Update to spice2x-25-04-25 (pre-apply)

> broken commit
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2025-05-07 00:25:31 +09:00
parent 04dee88276
commit c94de456b5
543 changed files with 78491 additions and 91698 deletions
+101 -1
View File
@@ -102,6 +102,27 @@ std::vector<Analog> &games::gitadora::get_analogs() {
return analogs;
}
std::string games::gitadora::get_buttons_help() {
// keep to max 100 characters wide
return
"guitar:\n"
" < R G B Y P --- Pick ] \n"
"\n"
"drums:\n"
" LeftCymbal RightCymbal\n"
" HiHat HiTom LowTom \n"
" Snare FloorTom \n"
" -------------------------------------------------------\n"
" Left Bass\n"
" Pedal Pedal\n"
"\n"
"Drums are NOT velocity-sensitive!\n"
"\n"
"For MIDI drums with Open/Closed HiHat configurations, bind variations below. "
"v2_drum algorithm might work better for those drums."
;
}
std::vector<Light> &games::gitadora::get_lights() {
static std::vector<Light> lights;
@@ -110,7 +131,86 @@ std::vector<Light> &games::gitadora::get_lights() {
GameAPI::Lights::sortLights(&lights,
"Guitar P1 Motor",
"Guitar P2 Motor"
"Guitar P2 Motor",
"P1 Start",
"P1 Menu Up Down (DX)",
"P1 Menu Left Right (DX)",
"P1 Help (DX)",
"P2 Start",
"P2 Menu Up Down (DX)",
"P2 Menu Left Right (DX)",
"P2 Help (DX)",
"Drum Left Cymbal",
"Drum Hi-Hat",
"Drum Snare",
"Drum High Tom",
"Drum Low Tom",
"Drum Floor Tom",
"Drum Right Cymbal",
"Drum Woofer R",
"Drum Woofer G",
"Drum Woofer B",
"Drum Stage R (DX)",
"Drum Stage G (DX)",
"Drum Stage B (DX)",
"Spot Left (DX)",
"Spot Right (DX)",
"Spot Center Left (DX)",
"Spot Center Right (DX)",
"Drum Spot Rear Left (DX)",
"Drum Spot Rear Right (DX)",
"Guitar Lower Left R (DX)",
"Guitar Lower Left G (DX)",
"Guitar Lower Left B (DX)",
"Guitar Lower Right R (DX)",
"Guitar Lower Right G (DX)",
"Guitar Lower Right B (DX)",
"Guitar Left Speaker Upper R (DX)",
"Guitar Left Speaker Upper G (DX)",
"Guitar Left Speaker Upper B (DX)",
"Guitar Left Speaker Mid Up Left R (DX)",
"Guitar Left Speaker Mid Up Left G (DX)",
"Guitar Left Speaker Mid Up Left B (DX)",
"Guitar Left Speaker Mid Up Right R (DX)",
"Guitar Left Speaker Mid Up Right G (DX)",
"Guitar Left Speaker Mid Up Right B (DX)",
"Guitar Left Speaker Mid Low Left R (DX)",
"Guitar Left Speaker Mid Low Left G (DX)",
"Guitar Left Speaker Mid Low Left B (DX)",
"Guitar Left Speaker Mid Low Right R (DX)",
"Guitar Left Speaker Mid Low Right G (DX)",
"Guitar Left Speaker Mid Low Right B (DX)",
"Guitar Left Speaker Lower R (DX)",
"Guitar Left Speaker Lower G (DX)",
"Guitar Left Speaker Lower B (DX)",
"Guitar Right Speaker Upper R (DX)",
"Guitar Right Speaker Upper G (DX)",
"Guitar Right Speaker Upper B (DX)",
"Guitar Right Speaker Mid Up Left R (DX)",
"Guitar Right Speaker Mid Up Left G (DX)",
"Guitar Right Speaker Mid Up Left B (DX)",
"Guitar Right Speaker Mid Up Right R (DX)",
"Guitar Right Speaker Mid Up Right G (DX)",
"Guitar Right Speaker Mid Up Right B (DX)",
"Guitar Right Speaker Mid Low Left R (DX)",
"Guitar Right Speaker Mid Low Left G (DX)",
"Guitar Right Speaker Mid Low Left B (DX)",
"Guitar Right Speaker Mid Low Right R (DX)",
"Guitar Right Speaker Mid Low Right G (DX)",
"Guitar Right Speaker Mid Low Right B (DX)",
"Guitar Right Speaker Lower R (DX)",
"Guitar Right Speaker Lower G (DX)",
"Guitar Right Speaker Lower B (DX)"
);
}