Update to spice2x-25-04-25 (pre-apply)
> broken commit
This commit is contained in:
@@ -10,6 +10,7 @@
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#include "util/libutils.h"
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#include "util/fileutils.h"
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#include "util/detour.h"
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#include "cfg/configurator.h"
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#include "io.h"
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@@ -18,6 +19,8 @@
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#include "p3io/sate.h"
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#include "p3io/usbmem.h"
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#include "p4io/p4io.h"
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using namespace acioemu;
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namespace games::ddr {
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@@ -25,6 +28,8 @@ namespace games::ddr {
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// settings
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bool SDMODE = false;
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uint8_t DDR_TAPELEDS[TAPELED_DEVICE_COUNT][50][3] {};
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static decltype(SendMessage) *SendMessage_real = nullptr;
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static SHORT WINAPI GetAsyncKeyState_hook(int vKey) {
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@@ -47,6 +52,43 @@ namespace games::ddr {
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DDRGame::DDRGame() : Game("Dance Dance Revolution") {
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}
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void DDRGame::pre_attach() {
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if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("TDX")) {
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log_fatal(
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"ddr",
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"BAD MODEL NAME ERROR\n\n\n"
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"!!! model name set to TDX, this is WRONG and will break your game !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! spice2x does not yet support TDX, use MDX instead. !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! model name set to TDX, this is WRONG and will break your game !!!\n\n\n"
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);
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}
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if (!cfg::CONFIGURATOR_STANDALONE && avs::game::DEST[0] == 'U') {
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log_warning(
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"ddr",
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"U-REGION WARNING\n\n\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! <dest> is set to U region !!!\n"
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"!!! !!!\n"
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"!!! While this is legal, unless you have compatible data, this !!!\n"
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"!!! will most likely crash your game or fail to boot. !!!\n"
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"!!! !!!\n"
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"!!! It is recommended that you stick with J region. !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! !!!\n"
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"!!! !!!\n\n\n"
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);
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}
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}
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void DDRGame::attach() {
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Game::attach();
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@@ -60,6 +102,8 @@ namespace games::ddr {
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// add fake devices
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if (avs::game::DLL_NAME == "arkmdxbio2.dll") {
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devicehook_add(new acioemu::ACIOHandle(L"COM1"));
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} else if(avs::game::DLL_NAME == "arkmdxp4.dll") {
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devicehook_add(new DDRP4IOHandle());
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} else {
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devicehook_add(new DDRFOOTHandle());
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devicehook_add(new DDRSATEHandle());
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@@ -89,6 +133,17 @@ namespace games::ddr {
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memcpy(settings2.property_devicedesc, settings_property, strlen(settings_property) + 1);
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memcpy(settings2.interface_detail, settings_detail, sizeof(settings_detail));
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const char settings_detail_p4io[] = R"(\\.\P4IO)";
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// settings p4io
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SETUPAPI_SETTINGS settingsp4io {};
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settingsp4io.class_guid[0] = 0x8B7250A5;
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settingsp4io.class_guid[1] = 0x46C94F61;
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settingsp4io.class_guid[2] = 0x68E63A84;
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settingsp4io.class_guid[3] = 0x206A4706;
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memcpy(settingsp4io.property_devicedesc, settings_property, strlen(settings_property) + 1);
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memcpy(settingsp4io.interface_detail, settings_detail_p4io, sizeof(settings_detail_p4io));
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// init SETUP API
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setupapihook_init(avs::game::DLL_INSTANCE);
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@@ -100,6 +155,7 @@ namespace games::ddr {
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// add settings
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setupapihook_add(settings1);
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setupapihook_add(settings2);
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setupapihook_add(settingsp4io);
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// misc hooks
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detour::iat_try("GetAsyncKeyState", GetAsyncKeyState_hook, avs::game::DLL_INSTANCE);
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@@ -1,15 +1,21 @@
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#pragma once
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#include "games/game.h"
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#include <cstdint>
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namespace games::ddr {
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// settings
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extern bool SDMODE;
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// Buffers to store RGB data for tape LEDs on gold cabinets
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const size_t TAPELED_DEVICE_COUNT = 11;
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extern uint8_t DDR_TAPELEDS[TAPELED_DEVICE_COUNT][50][3];
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class DDRGame : public games::Game {
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public:
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DDRGame();
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virtual void pre_attach() override;
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virtual void attach() override;
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virtual void detach() override;
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};
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+92
-1
@@ -79,7 +79,98 @@ std::vector<Light> &games::ddr::get_lights() {
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"HD P2 Speaker F B",
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"HD P2 Speaker W R",
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"HD P2 Speaker W G",
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"HD P2 Speaker W B"
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"HD P2 Speaker W B",
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"WHITE Speaker Top R",
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"WHITE Speaker Top G",
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"WHITE Speaker Top B",
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"WHITE Speaker Bottom R",
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"WHITE Speaker Bottom G",
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"WHITE Speaker Bottom B",
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"WHITE Woofer R",
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"WHITE Woofer G",
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"WHITE Woofer B",
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"GOLD P1 Menu Start",
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"GOLD P1 Menu Up",
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"GOLD P1 Menu Down",
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"GOLD P1 Menu Left",
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"GOLD P1 Menu Right",
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"GOLD P2 Menu Start",
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"GOLD P2 Menu Up",
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"GOLD P2 Menu Down",
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"GOLD P2 Menu Left",
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"GOLD P2 Menu Right",
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"GOLD Title Panel Left",
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"GOLD Title Panel Center",
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"GOLD Title Panel Right",
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"GOLD P1 Woofer Corner",
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"GOLD P2 Woofer Corner",
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"GOLD P1 Card Unit R",
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"GOLD P1 Card Unit G",
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"GOLD P1 Card Unit B",
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"GOLD P2 Card Unit R",
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"GOLD P2 Card Unit G",
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"GOLD P2 Card Unit B",
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"GOLD Top Panel Avg R",
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"GOLD Top Panel Avg G",
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"GOLD Top Panel Avg B",
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"GOLD Monitor Side Left Avg R",
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"GOLD Monitor Side Left Avg G",
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"GOLD Monitor Side Left Avg B",
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"GOLD Monitor Side Right Avg R",
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"GOLD Monitor Side Right Avg G",
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"GOLD Monitor Side Right Avg B",
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"GOLD P1 Foot Up Avg R",
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"GOLD P1 Foot Up Avg G",
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"GOLD P1 Foot Up Avg B",
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"GOLD P1 Foot Down Avg R",
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"GOLD P1 Foot Down Avg G",
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"GOLD P1 Foot Down Avg B",
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"GOLD P1 Foot Left Avg R",
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"GOLD P1 Foot Left Avg G",
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"GOLD P1 Foot Left Avg B",
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"GOLD P1 Foot Right Avg R",
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"GOLD P1 Foot Right Avg G",
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"GOLD P1 Foot Right Avg B",
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"GOLD P2 Foot Up Avg R",
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"GOLD P2 Foot Up Avg G",
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"GOLD P2 Foot Up Avg B",
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"GOLD P2 Foot Down Avg R",
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"GOLD P2 Foot Down Avg G",
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"GOLD P2 Foot Down Avg B",
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"GOLD P2 Foot Left Avg R",
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"GOLD P2 Foot Left Avg G",
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"GOLD P2 Foot Left Avg B",
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"GOLD P2 Foot Right Avg R",
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"GOLD P2 Foot Right Avg G",
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"GOLD P2 Foot Right Avg B",
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"GOLD P1 Stage Corner Up-Left",
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"GOLD P1 Stage Corner Up-Right",
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"GOLD P1 Stage Corner Down-Left",
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"GOLD P1 Stage Corner Down-Right",
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"GOLD P2 Stage Corner Up-Left",
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"GOLD P2 Stage Corner Up-Right",
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"GOLD P2 Stage Corner Down-Left",
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"GOLD P2 Stage Corner Down-Right"
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);
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}
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@@ -40,39 +40,138 @@ namespace games::ddr {
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P1_FOOT_UP,
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P1_FOOT_RIGHT,
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P1_FOOT_DOWN,
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P2_FOOT_LEFT,
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P2_FOOT_UP,
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P2_FOOT_RIGHT,
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P2_FOOT_DOWN,
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SPOT_RED,
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SPOT_BLUE,
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TOP_SPOT_RED,
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TOP_SPOT_BLUE,
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P1_HALOGEN_UPPER,
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P1_HALOGEN_LOWER,
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P2_HALOGEN_UPPER,
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P2_HALOGEN_LOWER,
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P1_BUTTON,
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P2_BUTTON,
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NEON,
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HD_P1_START,
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HD_P1_LEFT_RIGHT,
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HD_P1_UP_DOWN,
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HD_P2_START,
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HD_P2_LEFT_RIGHT,
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HD_P2_UP_DOWN,
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HD_P1_SPEAKER_F_R,
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HD_P1_SPEAKER_F_G,
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HD_P1_SPEAKER_F_B,
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HD_P1_SPEAKER_W_R,
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HD_P1_SPEAKER_W_G,
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HD_P1_SPEAKER_W_B,
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HD_P2_SPEAKER_F_R,
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HD_P2_SPEAKER_F_G,
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HD_P2_SPEAKER_F_B,
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HD_P2_SPEAKER_W_R,
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HD_P2_SPEAKER_W_G,
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HD_P2_SPEAKER_W_B,
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WHITE_SPEAKER_TOP_R,
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WHITE_SPEAKER_TOP_G,
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WHITE_SPEAKER_TOP_B,
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WHITE_SPEAKER_BOTTOM_R,
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WHITE_SPEAKER_BOTTOM_G,
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WHITE_SPEAKER_BOTTOM_B,
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WHITE_WOOFER_R,
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WHITE_WOOFER_G,
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WHITE_WOOFER_B,
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GOLD_P1_MENU_START,
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GOLD_P1_MENU_UP,
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GOLD_P1_MENU_DOWN,
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GOLD_P1_MENU_LEFT,
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GOLD_P1_MENU_RIGHT,
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GOLD_P2_MENU_START,
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GOLD_P2_MENU_UP,
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GOLD_P2_MENU_DOWN,
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GOLD_P2_MENU_LEFT,
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GOLD_P2_MENU_RIGHT,
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GOLD_TITLE_PANEL_LEFT,
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GOLD_TITLE_PANEL_CENTER,
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GOLD_TITLE_PANEL_RIGHT,
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GOLD_P1_WOOFER_CORNER,
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GOLD_P2_WOOFER_CORNER,
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GOLD_P1_CARD_UNIT_R,
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GOLD_P1_CARD_UNIT_G,
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GOLD_P1_CARD_UNIT_B,
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GOLD_P2_CARD_UNIT_R,
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GOLD_P2_CARD_UNIT_G,
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GOLD_P2_CARD_UNIT_B,
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GOLD_TOP_PANEL_AVG_R,
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GOLD_TOP_PANEL_AVG_G,
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GOLD_TOP_PANEL_AVG_B,
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GOLD_MONITOR_SIDE_LEFT_AVG_R,
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GOLD_MONITOR_SIDE_LEFT_AVG_G,
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GOLD_MONITOR_SIDE_LEFT_AVG_B,
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GOLD_MONITOR_SIDE_RIGHT_AVG_R,
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GOLD_MONITOR_SIDE_RIGHT_AVG_G,
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GOLD_MONITOR_SIDE_RIGHT_AVG_B,
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GOLD_P1_FOOT_UP_AVG_R,
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GOLD_P1_FOOT_UP_AVG_G,
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GOLD_P1_FOOT_UP_AVG_B,
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GOLD_P1_FOOT_DOWN_AVG_R,
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GOLD_P1_FOOT_DOWN_AVG_G,
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GOLD_P1_FOOT_DOWN_AVG_B,
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GOLD_P1_FOOT_LEFT_AVG_R,
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GOLD_P1_FOOT_LEFT_AVG_G,
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GOLD_P1_FOOT_LEFT_AVG_B,
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GOLD_P1_FOOT_RIGHT_AVG_R,
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GOLD_P1_FOOT_RIGHT_AVG_G,
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GOLD_P1_FOOT_RIGHT_AVG_B,
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GOLD_P2_FOOT_UP_AVG_R,
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GOLD_P2_FOOT_UP_AVG_G,
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GOLD_P2_FOOT_UP_AVG_B,
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GOLD_P2_FOOT_DOWN_AVG_R,
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GOLD_P2_FOOT_DOWN_AVG_G,
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GOLD_P2_FOOT_DOWN_AVG_B,
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GOLD_P2_FOOT_LEFT_AVG_R,
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GOLD_P2_FOOT_LEFT_AVG_G,
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GOLD_P2_FOOT_LEFT_AVG_B,
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GOLD_P2_FOOT_RIGHT_AVG_R,
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GOLD_P2_FOOT_RIGHT_AVG_G,
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GOLD_P2_FOOT_RIGHT_AVG_B,
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GOLD_P1_STAGE_UP_LEFT,
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GOLD_P1_STAGE_UP_RIGHT,
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GOLD_P1_STAGE_DOWN_LEFT,
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GOLD_P1_STAGE_DOWN_RIGHT,
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GOLD_P2_STAGE_UP_LEFT,
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GOLD_P2_STAGE_UP_RIGHT,
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GOLD_P2_STAGE_DOWN_LEFT,
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GOLD_P2_STAGE_DOWN_RIGHT,
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};
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}
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@@ -0,0 +1,352 @@
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#include "p4io.h"
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#include "rawinput/rawinput.h"
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#include "util/logging.h"
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#include "util/utils.h"
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#include "../io.h"
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#include <algorithm>
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#ifndef FILE_DEVICE_UNKNOWN
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#define FILE_DEVICE_UNKNOWN 0x00000022
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#endif
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// Packet header seems to be
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// AA cmdId Seq maybe_length?
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namespace {
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#pragma pack(push, 1)
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enum P4IOIoCtl : uint16_t {
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P4IO_IOCTL_GET_INPUTS = 0x801,
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P4IO_IOCTL_GET_VERSION_FUNC = 0x803,
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};
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enum class P4IOCmd : uint8_t {
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Nop = 0x00,
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GetTypeVerProd = 0x01,
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UpdateLights = 0x12,
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CoinHandler = 0x18,
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Unk_1C = 0x1C,
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IoSciOpen = 0x20,
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SciTransfer = 0x21,
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IoSciClose = 0x24,
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ReadSecPlug_01 = 0x40,
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ReadSecPlug_02 = 0x41,
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};
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struct P4IOHeader {
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uint8_t magic;
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P4IOCmd cmd;
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uint8_t seq;
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uint8_t length;
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};
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#pragma pack(pop)
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const uint8_t blackPlugData[0x20] = {
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0xC9, 0xFE, 0xC1, 0x5B, 0x8D, 0x8A, 0xE7, 0xA8,
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0x92, 0xB8, 0x1A, 0x86, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77
|
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};
|
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const uint8_t whitePlugData[0x20] = {
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0x18, 0x98, 0x12, 0x71, 0xB3, 0xA2, 0x20, 0x08,
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0x82, 0x20, 0x08, 0x82, 0x00, 0x00, 0x00, 0x00,
|
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDA
|
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};
|
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}
|
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|
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namespace games::ddr {
|
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bool DDRP4IOHandle::open(LPCWSTR lpFileName) {
|
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if (wcscmp(lpFileName, L"\\\\.\\P4IO\\p4io") != 0) {
|
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return false;
|
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}
|
||||
|
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if (!m_acio_emu) {
|
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m_acio_emu = new acioemu::ACIOEmu();
|
||||
m_acio_emu->add_device(new acioemu::ICCADevice(false, true, 2));
|
||||
m_acio_emu->add_device(new HDXSDevice());
|
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}
|
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|
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log_info("ddr", "Opened P4IO");
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return true;
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}
|
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|
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int DDRP4IOHandle::read(LPVOID lpBuffer, DWORD nNumberOfBytesToRead) {
|
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DWORD transferSize = std::min(nNumberOfBytesToRead, (DWORD)m_read_buf.size());
|
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memcpy(lpBuffer, m_read_buf.data(), transferSize);
|
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m_read_buf.erase(m_read_buf.begin(), m_read_buf.begin()+transferSize);
|
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|
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return transferSize;
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}
|
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|
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int DDRP4IOHandle::write(LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite) {
|
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const P4IOHeader *header = reinterpret_cast<const P4IOHeader*>(lpBuffer);
|
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const uint8_t *data = reinterpret_cast<const uint8_t*>(reinterpret_cast<const uint8_t*>(lpBuffer)+sizeof(P4IOHeader));
|
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|
||||
if(nNumberOfBytesToWrite < sizeof(P4IOHeader)
|
||||
|| header->magic != 0xAA
|
||||
|| nNumberOfBytesToWrite < sizeof(P4IOHeader)+header->length)
|
||||
{
|
||||
log_warning("ddr", "p4io has the wrong header: {}", bin2hex(reinterpret_cast<const uint8_t*>(lpBuffer),
|
||||
(int)nNumberOfBytesToWrite));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<uint8_t> responseBuffer(64);
|
||||
P4IOHeader *respHeader = reinterpret_cast<P4IOHeader*>(responseBuffer.data());
|
||||
respHeader->magic = 0xAA;
|
||||
respHeader->cmd = header->cmd;
|
||||
respHeader->seq = header->seq;
|
||||
uint8_t *respData = responseBuffer.data()+sizeof(P4IOHeader);
|
||||
|
||||
switch(header->cmd)
|
||||
{
|
||||
case P4IOCmd::Nop:
|
||||
case P4IOCmd::Unk_1C:
|
||||
case P4IOCmd::IoSciOpen:
|
||||
case P4IOCmd::IoSciClose:
|
||||
{
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::GetTypeVerProd: {
|
||||
respHeader->length = 0x2C;
|
||||
|
||||
// type
|
||||
memcpy(&respData[0], "JDX", 4);
|
||||
|
||||
// version
|
||||
respData[5] = 69;
|
||||
respData[6] = 69;
|
||||
respData[7] = 69;
|
||||
|
||||
// prod
|
||||
memcpy(&respData[8], "prod", 4);
|
||||
|
||||
// date
|
||||
memcpy(&respData[0xC], "2024-03-12", 10);
|
||||
|
||||
// time
|
||||
memcpy(&respData[0x1C], "06:39:21", 8);
|
||||
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::UpdateLights: {
|
||||
static const size_t lightMapping[] = {
|
||||
Lights::WHITE_SPEAKER_TOP_G,
|
||||
Lights::WHITE_SPEAKER_TOP_R,
|
||||
Lights::WHITE_SPEAKER_TOP_B,
|
||||
Lights::WHITE_SPEAKER_BOTTOM_G,
|
||||
Lights::WHITE_SPEAKER_BOTTOM_R,
|
||||
Lights::WHITE_SPEAKER_BOTTOM_B,
|
||||
Lights::WHITE_WOOFER_G,
|
||||
Lights::WHITE_WOOFER_R,
|
||||
Lights::WHITE_WOOFER_B,
|
||||
Lights::HD_P1_START,
|
||||
Lights::HD_P1_UP_DOWN,
|
||||
Lights::HD_P1_LEFT_RIGHT
|
||||
};
|
||||
|
||||
auto &lights = get_lights();
|
||||
|
||||
for(size_t i = 0; i < std::size(lightMapping); ++i) {
|
||||
GameAPI::Lights::writeLight(RI_MGR, lights[lightMapping[i]], data[i] == 0 ? 0.f : 1.f);
|
||||
}
|
||||
|
||||
RI_MGR->devices_flush_output();
|
||||
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::CoinHandler: {
|
||||
respHeader->length = 0x04;
|
||||
|
||||
// TODO:
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::SciTransfer: {
|
||||
// request is 1 byte port #, followed by data
|
||||
|
||||
if(header->length > 1 && data[0] == 0) {
|
||||
for(size_t i = 0; i < header->length-1u; ++i) {
|
||||
m_acio_emu->write(data[1+i]);
|
||||
}
|
||||
}
|
||||
|
||||
respHeader->length = 2;
|
||||
|
||||
//response is 1 byte port #, 1 byte error flag, followed by data
|
||||
if(header->length >= 1 && data[0] == 0) {
|
||||
uint8_t readBytes = 0;
|
||||
|
||||
while(readBytes < 58) {
|
||||
const auto b = m_acio_emu->read();
|
||||
|
||||
if(!b.has_value()) {
|
||||
break;
|
||||
}
|
||||
|
||||
respData[2+readBytes] = b.value();
|
||||
++readBytes;
|
||||
}
|
||||
|
||||
respHeader->length = 2+readBytes;
|
||||
}
|
||||
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::ReadSecPlug_01: {
|
||||
// maybe just a presense check
|
||||
|
||||
respHeader->length = 0x09;
|
||||
memset(&respData[1], 0xAA, 8);
|
||||
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
case P4IOCmd::ReadSecPlug_02: {
|
||||
respHeader->length = 0x21;
|
||||
|
||||
if(data[0] == 0) {
|
||||
memcpy(&respData[1], blackPlugData, sizeof(blackPlugData));
|
||||
} else {
|
||||
memcpy(&respData[1], whitePlugData, sizeof(whitePlugData));
|
||||
}
|
||||
|
||||
m_read_buf_mutex.lock();
|
||||
m_read_buf.insert(m_read_buf.end(), responseBuffer.begin(), responseBuffer.end());
|
||||
m_read_buf_mutex.unlock();
|
||||
return nNumberOfBytesToWrite;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int DDRP4IOHandle::device_io(DWORD dwIoControlCode, LPVOID lpInBuffer, DWORD nInBufferSize, LPVOID lpOutBuffer,
|
||||
DWORD nOutBufferSize) {
|
||||
if(((dwIoControlCode>>16)&0xFFFF) == FILE_DEVICE_UNKNOWN) {
|
||||
switch((dwIoControlCode>>2)&0x3FFF) {
|
||||
case P4IO_IOCTL_GET_INPUTS: {
|
||||
memset(lpOutBuffer, 0, 16);
|
||||
auto controls = (uint32_t*) lpOutBuffer;
|
||||
|
||||
const std::pair<size_t, uint8_t> buttonMapping[] =
|
||||
{
|
||||
{Buttons::SERVICE, 25}, //Good
|
||||
{Buttons::TEST, 28}, //Good
|
||||
{Buttons::COIN_MECH, 24}, //Good
|
||||
{Buttons::P1_START, 0}, //Good
|
||||
{Buttons::P1_PANEL_UP, 5}, //Good
|
||||
{Buttons::P1_PANEL_DOWN, 6}, //Good
|
||||
{Buttons::P1_PANEL_LEFT, 7}, //Goood
|
||||
{Buttons::P1_PANEL_RIGHT, 16}, //Good
|
||||
{Buttons::P1_MENU_UP, 1}, //Good
|
||||
{Buttons::P1_MENU_DOWN, 2}, //Good
|
||||
{Buttons::P1_MENU_LEFT, 3}, //Good
|
||||
{Buttons::P1_MENU_RIGHT, 4}, //Good
|
||||
{Buttons::P2_START, 8}, //Good
|
||||
{Buttons::P2_PANEL_UP, 13}, //Good
|
||||
{Buttons::P2_PANEL_DOWN, 14}, //Good
|
||||
{Buttons::P2_PANEL_LEFT, 15}, //Good
|
||||
{Buttons::P2_PANEL_RIGHT, 20}, //Good
|
||||
{Buttons::P2_MENU_UP, 9}, //Good
|
||||
{Buttons::P2_MENU_DOWN, 10}, //Good
|
||||
{Buttons::P2_MENU_LEFT, 11}, //Good
|
||||
{Buttons::P2_MENU_RIGHT, 12}, //Good
|
||||
};
|
||||
|
||||
auto &buttons = get_buttons();
|
||||
for(const auto &mapping : buttonMapping)
|
||||
{
|
||||
if(GameAPI::Buttons::getState(RI_MGR, buttons[mapping.first]))
|
||||
{
|
||||
controls[mapping.second/32] |= 1<<(mapping.second%32);
|
||||
}
|
||||
}
|
||||
|
||||
return 16;
|
||||
}
|
||||
break;
|
||||
case P4IO_IOCTL_GET_VERSION_FUNC: {
|
||||
if(nOutBufferSize > strlen("spicy p4io") + 1) {
|
||||
strcpy((char*)lpOutBuffer, "spicy p4io");
|
||||
return 11;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool DDRP4IOHandle::close() {
|
||||
log_info("ddr", "Closed P4IO");
|
||||
return true;
|
||||
}
|
||||
|
||||
DDRP4IOHandle::HDXSDevice::HDXSDevice() {
|
||||
this->node_count = 1;
|
||||
}
|
||||
|
||||
bool DDRP4IOHandle::HDXSDevice::parse_msg(
|
||||
acioemu::MessageData* msg_in,
|
||||
circular_buffer<uint8_t> *response_buffer) {
|
||||
switch(msg_in->cmd.code)
|
||||
{
|
||||
case acioemu::ACIO_CMD_GET_VERSION: {
|
||||
auto msg = this->create_msg(msg_in, acioemu::MSG_VERSION_SIZE);
|
||||
this->set_version(msg, 0x204, 0, 1, 6, 0, "HDXS");
|
||||
write_msg(msg, response_buffer);
|
||||
delete msg;
|
||||
}
|
||||
break;
|
||||
case acioemu::ACIO_CMD_KEEPALIVE: {
|
||||
auto msg = this->create_msg(msg_in, 0);
|
||||
write_msg(msg, response_buffer);
|
||||
delete msg;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case acioemu::ACIO_CMD_STARTUP:
|
||||
case acioemu::ACIO_CMD_CLEAR:
|
||||
case 0x110:
|
||||
case 0x128:
|
||||
{
|
||||
auto msg = this->create_msg_status(msg_in, 0x00);
|
||||
write_msg(msg, response_buffer);
|
||||
delete msg;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
log_info("ddr", "HDXS unhandled {:03X}", msg_in->cmd.code);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include "acioemu/acioemu.h"
|
||||
#include "hooks/devicehook.h"
|
||||
#include <mutex>
|
||||
|
||||
namespace games::ddr {
|
||||
class DDRP4IOHandle : public CustomHandle {
|
||||
private:
|
||||
acioemu::ACIOEmu *m_acio_emu;
|
||||
std::vector<uint8_t> m_read_buf;
|
||||
std::mutex m_read_buf_mutex;
|
||||
|
||||
class HDXSDevice : public acioemu::ACIODeviceEmu {
|
||||
public:
|
||||
HDXSDevice();
|
||||
|
||||
bool parse_msg(
|
||||
acioemu::MessageData* msg_in,
|
||||
circular_buffer<uint8_t> *response_buffer
|
||||
) override;
|
||||
};
|
||||
|
||||
public:
|
||||
bool open(LPCWSTR lpFileName) override;
|
||||
|
||||
int read(LPVOID lpBuffer, DWORD nNumberOfBytesToRead) override;
|
||||
|
||||
int write(LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite) override;
|
||||
|
||||
int device_io(DWORD dwIoControlCode, LPVOID lpInBuffer, DWORD nInBufferSize, LPVOID lpOutBuffer,
|
||||
DWORD nOutBufferSize) override;
|
||||
|
||||
bool close() override;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user