Update to spice2x-25-04-25 (pre-apply)
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#pragma once
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#include "games/game.h"
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namespace games::mfg {
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extern std::string MFG_INJECT_ARGS;
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extern std::string MFG_CABINET_TYPE;
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extern bool MFG_NO_IO;
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class MFGGame : public games::Game {
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public:
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MFGGame() : Game("Mahjong Fight Girl") {}
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virtual void attach() override;
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virtual void post_attach() override;
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virtual void detach() override;
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};
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}
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