Update to spice2x-25-04-25 (pre-apply)
> broken commit
This commit is contained in:
@@ -32,6 +32,11 @@ bool games::iidx::IIDXFMSerialHandle::FMSerialDevice::parse_msg(
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delete msg;
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break;
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}
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case 0x0153:
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if (DISABLE_ESPEC_IO) {
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return false;
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}
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[[fallthrough]]; // to 0x0152
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case 0x0152: { // STATUS
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// check input data length
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@@ -32,6 +32,11 @@ bool games::iidx::BI2XSerialHandle::BI2XDevice::parse_msg(
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delete msg;
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break;
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}
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case 0x0153:
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if (DISABLE_ESPEC_IO) {
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return false;
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}
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[[fallthrough]]; // to 0x0152
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case 0x0152: { // STATUS
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// check input data length
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@@ -10,6 +10,7 @@
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#include "launcher/options.h"
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#include "io.h"
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#include "iidx.h"
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#include "util/tapeled.h"
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namespace games::iidx {
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constexpr bool BI2X_PASSTHROUGH = false;
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@@ -416,12 +417,9 @@ namespace games::iidx {
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static struct TapeLedMapping {
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size_t data_size;
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int index_r, index_g, index_b;
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float avg_mult;
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TapeLedMapping(size_t data_size, int index_r, int index_g, int index_b)
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: data_size(data_size), index_r(index_r), index_g(index_g), index_b(index_b) {
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avg_mult = 1.f / (data_size * 255);
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}
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: data_size(data_size), index_r(index_r), index_g(index_g), index_b(index_b) {}
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} mapping[] = {
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{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB },
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@@ -444,32 +442,20 @@ namespace games::iidx {
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};
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// check index bounds
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if (index < std::size(mapping)) {
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if (tapeledutils::is_enabled() && index < std::size(mapping)) {
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auto &map = mapping[index];
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// calculate average color
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size_t avg_ri = 0;
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size_t avg_gi = 0;
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size_t avg_bi = 0;
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for (size_t i = 0; i < map.data_size; i++) {
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auto color = &data[i * 3];
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avg_ri += color[0];
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avg_gi += color[1];
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avg_bi += color[2];
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}
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float avg_r = avg_ri * map.avg_mult;
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float avg_g = avg_gi * map.avg_mult;
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float avg_b = avg_bi * map.avg_mult;
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// pick a color to use
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const auto rgb = tapeledutils::pick_color_from_led_tape(data, map.data_size);
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// set average color
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// program the lights into API
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auto &lights = get_lights();
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_r], avg_r);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_g], avg_g);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_b], avg_b);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_r], rgb.r);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_g], rgb.g);
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GameAPI::Lights::writeLight(RI_MGR, lights[map.index_b], rgb.b);
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}
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if (This != custom_node) {
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// send tape data to real device
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return AIO_IOB2_BI2X_TDJ__SetTapeLedData_orig(This, index, data);
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}
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@@ -0,0 +1,668 @@
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#include "camera.h"
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#if SPICE64
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#include <d3d9.h>
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#include "mf_wrappers.h"
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#include "avs/game.h"
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#include "external/rapidjson/document.h"
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#include "external/rapidjson/pointer.h"
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#include "external/rapidjson/prettywriter.h"
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#include "games/iidx/iidx.h"
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#include "games/io.h"
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#include "launcher/options.h"
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#include "misc/eamuse.h"
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#include "util/detour.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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#include "util/logging.h"
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#include "util/sigscan.h"
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#include "util/utils.h"
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static std::filesystem::path dll_path;
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static HMODULE iidx_module;
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static uintptr_t addr_hook_a = 0;
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static uintptr_t addr_hook_b = 0;
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static uintptr_t addr_textures = 0;
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static uintptr_t addr_device_offset = 0;
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typedef void **(__fastcall *camera_hook_a_t)(PBYTE);
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typedef LPDIRECT3DTEXTURE9 (*camera_hook_b_t)(void*, int);
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static camera_hook_a_t camera_hook_a_orig = nullptr;
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static camera_hook_b_t camera_hook_b_orig = nullptr;
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auto static hook_a_init = std::once_flag {};
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static LPDIRECT3DDEVICE9EX device;
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static LPDIRECT3DTEXTURE9 *texture_a = nullptr;
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static LPDIRECT3DTEXTURE9 *texture_b = nullptr;
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struct PredefinedHook {
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std::string pe_identifier;
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uintptr_t hook_a;
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uintptr_t hook_b;
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uintptr_t hook_textures;
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uintptr_t hook_device_offset;
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};
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PredefinedHook g_predefinedHooks[] =
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{
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// 27 003
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{ "5f713b52_6d4090", 0x005971b0, 0x005fb2c0, 0x04e49898, 0x000000d0 },
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// 27 010
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{ "5f713946_7f52b0", 0x006b89e0, 0x0071c950, 0x04fd08b8, 0x000000d0 },
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};
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const DWORD g_predefinedHooksLength = ARRAYSIZE(g_predefinedHooks);
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namespace games::iidx {
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static IIDXLocalCamera *top_camera = nullptr; // camera id #0
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static IIDXLocalCamera *front_camera = nullptr; // camera id #1
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std::vector<IIDXLocalCamera*> LOCAL_CAMERA_LIST = {};
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static IDirect3DDeviceManager9 *s_pD3DManager = nullptr;
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std::filesystem::path CAMERA_CONFIG_PATH;
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bool CAMERA_READY = false;
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bool parse_cmd_params() {
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const auto remove_spaces = [](const char& c) {
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return c == ' ';
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};
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log_misc("iidx:camhook", "Using user-supplied addresses (-iidxcamhookoffset)");
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auto s = TDJ_CAMERA_OVERRIDE.value();
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s.erase(std::remove_if(s.begin(), s.end(), remove_spaces), s.end());
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if (sscanf(
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s.c_str(),
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"%i,%i,%i,%i",
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(int*)&addr_hook_a, (int*)&addr_hook_b, (int*)&addr_textures, (int*)&addr_device_offset) == 4) {
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return true;
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} else {
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log_fatal("iidx:camhook", "failed to parse -iidxcamhookoffset");
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return false;
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}
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}
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bool find_camera_hooks() {
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std::string dll_name = avs::game::DLL_NAME;
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dll_path = MODULE_PATH / dll_name;
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iidx_module = libutils::try_module(dll_path);
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if (!iidx_module) {
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log_warning("iidx:camhook", "failed to hook game DLL");
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return FALSE;
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}
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uint32_t time_date_stamp = 0;
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uint32_t address_of_entry_point = 0;
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// there are three different ways we try to hook the camera entry points
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// 1) user-provided override via cmd line
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// 2) predefined offsets using PE header matching (needed for iidx27 and few others)
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// 3) signature match (should work for most iidx28-31)
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// method 1: user provided
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if (TDJ_CAMERA_OVERRIDE.has_value() && parse_cmd_params()) {
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return TRUE;
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}
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// method 2: predefined offsets
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get_pe_identifier(dll_path, &time_date_stamp, &address_of_entry_point);
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auto pe = fmt::format("{:x}_{:x}", time_date_stamp, address_of_entry_point);
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log_info("iidx:camhook", "Locating predefined hook addresses for LDJ-{}", pe);
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for (DWORD i = 0; i < g_predefinedHooksLength; i++) {
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if (pe.compare(g_predefinedHooks[i].pe_identifier) == 0) {
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log_misc("iidx:camhook", "Found predefined addresses");
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addr_hook_a = g_predefinedHooks[i].hook_a;
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addr_hook_b = g_predefinedHooks[i].hook_b;
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addr_textures = g_predefinedHooks[i].hook_textures;
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addr_device_offset = g_predefinedHooks[i].hook_device_offset;
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return TRUE;
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}
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}
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// method 3: signature match
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log_info("iidx:camhook", "Did not find predefined hook address, try signature match");
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// --- addr_hook_a ---
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uint8_t *addr_hook_a_ptr = reinterpret_cast<uint8_t *>(find_pattern(
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iidx_module,
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"488BC4565741564883EC5048C740D8FEFFFFFF",
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"XXXXXXXXXXXXXXXXXXX",
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0, 0));
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if (addr_hook_a_ptr == nullptr) {
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log_warning("iidx:camhook", "failed to find hook: addr_hook_a");
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log_warning("iidx:camhook", "hint: this feature REQUIRES a compatible DLL!");
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return FALSE;
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}
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addr_hook_a = (uint64_t) (addr_hook_a_ptr - (uint8_t*) iidx_module);
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// addr_hook_b
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uint8_t* addr_hook_b_ptr = reinterpret_cast<uint8_t *>(find_pattern(
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iidx_module,
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"E8000000004885C07439E8",
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"X????XXXXXX",
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0, 0));
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if (addr_hook_b_ptr == nullptr) {
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log_warning("iidx:camhook", "failed to find hook: addr_hook_b");
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return FALSE;
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}
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// displace with the content of wildcard bytes
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int32_t disp_b = *((int32_t *) (addr_hook_b_ptr + 1));
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addr_hook_b = (addr_hook_b_ptr - (uint8_t*) iidx_module) + disp_b + 5;
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// --- addr_textures ---
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uint8_t* addr_textures_ptr = reinterpret_cast<uint8_t *>(find_pattern(
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iidx_module,
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"E800000000488BC8488BD34883C420",
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"X????XXXXXXXXXX",
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0, 0));
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if (addr_textures_ptr == nullptr) {
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log_warning("iidx:camhook", "failed to find hook: addr_textures (part 1)");
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return FALSE;
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}
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// displace with the content of wildcard bytes
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int32_t disp_textures = *((int32_t *) (addr_textures_ptr + 1));
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addr_textures_ptr += disp_textures + 5;
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uint32_t search_from = (addr_textures_ptr - (uint8_t*) iidx_module);
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addr_textures_ptr = reinterpret_cast<uint8_t *>(find_pattern_from(
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iidx_module,
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"488D0D",
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"XXX",
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0, 0, search_from));
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if (addr_textures_ptr == nullptr) {
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log_warning("iidx:camhook", "failed to find hook: addr_textures (part 2)");
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return FALSE;
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}
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// displace again with the next integer
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disp_textures = *((int32_t *) (addr_textures_ptr + 3));
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addr_textures = (addr_textures_ptr - (uint8_t*) iidx_module) + disp_textures + 7;
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// addr_device_offset
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search_from = (addr_hook_a_ptr - (uint8_t*) iidx_module);
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uint8_t *addr_device_ptr = reinterpret_cast<uint8_t *>(find_pattern_from(
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iidx_module,
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"488B89",
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"XXX",
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3, 0, search_from));
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addr_device_offset = *addr_device_ptr;
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if (addr_textures_ptr == nullptr) {
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log_warning("iidx:camhook", "failed to find hook: addr_textures (part 3)");
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return FALSE;
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}
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return TRUE;
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}
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static void **__fastcall camera_hook_a(PBYTE a1) {
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std::call_once(hook_a_init, [&]{
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device = *reinterpret_cast<LPDIRECT3DDEVICE9EX*>(a1 + addr_device_offset);
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auto const textures = *reinterpret_cast<LPDIRECT3DTEXTURE9**>((uint8_t*)iidx_module + addr_textures);
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texture_a = textures;
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texture_b = textures + 2;
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init_local_camera();
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});
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return camera_hook_a_orig(a1);
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}
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static LPDIRECT3DTEXTURE9 camera_hook_b(void* a1, int idx) {
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if (idx == 0 && top_camera) {
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return top_camera->GetTexture();
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}
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if (idx == 1 && front_camera) {
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return front_camera->GetTexture();
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}
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return camera_hook_b_orig(a1, idx);
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}
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bool create_hooks() {
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auto *hook_a_ptr = reinterpret_cast<uint16_t *>(
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reinterpret_cast<intptr_t>(iidx_module) + addr_hook_a);
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if (!detour::trampoline(
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reinterpret_cast<camera_hook_a_t>(hook_a_ptr),
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camera_hook_a,
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&camera_hook_a_orig)) {
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log_warning("iidx:camhook", "failed to trampoline hook_a");
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return FALSE;
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}
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auto *hook_b_ptr = reinterpret_cast<uint16_t *>(
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reinterpret_cast<intptr_t>(iidx_module) + addr_hook_b);
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if (!detour::trampoline(
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reinterpret_cast<camera_hook_b_t>(hook_b_ptr),
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camera_hook_b,
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&camera_hook_b_orig)) {
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log_warning("iidx:camhook", "failed to trampoline hook_b");
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return FALSE;
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}
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return TRUE;
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}
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HRESULT create_d3d_device_manager() {
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UINT resetToken = 0;
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IDirect3DDeviceManager9 *pD3DManager = nullptr;
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HRESULT hr = DXVA2CreateDirect3DDeviceManager9(&resetToken, &pD3DManager);
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if (FAILED(hr)) { goto done; }
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hr = pD3DManager->ResetDevice(device, resetToken);
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if (FAILED(hr)) { goto done; }
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s_pD3DManager = pD3DManager;
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(s_pD3DManager)->AddRef();
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done:
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if (SUCCEEDED(hr)) {
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log_misc("iidx:camhook", "Created DeviceManager for DXVA");
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} else {
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log_warning("iidx:camhook", "Cannot create DXVA DeviceManager: {}", hr);
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}
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SafeRelease(&pD3DManager);
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return hr;
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}
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bool init_local_camera() {
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HRESULT hr = S_OK;
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IMFAttributes *pAttributes = nullptr;
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IMFActivate **ppDevices = nullptr;
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uint32_t numDevices;
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// Initialize an attribute store to specify enumeration parameters.
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hr = WrappedMFCreateAttributes(&pAttributes, 1);
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// Ask for source type = video capture devices.
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if (SUCCEEDED(hr)) {
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hr = pAttributes->SetGUID(
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MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE,
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MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_GUID
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);
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}
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// Enumerate devices.
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if (SUCCEEDED(hr)) {
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hr = WrappedMFEnumDeviceSources(pAttributes, &ppDevices, &numDevices);
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}
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log_info("iidx:camhook", "MFEnumDeviceSources returned {} device(s)", numDevices);
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if (numDevices > 0) {
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hr = create_d3d_device_manager();
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}
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if (SUCCEEDED(hr)) {
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// get options
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std::string top_camera_id("");
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std::string front_camera_id("");
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auto options = games::get_options(eamuse_get_game());
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if (options->at(launcher::Options::IIDXCamHookTopId).is_active()) {
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top_camera_id = options->at(launcher::Options::IIDXCamHookTopId).value_text();
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}
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if (options->at(launcher::Options::IIDXCamHookFrontId).is_active()) {
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front_camera_id = options->at(launcher::Options::IIDXCamHookFrontId).value_text();
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}
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int preferred_top_index = -1;
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int preferred_front_index = -1;
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log_info("iidx:camhook", "-------- Listing all cameras from MFEnumDeviceSources --------");
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// print camera names first for user
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for (size_t i = 0; i < numDevices; i++) {
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// get camera activation
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auto pActivate = ppDevices[i];
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// print friendly name
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PWCHAR friendly = nullptr;
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UINT32 friendly_len = 0;
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hr = pActivate->GetAllocatedString(
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MF_DEVSOURCE_ATTRIBUTE_FRIENDLY_NAME,
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&friendly,
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&friendly_len);
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if (SUCCEEDED(hr) && friendly != nullptr) {
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log_info("iidx:camhook", "Camera {} Name: {}", i, ws2s(friendly));
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CoTaskMemFree(friendly);
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friendly = nullptr;
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}
|
||||
|
||||
// get symlink name
|
||||
PWCHAR symlink = nullptr;
|
||||
UINT32 symlink_len = 0;
|
||||
hr = pActivate->GetAllocatedString(
|
||||
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_SYMBOLIC_LINK,
|
||||
&symlink,
|
||||
&symlink_len);
|
||||
if (FAILED(hr) || symlink == nullptr) {
|
||||
log_info("iidx:camhook", "Camera {}: failed to get vidcap symlink name", i);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto symlink_s = ws2s(symlink);
|
||||
log_info("iidx:camhook", "Camera {} ID: {}", i, symlink_s);
|
||||
|
||||
if (!top_camera_id.empty() && (symlink_s.find(top_camera_id) != std::string::npos)) {
|
||||
preferred_top_index = i;
|
||||
} else if (!front_camera_id.empty() && (symlink_s.find(front_camera_id) != std::string::npos)) {
|
||||
preferred_front_index = i;
|
||||
}
|
||||
|
||||
if (symlink != nullptr) {
|
||||
CoTaskMemFree(symlink);
|
||||
symlink = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
log_info("iidx:camhook", "-------- End of cameras from MFEnumDeviceSources --------");
|
||||
|
||||
// pick out preferred top/front cameras
|
||||
|
||||
log_misc("iidx:camhook", "Adding user-preferred cameras");
|
||||
for (size_t i = 0; i < numDevices && LOCAL_CAMERA_LIST.size() < 2; i++) {
|
||||
auto pActivate = ppDevices[i];
|
||||
if ((int)i == preferred_top_index && top_camera == nullptr) {
|
||||
log_misc("iidx:camhook", "Adding user-preferred top camera {} / '{}'", i, top_camera_id);
|
||||
top_camera = add_top_camera(pActivate);
|
||||
} else if ((int)i == preferred_front_index && front_camera == nullptr) {
|
||||
log_misc("iidx:camhook", "Adding user-preferred front camera {} / '{}'", i, front_camera_id);
|
||||
front_camera = add_front_camera(pActivate);
|
||||
}
|
||||
}
|
||||
|
||||
// fill out the rest of cameras
|
||||
log_misc("iidx:camhook", "Adding other cameras");
|
||||
for (size_t i = 0; i < numDevices && LOCAL_CAMERA_LIST.size() < 2; i++) {
|
||||
auto pActivate = ppDevices[i];
|
||||
|
||||
if ((int)i == preferred_top_index || (int)i == preferred_front_index) {
|
||||
// we already tried these above; don't use them here
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!FLIP_CAMS) {
|
||||
// top camera first, then front
|
||||
if (top_camera == nullptr) {
|
||||
top_camera = add_top_camera(pActivate);
|
||||
} else if (front_camera == nullptr) {
|
||||
front_camera = add_front_camera(pActivate);
|
||||
}
|
||||
} else {
|
||||
// front first, then top
|
||||
if (front_camera == nullptr) {
|
||||
front_camera = add_front_camera(pActivate);
|
||||
} else if (top_camera == nullptr) {
|
||||
top_camera = add_top_camera(pActivate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (LOCAL_CAMERA_LIST.size() == 0) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
camera_config_load();
|
||||
if (top_camera) {
|
||||
top_camera->StartCapture();
|
||||
}
|
||||
if (front_camera) {
|
||||
front_camera->StartCapture();
|
||||
}
|
||||
|
||||
CAMERA_READY = true;
|
||||
|
||||
done:
|
||||
SafeRelease(&pAttributes);
|
||||
|
||||
for (DWORD i = 0; i < numDevices; i++) {
|
||||
SafeRelease(&ppDevices[i]);
|
||||
}
|
||||
CoTaskMemFree(ppDevices);
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
||||
|
||||
IIDXLocalCamera* add_top_camera(IMFActivate* pActivate) {
|
||||
auto top_camera = new IIDXLocalCamera("top", TDJ_CAMERA_PREFER_16_9, pActivate, s_pD3DManager, device, texture_a);
|
||||
if (top_camera->m_initialized) {
|
||||
LOCAL_CAMERA_LIST.push_back(top_camera);
|
||||
} else {
|
||||
top_camera->Release();
|
||||
top_camera = nullptr;
|
||||
}
|
||||
return top_camera;
|
||||
}
|
||||
|
||||
IIDXLocalCamera* add_front_camera(IMFActivate* pActivate) {
|
||||
auto front_camera = new IIDXLocalCamera("front", TDJ_CAMERA_PREFER_16_9, pActivate, s_pD3DManager, device, texture_b);
|
||||
if (front_camera->m_initialized) {
|
||||
LOCAL_CAMERA_LIST.push_back(front_camera);
|
||||
} else {
|
||||
front_camera->Release();
|
||||
front_camera = nullptr;
|
||||
}
|
||||
return front_camera;
|
||||
}
|
||||
|
||||
bool init_camera_hooks() {
|
||||
bool result = find_camera_hooks();
|
||||
if (result) {
|
||||
log_misc(
|
||||
"iidx:camhook",
|
||||
"found hooks:\n hook_a 0x{:x}\n hook_b 0x{:x}\n textures 0x{:x}\n device_offset 0x{:x}",
|
||||
addr_hook_a, addr_hook_b, addr_textures, addr_device_offset);
|
||||
result = create_hooks();
|
||||
if (result) {
|
||||
init_mf_library();
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void camera_release() {
|
||||
if (top_camera) {
|
||||
top_camera->Release();
|
||||
top_camera = nullptr;
|
||||
}
|
||||
if (front_camera) {
|
||||
front_camera->Release();
|
||||
front_camera = nullptr;
|
||||
}
|
||||
SafeRelease(&s_pD3DManager);
|
||||
}
|
||||
|
||||
bool camera_config_load() {
|
||||
CAMERA_CONFIG_PATH =
|
||||
fileutils::get_config_file_path("iidx::camhook", "spicetools_camera_control.json");
|
||||
|
||||
try {
|
||||
// read config file
|
||||
std::string config = fileutils::text_read(CAMERA_CONFIG_PATH);
|
||||
if (!config.empty()) {
|
||||
// parse document
|
||||
rapidjson::Document doc;
|
||||
doc.Parse(config.c_str());
|
||||
|
||||
// check parse error
|
||||
auto error = doc.GetParseError();
|
||||
if (error) {
|
||||
log_warning("iidx:camhook", "config parse error: {}", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// verify root is a dict
|
||||
if (!doc.IsObject()) {
|
||||
log_warning("iidx:camhook", "config not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::string root("/sp2x_cameras");
|
||||
auto numCameras = LOCAL_CAMERA_LIST.size();
|
||||
for (size_t i = 0; i < numCameras; i++) {
|
||||
auto *camera = LOCAL_CAMERA_LIST.at(i);
|
||||
auto symLink = camera->GetSymLink();
|
||||
|
||||
const auto cameraNode = rapidjson::Pointer(root + "/" + symLink).Get(doc);
|
||||
if (cameraNode && cameraNode->IsObject()) {
|
||||
log_info("iidx:camhook", "Parsing config for: {}", symLink);
|
||||
|
||||
// Media type
|
||||
auto mediaTypePointer = rapidjson::Pointer(root + "/" + symLink + "/MediaType").Get(doc);
|
||||
if (mediaTypePointer && mediaTypePointer->IsString()) {
|
||||
std::string mediaType = mediaTypePointer->GetString();
|
||||
if (mediaType.length() > 0) {
|
||||
camera->m_selectedMediaTypeDescription = mediaType;
|
||||
camera->m_useAutoMediaType = false;
|
||||
} else {
|
||||
camera->m_useAutoMediaType = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Draw mode
|
||||
auto drawModePointer = rapidjson::Pointer(root + "/" + symLink + "/DrawMode").Get(doc);
|
||||
if (drawModePointer && drawModePointer->IsString()) {
|
||||
std::string drawModeString = drawModePointer->GetString();
|
||||
for (int j = 0; j < DRAW_MODE_SIZE; j++) {
|
||||
if (DRAW_MODE_LABELS[j].compare(drawModeString) == 0) {
|
||||
camera->m_drawMode = (LocalCameraDrawMode) j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Flip
|
||||
auto flipHorizontalPointer = rapidjson::Pointer(root + "/" + symLink + "/FlipHorizontal").Get(doc);
|
||||
if (flipHorizontalPointer && flipHorizontalPointer->IsBool()) {
|
||||
camera->m_flipHorizontal = flipHorizontalPointer->GetBool();
|
||||
}
|
||||
|
||||
auto flipVerticalPointer = rapidjson::Pointer(root + "/" + symLink + "/FlipVertical").Get(doc);
|
||||
if (flipVerticalPointer && flipVerticalPointer->IsBool()) {
|
||||
camera->m_flipVertical = flipVerticalPointer->GetBool();
|
||||
}
|
||||
|
||||
// Allow manual control
|
||||
auto manualControlPointer = rapidjson::Pointer(root + "/" + symLink + "/AllowManualControl").Get(doc);
|
||||
if (manualControlPointer && manualControlPointer->IsBool() && manualControlPointer->GetBool()) {
|
||||
camera->m_allowManualControl = true;
|
||||
}
|
||||
|
||||
// Camera control
|
||||
// if m_allowManualControl is false, SetCameraControlProp will fail, but run through this code
|
||||
// anyway to exercise parsing code
|
||||
for (int propIndex = 0; propIndex < CAMERA_CONTROL_PROP_SIZE; propIndex++) {
|
||||
std::string label = CAMERA_CONTROL_LABELS[propIndex];
|
||||
CameraControlProp prop = {};
|
||||
camera->GetCameraControlProp(propIndex, &prop);
|
||||
auto valuePointer = rapidjson::Pointer(root + "/" + symLink + "/" + label + "/value").Get(doc);
|
||||
auto flagsPointer = rapidjson::Pointer(root + "/" + symLink + "/" + label + "/flags").Get(doc);
|
||||
if (valuePointer && valuePointer->IsInt() && flagsPointer && flagsPointer->IsInt()) {
|
||||
prop.value = (long)valuePointer->GetInt();
|
||||
prop.valueFlags = (long)flagsPointer->GetInt();
|
||||
camera->SetCameraControlProp(propIndex, prop.value, prop.valueFlags);
|
||||
}
|
||||
|
||||
}
|
||||
log_misc("iidx:camhook", " >> done");
|
||||
} else {
|
||||
log_misc("iidx:camhook", "No previous config for: {}", symLink);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
log_warning("iidx:camhook", "exception occurred while config: {}", e.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool camera_config_save() {
|
||||
log_info("iidx:camhook", "saving config");
|
||||
|
||||
// create document
|
||||
rapidjson::Document doc;
|
||||
std::string config = fileutils::text_read(CAMERA_CONFIG_PATH);
|
||||
if (!config.empty()) {
|
||||
doc.Parse(config.c_str());
|
||||
log_misc("iidx:camhook", "existing config file found");
|
||||
}
|
||||
if (!doc.IsObject()) {
|
||||
log_misc("iidx:camhook", "clearing out config file");
|
||||
doc.SetObject();
|
||||
}
|
||||
|
||||
auto numCameras = LOCAL_CAMERA_LIST.size();
|
||||
for (size_t i = 0; i < numCameras; i++) {
|
||||
auto *camera = LOCAL_CAMERA_LIST.at(i);
|
||||
auto symLink = camera->GetSymLink();
|
||||
std::string root("/sp2x_cameras/" + symLink + "/");
|
||||
|
||||
// Media type
|
||||
if (camera->m_useAutoMediaType) {
|
||||
rapidjson::Pointer(root + "MediaType").Set(doc, "");
|
||||
} else {
|
||||
rapidjson::Pointer(root + "MediaType").Set(doc, camera->m_selectedMediaTypeDescription);
|
||||
}
|
||||
|
||||
// Draw Mode
|
||||
rapidjson::Pointer(root + "DrawMode").Set(doc, DRAW_MODE_LABELS[camera->m_drawMode]);
|
||||
|
||||
// Flip
|
||||
rapidjson::Pointer(root + "FlipHorizontal").Set(doc, camera->m_flipHorizontal);
|
||||
rapidjson::Pointer(root + "FlipVertical").Set(doc, camera->m_flipVertical);
|
||||
|
||||
// Manual control
|
||||
rapidjson::Pointer(root + "AllowManualControl").Set(doc, camera->m_allowManualControl);
|
||||
|
||||
// Camera control
|
||||
for (int propIndex = 0; propIndex < CAMERA_CONTROL_PROP_SIZE; propIndex++) {
|
||||
std::string label = CAMERA_CONTROL_LABELS[propIndex];
|
||||
CameraControlProp prop = {};
|
||||
camera->GetCameraControlProp(propIndex, &prop);
|
||||
rapidjson::Pointer(root + label + "/value").Set(doc, (int)prop.value);
|
||||
rapidjson::Pointer(root + label + "/flags").Set(doc, (int)prop.valueFlags);
|
||||
}
|
||||
}
|
||||
|
||||
// build JSON
|
||||
rapidjson::StringBuffer buffer;
|
||||
rapidjson::PrettyWriter<rapidjson::StringBuffer> writer(buffer);
|
||||
doc.Accept(writer);
|
||||
|
||||
// save to file
|
||||
if (fileutils::write_config_file("iidx::camhook", CAMERA_CONFIG_PATH, buffer.GetString())) {
|
||||
} else {
|
||||
log_warning("iidx:camhook", "unable to save config file");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool camera_config_reset() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#if SPICE64
|
||||
|
||||
#include <vector>
|
||||
#include "games/iidx/local_camera.h"
|
||||
|
||||
namespace games::iidx {
|
||||
extern std::vector<IIDXLocalCamera*> LOCAL_CAMERA_LIST;
|
||||
extern bool CAMERA_READY;
|
||||
|
||||
bool init_local_camera();
|
||||
bool init_camera_hooks();
|
||||
void camera_release();
|
||||
|
||||
bool camera_config_load();
|
||||
bool camera_config_save();
|
||||
bool camera_config_reset();
|
||||
|
||||
IIDXLocalCamera* add_top_camera(IMFActivate* pActivate);
|
||||
IIDXLocalCamera* add_front_camera(IMFActivate* pActivate);
|
||||
}
|
||||
|
||||
#endif
|
||||
+151
-236
@@ -1,26 +1,20 @@
|
||||
// set version to Windows 7 to enable Media Foundation functions
|
||||
#ifdef _WIN32_WINNT
|
||||
#undef _WIN32_WINNT
|
||||
#endif
|
||||
#define _WIN32_WINNT 0x0601
|
||||
|
||||
// turn on C-style COM objects
|
||||
#define CINTERFACE
|
||||
|
||||
#include "iidx.h"
|
||||
|
||||
#include <mfobjects.h>
|
||||
#include <mfidl.h>
|
||||
|
||||
#include "acioemu/handle.h"
|
||||
#include "avs/core.h"
|
||||
#include "avs/game.h"
|
||||
#include "cfg/configurator.h"
|
||||
#include "games/io.h"
|
||||
|
||||
#include "games/iidx/legacy_camera.h"
|
||||
|
||||
#include "hooks/avshook.h"
|
||||
#include "hooks/cfgmgr32hook.h"
|
||||
#include "hooks/devicehook.h"
|
||||
#include "hooks/graphics/graphics.h"
|
||||
#ifdef SPICE64
|
||||
#include "hooks/graphics/nvenc_hook.h"
|
||||
#endif
|
||||
#include "hooks/setupapihook.h"
|
||||
#include "hooks/sleephook.h"
|
||||
#include "launcher/options.h"
|
||||
@@ -31,6 +25,7 @@
|
||||
#include "util/fileutils.h"
|
||||
#include "util/libutils.h"
|
||||
#include "util/memutils.h"
|
||||
#include "util/sigscan.h"
|
||||
#include "util/utils.h"
|
||||
|
||||
#include "bi2a.h"
|
||||
@@ -38,9 +33,6 @@
|
||||
#include "ezusb.h"
|
||||
#include "io.h"
|
||||
|
||||
static VTBL_TYPE(IMFActivate, GetAllocatedString) GetAllocatedString_orig = nullptr;
|
||||
|
||||
static decltype(MFEnumDeviceSources) *MFEnumDeviceSources_orig = nullptr;
|
||||
static decltype(RegCloseKey) *RegCloseKey_orig = nullptr;
|
||||
static decltype(RegEnumKeyA) *RegEnumKeyA_orig = nullptr;
|
||||
static decltype(RegOpenKeyA) *RegOpenKeyA_orig = nullptr;
|
||||
@@ -57,12 +49,19 @@ namespace games::iidx {
|
||||
// settings
|
||||
bool FLIP_CAMS = false;
|
||||
bool DISABLE_CAMS = false;
|
||||
bool TDJ_CAMERA = false;
|
||||
bool TDJ_CAMERA_PREFER_16_9 = true;
|
||||
bool TDJ_MODE = false;
|
||||
bool FORCE_720P = false;
|
||||
bool DISABLE_ESPEC_IO = false;
|
||||
bool NATIVE_TOUCH = false;
|
||||
std::optional<std::string> SOUND_OUTPUT_DEVICE = std::nullopt;
|
||||
std::optional<std::string> SOUND_OUTPUT_DEVICE_IN_EFFECT = std::nullopt;
|
||||
std::optional<std::string> ASIO_DRIVER = std::nullopt;
|
||||
uint8_t DIGITAL_TT_SENS = 4;
|
||||
std::optional<std::string> SUBSCREEN_OVERLAY_SIZE = std::nullopt;
|
||||
std::optional<std::string> SCREEN_MODE = std::nullopt;
|
||||
std::optional<std::string> TDJ_CAMERA_OVERRIDE = std::nullopt;
|
||||
|
||||
// states
|
||||
static HKEY real_asio_reg_handle = nullptr;
|
||||
@@ -101,9 +100,25 @@ namespace games::iidx {
|
||||
*phkResult = DEVICE_ASIO_REG_HANDLE;
|
||||
|
||||
log_info("iidx::asio", "replacing '{}' with '{}'", lpSubKey, ASIO_DRIVER.value());
|
||||
|
||||
return RegOpenKeyExA_orig(real_asio_reg_handle, ASIO_DRIVER.value().c_str(), ulOptions, samDesired,
|
||||
const auto result = RegOpenKeyExA_orig(
|
||||
real_asio_reg_handle,
|
||||
ASIO_DRIVER.value().c_str(),
|
||||
ulOptions,
|
||||
samDesired,
|
||||
&real_asio_device_reg_handle);
|
||||
|
||||
if (result != ERROR_SUCCESS) {
|
||||
log_warning(
|
||||
"iidx::asio",
|
||||
"failed to open registry subkey '{}', error=0x{:x}",
|
||||
ASIO_DRIVER.value().c_str(), result);
|
||||
log_warning(
|
||||
"iidx::asio",
|
||||
"due to improper ASIO setting, game will likely fail to launch; double check -iidxasio and the registry",
|
||||
ASIO_DRIVER.value().c_str(), result);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,20 +145,20 @@ namespace games::iidx {
|
||||
return RegEnumKeyA_orig(hKey, dwIndex, lpName, cchName);
|
||||
}
|
||||
|
||||
/*
|
||||
* Dirty Workaround for IO Device
|
||||
* Game gets registry object via SetupDiOpenDevRegKey, then looks up "PortName" via RegQueryValueExA
|
||||
* We ignore the first and just cheat on the second.
|
||||
*/
|
||||
static LONG WINAPI RegQueryValueExA_hook(HKEY hKey, LPCTSTR lpValueName, LPDWORD lpReserved, LPDWORD lpType,
|
||||
LPBYTE lpData, LPDWORD lpcbData)
|
||||
{
|
||||
if (lpValueName != nullptr && lpData != nullptr && lpcbData != nullptr) {
|
||||
|
||||
// ASIO hack
|
||||
if (hKey == DEVICE_ASIO_REG_HANDLE && ASIO_DRIVER.has_value()) {
|
||||
log_info("iidx::asio", "RegQueryValueExA({}, \"{}\")", fmt::ptr((void *) hKey), lpValueName);
|
||||
|
||||
if (_stricmp(lpValueName, "Description") == 0) {
|
||||
memcpy(lpData, ASIO_DRIVER.value().c_str(), ASIO_DRIVER.value().size() + 1);
|
||||
// newer iidx does a comparison against hardcoded string "XONAR SOUND CARD(64)" (same as sdvx)
|
||||
// so what's in the registry must be overridden with "XONAR SOUND CARD(64)"
|
||||
// otherwise you end up with this error: M:BMSoundLib: ASIODriver: No such driver
|
||||
memcpy(lpData, ORIGINAL_ASIO_DEVICE_NAME, strlen(ORIGINAL_ASIO_DEVICE_NAME) + 1);
|
||||
|
||||
return ERROR_SUCCESS;
|
||||
} else {
|
||||
@@ -151,6 +166,11 @@ namespace games::iidx {
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Dirty Workaround for IO Device
|
||||
* Game gets registry object via SetupDiOpenDevRegKey, then looks up "PortName" via RegQueryValueExA
|
||||
* We ignore the first and just cheat on the second.
|
||||
*/
|
||||
// check for port name lookup
|
||||
if (_stricmp(lpValueName, "PortName") == 0) {
|
||||
const char port[] = "COM2";
|
||||
@@ -172,195 +192,24 @@ namespace games::iidx {
|
||||
return RegCloseKey_orig(hKey);
|
||||
}
|
||||
|
||||
/*
|
||||
* Camera related stuff
|
||||
*/
|
||||
static std::wstring CAMERA0_ID;
|
||||
static std::wstring CAMERA1_ID;
|
||||
|
||||
static HRESULT WINAPI GetAllocatedString_hook(IMFActivate* This, REFGUID guidKey, LPWSTR *ppwszValue,
|
||||
UINT32 *pcchLength)
|
||||
{
|
||||
// call the original
|
||||
HRESULT result = GetAllocatedString_orig(This, guidKey, ppwszValue, pcchLength);
|
||||
|
||||
// log the cam name
|
||||
log_misc("iidx::cam", "obtained {}", ws2s(*ppwszValue));
|
||||
|
||||
// try first camera
|
||||
wchar_t *pwc = nullptr;
|
||||
if (CAMERA0_ID.length() == 23) {
|
||||
pwc = wcsstr(*ppwszValue, CAMERA0_ID.c_str());
|
||||
}
|
||||
|
||||
// try second camera if first wasn't found
|
||||
if (!pwc && CAMERA1_ID.length() == 23) {
|
||||
pwc = wcsstr(*ppwszValue, CAMERA1_ID.c_str());
|
||||
}
|
||||
|
||||
// check if camera could be identified
|
||||
if (pwc) {
|
||||
|
||||
// fake the USB IDs
|
||||
pwc[4] = L'2';
|
||||
pwc[5] = L'8';
|
||||
pwc[6] = L'8';
|
||||
pwc[7] = L'c';
|
||||
|
||||
pwc[13] = L'0';
|
||||
pwc[14] = L'0';
|
||||
pwc[15] = L'0';
|
||||
pwc[16] = L'2';
|
||||
|
||||
pwc[21] = L'0';
|
||||
pwc[22] = L'0';
|
||||
|
||||
log_misc("iidx::cam", "replaced {}", ws2s(*ppwszValue));
|
||||
}
|
||||
|
||||
// return original result
|
||||
return result;
|
||||
}
|
||||
|
||||
static void hook_camera_vtable(IMFActivate *camera) {
|
||||
|
||||
// hook allocated string method for camera identification
|
||||
memutils::VProtectGuard camera_guard(camera->lpVtbl);
|
||||
camera->lpVtbl->GetAllocatedString = GetAllocatedString_hook;
|
||||
}
|
||||
|
||||
static void hook_camera(size_t no, std::wstring camera_id, std::string camera_instance) {
|
||||
|
||||
// logic based on camera no
|
||||
if (no == 0) {
|
||||
|
||||
// don't hook if camera 0 is already hooked
|
||||
if (CAMERA0_ID.length() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// save the camera ID
|
||||
CAMERA0_ID = camera_id;
|
||||
|
||||
// cfgmgr hook
|
||||
CFGMGR32_HOOK_SETTING camera_setting;
|
||||
camera_setting.device_instance = 0xDEADBEEF;
|
||||
camera_setting.parent_instance = ~camera_setting.device_instance;
|
||||
camera_setting.device_id = "USB\\VEN_1022&DEV_7908";
|
||||
camera_setting.device_node_id = "USB\\VID_288C&PID_0002&MI_00\\?&????????&?&????";
|
||||
if (camera_instance.length() == 17) {
|
||||
for (int i = 0; i < 17; i++) {
|
||||
camera_setting.device_node_id[28 + i] = camera_instance[i];
|
||||
}
|
||||
}
|
||||
cfgmgr32hook_add(camera_setting);
|
||||
|
||||
log_info("iidx::cam", "hooked camera 1 @ {}", ws2s(camera_id));
|
||||
}
|
||||
else if (no == 1) {
|
||||
|
||||
// don't hook if camera 1 is already hooked
|
||||
if (CAMERA1_ID.length() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// save the camera ID
|
||||
CAMERA1_ID = camera_id;
|
||||
|
||||
// cfgmgr hook
|
||||
CFGMGR32_HOOK_SETTING camera_setting;
|
||||
camera_setting.device_instance = 0xBEEFDEAD;
|
||||
camera_setting.parent_instance = ~camera_setting.device_instance;
|
||||
camera_setting.device_id = "USB\\VEN_1022&DEV_7914";
|
||||
camera_setting.device_node_id = "USB\\VID_288C&PID_0002&MI_00\\?&????????&?&????";
|
||||
if (camera_instance.length() == 17) {
|
||||
for (int i = 0; i < 17; i++) {
|
||||
camera_setting.device_node_id[28 + i] = camera_instance[i];
|
||||
}
|
||||
}
|
||||
cfgmgr32hook_add(camera_setting);
|
||||
|
||||
log_info("iidx::cam", "hooked camera 2 @ {}", ws2s(camera_id));
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MFEnumDeviceSources_hook(IMFAttributes *pAttributes, IMFActivate ***pppSourceActivate,
|
||||
UINT32 *pcSourceActivate) {
|
||||
|
||||
// call original function
|
||||
HRESULT result_orig = MFEnumDeviceSources_orig(pAttributes, pppSourceActivate, pcSourceActivate);
|
||||
|
||||
// check for capture devices
|
||||
if (FAILED(result_orig) || !*pcSourceActivate) {
|
||||
return result_orig;
|
||||
}
|
||||
|
||||
// iterate cameras
|
||||
size_t cam_hook_num = 0;
|
||||
for (size_t cam_num = 0; cam_num < *pcSourceActivate && cam_hook_num < 2; cam_num++) {
|
||||
|
||||
// flip
|
||||
size_t cam_num_flipped = cam_num;
|
||||
if (FLIP_CAMS) {
|
||||
cam_num_flipped = *pcSourceActivate - cam_num - 1;
|
||||
}
|
||||
|
||||
// get camera
|
||||
IMFActivate *camera = (*pppSourceActivate)[cam_num_flipped];
|
||||
|
||||
// save original method for later use
|
||||
if (GetAllocatedString_orig == nullptr) {
|
||||
GetAllocatedString_orig = camera->lpVtbl->GetAllocatedString;
|
||||
}
|
||||
|
||||
// hook allocated string method for camera identification
|
||||
hook_camera_vtable(camera);
|
||||
|
||||
// get camera link
|
||||
LPWSTR camera_link_lpwstr;
|
||||
UINT32 camera_link_length;
|
||||
if (SUCCEEDED(GetAllocatedString_orig(
|
||||
camera,
|
||||
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_SYMBOLIC_LINK,
|
||||
&camera_link_lpwstr,
|
||||
&camera_link_length))) {
|
||||
|
||||
// cut name to make ID
|
||||
std::wstring camera_link_ws = std::wstring(camera_link_lpwstr);
|
||||
std::wstring camera_id = camera_link_ws.substr(8, 23);
|
||||
|
||||
log_info("iidx::cam", "found video capture device: {}", ws2s(camera_link_ws));
|
||||
|
||||
// only support cameras that start with \\?\usb
|
||||
if (!string_begins_with(camera_link_ws, L"\\\\?\\usb")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// get camera instance
|
||||
std::string camera_link = ws2s(camera_link_ws);
|
||||
std::string camera_instance = camera_link.substr(32, 17);
|
||||
|
||||
// hook the camera
|
||||
hook_camera(cam_hook_num, camera_id, camera_instance);
|
||||
|
||||
// increase camera hook number
|
||||
cam_hook_num++;
|
||||
|
||||
} else {
|
||||
log_warning("iidx::cam", "failed to open camera {}", cam_num_flipped);
|
||||
}
|
||||
}
|
||||
|
||||
// return result
|
||||
return result_orig;
|
||||
}
|
||||
|
||||
static bool log_hook(void *user, const std::string &data, logger::Style style, std::string &out) {
|
||||
if (data.empty() || data[0] != '[') {
|
||||
return false;
|
||||
}
|
||||
|
||||
// get rid of the log spam
|
||||
if (data.find(" I:graphic: adapter mode ") != std::string::npos) {
|
||||
out.clear();
|
||||
return true;
|
||||
} else if (data.find(" W:afputils: CDirectX::SetRenderState ") != std::string::npos) {
|
||||
out.clear();
|
||||
return true;
|
||||
} else if (data.find("\" layer ID 0 is not layer ID.") != std::string::npos) {
|
||||
out.clear();
|
||||
return true;
|
||||
} else if (data.find(" W:touch: missing trigger:") != std::string::npos) {
|
||||
out.clear();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -394,7 +243,6 @@ namespace games::iidx {
|
||||
|
||||
void IIDXGame::attach() {
|
||||
Game::attach();
|
||||
|
||||
// IO boards
|
||||
auto options = games::get_options(eamuse_get_game());
|
||||
if (!options->at(launcher::Options::IIDXBIO2FW).value_bool()) {
|
||||
@@ -440,20 +288,24 @@ namespace games::iidx {
|
||||
if (aio != nullptr) {
|
||||
|
||||
// check TDJ mode
|
||||
TDJ_MODE |= fileutils::text_read("C:\\000rom.txt") == "TDJ-JA";
|
||||
TDJ_MODE |= fileutils::text_read("D:\\001rom.txt") == "TDJ";
|
||||
|
||||
// force TDJ mode
|
||||
if (TDJ_MODE) {
|
||||
|
||||
// ensure game starts in the desired mode
|
||||
hooks::avs::set_rom("/c_drv/000rom.txt", "TDJ-JA");
|
||||
hooks::avs::set_rom("/d_drv/001rom.txt", "TDJ");
|
||||
|
||||
// need to hook `avs2-core.dll` so AVS win32fs operations go through rom hook
|
||||
devicehook_init(avs::core::DLL_INSTANCE);
|
||||
|
||||
wintouchemu::FORCE = true;
|
||||
wintouchemu::INJECT_MOUSE_AS_WM_TOUCH = true;
|
||||
wintouchemu::hook_title_ends("beatmania IIDX", "main", avs::game::DLL_INSTANCE);
|
||||
if (!NATIVE_TOUCH) {
|
||||
wintouchemu::FORCE = true;
|
||||
wintouchemu::INJECT_MOUSE_AS_WM_TOUCH = true;
|
||||
wintouchemu::hook_title_ends("beatmania IIDX", "main", avs::game::DLL_INSTANCE);
|
||||
}
|
||||
|
||||
// prevent crash on TDJ mode without correct DLL
|
||||
if (!GetModuleHandle("nvcuda.dll")) {
|
||||
@@ -498,6 +350,8 @@ namespace games::iidx {
|
||||
}
|
||||
}
|
||||
|
||||
apply_audio_hacks();
|
||||
|
||||
// ASIO device hook
|
||||
RegCloseKey_orig = detour::iat_try(
|
||||
"RegCloseKey", RegCloseKey_hook, avs::game::DLL_INSTANCE);
|
||||
@@ -514,22 +368,7 @@ namespace games::iidx {
|
||||
|
||||
// check if cam hook should be enabled
|
||||
if (!DISABLE_CAMS) {
|
||||
|
||||
// camera media framework hook
|
||||
MFEnumDeviceSources_orig = detour::iat_try(
|
||||
"MFEnumDeviceSources", MFEnumDeviceSources_hook, avs::game::DLL_INSTANCE);
|
||||
|
||||
// camera settings
|
||||
SETUPAPI_SETTINGS settings3 {};
|
||||
settings3.class_guid[0] = 0x00000000;
|
||||
settings3.class_guid[1] = 0x00000000;
|
||||
settings3.class_guid[2] = 0x00000000;
|
||||
settings3.class_guid[3] = 0x00000000;
|
||||
const char property3[] = "USB Composite Device";
|
||||
memcpy(settings3.property_devicedesc, property3, sizeof(property3));
|
||||
settings3.property_address[0] = 1;
|
||||
settings3.property_address[1] = 7;
|
||||
setupapihook_add(settings3);
|
||||
init_legacy_camera_hook(FLIP_CAMS);
|
||||
}
|
||||
|
||||
// init cfgmgr32 hooks
|
||||
@@ -545,18 +384,38 @@ namespace games::iidx {
|
||||
SetEnvironmentVariable("CONNECT_CAMERA", "0");
|
||||
}
|
||||
|
||||
if (SCREEN_MODE.has_value()) {
|
||||
SetEnvironmentVariable("SCREEN_MODE", SCREEN_MODE.value().c_str());
|
||||
}
|
||||
|
||||
// windowed subscreen, enabled by default, unless turned off by user
|
||||
auto options = games::get_options(eamuse_get_game());
|
||||
if (GRAPHICS_WINDOWED && !options->at(launcher::Options::spice2x_IIDXNoSub).value_bool()) {
|
||||
GRAPHICS_IIDX_WSUB = true;
|
||||
}
|
||||
|
||||
#ifdef SPICE64
|
||||
this->detect_sound_output_device();
|
||||
|
||||
#endif
|
||||
|
||||
// check bad model name
|
||||
if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("TDJ")) {
|
||||
log_fatal(
|
||||
"iidx",
|
||||
"BAD MODEL NAME ERROR\n\n\n"
|
||||
"!!! model name set to TDJ, this is WRONG and will break your game !!!\n"
|
||||
"If you are trying to boot IIDX with Lightning Model mode, please do the following instead:\n"
|
||||
" Revert your changes to XML file so it says <model __type=\"str\">LDJ</model>\n"
|
||||
" In SpiceCfg, enable 'IIDX TDJ Mode' or provide -iidxtdj flag in command line\n"
|
||||
" Apply any applicable settings / patches / hex edits\n"
|
||||
"!!! !!!\n"
|
||||
"!!! If you are trying to boot IIDX with Lightning Model mode, !!!\n"
|
||||
"!!! please do the following instead: !!!\n"
|
||||
"!!! !!!\n"
|
||||
"!!! Revert your changes to XML file so it says !!!\n"
|
||||
"!!! <model __type=\"str\">LDJ</model> !!!\n"
|
||||
"!!! !!!\n"
|
||||
"!!! In SpiceCfg, enable 'IIDX TDJ Mode' or provide -iidxtdj flag !!!\n"
|
||||
"!!! in command line !!!\n"
|
||||
"!!! !!!\n"
|
||||
"!!! Apply any applicable settings / patches / hex edits !!!\n"
|
||||
"!!! !!!\n"
|
||||
"!!! model name set to TDJ, this is WRONG and will break your game !!!\n\n\n"
|
||||
);
|
||||
}
|
||||
@@ -577,6 +436,7 @@ namespace games::iidx {
|
||||
"using user-supplied \"{}\" for SOUND_OUTPUT_DEVICE",
|
||||
SOUND_OUTPUT_DEVICE.value());
|
||||
SetEnvironmentVariable("SOUND_OUTPUT_DEVICE", SOUND_OUTPUT_DEVICE.value().c_str());
|
||||
SOUND_OUTPUT_DEVICE_IN_EFFECT = SOUND_OUTPUT_DEVICE;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -607,12 +467,8 @@ namespace games::iidx {
|
||||
device = "asio";
|
||||
}
|
||||
log_info("iidx", "SOUND_OUTPUT_DEVICE set to {}", device);
|
||||
log_info(
|
||||
"iidx",
|
||||
"SOUND_OUTPUT_DEVICE only affects IIDX27+ and ignored by older games. "
|
||||
"If {} is not what you wanted, you can override it with -iidxsounddevice option",
|
||||
device);
|
||||
SetEnvironmentVariable("SOUND_OUTPUT_DEVICE", device);
|
||||
SOUND_OUTPUT_DEVICE_IN_EFFECT = device;
|
||||
}
|
||||
|
||||
uint32_t get_pad() {
|
||||
@@ -864,4 +720,63 @@ namespace games::iidx {
|
||||
bool is_tdj_fhd() {
|
||||
return TDJ_MODE && avs::game::is_ext(2022101900, MAXINT);
|
||||
}
|
||||
|
||||
void apply_audio_hacks() {
|
||||
|
||||
#ifdef SPICE64
|
||||
|
||||
const auto has_XONAR_SOUND_CARD = find_pattern(
|
||||
avs::game::DLL_INSTANCE,
|
||||
"584F4E415220534F554E442043415244", // XONAR SOUND CARD
|
||||
"XXXXXXXXXXXXXXXX",
|
||||
0,
|
||||
0);
|
||||
|
||||
const auto has_SOUND_OUTPUT_DEVICE = find_pattern(
|
||||
avs::game::DLL_INSTANCE,
|
||||
"534F554E445F4F55545055545F444556494345", // SOUND_OUTPUT_DEVICE
|
||||
"XXXXXXXXXXXXXXXXXXX",
|
||||
0,
|
||||
0);
|
||||
|
||||
// attempt to detect ASIO support
|
||||
// 25-26: has neither (no patch needed - WASAPI Exclusive by default)
|
||||
// 27-30: has both (envvar will be respected, ASIO or WASAPI)
|
||||
// 31+: only has XONAR (ASIO by default, signature patch can be used to force WASAPI - for now)
|
||||
|
||||
if (!has_SOUND_OUTPUT_DEVICE && !has_XONAR_SOUND_CARD) {
|
||||
log_info("iidx", "This game only uses WASAPI audio engine");
|
||||
return;
|
||||
}
|
||||
|
||||
if (has_SOUND_OUTPUT_DEVICE && has_XONAR_SOUND_CARD) {
|
||||
log_info("iidx", "This game accepts SOUND_OUTPUT_DEVICE environment variable");
|
||||
return;
|
||||
}
|
||||
|
||||
log_info("iidx", "This game supports ASIO but does not accept SOUND_OUTPUT_DEVICE environment variable");
|
||||
|
||||
if (SOUND_OUTPUT_DEVICE_IN_EFFECT.has_value() && SOUND_OUTPUT_DEVICE_IN_EFFECT.value() == "wasapi") {
|
||||
intptr_t result = replace_pattern(
|
||||
avs::game::DLL_INSTANCE,
|
||||
"FF5008E8????ECFF83780803740D",
|
||||
"??????BB00000000EB169090????",
|
||||
0, 0);
|
||||
|
||||
if (result == 0) {
|
||||
log_warning(
|
||||
"iidx",
|
||||
"Failed to force WASAPI as audio engine using signature matching. "
|
||||
"Unless patches are applied, game will default to ASIO");
|
||||
} else {
|
||||
log_info(
|
||||
"iidx",
|
||||
"Successfully forced WASAPI as audio engine using signature matching @ 0x{:x}.",
|
||||
result);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,14 +8,22 @@
|
||||
namespace games::iidx {
|
||||
|
||||
// settings
|
||||
|
||||
extern bool FLIP_CAMS;
|
||||
extern bool DISABLE_CAMS;
|
||||
extern bool TDJ_CAMERA;
|
||||
extern bool TDJ_CAMERA_PREFER_16_9;
|
||||
extern std::optional<std::string> TDJ_CAMERA_OVERRIDE;
|
||||
|
||||
extern bool TDJ_MODE;
|
||||
extern bool FORCE_720P;
|
||||
extern bool DISABLE_ESPEC_IO;
|
||||
extern bool NATIVE_TOUCH;
|
||||
extern std::optional<std::string> SOUND_OUTPUT_DEVICE;
|
||||
extern std::optional<std::string> ASIO_DRIVER;
|
||||
extern uint8_t DIGITAL_TT_SENS;
|
||||
extern std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
|
||||
extern std::optional<std::string> SCREEN_MODE;
|
||||
|
||||
// state
|
||||
extern char IIDXIO_LED_TICKER[10];
|
||||
@@ -45,4 +53,5 @@ namespace games::iidx {
|
||||
unsigned char get_slider(uint8_t slider);
|
||||
const char* get_16seg();
|
||||
bool is_tdj_fhd();
|
||||
void apply_audio_hacks();
|
||||
}
|
||||
|
||||
@@ -45,6 +45,18 @@ std::vector<Button> &games::iidx::get_buttons() {
|
||||
return buttons;
|
||||
}
|
||||
|
||||
std::string games::iidx::get_buttons_help() {
|
||||
// keep to max 100 characters wide
|
||||
return
|
||||
" P1 EFCT P2 \n"
|
||||
" VEFX \n"
|
||||
" 2 4 6 2 4 6 \n"
|
||||
" TT 1 3 5 7 1 3 5 7 TT \n"
|
||||
"\n"
|
||||
"For controllers, use Analog tab for turntable (TT)."
|
||||
;
|
||||
}
|
||||
|
||||
std::vector<Analog> &games::iidx::get_analogs() {
|
||||
static std::vector<Analog> analogs;
|
||||
|
||||
|
||||
@@ -158,6 +158,7 @@ namespace games::iidx {
|
||||
|
||||
// getters
|
||||
std::vector<Button> &get_buttons();
|
||||
std::string get_buttons_help();
|
||||
std::vector<Analog> &get_analogs();
|
||||
std::vector<Light> &get_lights();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,235 @@
|
||||
#include "games/iidx/legacy_camera.h"
|
||||
|
||||
// set version to Windows 7 to enable Media Foundation functions
|
||||
#ifdef _WIN32_WINNT
|
||||
#undef _WIN32_WINNT
|
||||
#endif
|
||||
#define _WIN32_WINNT 0x0601
|
||||
|
||||
// turn on C-style COM objects
|
||||
#define CINTERFACE
|
||||
|
||||
#include <mfobjects.h>
|
||||
#include <mfidl.h>
|
||||
#include <string>
|
||||
|
||||
#include "avs/game.h"
|
||||
#include "cfg/configurator.h"
|
||||
#include "hooks/cfgmgr32hook.h"
|
||||
#include "hooks/setupapihook.h"
|
||||
#include "util/detour.h"
|
||||
#include "util/memutils.h"
|
||||
#include "util/logging.h"
|
||||
#include "util/utils.h"
|
||||
|
||||
static VTBL_TYPE(IMFActivate, GetAllocatedString) GetAllocatedString_orig = nullptr;
|
||||
static decltype(MFEnumDeviceSources) *MFEnumDeviceSources_orig = nullptr;
|
||||
|
||||
static bool should_flip_cams = false;
|
||||
|
||||
namespace games::iidx {
|
||||
|
||||
/*
|
||||
* Camera related stuff
|
||||
*/
|
||||
static std::wstring CAMERA0_ID;
|
||||
static std::wstring CAMERA1_ID;
|
||||
|
||||
static HRESULT WINAPI GetAllocatedString_hook(IMFActivate* This, REFGUID guidKey, LPWSTR *ppwszValue,
|
||||
UINT32 *pcchLength)
|
||||
{
|
||||
// call the original
|
||||
HRESULT result = GetAllocatedString_orig(This, guidKey, ppwszValue, pcchLength);
|
||||
|
||||
// log the cam name
|
||||
log_misc("iidx::cam", "obtained {}", ws2s(*ppwszValue));
|
||||
|
||||
// try first camera
|
||||
wchar_t *pwc = nullptr;
|
||||
if (CAMERA0_ID.length() == 23) {
|
||||
pwc = wcsstr(*ppwszValue, CAMERA0_ID.c_str());
|
||||
}
|
||||
|
||||
// try second camera if first wasn't found
|
||||
if (!pwc && CAMERA1_ID.length() == 23) {
|
||||
pwc = wcsstr(*ppwszValue, CAMERA1_ID.c_str());
|
||||
}
|
||||
|
||||
// check if camera could be identified
|
||||
if (pwc) {
|
||||
|
||||
// fake the USB IDs
|
||||
pwc[4] = L'2';
|
||||
pwc[5] = L'8';
|
||||
pwc[6] = L'8';
|
||||
pwc[7] = L'c';
|
||||
|
||||
pwc[13] = L'0';
|
||||
pwc[14] = L'0';
|
||||
pwc[15] = L'0';
|
||||
pwc[16] = L'2';
|
||||
|
||||
pwc[21] = L'0';
|
||||
pwc[22] = L'0';
|
||||
|
||||
log_misc("iidx::cam", "replaced {}", ws2s(*ppwszValue));
|
||||
}
|
||||
|
||||
// return original result
|
||||
return result;
|
||||
}
|
||||
|
||||
static void hook_camera(size_t no, std::wstring camera_id, std::string camera_instance) {
|
||||
|
||||
// logic based on camera no
|
||||
if (no == 0) {
|
||||
|
||||
// don't hook if camera 0 is already hooked
|
||||
if (CAMERA0_ID.length() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// save the camera ID
|
||||
CAMERA0_ID = camera_id;
|
||||
|
||||
// cfgmgr hook
|
||||
CFGMGR32_HOOK_SETTING camera_setting;
|
||||
camera_setting.device_instance = 0xDEADBEEF;
|
||||
camera_setting.parent_instance = ~camera_setting.device_instance;
|
||||
camera_setting.device_id = "USB\\VEN_1022&DEV_7908";
|
||||
camera_setting.device_node_id = "USB\\VID_288C&PID_0002&MI_00\\?&????????&?&????";
|
||||
if (camera_instance.length() == 17) {
|
||||
for (int i = 0; i < 17; i++) {
|
||||
camera_setting.device_node_id[28 + i] = camera_instance[i];
|
||||
}
|
||||
}
|
||||
cfgmgr32hook_add(camera_setting);
|
||||
|
||||
log_info("iidx::cam", "hooked camera 1 @ {}", ws2s(camera_id));
|
||||
}
|
||||
else if (no == 1) {
|
||||
|
||||
// don't hook if camera 1 is already hooked
|
||||
if (CAMERA1_ID.length() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// save the camera ID
|
||||
CAMERA1_ID = camera_id;
|
||||
|
||||
// cfgmgr hook
|
||||
CFGMGR32_HOOK_SETTING camera_setting;
|
||||
camera_setting.device_instance = 0xBEEFDEAD;
|
||||
camera_setting.parent_instance = ~camera_setting.device_instance;
|
||||
camera_setting.device_id = "USB\\VEN_1022&DEV_7914";
|
||||
camera_setting.device_node_id = "USB\\VID_288C&PID_0002&MI_00\\?&????????&?&????";
|
||||
if (camera_instance.length() == 17) {
|
||||
for (int i = 0; i < 17; i++) {
|
||||
camera_setting.device_node_id[28 + i] = camera_instance[i];
|
||||
}
|
||||
}
|
||||
cfgmgr32hook_add(camera_setting);
|
||||
|
||||
log_info("iidx::cam", "hooked camera 2 @ {}", ws2s(camera_id));
|
||||
}
|
||||
}
|
||||
|
||||
static void hook_camera_vtable(IMFActivate *camera) {
|
||||
|
||||
// hook allocated string method for camera identification
|
||||
memutils::VProtectGuard camera_guard(camera->lpVtbl);
|
||||
camera->lpVtbl->GetAllocatedString = GetAllocatedString_hook;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MFEnumDeviceSources_hook(IMFAttributes *pAttributes, IMFActivate ***pppSourceActivate,
|
||||
UINT32 *pcSourceActivate) {
|
||||
|
||||
// call original function
|
||||
HRESULT result_orig = MFEnumDeviceSources_orig(pAttributes, pppSourceActivate, pcSourceActivate);
|
||||
|
||||
// check for capture devices
|
||||
if (FAILED(result_orig) || !*pcSourceActivate) {
|
||||
return result_orig;
|
||||
}
|
||||
|
||||
// iterate cameras
|
||||
size_t cam_hook_num = 0;
|
||||
for (size_t cam_num = 0; cam_num < *pcSourceActivate && cam_hook_num < 2; cam_num++) {
|
||||
|
||||
// flip
|
||||
size_t cam_num_flipped = cam_num;
|
||||
if (should_flip_cams) {
|
||||
cam_num_flipped = *pcSourceActivate - cam_num - 1;
|
||||
}
|
||||
|
||||
// get camera
|
||||
IMFActivate *camera = (*pppSourceActivate)[cam_num_flipped];
|
||||
|
||||
// save original method for later use
|
||||
if (GetAllocatedString_orig == nullptr) {
|
||||
GetAllocatedString_orig = camera->lpVtbl->GetAllocatedString;
|
||||
}
|
||||
|
||||
// hook allocated string method for camera identification
|
||||
hook_camera_vtable(camera);
|
||||
|
||||
// get camera link
|
||||
LPWSTR camera_link_lpwstr;
|
||||
UINT32 camera_link_length;
|
||||
if (SUCCEEDED(GetAllocatedString_orig(
|
||||
camera,
|
||||
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_SYMBOLIC_LINK,
|
||||
&camera_link_lpwstr,
|
||||
&camera_link_length))) {
|
||||
|
||||
// cut name to make ID
|
||||
std::wstring camera_link_ws = std::wstring(camera_link_lpwstr);
|
||||
std::wstring camera_id = camera_link_ws.substr(8, 23);
|
||||
|
||||
log_info("iidx::cam", "found video capture device: {}", ws2s(camera_link_ws));
|
||||
|
||||
// only support cameras that start with \\?\usb
|
||||
if (!string_begins_with(camera_link_ws, L"\\\\?\\usb")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// get camera instance
|
||||
std::string camera_link = ws2s(camera_link_ws);
|
||||
std::string camera_instance = camera_link.substr(32, 17);
|
||||
|
||||
// hook the camera
|
||||
hook_camera(cam_hook_num, camera_id, camera_instance);
|
||||
|
||||
// increase camera hook number
|
||||
cam_hook_num++;
|
||||
|
||||
} else {
|
||||
log_warning("iidx::cam", "failed to open camera {}", cam_num_flipped);
|
||||
}
|
||||
}
|
||||
|
||||
// return result
|
||||
return result_orig;
|
||||
}
|
||||
|
||||
void init_legacy_camera_hook(bool flip_cams) {
|
||||
should_flip_cams = flip_cams;
|
||||
|
||||
// camera media framework hook
|
||||
MFEnumDeviceSources_orig = detour::iat_try(
|
||||
"MFEnumDeviceSources", MFEnumDeviceSources_hook, avs::game::DLL_INSTANCE);
|
||||
|
||||
// camera settings
|
||||
SETUPAPI_SETTINGS settings3 {};
|
||||
settings3.class_guid[0] = 0x00000000;
|
||||
settings3.class_guid[1] = 0x00000000;
|
||||
settings3.class_guid[2] = 0x00000000;
|
||||
settings3.class_guid[3] = 0x00000000;
|
||||
const char property3[] = "USB Composite Device";
|
||||
memcpy(settings3.property_devicedesc, property3, sizeof(property3));
|
||||
settings3.property_address[0] = 1;
|
||||
settings3.property_address[1] = 7;
|
||||
setupapihook_add(settings3);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
namespace games::iidx {
|
||||
void init_legacy_camera_hook(bool);
|
||||
}
|
||||
@@ -0,0 +1,872 @@
|
||||
#include "games/iidx/local_camera.h"
|
||||
|
||||
#if SPICE64
|
||||
|
||||
#include "util/logging.h"
|
||||
#include "util/utils.h"
|
||||
#include "mf_wrappers.h"
|
||||
|
||||
std::string CAMERA_CONTROL_LABELS[] = {
|
||||
"Pan",
|
||||
"Tilt",
|
||||
"Roll",
|
||||
"Zoom",
|
||||
"Exposure",
|
||||
"Iris",
|
||||
"Focus"
|
||||
};
|
||||
|
||||
std::string DRAW_MODE_LABELS[] = {
|
||||
"Stretch",
|
||||
"Crop",
|
||||
"Letterbox",
|
||||
"Crop to 4:3",
|
||||
"Letterbox to 4:3",
|
||||
};
|
||||
|
||||
// static HRESULT printTextureLevelDesc(LPDIRECT3DTEXTURE9 texture) {
|
||||
// HRESULT hr = S_OK;
|
||||
// D3DSURFACE_DESC desc;
|
||||
// hr = texture->GetLevelDesc(0, &desc);
|
||||
// log_info("iidx:camhook", "Texture Desc Size: {}x{} Res Type: {} Format: {} Usage: {}", desc.Width, desc.Height, (int) desc.Type, (int) desc.Format, (int) desc.Usage);
|
||||
// return hr;
|
||||
// }
|
||||
|
||||
LONG TARGET_SURFACE_WIDTH = 1280;
|
||||
LONG TARGET_SURFACE_HEIGHT = 720;
|
||||
|
||||
double RATIO_16_9 = 16.0 / 9.0;
|
||||
double RATIO_4_3 = 4.0 / 3.0;
|
||||
|
||||
namespace games::iidx {
|
||||
|
||||
IIDXLocalCamera::IIDXLocalCamera(
|
||||
std::string name,
|
||||
BOOL prefer_16_by_9,
|
||||
IMFActivate *pActivate,
|
||||
IDirect3DDeviceManager9 *pD3DManager,
|
||||
LPDIRECT3DDEVICE9EX device,
|
||||
LPDIRECT3DTEXTURE9 *texture_target
|
||||
):
|
||||
m_nRefCount(1),
|
||||
m_name(name),
|
||||
m_prefer_16_by_9(prefer_16_by_9),
|
||||
m_device(device),
|
||||
m_texture_target(texture_target),
|
||||
m_texture_original(*texture_target)
|
||||
{
|
||||
InitializeCriticalSection(&m_critsec);
|
||||
|
||||
HRESULT hr = S_OK;
|
||||
IMFAttributes *pAttributes = nullptr;
|
||||
|
||||
EnterCriticalSection(&m_critsec);
|
||||
|
||||
log_info("iidx:camhook", "[{}] Creating camera", m_name);
|
||||
|
||||
// Get friendly name for log purposes
|
||||
WCHAR *pwszFriendlyName = nullptr;
|
||||
UINT32 m_cchFriendlyName = 0;
|
||||
hr = pActivate->GetAllocatedString(
|
||||
MF_DEVSOURCE_ATTRIBUTE_FRIENDLY_NAME,
|
||||
&pwszFriendlyName,
|
||||
&m_cchFriendlyName
|
||||
);
|
||||
if (SUCCEEDED(hr) && pwszFriendlyName != nullptr) {
|
||||
log_misc("iidx:camhook", "[{}] Name: {}", m_name, ws2s(pwszFriendlyName));
|
||||
m_friendly_name = ws2s(pwszFriendlyName);
|
||||
CoTaskMemFree(pwszFriendlyName);
|
||||
pwszFriendlyName = nullptr;
|
||||
}
|
||||
|
||||
// Retrive symlink of Camera for control configurations
|
||||
hr = pActivate->GetAllocatedString(
|
||||
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_SYMBOLIC_LINK,
|
||||
&m_pwszSymbolicLink,
|
||||
&m_cchSymbolicLink
|
||||
);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
log_misc("iidx:camhook", "[{}] Symlink: {}", m_name, GetSymLink());
|
||||
|
||||
// Create the media source object.
|
||||
hr = pActivate->ActivateObject(IID_PPV_ARGS(&m_pSource));
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Retain reference to the camera
|
||||
m_pSource->AddRef();
|
||||
log_misc("iidx:camhook", "[{}] Activated", m_name);
|
||||
|
||||
// Create an attribute store to hold initialization settings.
|
||||
hr = WrappedMFCreateAttributes(&pAttributes, 2);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
hr = pAttributes->SetUnknown(MF_SOURCE_READER_D3D_MANAGER, pD3DManager);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
hr = pAttributes->SetUINT32(MF_SOURCE_READER_DISABLE_DXVA, FALSE);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// TODO: Color space conversion
|
||||
// if (SUCCEEDED(hr)) {
|
||||
// hr = pAttributes->SetUINT32(MF_SOURCE_READER_ENABLE_ADVANCED_VIDEO_PROCESSING, TRUE);
|
||||
// }
|
||||
// if (SUCCEEDED(hr)) {
|
||||
// hr = pAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
|
||||
// }
|
||||
|
||||
// Create the source reader.
|
||||
hr = WrappedMFCreateSourceReaderFromMediaSource(
|
||||
m_pSource,
|
||||
pAttributes,
|
||||
&m_pSourceReader
|
||||
);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
log_misc("iidx:camhook", "[{}] Created source reader", m_name);
|
||||
|
||||
hr = InitTargetTexture();
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Camera should be still usable even if camera control is not supported
|
||||
InitCameraControl();
|
||||
|
||||
done:
|
||||
if (SUCCEEDED(hr)) {
|
||||
m_initialized = true;
|
||||
log_misc("iidx:camhook", "[{}] Initialized", m_name);
|
||||
} else {
|
||||
log_warning("iidx:camhook", "[{}] Failed to create camera: {}", m_name, hr);
|
||||
}
|
||||
SafeRelease(&pAttributes);
|
||||
LeaveCriticalSection(&m_critsec);
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::StartCapture() {
|
||||
HRESULT hr = S_OK;
|
||||
IMFMediaType *pType = nullptr;
|
||||
|
||||
if (!m_initialized) {
|
||||
log_warning("iidx:camhook", "[{}] Camera not initialized", m_name);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Try to find a suitable output type.
|
||||
log_misc("iidx:camhook", "[{}] Find best media type", m_name);
|
||||
UINT32 bestWidth = 0;
|
||||
double bestFrameRate = 0;
|
||||
|
||||
// The loop should terminate by MF_E_NO_MORE_TYPES
|
||||
// Adding a hard limit just in case
|
||||
for (DWORD i = 0; i < 1000; i++) {
|
||||
hr = m_pSourceReader->GetNativeMediaType(
|
||||
(DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM,
|
||||
i,
|
||||
&pType
|
||||
);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (hr != MF_E_NO_MORE_TYPES) {
|
||||
log_warning("iidx:camhook", "[{}] Cannot get media type {} {}", m_name, i, hr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
hr = TryMediaType(pType, &bestWidth, &bestFrameRate);
|
||||
if (SUCCEEDED(hr)) {
|
||||
MediaTypeInfo info = GetMediaTypeInfo(pType);
|
||||
m_mediaTypeInfos.push_back(info);
|
||||
if (hr == S_OK) {
|
||||
m_pAutoMediaType = pType;
|
||||
}
|
||||
} else {
|
||||
// Invalid media type (e.g. no conversion function)
|
||||
SafeRelease(&pType);
|
||||
}
|
||||
}
|
||||
|
||||
// Sort available media types
|
||||
std::sort(m_mediaTypeInfos.begin(), m_mediaTypeInfos.end(), [](const MediaTypeInfo &a, const MediaTypeInfo &b) {
|
||||
if (a.width != b.width) {
|
||||
return a.width > b.width;
|
||||
}
|
||||
if (a.height != b.height) {
|
||||
return a.height > b.height;
|
||||
}
|
||||
if (a.frameRate != b.frameRate) {
|
||||
return (int)a.frameRate > (int)b.frameRate;
|
||||
}
|
||||
return a.subtype.Data1 > b.subtype.Data1;
|
||||
});
|
||||
|
||||
if (!m_pAutoMediaType) {
|
||||
m_pAutoMediaType = m_mediaTypeInfos.front().p_mediaType;
|
||||
}
|
||||
|
||||
IMFMediaType *pSelectedMediaType = nullptr;
|
||||
|
||||
// Find media type specified by user configurations
|
||||
if (!m_useAutoMediaType && m_selectedMediaTypeDescription.length() > 0) {
|
||||
log_info("iidx:camhook", "[{}] Use media type from config {}", m_name, m_selectedMediaTypeDescription);
|
||||
auto it = std::find_if(m_mediaTypeInfos.begin(), m_mediaTypeInfos.end(), [this](const MediaTypeInfo &item){
|
||||
return item.description.compare(this->m_selectedMediaTypeDescription) == 0;
|
||||
});
|
||||
if (it != m_mediaTypeInfos.end()) {
|
||||
pSelectedMediaType = (*it).p_mediaType;
|
||||
}
|
||||
}
|
||||
|
||||
hr = S_OK;
|
||||
|
||||
if (!pSelectedMediaType) {
|
||||
pSelectedMediaType = m_pAutoMediaType;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
hr = ChangeMediaType(pSelectedMediaType);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
log_info("iidx:camhook", "[{}] Creating thread", m_name);
|
||||
CreateThread();
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::ChangeMediaType(IMFMediaType *pType) {
|
||||
HRESULT hr = S_OK;
|
||||
MediaTypeInfo info = GetMediaTypeInfo(pType);
|
||||
log_info("iidx:camhook", "[{}] Changing media type: {}", m_name, info.description);
|
||||
|
||||
auto it = std::find_if(m_mediaTypeInfos.begin(), m_mediaTypeInfos.end(), [pType](const MediaTypeInfo &item) {
|
||||
return item.p_mediaType == pType;
|
||||
});
|
||||
m_selectedMediaTypeIndex = it - m_mediaTypeInfos.begin();
|
||||
m_selectedMediaTypeDescription = info.description;
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
hr = m_pSourceReader->SetCurrentMediaType(
|
||||
(DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM,
|
||||
NULL,
|
||||
pType
|
||||
);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
m_cameraWidth = info.width;
|
||||
m_cameraHeight = info.height;
|
||||
UpdateDrawRect();
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
void IIDXLocalCamera::UpdateDrawRect() {
|
||||
double cameraRatio = (double)m_cameraWidth / m_cameraHeight;
|
||||
|
||||
RECT cameraRect = {0, 0, m_cameraWidth, m_cameraHeight};
|
||||
RECT targetRect = {0, 0, TARGET_SURFACE_WIDTH, TARGET_SURFACE_HEIGHT};
|
||||
|
||||
switch (m_drawMode) {
|
||||
case DrawModeStretch: {
|
||||
CopyRect(&m_rcSource, &cameraRect);
|
||||
CopyRect(&m_rcDest, &targetRect);
|
||||
break;
|
||||
}
|
||||
case DrawModeCrop: {
|
||||
if (cameraRatio > RATIO_16_9) {
|
||||
// take full source height, crop left/right
|
||||
LONG croppedWidth = m_cameraHeight * RATIO_16_9;
|
||||
m_rcSource.left = (LONG)(m_cameraWidth - croppedWidth) / 2;
|
||||
m_rcSource.top = 0;
|
||||
m_rcSource.right = m_rcSource.left + croppedWidth;
|
||||
m_rcSource.bottom = m_cameraHeight;
|
||||
} else {
|
||||
// take full source width, crop top/bottom
|
||||
LONG croppedHeight = m_cameraWidth / RATIO_16_9;
|
||||
m_rcSource.left = 0;
|
||||
m_rcSource.top = (LONG)(m_cameraHeight - croppedHeight) / 2;
|
||||
m_rcSource.right = m_cameraWidth;
|
||||
m_rcSource.bottom = m_rcSource.top + croppedHeight;
|
||||
}
|
||||
CopyRect(&m_rcDest, &targetRect);
|
||||
break;
|
||||
}
|
||||
case DrawModeLetterbox: {
|
||||
CopyRect(&m_rcSource, &cameraRect);
|
||||
if (cameraRatio > RATIO_16_9) {
|
||||
// take full dest width, empty top/bottom
|
||||
LONG boxedHeight = TARGET_SURFACE_WIDTH / cameraRatio;
|
||||
m_rcDest.left = 0;
|
||||
m_rcDest.top = (LONG)(TARGET_SURFACE_HEIGHT - boxedHeight) / 2;
|
||||
m_rcDest.right = TARGET_SURFACE_WIDTH;
|
||||
m_rcDest.bottom = m_rcDest.top + boxedHeight;
|
||||
} else {
|
||||
// take full dest height, empty top/bottom
|
||||
LONG boxedWidth = TARGET_SURFACE_HEIGHT * cameraRatio;
|
||||
m_rcDest.left = (LONG)(TARGET_SURFACE_WIDTH - boxedWidth) / 2;
|
||||
m_rcDest.top = 0;
|
||||
m_rcDest.right = m_rcDest.left + boxedWidth;
|
||||
m_rcDest.bottom = TARGET_SURFACE_HEIGHT;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DrawModeCrop4_3: {
|
||||
if (cameraRatio > RATIO_4_3) {
|
||||
// take full source height, crop left/right
|
||||
LONG croppedWidth = m_cameraHeight * RATIO_4_3;
|
||||
m_rcSource.left = (LONG)(m_cameraWidth - croppedWidth) / 2;
|
||||
m_rcSource.top = 0;
|
||||
m_rcSource.right = m_rcSource.left + croppedWidth;
|
||||
m_rcSource.bottom = m_cameraHeight;
|
||||
} else {
|
||||
// take full source width, crop top/bottom
|
||||
LONG croppedHeight = m_cameraWidth / RATIO_4_3;
|
||||
m_rcSource.left = 0;
|
||||
m_rcSource.top = (LONG)(m_cameraHeight - croppedHeight) / 2;
|
||||
m_rcSource.right = m_cameraWidth;
|
||||
m_rcSource.bottom = m_rcSource.top + croppedHeight;
|
||||
}
|
||||
CopyRect(&m_rcDest, &targetRect);
|
||||
break;
|
||||
}
|
||||
case DrawModeLetterbox4_3: {
|
||||
CopyRect(&m_rcSource, &cameraRect);
|
||||
if (cameraRatio > RATIO_4_3) {
|
||||
// take full dest width, empty top/bottom
|
||||
LONG boxedHeight = TARGET_SURFACE_HEIGHT / RATIO_4_3;
|
||||
m_rcDest.left = 0;
|
||||
m_rcDest.top = (LONG)(TARGET_SURFACE_HEIGHT - boxedHeight) / 2;
|
||||
m_rcDest.right = TARGET_SURFACE_WIDTH;
|
||||
m_rcDest.bottom = m_rcDest.top + boxedHeight;
|
||||
} else {
|
||||
// take full dest height, empty top/bottom
|
||||
LONG boxedWidth = TARGET_SURFACE_WIDTH * RATIO_4_3;
|
||||
m_rcDest.left = (LONG)(TARGET_SURFACE_WIDTH - boxedWidth) / 2;
|
||||
m_rcDest.top = 0;
|
||||
m_rcDest.right = m_rcDest.left + boxedWidth;
|
||||
m_rcDest.bottom = TARGET_SURFACE_HEIGHT;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// ensure the rects are valid
|
||||
IntersectRect(&m_rcSource, &m_rcSource, &cameraRect);
|
||||
IntersectRect(&m_rcDest, &m_rcDest, &targetRect);
|
||||
|
||||
log_info(
|
||||
"iidx:camhook", "[{}] Update draw rect mode={} src=({}, {}, {}, {}) dest=({}, {}, {}, {})",
|
||||
m_name,
|
||||
DRAW_MODE_LABELS[m_drawMode],
|
||||
m_rcSource.left,
|
||||
m_rcSource.top,
|
||||
m_rcSource.right,
|
||||
m_rcSource.bottom,
|
||||
m_rcDest.left,
|
||||
m_rcDest.top,
|
||||
m_rcDest.right,
|
||||
m_rcDest.bottom
|
||||
);
|
||||
|
||||
m_device->ColorFill(m_pDestSurf, &targetRect, D3DCOLOR_XRGB(0, 0, 0));
|
||||
}
|
||||
|
||||
void IIDXLocalCamera::CreateThread() {
|
||||
// Create thread
|
||||
m_drawThread = new std::thread([this]() {
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
|
||||
|
||||
double accumulator = 0.0;
|
||||
while (this->m_active) {
|
||||
this->Render();
|
||||
double frameTimeMicroSec = (1000000.0 / this->m_frameRate);
|
||||
int floorFrameTimeMicroSec = floor(frameTimeMicroSec);
|
||||
// This maybe an overkill but who knows
|
||||
accumulator += (frameTimeMicroSec - floorFrameTimeMicroSec);
|
||||
if (accumulator > 1.0) {
|
||||
accumulator -= 1.0;
|
||||
floorFrameTimeMicroSec += 1;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(floorFrameTimeMicroSec));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
LPDIRECT3DTEXTURE9 IIDXLocalCamera::GetTexture() {
|
||||
return m_texture;
|
||||
}
|
||||
|
||||
IAMCameraControl* IIDXLocalCamera::GetCameraControl() {
|
||||
return m_pCameraControl;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::InitCameraControl() {
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
log_misc("iidx:camhook", "[{}] Init camera control", m_name);
|
||||
|
||||
hr = m_pSource->QueryInterface(IID_IAMCameraControl, (void**)&m_pCameraControl);
|
||||
if (FAILED(hr)) {
|
||||
// The device does not support IAMCameraControl
|
||||
log_warning("iidx:camhook", "[{}] Camera control not supported", m_name);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < CAMERA_CONTROL_PROP_SIZE; i++) {
|
||||
long minValue = 0;
|
||||
long maxValue = 0;
|
||||
long delta = 0;
|
||||
long defaultValue = 0;
|
||||
long defFlags = 0;
|
||||
long value = 0;
|
||||
long valueFlags = 0;
|
||||
|
||||
m_pCameraControl->GetRange(
|
||||
i,
|
||||
&minValue,
|
||||
&maxValue,
|
||||
&delta,
|
||||
&defaultValue,
|
||||
&defFlags
|
||||
);
|
||||
m_pCameraControl->Get(
|
||||
i,
|
||||
&value,
|
||||
&valueFlags
|
||||
);
|
||||
m_controlProps.push_back({
|
||||
minValue,
|
||||
maxValue,
|
||||
delta,
|
||||
defaultValue,
|
||||
defFlags,
|
||||
value,
|
||||
valueFlags,
|
||||
});
|
||||
|
||||
CameraControlProp prop = m_controlProps.at(i);
|
||||
|
||||
log_misc(
|
||||
"iidx:camhook", "[{}] >> {} range=({}, {}) default={} delta={} dFlags={} value={} vFlags={}",
|
||||
m_name,
|
||||
CAMERA_CONTROL_LABELS[i],
|
||||
prop.minValue, prop.maxValue,
|
||||
prop.defaultValue,
|
||||
prop.delta,
|
||||
prop.defFlags,
|
||||
prop.value,
|
||||
prop.valueFlags
|
||||
);
|
||||
}
|
||||
|
||||
m_controlOptionsInitialized = true;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::GetCameraControlProp(int index, CameraControlProp *pProp) {
|
||||
if (!m_controlOptionsInitialized) {
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
auto targetProp = m_controlProps.at(index);
|
||||
|
||||
pProp->minValue = targetProp.minValue;
|
||||
pProp->maxValue = targetProp.maxValue;
|
||||
pProp->defaultValue = targetProp.defaultValue;
|
||||
pProp->delta = targetProp.delta;
|
||||
pProp->defFlags = targetProp.defFlags;
|
||||
pProp->value = targetProp.value;
|
||||
pProp->valueFlags = targetProp.valueFlags;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::SetCameraControlProp(int index, long value, long flags) {
|
||||
if (!m_controlOptionsInitialized || !m_allowManualControl) {
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if (index < 0 || index >= CAMERA_CONTROL_PROP_SIZE) {
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
auto targetProp = &(m_controlProps.at(index));
|
||||
HRESULT hr = m_pCameraControl->Set(index, value, flags);
|
||||
if (SUCCEEDED(hr)) {
|
||||
m_pCameraControl->Get(
|
||||
index,
|
||||
&targetProp->value,
|
||||
&targetProp->valueFlags
|
||||
);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::ResetCameraControlProps() {
|
||||
log_info("iidx:camhook", "[{}] Reset camera control", m_name);
|
||||
for (size_t i = 0; i < CAMERA_CONTROL_PROP_SIZE; i++) {
|
||||
CameraControlProp prop = m_controlProps.at(i);
|
||||
SetCameraControlProp(i, prop.defaultValue, prop.defFlags);
|
||||
}
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
std::string IIDXLocalCamera::GetName() {
|
||||
return m_name;
|
||||
}
|
||||
|
||||
std::string IIDXLocalCamera::GetFriendlyName() {
|
||||
return m_friendly_name;
|
||||
}
|
||||
|
||||
std::string IIDXLocalCamera::GetSymLink() {
|
||||
if (!m_pwszSymbolicLink) {
|
||||
return "(unknown)";
|
||||
}
|
||||
return ws2s(m_pwszSymbolicLink);
|
||||
}
|
||||
|
||||
MediaTypeInfo IIDXLocalCamera::GetMediaTypeInfo(IMFMediaType *pType) {
|
||||
MediaTypeInfo info = {};
|
||||
HRESULT hr = S_OK;
|
||||
MFRatio frameRate = { 0, 0 };
|
||||
|
||||
info.p_mediaType = pType;
|
||||
|
||||
// Find the video subtype.
|
||||
hr = pType->GetGUID(MF_MT_SUBTYPE, &info.subtype);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Get the frame size.
|
||||
hr = MFGetAttributeSize(pType, MF_MT_FRAME_SIZE, &info.width, &info.height);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Get frame rate
|
||||
hr = MFGetAttributeRatio(
|
||||
pType,
|
||||
MF_MT_FRAME_RATE,
|
||||
(UINT32*)&frameRate.Numerator,
|
||||
(UINT32*)&frameRate.Denominator
|
||||
);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
info.frameRate = frameRate.Numerator / frameRate.Denominator;
|
||||
|
||||
info.description = fmt::format(
|
||||
"{}x{} @{}FPS {}",
|
||||
info.width,
|
||||
info.height,
|
||||
(int)info.frameRate,
|
||||
GetVideoFormatName(info.subtype)
|
||||
);
|
||||
done:
|
||||
return info;
|
||||
}
|
||||
|
||||
std::string IIDXLocalCamera::GetVideoFormatName(GUID subtype) {
|
||||
if (subtype == MFVideoFormat_YUY2) {
|
||||
return "YUY2";
|
||||
}
|
||||
|
||||
if (subtype == MFVideoFormat_NV12) {
|
||||
return "NV12";
|
||||
}
|
||||
|
||||
if (subtype == MFVideoFormat_MJPG) {
|
||||
return "MJPG";
|
||||
}
|
||||
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
* Return values:
|
||||
* S_OK: this is a "better" media type than the existing one
|
||||
* S_FALSE: valid media type, but not "better"
|
||||
* E_*: invalid meia type
|
||||
*/
|
||||
HRESULT IIDXLocalCamera::TryMediaType(IMFMediaType *pType, UINT32 *pBestWidth, double *pBestFrameRate) {
|
||||
HRESULT hr = S_OK;
|
||||
UINT32 width = 0, height = 0;
|
||||
GUID subtype = { 0, 0, 0, 0 };
|
||||
MFRatio frameRate = { 0, 0 };
|
||||
|
||||
hr = pType->GetGUID(MF_MT_SUBTYPE, &subtype);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get subtype: {}", m_name, hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = MFGetAttributeSize(pType, MF_MT_FRAME_SIZE, &width, &height);
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame size: {}", m_name, hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Only support format with converters
|
||||
// TODO: verify conversion support with DXVA
|
||||
if (subtype != MFVideoFormat_YUY2 && subtype != MFVideoFormat_NV12) {
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Frame rate
|
||||
hr = MFGetAttributeRatio(
|
||||
pType,
|
||||
MF_MT_FRAME_RATE,
|
||||
(UINT32*)&frameRate.Numerator,
|
||||
(UINT32*)&frameRate.Denominator
|
||||
);
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "[{}] Failed to get frame rate: {}", m_name, hr);
|
||||
return hr;
|
||||
}
|
||||
double frameRateValue = frameRate.Numerator / frameRate.Denominator;
|
||||
|
||||
// Filter by aspect ratio
|
||||
auto aspect_ratio = 4.f / 3.f;
|
||||
if (m_prefer_16_by_9) {
|
||||
aspect_ratio = 16.f / 9.f;
|
||||
}
|
||||
if (fabs((height * aspect_ratio) - width) > 0.01f) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
// If we have 1280x720 already, only try for better frame rate
|
||||
if ((*pBestWidth >= (UINT32)TARGET_SURFACE_WIDTH) && (width > *pBestWidth) && (frameRateValue < *pBestFrameRate)) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
// Check if this format has better resolution / frame rate
|
||||
if ((width > *pBestWidth) || (width >= (UINT32)TARGET_SURFACE_WIDTH && frameRateValue >= *pBestFrameRate)) {
|
||||
// log_misc(
|
||||
// "iidx:camhook", "Better media type {} ({}x{}) @({} FPS)",
|
||||
// GetVideoFormatName(subtype),
|
||||
// width,
|
||||
// height,
|
||||
// (int)frameRateValue
|
||||
// );
|
||||
|
||||
*pBestWidth = width;
|
||||
*pBestFrameRate = frameRateValue;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::InitTargetTexture() {
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
// Create a new destination texture
|
||||
hr = m_device->CreateTexture(TARGET_SURFACE_WIDTH, TARGET_SURFACE_HEIGHT, 1, D3DUSAGE_RENDERTARGET, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &m_texture, NULL);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Create a D3D9 surface for the destination texture so that camera sample can be drawn onto it
|
||||
hr = m_texture->GetSurfaceLevel(0, &m_pDestSurf);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Make the game use this new texture as camera stream source
|
||||
*m_texture_target = m_texture;
|
||||
m_active = TRUE;
|
||||
|
||||
// Create texture for colour conversion
|
||||
hr = m_device->CreateTexture(TARGET_SURFACE_WIDTH, TARGET_SURFACE_HEIGHT, 1, D3DUSAGE_RENDERTARGET, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &m_conversionTexture, NULL);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
hr = m_conversionTexture->GetSurfaceLevel(0, &m_pConversionSurf);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Create texture for transformation
|
||||
hr = m_device->CreateTexture(TARGET_SURFACE_WIDTH, TARGET_SURFACE_HEIGHT, 1, D3DUSAGE_DYNAMIC, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &m_transformTexture, NULL);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
hr = m_transformTexture->GetSurfaceLevel(0, &m_pTransformSurf);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// Create texture for transformation result so that we don't have to screw our brain doing in-memory flipping
|
||||
hr = m_device->CreateTexture(TARGET_SURFACE_WIDTH, TARGET_SURFACE_HEIGHT, 1, D3DUSAGE_DYNAMIC, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &m_transformResultTexture, NULL);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
hr = m_transformResultTexture->GetSurfaceLevel(0, &m_pTransformResultSurf);
|
||||
if (FAILED(hr)) { goto done; }
|
||||
|
||||
// printTextureLevelDesc(m_texture);
|
||||
// printTextureLevelDesc(m_texture_original);
|
||||
|
||||
done:
|
||||
if (SUCCEEDED(hr)) {
|
||||
log_misc("iidx:camhook", "[{}] Created texture", m_name);
|
||||
} else {
|
||||
log_warning("iidx:camhook", "[{}] Failed to create texture: {}", m_name, hr);
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::FlushDrawCommands() {
|
||||
IDirect3DQuery9* pEventQuery = nullptr;
|
||||
// It is necessary to flush the command queue
|
||||
// or the data is not ready for the receiver to read.
|
||||
// Adapted from : https://msdn.microsoft.com/en-us/library/windows/desktop/bb172234%28v=vs.85%29.aspx
|
||||
// Also see : http://www.ogre3d.org/forums/viewtopic.php?f=5&t=50486
|
||||
m_device->CreateQuery(D3DQUERYTYPE_EVENT, &pEventQuery);
|
||||
if (pEventQuery) {
|
||||
pEventQuery->Issue(D3DISSUE_END);
|
||||
while (S_FALSE == pEventQuery->GetData(NULL, 0, D3DGETDATA_FLUSH));
|
||||
pEventQuery->Release(); // Must be released or causes a leak and reference count increment
|
||||
}
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::DrawSample(IMFMediaBuffer *pSrcBuffer) {
|
||||
if (!m_active) {
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// snap variables now so they don't change while inside the critical section
|
||||
const auto flip_h = m_flipHorizontal;
|
||||
const auto flip_v = m_flipVertical;
|
||||
|
||||
EnterCriticalSection(&m_critsec);
|
||||
|
||||
HRESULT hr = S_OK;
|
||||
IDirect3DSurface9 *pCameraSurf = NULL;
|
||||
|
||||
hr = WrappedMFGetService(pSrcBuffer, MR_BUFFER_SERVICE, IID_PPV_ARGS(&pCameraSurf));
|
||||
|
||||
if (flip_h || flip_v) {
|
||||
|
||||
// Stretch Camera content to texture and perform color space conversion
|
||||
hr = m_device->StretchRect(pCameraSurf, &m_rcSource, m_pConversionSurf, &m_rcDest, D3DTEXF_LINEAR);
|
||||
|
||||
// Copy converted camera content to dynamic texture for vertical/horizontal flipping
|
||||
hr = m_device->StretchRect(m_pConversionSurf, NULL, m_pTransformSurf, NULL, D3DTEXF_NONE);
|
||||
|
||||
// Transform
|
||||
D3DLOCKED_RECT srcLockedRect;
|
||||
hr = m_pTransformSurf->LockRect(&srcLockedRect, NULL, D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY);
|
||||
D3DLOCKED_RECT destLockedRect;
|
||||
hr = m_pTransformResultSurf->LockRect(&destLockedRect, NULL, D3DLOCK_NOSYSLOCK);
|
||||
|
||||
BYTE* pSrc = (BYTE*)srcLockedRect.pBits;
|
||||
BYTE* pDest = (BYTE*)destLockedRect.pBits;
|
||||
const int pixelSize = 4;
|
||||
|
||||
if (flip_v) {
|
||||
pDest += destLockedRect.Pitch * (TARGET_SURFACE_HEIGHT - 1);
|
||||
}
|
||||
|
||||
for (int y = 0; y < TARGET_SURFACE_HEIGHT; y++) {
|
||||
for (int x = 0; x < TARGET_SURFACE_WIDTH; x++) {
|
||||
memcpy(
|
||||
pDest + x * pixelSize,
|
||||
pSrc + (flip_h ? (TARGET_SURFACE_WIDTH - x - 1) : x) * pixelSize,
|
||||
pixelSize
|
||||
);
|
||||
}
|
||||
|
||||
pSrc += srcLockedRect.Pitch;
|
||||
if (flip_v) {
|
||||
pDest -= destLockedRect.Pitch;
|
||||
} else {
|
||||
pDest += destLockedRect.Pitch;
|
||||
}
|
||||
}
|
||||
|
||||
m_pTransformSurf->UnlockRect();
|
||||
m_pTransformResultSurf->UnlockRect();
|
||||
|
||||
// Stretch camera texture to transform surface
|
||||
hr = m_device->StretchRect(m_pTransformResultSurf, NULL, m_pDestSurf, NULL, D3DTEXF_NONE);
|
||||
|
||||
} else {
|
||||
// No transformation needed, stretch to destination texture directly
|
||||
hr = m_device->StretchRect(pCameraSurf, &m_rcSource, m_pDestSurf, &m_rcDest, D3DTEXF_LINEAR);
|
||||
}
|
||||
|
||||
FlushDrawCommands();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
log_warning("iidx:camhook", "Error in DrawSample {}", hr);
|
||||
}
|
||||
SafeRelease(&pCameraSurf);
|
||||
LeaveCriticalSection(&m_critsec);
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT IIDXLocalCamera::ReadSample() {
|
||||
HRESULT hr;
|
||||
DWORD streamIndex, flags;
|
||||
LONGLONG llTimeStamp;
|
||||
IMFSample *pSample = nullptr;
|
||||
IMFMediaBuffer *pBuffer = nullptr;
|
||||
|
||||
hr = m_pSourceReader->ReadSample(
|
||||
MF_SOURCE_READER_FIRST_VIDEO_STREAM,
|
||||
0,
|
||||
&streamIndex,
|
||||
&flags,
|
||||
&llTimeStamp,
|
||||
&pSample
|
||||
);
|
||||
|
||||
if (pSample) {
|
||||
// Draw to D3D
|
||||
pSample->GetBufferByIndex(0, &pBuffer);
|
||||
hr = DrawSample(pBuffer);
|
||||
}
|
||||
|
||||
SafeRelease(&pBuffer);
|
||||
SafeRelease(&pSample);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
LPDIRECT3DTEXTURE9 IIDXLocalCamera::Render() {
|
||||
if (!m_active) {
|
||||
return nullptr;
|
||||
}
|
||||
HRESULT hr = ReadSample();
|
||||
if (FAILED(hr)) {
|
||||
return nullptr;
|
||||
}
|
||||
return m_texture;
|
||||
}
|
||||
|
||||
ULONG IIDXLocalCamera::Release() {
|
||||
log_info("iidx:camhook", "[{}] Release camera", m_name);
|
||||
m_active = false;
|
||||
|
||||
ULONG uCount = InterlockedDecrement(&m_nRefCount);
|
||||
|
||||
*m_texture_target = m_texture_original;
|
||||
|
||||
for (size_t i = 0; i < m_mediaTypeInfos.size(); i++) {
|
||||
SafeRelease(&(m_mediaTypeInfos.at(i).p_mediaType));
|
||||
}
|
||||
|
||||
SafeRelease(&m_pDestSurf);
|
||||
SafeRelease(&m_pTransformSurf);
|
||||
SafeRelease(&m_pConversionSurf);
|
||||
SafeRelease(&m_pTransformResultSurf);
|
||||
SafeRelease(&m_texture);
|
||||
SafeRelease(&m_conversionTexture);
|
||||
SafeRelease(&m_transformTexture);
|
||||
SafeRelease(&m_transformResultTexture);
|
||||
|
||||
if (m_pSource) {
|
||||
m_pSource->Shutdown();
|
||||
m_pSource->Release();
|
||||
}
|
||||
|
||||
CoTaskMemFree(m_pwszSymbolicLink);
|
||||
m_pwszSymbolicLink = NULL;
|
||||
m_cchSymbolicLink = 0;
|
||||
|
||||
if (uCount == 0) {
|
||||
delete this;
|
||||
}
|
||||
// For thread safety, return a temporary variable.
|
||||
return uCount;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,187 @@
|
||||
#pragma once
|
||||
|
||||
#if SPICE64
|
||||
|
||||
#include <d3d9.h>
|
||||
#include <dxva2api.h>
|
||||
#include <mutex>
|
||||
#include <mferror.h>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <strmif.h>
|
||||
#include <vector>
|
||||
#include "mf_wrappers.h"
|
||||
|
||||
#define CAMERA_CONTROL_PROP_SIZE 7
|
||||
#define DRAW_MODE_SIZE 5
|
||||
|
||||
template <class T> void SafeRelease(T **ppT)
|
||||
{
|
||||
if (*ppT)
|
||||
{
|
||||
(*ppT)->Release();
|
||||
*ppT = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
typedef void (*IMAGE_TRANSFORM_FN)(
|
||||
BYTE* pDest,
|
||||
LONG lDestStride,
|
||||
const BYTE* pSrc,
|
||||
LONG lSrcStride,
|
||||
DWORD dwWidthInPixels,
|
||||
DWORD dwHeightInPixels
|
||||
);
|
||||
|
||||
struct CameraControlProp {
|
||||
long minValue = 0;
|
||||
long maxValue = 0;
|
||||
long delta = 0;
|
||||
long defaultValue = 0;
|
||||
long defFlags = 0;
|
||||
long value = 0;
|
||||
long valueFlags = 0;
|
||||
};
|
||||
|
||||
struct MediaTypeInfo {
|
||||
GUID subtype = GUID_NULL;
|
||||
UINT32 width = 0;
|
||||
UINT32 height = 0;
|
||||
double frameRate = 0.0;
|
||||
IMFMediaType* p_mediaType = nullptr;
|
||||
std::string description = "";
|
||||
LONG *plStride = nullptr;
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
DrawModeStretch = 0,
|
||||
DrawModeCrop = 1,
|
||||
DrawModeLetterbox = 2,
|
||||
DrawModeCrop4_3 = 3,
|
||||
DrawModeLetterbox4_3 = 4,
|
||||
} LocalCameraDrawMode;
|
||||
|
||||
extern std::string CAMERA_CONTROL_LABELS[];
|
||||
|
||||
extern std::string DRAW_MODE_LABELS[];
|
||||
|
||||
namespace games::iidx {
|
||||
class IIDXLocalCamera {
|
||||
protected:
|
||||
virtual ~IIDXLocalCamera() {};
|
||||
|
||||
ULONG m_nRefCount;
|
||||
CRITICAL_SECTION m_critsec;
|
||||
|
||||
std::string m_name;
|
||||
std::string m_friendly_name;
|
||||
BOOL m_prefer_16_by_9;
|
||||
WCHAR *m_pwszSymbolicLink = nullptr;
|
||||
UINT32 m_cchSymbolicLink = 0;
|
||||
|
||||
// For reading frames from Camera
|
||||
IMFMediaSource *m_pSource = nullptr;
|
||||
IMFSourceReader *m_pSourceReader = nullptr;
|
||||
|
||||
// Camera Format information
|
||||
double m_frameRate = 0;
|
||||
LONG m_cameraWidth;
|
||||
LONG m_cameraHeight;
|
||||
|
||||
// Draw rectangles
|
||||
RECT m_rcSource;
|
||||
RECT m_rcDest;
|
||||
|
||||
// Thread to draw texture asynchorously
|
||||
std::thread *m_drawThread = nullptr;
|
||||
|
||||
// DirectX9 DeviceEx
|
||||
LPDIRECT3DDEVICE9EX m_device;
|
||||
|
||||
// Address to hook camera texture onto the game
|
||||
LPDIRECT3DTEXTURE9 *m_texture_target = nullptr;
|
||||
|
||||
// Target texture (to be shown in the game)
|
||||
LPDIRECT3DTEXTURE9 m_texture = nullptr;
|
||||
IDirect3DSurface9 *m_pDestSurf = nullptr;
|
||||
|
||||
// Texture for color space conversion
|
||||
LPDIRECT3DTEXTURE9 m_conversionTexture = nullptr;
|
||||
IDirect3DSurface9 *m_pConversionSurf = nullptr;
|
||||
|
||||
// Texture for custom transform (e.g. horizontal flip)
|
||||
LPDIRECT3DTEXTURE9 m_transformTexture = nullptr;
|
||||
IDirect3DSurface9 *m_pTransformSurf = nullptr;
|
||||
|
||||
// Texture to store "transformed" camera content
|
||||
LPDIRECT3DTEXTURE9 m_transformResultTexture = nullptr;
|
||||
IDirect3DSurface9 *m_pTransformResultSurf = nullptr;
|
||||
|
||||
// Storing original texture for clean up
|
||||
LPDIRECT3DTEXTURE9 m_texture_original = nullptr;
|
||||
|
||||
IAMCameraControl *m_pCameraControl = nullptr;
|
||||
|
||||
// Camera Control
|
||||
std::vector<CameraControlProp> m_controlProps = {};
|
||||
|
||||
BOOL m_controlOptionsInitialized = false;
|
||||
|
||||
public:
|
||||
// True if first part of the setup steps (those in the constructor) succeeded
|
||||
BOOL m_initialized = false;
|
||||
|
||||
// True if all the setup steps succeeded
|
||||
BOOL m_active = false;
|
||||
|
||||
// Media type select
|
||||
std::vector<MediaTypeInfo> m_mediaTypeInfos = {};
|
||||
int m_selectedMediaTypeIndex = 0;
|
||||
bool m_useAutoMediaType = true;
|
||||
IMFMediaType *m_pAutoMediaType = nullptr;
|
||||
std::string m_selectedMediaTypeDescription = "";
|
||||
bool m_allowManualControl = false;
|
||||
|
||||
LocalCameraDrawMode m_drawMode = DrawModeCrop4_3;
|
||||
|
||||
// Render processing
|
||||
bool m_flipHorizontal = false;
|
||||
bool m_flipVertical = false;
|
||||
|
||||
IIDXLocalCamera(
|
||||
std::string name,
|
||||
BOOL prefer_16_by_9,
|
||||
IMFActivate *pActivate,
|
||||
IDirect3DDeviceManager9 *pD3DManager,
|
||||
LPDIRECT3DDEVICE9EX device,
|
||||
LPDIRECT3DTEXTURE9 *texture_target
|
||||
);
|
||||
LPDIRECT3DTEXTURE9 GetTexture();
|
||||
ULONG Release();
|
||||
IAMCameraControl* GetCameraControl();
|
||||
HRESULT GetCameraControlProp(int index, CameraControlProp *pProp);
|
||||
HRESULT SetCameraControlProp(int index, long value, long flags);
|
||||
HRESULT ResetCameraControlProps();
|
||||
HRESULT FlushDrawCommands();
|
||||
std::string GetName();
|
||||
std::string GetFriendlyName();
|
||||
std::string GetSymLink();
|
||||
HRESULT ChangeMediaType(IMFMediaType *pType);
|
||||
HRESULT StartCapture();
|
||||
void UpdateDrawRect();
|
||||
|
||||
private:
|
||||
HRESULT CreateD3DDeviceManager();
|
||||
void CreateThread();
|
||||
MediaTypeInfo GetMediaTypeInfo(IMFMediaType *pType);
|
||||
std::string GetVideoFormatName(GUID subtype);
|
||||
HRESULT TryMediaType(IMFMediaType *pType, UINT32 *pBestWidth, double *pBestFrameRate);
|
||||
HRESULT InitTargetTexture();
|
||||
HRESULT InitCameraControl();
|
||||
HRESULT DrawSample(IMFMediaBuffer *pSrcBuffer);
|
||||
HRESULT ReadSample();
|
||||
LPDIRECT3DTEXTURE9 Render();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,116 @@
|
||||
#include "mf_wrappers.h"
|
||||
#include "util/libutils.h"
|
||||
#include "util/logging.h"
|
||||
|
||||
namespace games::iidx {
|
||||
|
||||
static bool INITIALIZED = false;
|
||||
|
||||
static HMODULE mf_dll = nullptr;
|
||||
static HMODULE mfreadwrite_dll = nullptr;
|
||||
static HMODULE mfplat_dll = nullptr;
|
||||
|
||||
typedef HRESULT (__stdcall * MFCreateAttributes_t)(
|
||||
_Out_ IMFAttributes** ppMFAttributes,
|
||||
_In_ UINT32 cInitialSize
|
||||
);
|
||||
|
||||
typedef HRESULT (__stdcall * MFEnumDeviceSources_t)(
|
||||
_In_ IMFAttributes* pAttributes,
|
||||
_Outptr_result_buffer_(*pcSourceActivate) IMFActivate*** pppSourceActivate,
|
||||
_Out_ UINT32* pcSourceActivate
|
||||
);
|
||||
|
||||
typedef HRESULT (__stdcall * MFCreateSourceReaderFromMediaSource_t)(
|
||||
_In_ IMFMediaSource *pMediaSource,
|
||||
_In_opt_ IMFAttributes *pAttributes,
|
||||
_Out_ IMFSourceReader **ppSourceReader
|
||||
);
|
||||
|
||||
typedef HRESULT (__stdcall * MFGetService_t)(
|
||||
IUnknown* punkObject,
|
||||
REFGUID guidService,
|
||||
REFIID riid,
|
||||
_Outptr_ LPVOID* ppvObject
|
||||
);
|
||||
|
||||
static MFCreateAttributes_t MFCreateAttributes = nullptr;
|
||||
static MFEnumDeviceSources_t MFEnumDeviceSources = nullptr;
|
||||
static MFCreateSourceReaderFromMediaSource_t MFCreateSourceReaderFromMediaSource = nullptr;
|
||||
static MFGetService_t MFGetService = nullptr;
|
||||
|
||||
void init_mf_library() {
|
||||
|
||||
// why was all of this needed?
|
||||
//
|
||||
// when iidx camhook was initially implemented, we linked to mf.lib, mfreadwrite.lib, and mfplat.lib
|
||||
// this made Unity-based really unhappy, causing them to skip over the logic that loads mf library
|
||||
// causing videos to not play ("Initializing Microsoft Media Foundation failed." in the cmd prompt)
|
||||
//
|
||||
// as a result, the static linking to mf libs were removed, and we are now doing the mess that is this file
|
||||
|
||||
if (INITIALIZED) {
|
||||
return;
|
||||
}
|
||||
INITIALIZED = true;
|
||||
|
||||
log_misc("mf_wrappers", "creating delay-loaded wrappers for MF routines - BEGIN");
|
||||
|
||||
mf_dll = libutils::load_library("mf.dll", true);
|
||||
mfreadwrite_dll = libutils::load_library("mfreadwrite.dll", true);
|
||||
mfplat_dll = libutils::load_library("mfplat.dll", true);
|
||||
|
||||
MFCreateAttributes = (MFCreateAttributes_t)
|
||||
libutils::get_proc(mfplat_dll, "MFCreateAttributes");
|
||||
if (!MFCreateAttributes) {
|
||||
log_fatal("mf_wrappers", "MFCreateAttributes failed to hook");
|
||||
}
|
||||
|
||||
MFEnumDeviceSources = (MFEnumDeviceSources_t)
|
||||
libutils::get_proc(mf_dll, "MFEnumDeviceSources");
|
||||
if (!MFEnumDeviceSources) {
|
||||
log_fatal("mf_wrappers", "MFEnumDeviceSources failed to hook");
|
||||
}
|
||||
|
||||
MFCreateSourceReaderFromMediaSource = (MFCreateSourceReaderFromMediaSource_t)
|
||||
libutils::get_proc(mfreadwrite_dll, "MFCreateSourceReaderFromMediaSource");
|
||||
if (!MFCreateSourceReaderFromMediaSource) {
|
||||
log_fatal("mf_wrappers", "MFCreateSourceReaderFromMediaSource failed to hook");
|
||||
}
|
||||
|
||||
MFGetService = (MFGetService_t)libutils::get_proc(mf_dll, "MFGetService");
|
||||
if (!MFGetService) {
|
||||
log_fatal("mf_wrappers", "MFGetService failed to hook");
|
||||
}
|
||||
|
||||
log_misc("mf_wrappers", "creating delay-loaded wrappers for MF routines - DONE");
|
||||
}
|
||||
|
||||
HRESULT WrappedMFCreateAttributes (
|
||||
_Out_ IMFAttributes** ppMFAttributes,
|
||||
_In_ UINT32 cInitialSize) {
|
||||
return MFCreateAttributes(ppMFAttributes, cInitialSize);
|
||||
}
|
||||
|
||||
HRESULT WrappedMFEnumDeviceSources (
|
||||
_In_ IMFAttributes* pAttributes,
|
||||
_Outptr_result_buffer_(*pcSourceActivate) IMFActivate*** pppSourceActivate,
|
||||
_Out_ UINT32* pcSourceActivate) {
|
||||
return MFEnumDeviceSources(pAttributes, pppSourceActivate, pcSourceActivate);
|
||||
}
|
||||
|
||||
HRESULT WrappedMFCreateSourceReaderFromMediaSource (
|
||||
_In_ IMFMediaSource *pMediaSource,
|
||||
_In_opt_ IMFAttributes *pAttributes,
|
||||
_Out_ IMFSourceReader **ppSourceReader) {
|
||||
return MFCreateSourceReaderFromMediaSource(pMediaSource, pAttributes, ppSourceReader);
|
||||
}
|
||||
|
||||
HRESULT WrappedMFGetService (
|
||||
IUnknown* punkObject,
|
||||
REFGUID guidService,
|
||||
REFIID riid,
|
||||
_Outptr_ LPVOID* ppvObject) {
|
||||
return MFGetService(punkObject, guidService, riid, ppvObject);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
#include <mfapi.h>
|
||||
#include <mfidl.h>
|
||||
#include <mfreadwrite.h>
|
||||
#include <mfobjects.h>
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace games::iidx {
|
||||
void init_mf_library();
|
||||
|
||||
HRESULT WrappedMFCreateAttributes (
|
||||
_Out_ IMFAttributes** ppMFAttributes,
|
||||
_In_ UINT32 cInitialSize);
|
||||
|
||||
HRESULT WrappedMFEnumDeviceSources (
|
||||
_In_ IMFAttributes* pAttributes,
|
||||
_Outptr_result_buffer_(*pcSourceActivate) IMFActivate*** pppSourceActivate,
|
||||
_Out_ UINT32* pcSourceActivate);
|
||||
|
||||
HRESULT WrappedMFCreateSourceReaderFromMediaSource (
|
||||
_In_ IMFMediaSource *pMediaSource,
|
||||
_In_opt_ IMFAttributes *pAttributes,
|
||||
_Out_ IMFSourceReader **ppSourceReader);
|
||||
|
||||
HRESULT WrappedMFGetService (
|
||||
IUnknown* punkObject,
|
||||
REFGUID guidService,
|
||||
REFIID riid,
|
||||
_Outptr_ LPVOID* ppvObject);
|
||||
}
|
||||
@@ -0,0 +1,345 @@
|
||||
#include "poke.h"
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "windows.h"
|
||||
#include "cfg/screen_resize.h"
|
||||
#include "games/io.h"
|
||||
#include "games/iidx/iidx.h"
|
||||
#include "hooks/graphics/graphics.h"
|
||||
#include "launcher/shutdown.h"
|
||||
#include "misc/eamuse.h"
|
||||
#include "overlay/overlay.h"
|
||||
#include "overlay/windows/generic_sub.h"
|
||||
#include "rawinput/rawinput.h"
|
||||
#include "touch/touch.h"
|
||||
#include "util/libutils.h"
|
||||
#include "util/logging.h"
|
||||
|
||||
#define POKE_NATIVE_TOUCH 0
|
||||
|
||||
#if POKE_NATIVE_TOUCH
|
||||
static HINSTANCE USER32_INSTANCE = nullptr;
|
||||
typedef BOOL (WINAPI *InitializeTouchInjection_t)(UINT32, DWORD);
|
||||
typedef BOOL (WINAPI *InjectTouchInput_t)(UINT32, POINTER_TOUCH_INFO*);
|
||||
static InitializeTouchInjection_t pInitializeTouchInjection = nullptr;
|
||||
static InjectTouchInput_t pInjectTouchInput = nullptr;
|
||||
#endif
|
||||
|
||||
namespace games::iidx::poke {
|
||||
|
||||
static std::thread *THREAD = nullptr;
|
||||
static bool THREAD_RUNNING = false;
|
||||
|
||||
struct KeypadMapping {
|
||||
char character;
|
||||
uint16_t state;
|
||||
};
|
||||
|
||||
static KeypadMapping KEYPAD_MAPPINGS[] = {
|
||||
{ '0', 1 << EAM_IO_KEYPAD_0 },
|
||||
{ '1', 1 << EAM_IO_KEYPAD_1 },
|
||||
{ '2', 1 << EAM_IO_KEYPAD_2 },
|
||||
{ '3', 1 << EAM_IO_KEYPAD_3 },
|
||||
{ '4', 1 << EAM_IO_KEYPAD_4 },
|
||||
{ '5', 1 << EAM_IO_KEYPAD_5 },
|
||||
{ '6', 1 << EAM_IO_KEYPAD_6 },
|
||||
{ '7', 1 << EAM_IO_KEYPAD_7 },
|
||||
{ '8', 1 << EAM_IO_KEYPAD_8 },
|
||||
{ '9', 1 << EAM_IO_KEYPAD_9 },
|
||||
{ 'A', 1 << EAM_IO_KEYPAD_00 },
|
||||
|
||||
// Touch panel keypad does not have the decimal key.
|
||||
// This will be used for toggling the keypad instead
|
||||
{ 'D', 1 << EAM_IO_KEYPAD_DECIMAL },
|
||||
};
|
||||
|
||||
const int IIDX_KEYPAD_BUTTON_SIZE = 90;
|
||||
const int IIDX_KEYPAD_GAP = 15;
|
||||
const int IIDX_KEYPAD_TOP = 570;
|
||||
const int IIDX_KEYPAD_LEFT_1P = 90;
|
||||
const int IIDX_KEYPAD_LEFT_2P = 1530;
|
||||
|
||||
// <KeypadID>/<Key> mapped to 1080p coordinate space
|
||||
static const std::unordered_map<std::string, int> IIDX_KEYPAD_POSITION_X {
|
||||
{"0/0", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/1", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/2", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"0/3", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"0/4", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/5", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"0/6", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"0/7", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/8", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"0/9", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"0/A", (int)(IIDX_KEYPAD_LEFT_1P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"0/D", 60},
|
||||
{"1/0", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/1", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/2", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"1/3", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"1/4", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/5", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"1/6", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"1/7", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/8", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"1/9", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 2.5 + IIDX_KEYPAD_GAP * 2)},
|
||||
{"1/A", (int)(IIDX_KEYPAD_LEFT_2P + IIDX_KEYPAD_BUTTON_SIZE * 1.5 + IIDX_KEYPAD_GAP)},
|
||||
{"1/D", 1920 - 60},
|
||||
};
|
||||
|
||||
static const std::unordered_map<std::string, int> IIDX_KEYPAD_POSITION_Y {
|
||||
{"0/0", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 3 + IIDX_KEYPAD_BUTTON_SIZE * 3.5)},
|
||||
{"0/1", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"0/2", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"0/3", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"0/4", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"0/5", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"0/6", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"0/7", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/8", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/9", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"0/A", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 3 + IIDX_KEYPAD_BUTTON_SIZE * 3.5)},
|
||||
{"0/D", 50},
|
||||
{"1/0", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 3 + IIDX_KEYPAD_BUTTON_SIZE * 3.5)},
|
||||
{"1/1", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"1/2", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"1/3", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 2 + IIDX_KEYPAD_BUTTON_SIZE * 2.5)},
|
||||
{"1/4", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"1/5", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"1/6", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP + IIDX_KEYPAD_BUTTON_SIZE * 1.5)},
|
||||
{"1/7", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/8", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/9", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_BUTTON_SIZE * 0.5)},
|
||||
{"1/A", (int)(IIDX_KEYPAD_TOP + IIDX_KEYPAD_GAP * 3 + IIDX_KEYPAD_BUTTON_SIZE * 3.5)},
|
||||
{"1/D", 50},
|
||||
};
|
||||
|
||||
#if POKE_NATIVE_TOUCH
|
||||
void initialize_native_touch_library() {
|
||||
if (USER32_INSTANCE == nullptr) {
|
||||
USER32_INSTANCE = libutils::load_library("user32.dll");
|
||||
}
|
||||
|
||||
pInitializeTouchInjection = libutils::try_proc<InitializeTouchInjection_t>(
|
||||
USER32_INSTANCE, "InitializeTouchInjection");
|
||||
pInjectTouchInput = libutils::try_proc<InjectTouchInput_t>(
|
||||
USER32_INSTANCE, "InjectTouchInput");
|
||||
}
|
||||
|
||||
void emulate_native_touch(TouchPoint tp, bool is_down) {
|
||||
if (pInjectTouchInput == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
POINTER_TOUCH_INFO contact;
|
||||
BOOL bRet = TRUE;
|
||||
const int contact_offset = 2;
|
||||
|
||||
memset(&contact, 0, sizeof(POINTER_TOUCH_INFO));
|
||||
|
||||
contact.pointerInfo.pointerType = PT_TOUCH;
|
||||
contact.pointerInfo.pointerId = 0;
|
||||
contact.pointerInfo.ptPixelLocation.x = tp.x;
|
||||
contact.pointerInfo.ptPixelLocation.y = tp.y;
|
||||
if (is_down) {
|
||||
contact.pointerInfo.pointerFlags = POINTER_FLAG_DOWN | POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT;
|
||||
} else {
|
||||
contact.pointerInfo.pointerFlags = POINTER_FLAG_UP;
|
||||
}
|
||||
|
||||
contact.pointerInfo.dwTime = 0;
|
||||
contact.pointerInfo.PerformanceCount = 0;
|
||||
|
||||
contact.touchFlags = TOUCH_FLAG_NONE;
|
||||
contact.touchMask = TOUCH_MASK_CONTACTAREA | TOUCH_MASK_ORIENTATION | TOUCH_MASK_PRESSURE;
|
||||
contact.orientation = 0;
|
||||
contact.pressure = 1024;
|
||||
|
||||
contact.rcContact.top = tp.y - contact_offset;
|
||||
contact.rcContact.bottom = tp.y + contact_offset;
|
||||
contact.rcContact.left = tp.x - contact_offset;
|
||||
contact.rcContact.right = tp.x + contact_offset;
|
||||
|
||||
bRet = InjectTouchInput(1, &contact);
|
||||
if (!bRet) {
|
||||
log_warning("poke", "error injecting native touch {}: ({}, {}) error: {}", is_down ? "down" : "up", tp.x, tp.y, GetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
void emulate_native_touch_points(std::vector<TouchPoint> *touch_points) {
|
||||
int i = 0;
|
||||
for (auto &touch : *touch_points) {
|
||||
emulate_native_touch(touch, true);
|
||||
}
|
||||
}
|
||||
|
||||
void clear_native_touch_points(std::vector<TouchPoint> *touch_points) {
|
||||
for (auto &touch : *touch_points) {
|
||||
emulate_native_touch(touch, false);
|
||||
}
|
||||
touch_points->clear();
|
||||
}
|
||||
#endif
|
||||
|
||||
void clear_touch_points(std::vector<TouchPoint> *touch_points) {
|
||||
std::vector<DWORD> touch_ids;
|
||||
for (auto &touch : *touch_points) {
|
||||
touch_ids.emplace_back(touch.id);
|
||||
}
|
||||
touch_remove_points(&touch_ids);
|
||||
touch_points->clear();
|
||||
}
|
||||
|
||||
void enable() {
|
||||
|
||||
// check if already running
|
||||
if (THREAD)
|
||||
return;
|
||||
|
||||
// create new thread
|
||||
THREAD_RUNNING = true;
|
||||
THREAD = new std::thread([] {
|
||||
|
||||
// log
|
||||
log_info("poke", "enabled");
|
||||
|
||||
|
||||
std::vector<TouchPoint> touch_points;
|
||||
std::vector<uint16_t> last_keypad_state = {0, 0};
|
||||
|
||||
#if POKE_NATIVE_TOUCH
|
||||
bool use_native = games::iidx::NATIVE_TOUCH;
|
||||
|
||||
if (use_native) {
|
||||
initialize_native_touch_library();
|
||||
|
||||
if (pInitializeTouchInjection != nullptr) {
|
||||
pInitializeTouchInjection(1, TOUCH_FEEDBACK_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
bool use_native = false;
|
||||
#endif
|
||||
|
||||
// set variable to false to stop
|
||||
while (THREAD_RUNNING) {
|
||||
|
||||
// clean up touch from last frame
|
||||
if (touch_points.size() > 0) {
|
||||
#if POKE_NATIVE_TOUCH
|
||||
if (use_native) {
|
||||
clear_native_touch_points(&touch_points);
|
||||
} else {
|
||||
clear_touch_points(&touch_points);
|
||||
}
|
||||
#else
|
||||
clear_touch_points(&touch_points);
|
||||
#endif
|
||||
}
|
||||
|
||||
for (int unit = 0; unit < 2; unit++) {
|
||||
// get keypad state
|
||||
auto state = eamuse_get_keypad_state(unit);
|
||||
|
||||
if (state != 0) {
|
||||
// add keys
|
||||
for (auto &mapping : KEYPAD_MAPPINGS) {
|
||||
if (state & mapping.state) {
|
||||
if (last_keypad_state[unit] & mapping.state) {
|
||||
// log_warning("poke", "ignoring hold {} {}", unit, mapping.character);
|
||||
continue;
|
||||
}
|
||||
std::string handle = fmt::format("{0}/{1}", unit, mapping.character);
|
||||
|
||||
auto x_iter = IIDX_KEYPAD_POSITION_X.find(handle);
|
||||
auto y_iter = IIDX_KEYPAD_POSITION_Y.find(handle);
|
||||
|
||||
if (x_iter != IIDX_KEYPAD_POSITION_X.end() && y_iter != IIDX_KEYPAD_POSITION_Y.end()) {
|
||||
DWORD touch_id = (DWORD)(0xFFFFFF * unit + mapping.character);
|
||||
|
||||
float x = x_iter->second / 1920.0;
|
||||
float y = y_iter->second / 1080.0;
|
||||
if (use_native) {
|
||||
x *= rawinput::TOUCHSCREEN_RANGE_X;
|
||||
y *= rawinput::TOUCHSCREEN_RANGE_Y;
|
||||
} else if (GRAPHICS_IIDX_WSUB) {
|
||||
// Scale to windowed subscreen
|
||||
x *= GRAPHICS_IIDX_WSUB_WIDTH;
|
||||
y *= GRAPHICS_IIDX_WSUB_HEIGHT;
|
||||
} else if (GENERIC_SUB_WINDOW_FULLSIZE || !overlay::OVERLAY->get_active()) {
|
||||
// Overlay is not present, scale to main screen
|
||||
if (GRAPHICS_WINDOWED) {
|
||||
x *= SPICETOUCH_TOUCH_WIDTH;
|
||||
y *= SPICETOUCH_TOUCH_HEIGHT;
|
||||
} else {
|
||||
x *= ImGui::GetIO().DisplaySize.x;
|
||||
y *= ImGui::GetIO().DisplaySize.y;
|
||||
}
|
||||
} else {
|
||||
// Overlay subscreen
|
||||
x = (GENERIC_SUB_WINDOW_X + x * GENERIC_SUB_WINDOW_WIDTH);
|
||||
y = (GENERIC_SUB_WINDOW_Y + y * GENERIC_SUB_WINDOW_HEIGHT);
|
||||
|
||||
// Scale to window size ratio
|
||||
if (GRAPHICS_WINDOWED) {
|
||||
x *= SPICETOUCH_TOUCH_WIDTH / ImGui::GetIO().DisplaySize.x;
|
||||
y *= SPICETOUCH_TOUCH_HEIGHT / ImGui::GetIO().DisplaySize.y;
|
||||
}
|
||||
}
|
||||
|
||||
TouchPoint tp {
|
||||
.id = touch_id,
|
||||
.x = (LONG)x,
|
||||
.y = (LONG)y,
|
||||
.mouse = true,
|
||||
};
|
||||
touch_points.emplace_back(tp);
|
||||
// log_warning("poke", "coords: {} {}", to_string(tp.x), to_string(tp.y));
|
||||
}
|
||||
}
|
||||
} // for all keys
|
||||
} // if state != 0
|
||||
|
||||
last_keypad_state[unit] = state;
|
||||
|
||||
} // for all units
|
||||
|
||||
if (touch_points.size() > 0) {
|
||||
#if POKE_NATIVE_TOUCH
|
||||
if (use_native) {
|
||||
emulate_native_touch_points(&touch_points);
|
||||
} else {
|
||||
touch_write_points(&touch_points);
|
||||
}
|
||||
#else
|
||||
touch_write_points(&touch_points);
|
||||
#endif
|
||||
}
|
||||
|
||||
// slow down
|
||||
Sleep(50);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
});
|
||||
}
|
||||
|
||||
void disable() {
|
||||
if (!THREAD) {
|
||||
return;
|
||||
}
|
||||
|
||||
// stop old thread
|
||||
THREAD_RUNNING = false;
|
||||
THREAD->join();
|
||||
|
||||
// delete thread
|
||||
delete THREAD;
|
||||
THREAD = nullptr;
|
||||
|
||||
// log
|
||||
log_info("poke", "disabled");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
namespace games::iidx::poke {
|
||||
void enable();
|
||||
void disable();
|
||||
}
|
||||
Reference in New Issue
Block a user