Update to spice2x-25-04-25 (pre-apply)

> broken commit
This commit is contained in:
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2025-05-07 00:25:31 +09:00
parent 04dee88276
commit c94de456b5
543 changed files with 78491 additions and 91698 deletions
+227 -54
View File
@@ -12,6 +12,7 @@
#endif
#include "avs/game.h"
#include "cfg/screen_resize.h"
#include "games/iidx/iidx.h"
#include "games/sdvx/sdvx.h"
#include "games/io.h"
@@ -200,6 +201,34 @@ static std::string presentation_interval2s(UINT presentation_interval) {
FLAGS_END(presentation_interval);
}
static void update_backbuffer_dimensions(D3DPRESENT_PARAMETERS *params);
static bool is_dx9_on_12_enabled() {
switch (GRAPHICS_9_ON_12_STATE) {
case DX9ON12_FORCE_OFF:
log_info("graphics::d3d9", "DirectX 9on12: forced OFF by user (-dx9on12)");
return false;
case DX9ON12_FORCE_ON:
log_info("graphics::d3d9", "DirectX 9on12: forced ON by user (-9on12 or -dx9on12)");
return true;
case DX9ON12_AUTO:
default:
if (GRAPHICS_9_ON_12_REQUESTED_BY_GAME) {
log_info(
"graphics::d3d9",
"DirectX 9on12: enabled automatically for current game (tip: use -dx9on12 to force on or off)");
return true;
} else {
log_info(
"graphics::d3d9",
"DirectX 9on12: disabled by default, using DX9 (tip: use -dx9on12 to force on or off)");
return false;
}
}
}
static IDirect3D9 *WINAPI Direct3DCreate9_hook(UINT SDKVersion) {
log_misc("graphics::d3d9", "Direct3DCreate9 hook hit");
@@ -214,7 +243,7 @@ static IDirect3D9 *WINAPI Direct3DCreate9_hook(UINT SDKVersion) {
// create interface
IDirect3D9 *value;
if (GRAPHICS_9_ON_12) {
if (is_dx9_on_12_enabled()) {
if (!Direct3DCreate9On12_orig) {
log_fatal("graphics::d3d9", "unable to find Direct3DCreate9On12");
} else {
@@ -247,7 +276,7 @@ static HRESULT WINAPI Direct3DCreate9Ex_hook(UINT SDKVersion, IDirect3D9Ex **d3d
// call original
HRESULT result;
if (GRAPHICS_9_ON_12) {
if (is_dx9_on_12_enabled()) {
if (!Direct3DCreate9On12Ex_orig) {
log_fatal("graphics::d3d9", "unable to find Direct3DCreate9On12Ex");
} else {
@@ -389,7 +418,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
{
HRESULT ret = pReal->EnumAdapterModes(Adapter, Format, Mode, pMode);
if (SUCCEEDED(ret) && pMode && avs::game::is_model("LDJ")) {
if (SUCCEEDED(ret) && pMode) {
/*
log_misc("graphics::d3d9", "IDirect3D9::EnumAdapterMode({}, {}, {}) => {}x{} @ {} Hz ({})",
Adapter,
@@ -406,52 +435,66 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
auto height = pMode->Height;
auto refresh = pMode->RefreshRate;
if (Mode == 0 && games::iidx::TDJ_MODE) {
if (games::iidx::is_tdj_fhd()) {
log_misc("graphics::d3d9", "overriding mode 0 to 1920x1080 @ 120 Hz (for TDJ FHD)");
pMode->Width = 1920;
pMode->Height = 1080;
pMode->RefreshRate = 120;
modified = true;
} else {
log_misc("graphics::d3d9", "overriding mode 0 to 1280x720 @ 120 Hz (for TDJ HD)");
pMode->Width = 1280;
pMode->Height = 720;
pMode->RefreshRate = 120;
if (avs::game::is_model("LDJ")) {
if (Mode == 0 && games::iidx::TDJ_MODE) {
if (games::iidx::is_tdj_fhd()) {
log_misc("graphics::d3d9", "overriding mode 0 to 1920x1080 @ 120 Hz (for TDJ FHD)");
pMode->Width = 1920;
pMode->Height = 1080;
pMode->RefreshRate = 120;
modified = true;
} else {
log_misc("graphics::d3d9", "overriding mode 0 to 1280x720 @ 120 Hz (for TDJ HD)");
pMode->Width = 1280;
pMode->Height = 720;
pMode->RefreshRate = 120;
modified = true;
}
}
// For whatever reason, TDJ FHD mode prefers to pick lower (~60Hz) resolutions instead
// of 1080p@120Hz. Remove them here and try to force 120+ Hz.
if (!modified && games::iidx::is_tdj_fhd() && refresh < 110) {
if ((width == 1920 && height == 1080) ||
(width == 1280 && height == 720)){
log_misc(
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for TDJ FHD)",
Mode, width, height, refresh);
memset(pMode, 0, sizeof(*pMode));
modified = true;
}
}
// zero out display mode for bad entries
// - skip non-native resolutions
// - skip 75 and 90 Hz entries because LDJ game timing is messed up with it
// (TDJ should be fine as it assumes a fixed 60 Hz timing)
if (!modified && (width == 1360 || width == 1366 || refresh == 75 || refresh == 90)) {
log_misc(
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for LDJ/TDJ)",
Mode, width, height, refresh);
memset(pMode, 0, sizeof(*pMode));
modified = true;
}
}
// For whatever reason, TDJ FHD mode prefers to pick these resolutions over 1080p@120Hz.
// Remove them entirely.
if (!modified && games::iidx::is_tdj_fhd() && refresh == 60) {
if ((width == 1920 && height == 1080) ||
(width == 1280 && height == 720)){
if (!modified && !games::iidx::TDJ_MODE && games::iidx::FORCE_720P && (height > 720)) {
log_misc(
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for TDJ FHD)",
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (-iidxforce720p)",
Mode, width, height, refresh);
memset(pMode, 0, sizeof(*pMode));
modified = true;
}
}
// zero out display mode for bad entries
// - skip non-native resolutions
// - skip 75 and 90 Hz entries because LDJ game timing is messed up with it
// (TDJ should be fine as it assumes a fixed 60 Hz timing)
if (!modified && (width == 1360 || width == 1366 || refresh == 75 || refresh == 90)) {
log_misc(
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for LDJ/TDJ)",
Mode, width, height, refresh);
memset(pMode, 0, sizeof(*pMode));
modified = true;
}
if (!modified && !games::iidx::TDJ_MODE && games::iidx::FORCE_720P && (height > 720)) {
if (!modified &&
(width > height) &&
(GRAPHICS_ADJUST_ORIENTATION == ORIENTATION_CW ||
GRAPHICS_ADJUST_ORIENTATION == ORIENTATION_CCW)) {
log_misc(
"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (-sp2x-iidxforce720p)",
"graphics::d3d9", "swapping width and height for mode {}, {}x{} @ {}Hz (-autoorientation)",
Mode, width, height, refresh);
memset(pMode, 0, sizeof(*pMode));
pMode->Height = width;
pMode->Width = height;
modified = true;
}
}
@@ -551,15 +594,31 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetDeviceCaps(UINT Adapter, D3DDEVT
}
HRESULT ret = this->pReal->GetDeviceCaps(Adapter, DeviceType, pCaps);
// IIDX Lightning Cabinet & SDVX Valkyrie Cabinet
if (SUCCEEDED(ret) && !GRAPHICS_WINDOWED && avs::game::is_model({"LDJ", "KFC"})) {
pCaps->NumberOfAdaptersInGroup = 2;
if (FAILED(ret)) {
return ret;
}
if (SUCCEEDED(ret)) {
if (GRAPHICS_WINDOWED && (avs::game::is_model("NBT") || avs::game::is_model("PAN"))) {
if (avs::game::is_model("LDJ")) {
if (!GRAPHICS_WINDOWED) {
// use 2 so that the subscreen overlay can be drawn in full screen with single monitor
pCaps->NumberOfAdaptersInGroup = 2;
}
// in windowed mode, LDJ will always launch two windows, no special handling needed here
} else if (avs::game::is_model("KFC")) {
if (GRAPHICS_WINDOWED & GRAPHICS_PREVENT_SECONDARY_WINDOW) {
// user wants windowed mode but does not want subscreen at all
pCaps->NumberOfAdaptersInGroup = 1;
} else {
// in both full screen and windowed mode, use 2 so that the game draws the subscreen
// (if this is 1, the game won't even draw the second window, causing subscreen overlay to not work)
pCaps->NumberOfAdaptersInGroup = 2;
}
} else if (avs::game::is_model({"NBT", "PAN"})) {
// beatstream, nostalgia
if (GRAPHICS_WINDOWED) {
pCaps->NumberOfAdaptersInGroup = std::min(pCaps->NumberOfAdaptersInGroup, 1u);
} else if (GRAPHICS_FORCE_SINGLE_ADAPTER) {
pCaps->NumberOfAdaptersInGroup = 1;
}
}
@@ -621,7 +680,29 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
// dump presentation parameters
for (size_t i = 0; i < num_adapters; i++) {
const auto *params = &pPresentationParameters[i];
auto *params = &pPresentationParameters[i];
if (!GRAPHICS_WINDOWED && i == 0) {
GRAPHICS_FS_ORIGINAL_WIDTH = params->BackBufferWidth;
GRAPHICS_FS_ORIGINAL_HEIGHT = params->BackBufferHeight;
log_misc("graphics::d3d9", "original resolution: {}x{}", GRAPHICS_FS_ORIGINAL_WIDTH, GRAPHICS_FS_ORIGINAL_HEIGHT);
if (GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
log_misc(
"graphics::d3d9",
"use custom resolution {}x{} => {}x{}",
params->BackBufferWidth, params->BackBufferHeight,
GRAPHICS_FS_CUSTOM_RESOLUTION.value().first,
GRAPHICS_FS_CUSTOM_RESOLUTION.value().second);
params->BackBufferWidth = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
params->BackBufferHeight = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
} else if (GRAPHICS_FS_ORIENTATION_SWAP) {
log_misc(
"graphics::d3d9",
"swap full orientation {}x{} => {}x{}",
params->BackBufferWidth, params->BackBufferHeight,
params->BackBufferHeight, params->BackBufferWidth);
std::swap(params->BackBufferWidth, params->BackBufferHeight);
}
}
log_info("graphics::d3d9",
"D3D9 presentation parameters for adapter {}: BackBufferWidth: {}, BackBufferHeight: {}, "
@@ -648,6 +729,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
if (GRAPHICS_WINDOWED) {
pPresentationParameters->Windowed = true;
pPresentationParameters->FullScreen_RefreshRateInHz = 0;
update_backbuffer_dimensions(pPresentationParameters);
} else if (GRAPHICS_FORCE_REFRESH > 0) {
log_info("graphics::d3d9", "force refresh rate: {} => {} Hz (-graphics-force-refresh option)",
@@ -672,6 +754,13 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
BehaviorFlags &= ~D3DCREATE_ADAPTERGROUP_DEVICE;
}
if (GRAPHICS_FORCE_VSYNC_BUFFER.has_value()) {
log_info("graphics::d3d9", "force BackBufferCount: {} => {}",
pPresentationParameters->BackBufferCount,
GRAPHICS_FORCE_VSYNC_BUFFER.value());
pPresentationParameters->BackBufferCount = GRAPHICS_FORCE_VSYNC_BUFFER.value();
}
// call original
HRESULT ret = this->pReal->CreateDevice(
Adapter,
@@ -686,7 +775,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
// log error
log_info("graphics::d3d9", "IDirect3D9::CreateDevice failed, hr={}", FMT_HRESULT(ret));
} else {
} else if (!D3D9_DEVICE_HOOK_DISABLE) {
graphics_hook_window(hFocusWindow, pPresentationParameters);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(hFocusWindow, *ppReturnedDeviceInterface);
@@ -736,7 +825,13 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
{
assert(is_d3d9ex);
log_misc("graphics::d3d9", "IDirect3D9Ex::CreateDeviceEx hook hit");
log_misc("graphics::d3d9", "IDirect3D9Ex::CreateDeviceEx hook hit ({}, {}, {}, {}, {}, {})",
Adapter,
DeviceType,
fmt::ptr(hFocusWindow),
behavior2s(BehaviorFlags),
fmt::ptr(pPresentationParameters),
fmt::ptr(ppReturnedDeviceInterface));
// check parameters
if (!pPresentationParameters || !ppReturnedDeviceInterface) {
@@ -773,10 +868,32 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
}
for (size_t i = 0; i < num_adapters; i++) {
const auto *params = &pPresentationParameters[i];
auto *params = &pPresentationParameters[i];
if (!GRAPHICS_WINDOWED && i == 0) {
GRAPHICS_FS_ORIGINAL_WIDTH = params->BackBufferWidth;
GRAPHICS_FS_ORIGINAL_HEIGHT = params->BackBufferHeight;
log_misc("graphics::d3d9", "original resolution: {}x{}", GRAPHICS_FS_ORIGINAL_WIDTH, GRAPHICS_FS_ORIGINAL_HEIGHT);
if (GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
log_misc(
"graphics::d3d9",
"use custom resolution {}x{} => {}x{}",
params->BackBufferWidth, params->BackBufferHeight,
GRAPHICS_FS_CUSTOM_RESOLUTION.value().first,
GRAPHICS_FS_CUSTOM_RESOLUTION.value().second);
params->BackBufferWidth = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
params->BackBufferHeight = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
} else if (GRAPHICS_FS_ORIENTATION_SWAP) {
log_misc(
"graphics::d3d9",
"swap full orientation {}x{} => {}x{}",
params->BackBufferWidth, params->BackBufferHeight,
params->BackBufferHeight, params->BackBufferWidth);
std::swap(params->BackBufferWidth, params->BackBufferHeight);
}
}
log_info("graphics::d3d9",
"D3D9 presentation parameters for adapter {}: BackBufferWidth: {}, BackBufferHeight: {}, "
"D3D9Ex presentation parameters for adapter {}: BackBufferWidth: {}, BackBufferHeight: {}, "
"Format: {}, BackBufferCount: {}, MultiSampleType: {}, MultiSampleQuality: {}, "
"SwapEffect: {}, Windowed: {}, EnableAutoDepthStencil: {}, AutoDepthStencilFormat: {}, "
"Flags: {}, FullScreen_RefreshRateInHz: {}, PresentationInterval: {}",
@@ -797,7 +914,16 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
}
if (pFullscreenDisplayMode) {
for (size_t i = 0; i < num_adapters; i++) {
const auto *fullscreen_display_mode = &pFullscreenDisplayMode[i];
auto *fullscreen_display_mode = &pFullscreenDisplayMode[i];
if (!GRAPHICS_WINDOWED && i == 0) {
if (GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
fullscreen_display_mode->Width = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
fullscreen_display_mode->Height = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
} else if (GRAPHICS_FS_ORIENTATION_SWAP) {
std::swap(fullscreen_display_mode->Width, fullscreen_display_mode->Height);
}
}
log_info("graphics::d3d9",
"D3D9Ex fullscreen display mode for adapter {}: Width: {}, Height: {}, RefreshRate: {}, "
@@ -824,6 +950,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
pPresentationParameters->Windowed = true;
pPresentationParameters->FullScreen_RefreshRateInHz = 0;
update_backbuffer_dimensions(pPresentationParameters);
pFullscreenDisplayMode = nullptr;
} else if (GRAPHICS_FORCE_REFRESH > 0) {
log_info("graphics::d3d9", "force refresh rate: {} => {} Hz",
@@ -845,6 +972,13 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
BehaviorFlags &= ~D3DCREATE_ADAPTERGROUP_DEVICE;
}
if (GRAPHICS_FORCE_VSYNC_BUFFER.has_value()) {
log_info("graphics::d3d9", "force BackBufferCount: {} => {}",
pPresentationParameters->BackBufferCount,
GRAPHICS_FORCE_VSYNC_BUFFER.value());
pPresentationParameters->BackBufferCount = GRAPHICS_FORCE_VSYNC_BUFFER.value();
}
// call original
HRESULT result = static_cast<IDirect3D9Ex *>(this->pReal)->CreateDeviceEx(
Adapter,
@@ -860,7 +994,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
// log error
log_warning("graphics::d3d9", "CreateDeviceEx failed, hr={}", FMT_HRESULT(result));
} else {
} else if (!D3D9_DEVICE_HOOK_DISABLE) {
graphics_hook_window(hFocusWindow, pPresentationParameters);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(hFocusWindow, *ppReturnedDeviceInterface);
@@ -950,13 +1084,11 @@ IDirect3DSurface9 *graphics_d3d9_ldj_get_sub_screen() {
static void graphics_d3d9_ldj_on_present(IDirect3DDevice9 *wrapped_device) {
if (!ATTEMPTED_SUB_SWAP_CHAIN_ACQUIRE && SUB_SWAP_CHAIN == nullptr) {
ATTEMPTED_SUB_SWAP_CHAIN_ACQUIRE = true;
HRESULT hr = wrapped_device->GetSwapChain(1, &SUB_SWAP_CHAIN);
if (FAILED(hr)) {
log_warning(
"graphics::d3d9",
"failed to acquire sub screeen swap chain; "
"this can be ignored if game does not have sub screen, hr={}",
"failed to acquire sub screeen swap chain! hr={}",
FMT_HRESULT(hr));
return;
}
@@ -1160,7 +1292,12 @@ void graphics_d3d9_on_present(
device->EndScene();
}
if (avs::game::is_model({"LDJ", "KFC"})) {
// for IIDX TDJ / SDVX UFC, handle subscreen
const bool is_vm =
avs::game::is_model("KFC") &&
(avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H');
const bool is_tdj = avs::game::is_model("LDJ") && games::iidx::TDJ_MODE;
if (is_vm || is_tdj) {
graphics_d3d9_ldj_on_present(wrapped_device);
}
@@ -1282,3 +1419,39 @@ void graphics_d3d9_on_present(
}
}
}
void update_backbuffer_dimensions(D3DPRESENT_PARAMETERS *params) {
if (!GRAPHICS_WINDOW_BACKBUFFER_SCALE) {
return;
}
// only do this for primary adapter
static bool first_adapter_hooked = false;
if (first_adapter_hooked) {
return;
}
if (GRAPHICS_WINDOW_SIZE.has_value()) {
first_adapter_hooked = true;
params->BackBufferWidth = GRAPHICS_WINDOW_SIZE.value().first;
params->BackBufferHeight = GRAPHICS_WINDOW_SIZE.value().second;
log_info(
"graphics::d3d9",
"override BackBufferWidth / BackBufferHeight with {}x{} (from -windowresize)",
params->BackBufferWidth,
params->BackBufferHeight);
return;
}
if (cfg::SCREENRESIZE->client_width != 0 && cfg::SCREENRESIZE->client_height != 0) {
first_adapter_hooked = true;
params->BackBufferWidth = cfg::SCREENRESIZE->client_width;
params->BackBufferHeight = cfg::SCREENRESIZE->client_height;
log_info(
"graphics::d3d9",
"override BackBufferWidth / BackBufferHeight with {}x{} (from screen resize config file)",
params->BackBufferWidth,
params->BackBufferHeight);
return;
}
}