Update to spice2x-25-04-25 (pre-apply)
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@@ -412,15 +412,6 @@ the following restrictions:
|
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misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
layeredfs
|
||||
-------------------------------------------
|
||||
Treat the license for this code as though it were the Apache-2.0 license,
|
||||
WITH THE FOLLOWING MODIFICATIONS:
|
||||
If you integrate LayeredFS into your launcher of choice, you MUST NOT modify the
|
||||
existing commandline argument names.
|
||||
If you add any commandline arguments, they MUST begin with `--layered-`.
|
||||
I'm sure this lax wording is not legally binding, but please don't be an asshole.
|
||||
|
||||
MinHook (MIT)
|
||||
-------------------------------------------
|
||||
Copyright (C) 2009-2017 Tsuda Kageyu.
|
||||
@@ -540,36 +531,6 @@ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABI
|
||||
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
|
||||
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
openvr (3-clause BSD)
|
||||
-------------------------------------------
|
||||
Copyright (c) 2015, Valve Corporation
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
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are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
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list of conditions and the following disclaimer.
|
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|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
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this list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software without
|
||||
specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
toojpeg (zlib)
|
||||
-------------------------------------------
|
||||
zlib License
|
||||
@@ -590,50 +551,6 @@ the following restrictions:
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
lua (MIT)
|
||||
-------------------------------------------
|
||||
Copyright (C) 1994-2021 Lua.org, PUC-Rio.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
LuaBridge3 (MIT)
|
||||
-------------------------------------------
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
robin_hood.h (MIT)
|
||||
-------------------------------------------
|
||||
Copyright (c) 2018-2019 Martin Ankerl
|
||||
@@ -752,6 +669,668 @@ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
|
||||
NVAPI
|
||||
-------------------------------------------
|
||||
|
||||
SOFTWARE DEVELOPER KITS, SAMPLES AND TOOLS LICENSE AGREEMENT
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|
||||
This Software Developer Kits, Samples and Tools License Agreement ("Agreement”)
|
||||
is a legal agreement between you and NVIDIA Corporation (“NVIDIA”) and governs
|
||||
the use of the following NVIDIA deliverables to the extent provided to you under
|
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this Agreement: API’s, sample source code, header files, binary software and/or
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documentation (collectively, "Licensed Software"). This Agreement can be
|
||||
accepted only by an adult of legal age of majority in the country in which the
|
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Licensed Software is used. If you are under the legal age of majority, you must
|
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ask your parent or legal guardian to consent to this Agreement. If you are
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entering this Agreement on behalf of a company or other legal entity, you
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represent that you have legal authority and “you” will mean the entity you
|
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represent. If you don’t have such authority, or if you don’t accept all the
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terms and conditions of this Agreement, then NVIDIA is unwilling to license the
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Licensed Software to you, and you may not download, install, copy or use it. By
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using the Licensed Software, you affirm that you have reached the legal age of
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majority, you accept the terms of this Agreement, and you take legal and
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financial responsibility for the actions of your permitted users.
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|
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You agree that use of the Licensed Materials only for purposes that are
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permitted by (a) this Agreement, and (b) any applicable law, regulation or
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generally accepted practices or guidelines in the relevant jurisdiction.
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|
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1. LICENSE.
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|
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1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby
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grants you a nonexclusive, non-transferable, worldwide, revocable, limited,
|
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royalty-free, fully paid-up license to during the term of this Agreement: (i)
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install, use and reproduce the software delivered by NVIDIA, make modifications
|
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and create derivative works of sample source code software delivered by NVIDIA
|
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and use documentation delivered by NVIDIA, provided that the software is
|
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executed only in supported NVIDIA GPU hardware products (as specified in the
|
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accompanying documentation, such as release notes) that you separately obtain
|
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from NVIDIA or its affiliates, all to develop, test and service your products
|
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(each, a “Customer Product”) that are interoperable with supported NVIDIA GPU
|
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hardware products; and
|
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(ii) sub-license and distribute in binary format the API library software and
|
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header files as delivered by NVIDIA and sample source code as delivered by
|
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NVIDIA or as modified by you, all as incorporated into a Customer Product for
|
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use by your recipients only in the supported NVIDIA GPU hardware products
|
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separately obtained, provided that: (a) all such distributions by you or your
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distribution channels are consistent with the terms of this Agreement; and (b)
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you must enter into enforceable agreements with your recipients that binds them
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to terms that are consistent with the terms set forth in this Agreement for
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their use of the software binaries, including (without limitation) terms
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relating to the license grant and license restrictions, confidentiality and
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protection of NVIDIA’s intellectual property rights in and to the software you
|
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distributed. You are liable for the distribution and the use of distributed
|
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software if you failed to comply or enforce the distribution requirements of
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this Agreement. You agree to notify NVIDIA in writing of any known or suspected
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use or distribution of the Licensed Software that are not in compliance with the
|
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terms of this Agreement.
|
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|
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1.2 Enterprise and Contractor Usage. Under this Agreement you may allow (i)
|
||||
your Enterprise employees, and (ii) individuals who work primarily for your
|
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Enterprise on a contractor basis and from your secure network (each a
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||||
"Contractor") to access and use the Licensed Software pursuant to the terms in
|
||||
Section 1 solely to perform work on your behalf, provided further that with
|
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respect to Contractors: (i) you obtain a written agreement from the Contractor
|
||||
which contains terms and obligations with respect to access to or use of
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Licensed Software no less protective of NVIDIA than those set forth in this
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Agreement, and (ii) such Contractor’s access and use expressly excludes any
|
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sublicensing or distribution rights for the Licensed Software. You are
|
||||
responsible for the compliance with the terms and conditions of this Agreement
|
||||
by your Enterprise and Contractors. Any act or omission that if committed by you
|
||||
would constitute a breach of this Agreement shall be deemed to constitute a
|
||||
breach of this Agreement if committed by your Enterprise or Contractors.
|
||||
“Enterprise” means you or any company or legal entity for which you accepted the
|
||||
terms of this Agreement, and their subsidiaries of which your company or legal
|
||||
entity owns more than fifty percent (50%) of the issued and outstanding equity.
|
||||
|
||||
1.3 No Support. NVIDIA is under no obligation to provide support for the
|
||||
Licensed Software or to provide any error corrections or updates to the Licensed
|
||||
Software under this Agreement.
|
||||
|
||||
2. LIMITATIONS.
|
||||
|
||||
2.1 License Restrictions. Except as expressly authorized in this Agreement,
|
||||
you agree that you will not (nor allow third parties to): (i) copy and use
|
||||
software that was licensed to you for use in one or more devices in other
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||||
unlicensed devices (provided that copies solely for backup purposes are
|
||||
allowed); (ii) reverse engineer, decompile, disassemble (except to the extent
|
||||
applicable laws specifically requires that such activities be permitted) or
|
||||
attempt to derive the source code, underlying ideas, algorithm or structure of
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software provided to you in object code form; (iii) sell, transfer, assign,
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distribute, rent, loan, lease, sublicense or otherwise make available the
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Licensed Software or its functionality to third parties (a) as an application
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services provider or service bureau, (b) by operating hosted/virtual system
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environments, (c) by hosting, time sharing or providing any other type of
|
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services, or (d) otherwise by means of the internet; (iv) modify, translate or
|
||||
otherwise create any modifications or derivative works of any of the Licensed
|
||||
Software; (v) remove, alter, cover or obscure any proprietary notice that
|
||||
appears on or with the Licensed Software or any copies thereof; (vi) use the
|
||||
Licensed Software, or allow its use, transfer, transmission or export in
|
||||
violation of any export control laws or regulations administered by the United
|
||||
States government; (vii) distribute, permit access to, or sublicense the
|
||||
Licensed Software as a stand-alone product; (viii) bypass, disable, circumvent
|
||||
or remove any form of copy protection, encryption, security or digital rights
|
||||
management or authentication mechanism used by NVIDIA in connection with the
|
||||
Licensed Software, or use the Licensed Software together with any authorization
|
||||
code, serial number, or other copy protection device not supplied by NVIDIA
|
||||
directly or through an authorized reseller; (ix) use the Licensed Software for
|
||||
the purpose of developing competing products or technologies or assisting a
|
||||
third party in such activities; (x) disclose the results of any benchmarking or
|
||||
other competitive analysis relating to the Licensed Software without the prior
|
||||
written permission from NVIDIA; (xi) distribute any modification you make to
|
||||
software under or by reference to the same name as used by NVIDIA; (xii) use the
|
||||
Licensed Software in any manner that would cause the Licensed Software to become
|
||||
subject to an Open Source License. Nothing in this Agreement shall be construed
|
||||
to give you a right to use, or otherwise obtain access to, any source code from
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||||
which the software or any portion thereof is compiled or interpreted. “Open
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||||
Source License” includes, without limitation, a software license that requires
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||||
as a condition of use, modification, and/or distribution of such software that
|
||||
the software be (x) disclosed or distributed in source code form; (y) be
|
||||
licensed for the purpose of making derivative works; or (z) be redistributable
|
||||
at no charge.
|
||||
|
||||
2.2 Third Party License Obligations. You acknowledge and agree that the
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||||
Licensed Software may include or incorporate third party technology
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||||
(collectively “Third Party Components”), which is provided for use in or with
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||||
the software and not otherwise used separately. If the Licensed Software
|
||||
includes or incorporates Third Party Components, then the third-party
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||||
pass-through terms and conditions (“Third Party Terms”) for the particular Third
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||||
Party Component will be bundled with the software or otherwise made available
|
||||
online as indicated by NVIDIA and will be incorporated by reference into this
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||||
Agreement. In the event of any conflict between the terms in this Agreement and
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||||
the Third Party Terms, the Third Party Terms shall govern. Copyright to Third
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||||
Party Components are held by the copyright holders indicated in the copyright
|
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notices indicated in the Third Party Terms.
|
||||
|
||||
Audio/Video Encoders and Decoders. You acknowledge and agree that it is your
|
||||
sole responsibility to obtain any additional third party licenses required to
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||||
make, have made, use, have used, sell, import, and offer for sale your products
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or services that include or incorporate any Third Party Components and content
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||||
relating to audio and/or video encoders and decoders from, including but not
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||||
limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and
|
||||
Coding Technologies as NVIDIA does not grant to you under this Agreement any
|
||||
necessary patent rights with respect to audio and/or video encoders and
|
||||
decoders.
|
||||
|
||||
2.3 Limited Rights. Your rights in the Licensed Software are limited to those
|
||||
expressly granted in Section 1 and no other licenses are granted whether by
|
||||
implication, estoppel or otherwise. NVIDIA reserves all other rights, title and
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||||
interest in and to the Licensed Software not expressly granted to you under this
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Agreement.
|
||||
|
||||
3. CONFIDENTIALITY. Each party will not use the other party’s Confidential
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||||
Information, except as necessary for the performance of this Agreement, and will
|
||||
not disclose such Confidential Information to any third party, except to NVIDIA
|
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personnel, you, your Enterprise and your Enterprise Contractors that have a need
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to know such Confidential Information for the performance of this Agreement,
|
||||
provided that each such personnel, employee and Contractor is subject to a
|
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written agreement that includes confidentiality obligations consistent with
|
||||
those set forth herein. Each party will use all reasonable efforts to maintain
|
||||
the confidentiality of all of the other party’s Confidential Information in its
|
||||
possession or control, but in no event less than the efforts that it ordinarily
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uses with respect to its own Confidential Information of similar nature and
|
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importance. The foregoing obligations will not restrict either party from
|
||||
disclosing the other party’s Confidential Information or the terms and
|
||||
conditions of this Agreement as required under applicable securities regulations
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||||
or pursuant to the order or requirement of a court, administrative agency, or
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||||
other governmental body, provided that the party required to make such a
|
||||
disclosure (i) gives reasonable notice to the other party to enable it to
|
||||
contest such order or requirement prior to its disclosure (whether through
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||||
protective orders or otherwise), (ii) uses reasonable effort to obtain
|
||||
confidential treatment or similar protection to the fullest extent possible to
|
||||
avoid public disclosure, and (iii) discloses only the minimum amount of
|
||||
information necessary to comply with such requirements.
|
||||
|
||||
“Confidential Information” means the Licensed Software (unless made publicly
|
||||
available by NVIDIA without confidentiality obligations), and any NVIDIA
|
||||
business, marketing, pricing, research and development, know-how, technical,
|
||||
scientific, financial status, proposed new products or other information
|
||||
disclosed by NVIDIA to you which, at the time of disclosure, is designated in
|
||||
writing as confidential or proprietary (or like written designation), or orally
|
||||
identified as confidential or proprietary or is otherwise reasonably
|
||||
identifiable by parties exercising reasonable business judgment as confidential.
|
||||
Confidential Information does not and will not include information that: (i) is
|
||||
or becomes generally known to the public through no fault of or breach of this
|
||||
Agreement by the receiving party; (ii) is rightfully known by the receiving
|
||||
party at the time of disclosure without an obligation of confidentiality; (iii)
|
||||
is independently developed by the receiving party without use of the disclosing
|
||||
party’s Confidential Information; or (iv) is rightfully obtained by the
|
||||
receiving party from a third party without restriction on use or disclosure.
|
||||
|
||||
4. OWNERSHIP AND FEEDBACK.
|
||||
|
||||
4.1 Ownership of Licensed Software. The Licensed Software, and the respective
|
||||
intellectual property rights therein, is and will remain the sole and exclusive
|
||||
property of NVIDIA and its licensors, whether the Licensed Software is separate
|
||||
from or combined with any other products or materials. You shall not knowingly
|
||||
engage in any act or omission that would impair NVIDIA’s and/or its licensors’
|
||||
intellectual property rights in the Licensed Software or any other materials,
|
||||
information, processes or subject matter proprietary to NVIDIA. NVIDIA’s
|
||||
licensors are intended third party beneficiaries with the right to enforce
|
||||
provisions of this Agreement with respect to their Confidential Information
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||||
and/or intellectual property rights.
|
||||
|
||||
4.2 Modifications. You hold all rights, title and interest in and to the
|
||||
modifications to and derivative works of the NVIDIA sample source code software
|
||||
that you create as permitted hereunder, subject to NVIDIA’s underlying
|
||||
intellectual property rights in and to the NVIDIA software; provided, however
|
||||
that you grant NVIDIA and its affiliates an irrevocable, perpetual,
|
||||
nonexclusive, worldwide, royalty-free paid-up license to make, have made, use,
|
||||
have used, reproduce, sell, license, distribute, sublicense, transfer and
|
||||
otherwise commercialize modifications and derivative works including (without
|
||||
limitation) with the Licensed Software or other NVIDIA products, technologies or
|
||||
materials.
|
||||
|
||||
4.3 Feedback. You have no obligation to provide Feedback to NVIDIA. However,
|
||||
NVIDIA and its affiliates may use and include any Feedback that you provide to
|
||||
improve the Licensed Software or other NVIDIA products, technologies or
|
||||
materials. Accordingly, if you provide Feedback, you agree that NVIDIA and its
|
||||
affiliates may at their option, and may permit its licensees, to make, have
|
||||
made, use, have used, reproduce, sell, license, distribute, sublicense, transfer
|
||||
and otherwise commercialize the Feedback in the Licensed Software or in other
|
||||
products, technologies or materials without the payment of any royalties or fees
|
||||
to you. All Feedback becomes the sole property of NVIDIA and may be used in any
|
||||
manner NVIDIA sees fit, and you hereby assign to NVIDIA all of your right, title
|
||||
and interest in and to any Feedback. NVIDIA has no obligation to respond to
|
||||
Feedback or to incorporate Feedback into the Licensed Software. “Feedback” means
|
||||
any and all suggestions, feature requests, comments or other feedback relating
|
||||
to the Licensed Software, including possible enhancements or modifications
|
||||
thereto.
|
||||
|
||||
5. NO WARRANTIES. THE LICENSED SOFTWARE IS PROVIDED BY NVIDIA “AS IS” AND “WITH
|
||||
ALL FAULTS,” AND NVIDIA EXPRESSLY DISCLAIMS ALL WARRANTIES OF ANY KIND OR
|
||||
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO,
|
||||
ANY WARRANTIES OF OPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY,
|
||||
AS WELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION, WORKMANSHIP,
|
||||
SUITABILITY, NON-INGRINGEMENT, FITNESS FOR A PARTICULAR PURPOSE, OR THE ABSENCE
|
||||
OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA
|
||||
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES
|
||||
NOT WARRANT THAT THE LICENSED SOFTWARE WILL MEET YOUR REQUIREMENTS OR THAT THE
|
||||
OPERATION THEREOF WILL BE UNINTERRUPTED OR ERRORFREE, OR THAT ALL ERRORS WILL BE
|
||||
CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONS UNDER THIS AGREEMENT ARE
|
||||
FOR THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any
|
||||
statutory rights of consumers or other customers to the extent that they cannot
|
||||
be waived or limited by contract.
|
||||
|
||||
6. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW NVIDIA SHALL
|
||||
NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES
|
||||
(SUCH AS, WITHOUT LIMITATION, LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF
|
||||
GOODWILL), OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN
|
||||
CONNECTION WITH THIS AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED
|
||||
SOFTWARE, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF
|
||||
CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR
|
||||
ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO EVENT WILL NVIDIA’S
|
||||
TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED THE
|
||||
GREATER OF THE NET AMOUNT NVIDIA RECEIVED FOR YOUR USE OF THE LICENSED SOFTWARE
|
||||
ONE HUNDRED U.S. DOLLARS (US $100). THE NATURE OF THE LIABILITY, THE NUMBER OF
|
||||
CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOUR ENTERPRISE THAT ACCEPTED
|
||||
THE TERMS OF THIS AGREEMENT SHALL NOT ENLARGE OR EXTEND THIS LIMIT. THE
|
||||
FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS
|
||||
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER
|
||||
ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.
|
||||
|
||||
7. TERM AND TERMINATION. This Agreement and your licenses hereunder shall become
|
||||
effective upon the Effective Date and shall remain in effect unless and until
|
||||
terminated as follows: (i) automatically if you breach any of the terms of this
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||||
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|
||||
becomes the subject of a voluntary or involuntary petition in bankruptcy or any
|
||||
proceeding relating to insolvency, receivership, liquidation or composition for
|
||||
the benefit of creditors, if that petition or proceeding is not dismissed with
|
||||
prejudice within sixty (60) days after filing, or if a party ceases to do
|
||||
business; (iii) by you, upon ceasing to use the Licensed Software provided under
|
||||
this Agreement; or (iv) by NVIDIA upon written notice if you commence or
|
||||
participate in any legal proceeding against NVIDIA, with respect to the Licensed
|
||||
Software that is the subject of the proceeding during the pendency of such legal
|
||||
proceeding. Termination of this Agreement shall not release the parties from any
|
||||
liability which, at the time of termination, has already accrued or which
|
||||
thereafter may accrue with respect to any act or omission before termination, or
|
||||
from any obligation which is expressly stated in this Agreement to survive
|
||||
termination. Notwithstanding the foregoing, the party terminating this Agreement
|
||||
shall incur no additional liability merely by virtue of such termination.
|
||||
Termination of this Agreement regardless of cause or nature shall be without
|
||||
prejudice to any other rights or remedies of the parties and shall be without
|
||||
liability for any loss or damage occasioned thereby. Upon any expiration or
|
||||
termination of this Agreement (i) you must promptly discontinue use of the
|
||||
Licensed Software, and (ii) you must promptly destroy or return to NVIDIA all
|
||||
copies of the Licensed Software and all portions thereof in your possession or
|
||||
control, and each party will promptly destroy or return to the other all of the
|
||||
other party’s Confidential Information within its possession or control,
|
||||
provided that your prior distributions in accordance with this Agreement are not
|
||||
affected by the expiration or termination of this Agreement. Upon written
|
||||
request, you will certify in writing that you have complied with your
|
||||
obligations under this section. Sections 2 through 8 will survive the expiration
|
||||
or termination of this Agreement for any reason.
|
||||
|
||||
8. MISCELLANEOUS.
|
||||
|
||||
8.1 NVIDIA Entities. NVIDIA Corporation and its subsidiaries, including, but
|
||||
not limited to, NVIDIA Singapore Pte Ltd., have agreed to their respective
|
||||
rights and obligations regarding the distribution of the Licensed Software and
|
||||
the performance of obligations related to the Licensed Software. Ordering and
|
||||
delivery shall be with the NVIDIA entity with distribution rights for the
|
||||
geographic region in which the Licensed Software will be used, as communicated
|
||||
by NVIDIA to you.
|
||||
|
||||
8.2 Audit. During the term of this Agreement and for a period of three (3)
|
||||
years thereafter, you will maintain complete and accurate books and records
|
||||
regarding use of the Licensed Software and your performance and administration
|
||||
of this Agreement. During such period and upon written notice to you, NVIDIA or
|
||||
its authorized third party auditors subject to confidentiality obligations will
|
||||
have the right to inspect and audit your Enterprise books and records for the
|
||||
purpose of confirming your compliance with the terms of this Agreement. Any such
|
||||
inspection and audit will be conducted during regular business hours, in a
|
||||
manner that minimizes interference with your normal business activities, and no
|
||||
more frequent than annually unless non-compliance was previously found. If such
|
||||
an inspection and audit reveals an underpayment of any amounts payable to
|
||||
NVIDIA, then you will promptly remit the full amount of such underpayment to
|
||||
NVIDIA, including interest that will accrue (without the requirement of a
|
||||
notice) at the lower of 1.5% per month or the highest rate permissible by law.
|
||||
If the underpaid amount exceeds five percent (5%) of the amounts payable to
|
||||
NVIDIA for the period audited and/or such an inspection and audit reveals a
|
||||
material non-conformance with the terms of this Agreement, then you will also
|
||||
pay NVIDIA’s reasonable costs of conducting the inspection and audit. Further,
|
||||
you agree that the party delivering the Licensed Software to you may collect and
|
||||
disclose to NVIDIA (subject to confidentiality obligations) information for
|
||||
NVIDIA to verify your compliance with the terms of this Agreement including
|
||||
(without limitation) information regarding your usage of the Licensed Software.
|
||||
|
||||
8.3 Trademarks. You are granted no rights to use any of NVIDIA's trademarks
|
||||
under this Agreement. NVIDIA's trademarks include company names, product or
|
||||
service names, marks, logos, designs and trade dress. You may not remove, alter,
|
||||
or add to any of NVIDIA's trademarks that appear in or as part of the Licensed
|
||||
Software.
|
||||
|
||||
8.4 Indemnity. You agree to defend, indemnify and hold harmless NVIDIA and its
|
||||
affiliates, and their respective employees, contractors, agents, officers and
|
||||
directors, from and against any and all claims, damages, obligations, losses,
|
||||
liabilities, costs or debt, fines, restitutions and expenses (including but not
|
||||
limited to attorney’s fees and costs incident to establishing the right of
|
||||
indemnification) arising out of or related to you and your Enterprise, and their
|
||||
respective employees, contractors, agents, officers and directors: (i) use of a
|
||||
Licensed Software with any system or application where the use or failure of
|
||||
such system or application can reasonably be expected to threaten or result in
|
||||
personal injury, death, or catastrophic loss including, for example, use in
|
||||
connection with any nuclear, avionics, navigation, military, medical, life
|
||||
support or other life critical application; (ii) violation of any third party
|
||||
right, including without limitation any right of privacy or intellectual
|
||||
property rights; (iii) failure to comply with any applicable export and import
|
||||
laws, rules or regulations; or (iv) negligence or willful misconduct.
|
||||
|
||||
8.5 Injunctive Relief. The parties agree that a breach of any of the promises
|
||||
or agreements contained in this Agreement may result in irreparable and
|
||||
continuing injury for which monetary damages would not be an adequate remedy and
|
||||
therefore the parties are entitled to seek injunctive relief as well as such
|
||||
other and further relief as may be appropriate.
|
||||
|
||||
8.6 Waiver. The failure by either party to enforce its rights under this
|
||||
Agreement at any time for any period will not constitute a waiver of future
|
||||
enforcement of that right or any other right. Any waiver will be effective only
|
||||
if in writing and signed by duly authorized representatives of each party.
|
||||
|
||||
8.7 Severability. If for any reason a court of competent jurisdiction finds
|
||||
any provision of this Agreement invalid or unenforceable, that provision of this
|
||||
Agreement will be enforced to the maximum extent permissible so as to effect the
|
||||
intent of the parties, and the other provisions of this Agreement will remain in
|
||||
full force and effect.
|
||||
|
||||
8.8 U.S. Government Legend. You agree and certify that you will comply with
|
||||
all laws, regulations, rules, and other requirements applicable to
|
||||
transaction(s) with any government(s) occurring pursuant to this Agreement and
|
||||
all related matters. The Licensed Software has been developed entirely at
|
||||
private expense and is “commercial items” consisting of “commercial software”
|
||||
and “commercial software documentation” provided with RESTRICTED RIGHTS. Use,
|
||||
duplication or disclosure by the U.S. Government or a U.S. Government
|
||||
subcontractor is subject to the restrictions set forth in this Agreement under
|
||||
which Licensed Software was obtained pursuant to DFARS 227.7202-3(a) or as set
|
||||
forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software -
|
||||
Restricted Rights clause at FAR 52.227-19, as applicable.
|
||||
Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA
|
||||
95050.
|
||||
|
||||
8.9 Force Majeure. Neither party will be responsible for any failure or delay
|
||||
in its performance under this Agreement to the extent due to causes beyond its
|
||||
reasonable control, including, but not limited to, acts of God, fire, flood,
|
||||
war, earthquake, environmental conditions, governmental action, acts of civil or
|
||||
military authority, riots, wars, sabotage, strikes, compliance with laws or
|
||||
regulations, strikes, lockouts or other serious labor disputes, or shortage of
|
||||
or inability to obtain material or equipment for so long as such event of force
|
||||
majeure continues in effect.
|
||||
|
||||
8.10 Export Control. You acknowledge that the Licensed Software, technology and
|
||||
related documentation described under this Agreement are subject to the U.S.
|
||||
Export Administration Regulations (EAR) and economic sanctions regulations
|
||||
administered by the U.S. Department of Treasury’s Office of Foreign Assets
|
||||
Control (OFAC). You agree to comply with the EAR and OFAC regulations and all
|
||||
applicable international and national export and import laws. You agree not to
|
||||
export or re-export the Licensed Software, technology and related documentation
|
||||
to any destination requiring an export license or other approval under the EAR
|
||||
or OFAC regulations otherwise without first obtaining such export license or
|
||||
approval and NVIDIA’s permission. You will not, without prior governmental
|
||||
authorization, export or re-export NVIDIA Licensed Software, technology and
|
||||
related documentation, directly or indirectly, (i) to any end-user whom you know
|
||||
or have reason to know will utilize them in the design, development or
|
||||
production of nuclear, chemical or biological weapons, or rocket systems, space
|
||||
launch vehicles, and sounding rockets, or unmanned air vehicle systems; (ii) to
|
||||
any end-user who has been prohibited from participating in U.S. export
|
||||
transactions by any federal agency of the U.S. government; or (iii) to any
|
||||
countries that are subject to U.S. export restrictions (currently including, but
|
||||
not necessarily limited to, Cuba, Iran, North Korea, Sudan, and Syria and the
|
||||
Region of Crimea).
|
||||
|
||||
8.11 General. This Agreement constitutes the entire agreement of the parties
|
||||
with respect to the subject matter hereto and supersede all prior negotiations,
|
||||
conversations, or discussions between the parties relating to the subject matter
|
||||
hereto, oral or written, and all past dealing or industry custom. Any notice
|
||||
delivered by NVIDIA to you under this Agreement will be delivered via mail,
|
||||
email or fax. Any additional and/or conflicting terms and conditions on purchase
|
||||
order(s) or any other documents issued by you are null, void, and invalid. This
|
||||
Agreement and the rights and obligations hereunder may not be assigned by you,
|
||||
in whole or in part, including by merger, consolidation, dissolution, operation
|
||||
of law, or any other manner, without written consent of NVIDIA, and any
|
||||
purported assignment in violation of this provision shall be void and of no
|
||||
effect. Each party acknowledges and agrees that the other is an independent
|
||||
contractor in the performance of this Agreement, and each is solely responsible
|
||||
for all of its employees, agents, contractors, and labor costs and expenses
|
||||
arising in connection therewith. This Agreement will be governed by and
|
||||
construed under the laws of the State of Delaware and the United States without
|
||||
regard to the conflicts of law provisions thereof and without regard to the
|
||||
United Nations Convention on Contracts for the International Sale of Goods. The
|
||||
parties consent to the personal jurisdiction of the federal and state courts
|
||||
located in Santa Clara County, California. If one or more provisions of this
|
||||
Agreement are held to be unenforceable under applicable law, such provision
|
||||
shall be excluded from this Agreement and the balance of this Agreement shall be
|
||||
interpreted as if such provision were so excluded and shall be enforceable in
|
||||
accordance with its terms. Any amendment or waiver under this Agreement must be
|
||||
in writing and signed by representatives of both parties.
|
||||
|
||||
cpu_features (Apache 2.0)
|
||||
-------------------------------------------
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
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|
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||||
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|
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|
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||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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Unless required by applicable law or agreed to in writing, software
|
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|
||||
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|
||||
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|
||||
|
||||
stepmaniax-sdk (MIT)
|
||||
-------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2017 Step Revolution LLC
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
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|
||||
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||||
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|
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|
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|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
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|
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|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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|
||||
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|
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|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
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|
||||
SOFTWARE.
|
||||
|
||||
Contributions
|
||||
-------------------------------------------
|
||||
cardio - Felix - MIT License
|
||||
|
||||
Reference in New Issue
Block a user