.read()["Turntable P2"].state)
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time_cur = time()
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-- calculate difference
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tt1_diff = tt1 - tt1_last
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tt2_diff = tt2 - tt2_last
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-- fix wrap around
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if math.abs(tt1_diff) > 0.5 then tt1_diff = 0 end
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if math.abs(tt2_diff) > 0.5 then tt2_diff = 0 end
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-- trigger on movement start and direction changes
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if (tt1_diff_last == 0 and tt1_diff ~= 0)
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or (tt1_diff_last > 0 and tt1_diff < 0)
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or (tt1_diff_last < 0 and tt1_diff > 0) then
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tt1_trigger = time_cur
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end
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if (tt2_diff_last == 0 and tt2_diff ~= 0)
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or (tt2_diff_last > 0 and tt2_diff < 0)
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or (tt2_diff_last < 0 and tt2_diff > 0) then
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tt2_trigger = time_cur
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end
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-- light effects when last trigger is still active
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if time_cur - tt1_trigger < tt_duration then
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brightness = 1 - ((time_cur - tt1_trigger) / tt_duration) ^ curve_pow
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lights.write({[light_p1_r]={state=brightness*col_r}})
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lights.write({[light_p1_g]={state=brightness*col_g}})
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lights.write({[light_p1_b]={state=brightness*col_b}})
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else
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lights.write_reset(light_p1_r)
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lights.write_reset(light_p1_g)
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lights.write_reset(light_p1_b)
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end
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if time_cur - tt2_trigger < tt_duration then
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brightness = 1 - ((time_cur - tt2_trigger) / tt_duration) ^ curve_pow
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lights.write({[light_p2_r]={state=brightness*col_r}})
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lights.write({[light_p2_g]={state=brightness*col_g}})
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lights.write({[light_p2_b]={state=brightness*col_b}})
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else
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lights.write_reset(light_p2_r)
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lights.write_reset(light_p2_g)
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lights.write_reset(light_p2_b)
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end
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-- flush HID light output
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lights.update()
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-- turntable movement detection
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-- doesn't set the diff back to zero unless enough time has passed
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if tt1_diff == 0 then
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tt1_zero_elapsed = tt1_zero_elapsed + loop_delta
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if tt1_zero_elapsed >= zero_duration then
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tt1_diff_last = tt1_diff
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end
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else
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tt1_zero_elapsed = 0
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tt1_diff_last = tt1_diff
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end
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if tt2_diff == 0 then
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tt2_zero_elapsed = tt2_zero_elapsed + loop_delta
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if tt2_zero_elapsed >= zero_duration then
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tt2_diff_last = tt2_diff
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end
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else
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tt2_zero_elapsed = 0
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tt2_diff_last = tt2_diff
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end
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-- remember state
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tt1_last = tt1
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tt2_last = tt2
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-- loop end
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sleep(loop_delta)
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end
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@@ -1,57 +0,0 @@
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-- script examples
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-- no proper documentation yet
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-- create a folder called "script" next to spice and put me in there
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-- then open the config and if needed select IIDX for the demo
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--------------------------------------------------------------------------------
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-- sleep for 0.2 seconds
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sleep(0.2)
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-- log functions
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log_misc("example misc")
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log_info("example info")
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log_warning("example warning")
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--log_fatal("this would terminate")
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-- print time
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log_info(time())
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-- show message box
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msgbox("You are running the example script! Select IIDX if not already done.")
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-- wait until analog is available
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while not analogs.read()["Turntable P1"] do yield() end
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-- write button state
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buttons.write({["P1 Start"]={state=1}})
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-- write analog state
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analogs.write({["Turntable P1"]={state=0.33}})
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-- write light state
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lights.write({["P2 Start"]={state=0.8}})
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-- import other libraries in "script" folder
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--local example = require('script.example')
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-- demo
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while true do
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-- analog animation
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analogs.write({["Turntable P2"]={state=math.abs(math.sin(time()))}})
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-- button blink
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if math.cos(time() * 10) > 0 then
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buttons.write({["P1 1"]={state=1}})
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else
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buttons.write({["P1 1"]={state=0}})
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end
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-- flush HID light output
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lights.update()
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-- check for keyboard press
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if GetAsyncKeyState(0x20) > 0 then
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msgbox("You pressed space!")
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end
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end
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@@ -12,3 +12,4 @@ from .keypads import *
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from .lights import *
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from .memory import *
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from .touch import *
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from .resize import *
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@@ -2,8 +2,14 @@ from .connection import Connection
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from .request import Request
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def lights_read(con: Connection):
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res = con.request(Request("lights", "read"))
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def lights_read(con: Connection, light_names=None):
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req = Request("lights", "read")
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if light_names:
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for light_name in light_names:
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req.add_param(light_name)
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res = con.request(req)
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return res.get_data()
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@@ -0,0 +1,12 @@
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from .connection import Connection
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from .request import Request
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def image_resize_enable(con: Connection, enable: bool):
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req = Request("resize", "image_resize_enable")
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req.add_param(enable)
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con.request(req)
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def image_resize_set_scene(con: Connection, scene: int):
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req = Request("resize", "image_resize_set_scene")
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req.add_param(scene)
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con.request(req)
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@@ -179,7 +179,7 @@ class ControlTab(ttk.Frame):
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self.card_lbl = ttk.Label(self.card, text="Card")
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self.card_lbl.grid(row=0, columnspan=2)
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self.card_entry = ttk.Entry(self.card)
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self.card_entry.insert(tk.END, "E004000000000000")
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self.card_entry.insert(tk.END, "E004010000000000")
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self.card_entry.grid(row=1, columnspan=2, sticky=NSEW, padx=2, pady=2)
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self.card_insert_p1 = ttk.Button(self.card, text="Insert P1", command=self.action_insert_p1)
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self.card_insert_p1.grid(row=2, column=0, sticky=NSEW, padx=2, pady=2)
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@@ -397,6 +397,65 @@ class LightsTab(ttk.Frame):
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# set text
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self.txt_lights.set_text(txt)
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class ResizeTab(ttk.Frame):
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"""Resize tab."""
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def __init__(self, app, parent, **kwargs):
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# init frame
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ttk.Frame.__init__(self, parent, **kwargs)
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self.app = app
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self.parent = parent
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# scale grid
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self.columnconfigure(0, weight=1)
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# image resize
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self.resize = ttk.Frame(self, padding=(8, 8, 8, 8))
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self.resize.grid(row=0, column=0, sticky=tk.E+tk.W)
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self.resize.columnconfigure(0, weight=1)
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self.resize.columnconfigure(1, weight=1)
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self.resize_lbl = ttk.Label(self.resize, text="Image Resize")
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self.resize_lbl.grid(row=0, columnspan=2)
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self.resize_off = ttk.Button(self.resize, text="Disable", command=self.action_resize_false)
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self.resize_off.grid(row=2, column=0, sticky=NSEW, padx=2, pady=2)
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self.resize_on = ttk.Button(self.resize, text="Enable", command=self.action_resize_on)
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self.resize_on.grid(row=2, column=1, sticky=NSEW, padx=2, pady=2)
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self.resize_scene_1 = ttk.Button(self.resize, text="Scene 1", command=self.action_resize_scene_1)
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self.resize_scene_1.grid(row=3, column=0, sticky=NSEW, padx=2, pady=2)
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self.resize_scene_2 = ttk.Button(self.resize, text="Scene 2", command=self.action_resize_scene_2)
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self.resize_scene_2.grid(row=3, column=1, sticky=NSEW, padx=2, pady=2)
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self.resize_scene_3 = ttk.Button(self.resize, text="Scene 3", command=self.action_resize_scene_3)
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self.resize_scene_3.grid(row=4, column=0, sticky=NSEW, padx=2, pady=2)
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self.resize_scene_4 = ttk.Button(self.resize, text="Scene 4", command=self.action_resize_scene_4)
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self.resize_scene_4.grid(row=4, column=1, sticky=NSEW, padx=2, pady=2)
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@api_action
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def action_resize_on(self):
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spiceapi.image_resize_enable(self.app.connection, True)
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@api_action
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def action_resize_false(self):
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spiceapi.image_resize_enable(self.app.connection, False)
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@api_action
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def action_resize_scene_1(self):
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spiceapi.image_resize_set_scene(self.app.connection, 1)
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@api_action
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def action_resize_scene_2(self):
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spiceapi.image_resize_set_scene(self.app.connection, 2)
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@api_action
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def action_resize_scene_3(self):
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spiceapi.image_resize_set_scene(self.app.connection, 3)
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@api_action
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def action_resize_scene_4(self):
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spiceapi.image_resize_set_scene(self.app.connection, 4)
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class MainApp(ttk.Frame):
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"""The main application frame."""
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@@ -419,6 +478,8 @@ class MainApp(ttk.Frame):
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self.tabs.add(self.tab_analogs, text="Analogs")
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self.tab_lights = LightsTab(self, self.tabs)
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self.tabs.add(self.tab_lights, text="Lights")
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self.tab_resize = ResizeTab(self, self.tabs)
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self.tabs.add(self.tab_resize, text="Resize")
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self.tab_manual = ManualTab(self, self.tabs)
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self.tabs.add(self.tab_manual, text="Manual")
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self.tabs.pack(expand=True, fill=tk.BOTH)
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