Update to spice2x-23-06-08

This commit is contained in:
[ ]
2023-09-20 02:09:17 +09:00
parent 8957d9d446
commit d03cca1fe2
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@@ -0,0 +1,95 @@
Copyright (c) 2017, keshikan (http://www.keshikan.net),
with Reserved Font Name "DSEG".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
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The MIT License (MIT)
Copyright (c) 2014-2019 Omar Cornut
Copyright (c) 2014-2023 Omar Cornut
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
//---- Disable all of Dear ImGui or don't implement standard windows.
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
@@ -93,6 +93,8 @@
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
//---- ...Or use Dear ImGui's own very basic math operators.
//#define IMGUI_DEFINE_MATH_OPERATORS
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
@@ -111,11 +113,6 @@
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
// This adds a small runtime cost which is why it is not enabled by default.
//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID
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@@ -1,4 +1,4 @@
// dear imgui, v1.88 WIP
// dear imgui, v1.89.5 WIP
// (drawing and font code)
/*
@@ -26,38 +26,24 @@ Index of this file:
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "imgui.h"
#ifndef IMGUI_DISABLE
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_internal.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "misc/freetype/imgui_freetype.h"
#endif
#include <stdio.h> // vsnprintf, sscanf, printf
#if !defined(alloca)
#if defined(__GLIBC__) || defined(__sun) || defined(__APPLE__) || defined(__NEWLIB__)
#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
#elif defined(_WIN32)
#include <malloc.h> // alloca
#if !defined(alloca)
#define alloca _alloca // for clang with MS Codegen
#endif
#else
#include <stdlib.h> // alloca
#endif
#endif
// Visual Studio warnings
#ifdef _MSC_VER
#pragma warning (disable: 4127) // condition expression is constant
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
#pragma warning (disable: 6255) // [Static Analyzer] _alloca indicates failure by raising a stack overflow exception. Consider using _malloca instead.
#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
#endif
@@ -67,9 +53,6 @@ Index of this file:
#if __has_warning("-Wunknown-warning-option")
#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
#endif
#if __has_warning("-Walloca")
#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
#endif
#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
@@ -399,7 +382,7 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++)
{
const float radius = (float)i;
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : 0);
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
}
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
}
@@ -471,11 +454,13 @@ void ImDrawList::AddDrawCmd()
// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL
void ImDrawList::_PopUnusedDrawCmd()
{
if (CmdBuffer.Size == 0)
return;
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
if (curr_cmd->ElemCount == 0 && curr_cmd->UserCallback == NULL)
while (CmdBuffer.Size > 0)
{
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
if (curr_cmd->ElemCount != 0 || curr_cmd->UserCallback != NULL)
return;// break;
CmdBuffer.pop_back();
}
}
void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
@@ -728,7 +713,7 @@ void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, c
// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds.
void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness)
{
if (points_count < 2)
if (points_count < 2 || (col & IM_COL32_A_MASK) == 0)
return;
const bool closed = (flags & ImDrawFlags_Closed) != 0;
@@ -761,7 +746,8 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32
// Temporary buffer
// The first <points_count> items are normals at each line point, then after that there are either 2 or 4 temp points for each line point
ImVec2* temp_normals = (ImVec2*)alloca(points_count * ((use_texture || !thick_line) ? 3 : 5) * sizeof(ImVec2)); //-V630
_Data->TempBuffer.reserve_discard(points_count * ((use_texture || !thick_line) ? 3 : 5));
ImVec2* temp_normals = _Data->TempBuffer.Data;
ImVec2* temp_points = temp_normals + points_count;
// Calculate normals (tangents) for each line segment
@@ -985,7 +971,7 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32
// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
{
if (points_count < 3)
if (points_count < 3 || (col & IM_COL32_A_MASK) == 0)
return;
const ImVec2 uv = _Data->TexUvWhitePixel;
@@ -1009,7 +995,8 @@ void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_coun
}
// Compute normals
ImVec2* temp_normals = (ImVec2*)alloca(points_count * sizeof(ImVec2)); //-V630
_Data->TempBuffer.reserve_discard(points_count);
ImVec2* temp_normals = _Data->TempBuffer.Data;
for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
{
const ImVec2& p0 = points[i0];
@@ -1066,7 +1053,7 @@ void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_coun
void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1158,7 +1145,7 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_
void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1177,7 +1164,7 @@ void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, fl
// 0: East, 3: South, 6: West, 9: North, 12: East
void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1187,7 +1174,7 @@ void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_
void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1303,6 +1290,7 @@ void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, cons
ImVec2 p1 = _Path.back();
if (num_segments == 0)
{
IM_ASSERT(_Data->CurveTessellationTol > 0.0f);
PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessellated
}
else
@@ -1318,6 +1306,7 @@ void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3,
ImVec2 p1 = _Path.back();
if (num_segments == 0)
{
IM_ASSERT(_Data->CurveTessellationTol > 0.0f);
PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated
}
else
@@ -1332,6 +1321,7 @@ IM_STATIC_ASSERT(ImDrawFlags_RoundCornersTopLeft == (1 << 4));
static inline ImDrawFlags FixRectCornerFlags(ImDrawFlags flags)
{
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
// Obsoleted in 1.82 (from February 2021)
// Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All)
// ~0 --> ImDrawFlags_RoundCornersAll or 0
if (flags == ~0)
@@ -1368,7 +1358,7 @@ void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDr
rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f ) - 1.0f);
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
PathLineTo(a);
PathLineTo(ImVec2(b.x, a.y));
@@ -1414,7 +1404,7 @@ void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 c
{
if ((col & IM_COL32_A_MASK) == 0)
return;
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
PrimReserve(6, 4);
PrimRect(p_min, p_max, col);
@@ -1490,7 +1480,7 @@ void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImV
void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
{
if ((col & IM_COL32_A_MASK) == 0 || radius <= 0.0f)
if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
return;
if (num_segments <= 0)
@@ -1514,7 +1504,7 @@ void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int nu
void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
{
if ((col & IM_COL32_A_MASK) == 0 || radius <= 0.0f)
if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
return;
if (num_segments <= 0)
@@ -1654,7 +1644,7 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_mi
return;
flags = FixRectCornerFlags(flags);
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
AddImage(user_texture_id, p_min, p_max, uv_min, uv_max, col);
return;
@@ -2306,10 +2296,11 @@ void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], fl
void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride)
{
IM_ASSERT_PARANOID(w <= stride);
unsigned char* data = pixels + x + y * stride;
for (int j = h; j > 0; j--, data += stride)
for (int i = 0; i < w; i++)
data[i] = table[data[i]];
for (int j = h; j > 0; j--, data += stride - w)
for (int i = w; i > 0; i--, data++)
*data = table[*data];
}
#ifdef IMGUI_ENABLE_STB_TRUETYPE
@@ -2326,7 +2317,7 @@ struct ImFontBuildSrcData
int GlyphsHighest; // Highest requested codepoint
int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
ImVector<int> GlyphsList; // Glyph codepoints list (flattened version of GlyphsMap)
ImVector<int> GlyphsList; // Glyph codepoints list (flattened version of GlyphsSet)
};
// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
@@ -2398,7 +2389,12 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{
// Check for valid range. This may also help detect *some* dangling pointers, because a common
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
IM_ASSERT(src_range[0] <= src_range[1]);
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
}
dst_tmp.SrcCount++;
dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest);
}
@@ -2826,6 +2822,17 @@ const ImWchar* ImFontAtlas::GetGlyphRangesDefault()
return &ranges[0];
}
const ImWchar* ImFontAtlas::GetGlyphRangesGreek()
{
static const ImWchar ranges[] =
{
0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x0370, 0x03FF, // Greek and Coptic
0,
};
return &ranges[0];
}
const ImWchar* ImFontAtlas::GetGlyphRangesKorean()
{
static const ImWchar ranges[] =
@@ -2942,19 +2949,19 @@ const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
// 2999 ideograms code points for Japanese
// - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points
// - 863 Jinmeiyo (meaning "for personal name") Kanji code points
// - Sourced from the character information database of the Information-technology Promotion Agency, Japan
// - https://mojikiban.ipa.go.jp/mji/
// - Available under the terms of the Creative Commons Attribution-ShareAlike 2.1 Japan (CC BY-SA 2.1 JP).
// - https://creativecommons.org/licenses/by-sa/2.1/jp/deed.en
// - https://creativecommons.org/licenses/by-sa/2.1/jp/legalcode
// - You can generate this code by the script at:
// - https://github.com/vaiorabbit/everyday_use_kanji
// - Sourced from official information provided by the government agencies of Japan:
// - List of Joyo Kanji by the Agency for Cultural Affairs
// - https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kijun/naikaku/kanji/
// - List of Jinmeiyo Kanji by the Ministry of Justice
// - http://www.moj.go.jp/MINJI/minji86.html
// - Available under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0).
// - https://creativecommons.org/licenses/by/4.0/legalcode
// - You can generate this code by the script at:
// - https://github.com/vaiorabbit/everyday_use_kanji
// - References:
// - List of Joyo Kanji
// - (Official list by the Agency for Cultural Affairs) https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kakuki/14/tosin02/index.html
// - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji
// - List of Jinmeiyo Kanji
// - (Official list by the Ministry of Justice) http://www.moj.go.jp/MINJI/minji86.html
// - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji
// - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details.
// You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
@@ -3117,7 +3124,8 @@ ImFont::ImFont()
FallbackAdvanceX = 0.0f;
FallbackChar = (ImWchar)-1;
EllipsisChar = (ImWchar)-1;
DotChar = (ImWchar)-1;
EllipsisWidth = EllipsisCharStep = 0.0f;
EllipsisCharCount = 0;
FallbackGlyph = NULL;
ContainerAtlas = NULL;
ConfigData = NULL;
@@ -3205,8 +3213,20 @@ void ImFont::BuildLookupTable()
const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E };
if (EllipsisChar == (ImWchar)-1)
EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars));
if (DotChar == (ImWchar)-1)
DotChar = FindFirstExistingGlyph(this, dots_chars, IM_ARRAYSIZE(dots_chars));
const ImWchar dot_char = FindFirstExistingGlyph(this, dots_chars, IM_ARRAYSIZE(dots_chars));
if (EllipsisChar != (ImWchar)-1)
{
EllipsisCharCount = 1;
EllipsisWidth = EllipsisCharStep = FindGlyph(EllipsisChar)->X1;
}
else if (dot_char != (ImWchar)-1)
{
const ImFontGlyph* glyph = FindGlyph(dot_char);
EllipsisChar = dot_char;
EllipsisCharCount = 3;
EllipsisCharStep = (glyph->X1 - glyph->X0) + 1.0f;
EllipsisWidth = EllipsisCharStep * 3.0f - 1.0f;
}
// Setup fallback character
const ImWchar fallback_chars[] = { (ImWchar)IM_UNICODE_CODEPOINT_INVALID, (ImWchar)'?', (ImWchar)' ' };
@@ -3338,11 +3358,21 @@ const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const
return &Glyphs.Data[i];
}
// Wrapping skips upcoming blanks
static inline const char* CalcWordWrapNextLineStartA(const char* text, const char* text_end)
{
while (text < text_end && ImCharIsBlankA(*text))
text++;
if (*text == '\n')
text++;
return text;
}
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const
{
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
// For references, possible wrap point marked with ^
// "aaa bbb, ccc,ddd. eee fff. ggg!"
// ^ ^ ^ ^ ^__ ^ ^
@@ -3354,7 +3384,6 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
// Cut words that cannot possibly fit within one line.
// e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
float line_width = 0.0f;
float word_width = 0.0f;
float blank_width = 0.0f;
@@ -3365,6 +3394,7 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
bool inside_word = true;
const char* s = text;
IM_ASSERT(text_end != NULL);
while (s < text_end)
{
unsigned int c = (unsigned int)*s;
@@ -3373,8 +3403,6 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
next_s = s + 1;
else
next_s = s + ImTextCharFromUtf8(&c, s, text_end);
if (c == 0)
break;
if (c < 32)
{
@@ -3434,6 +3462,10 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
s = next_s;
}
// Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
// +1 may not be a character start point in UTF-8 but it's ok because caller loops use (text >= word_wrap_eol).
if (s == text && text < text_end)
return s + 1;
return s;
}
@@ -3458,11 +3490,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
{
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
if (!word_wrap_eol)
{
word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - line_width);
if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
}
if (s >= word_wrap_eol)
{
@@ -3471,13 +3499,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
text_size.y += line_height;
line_width = 0.0f;
word_wrap_eol = NULL;
// Wrapping skips upcoming blanks
while (s < text_end)
{
const char c = *s;
if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
}
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
continue;
}
}
@@ -3486,15 +3508,9 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
const char* prev_s = s;
unsigned int c = (unsigned int)*s;
if (c < 0x80)
{
s += 1;
}
else
{
s += ImTextCharFromUtf8(&c, s, text_end);
if (c == 0) // Malformed UTF-8?
break;
}
if (c < 32)
{
@@ -3562,15 +3578,25 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
const float scale = size / FontSize;
const float line_height = FontSize * scale;
const bool word_wrap_enabled = (wrap_width > 0.0f);
const char* word_wrap_eol = NULL;
// Fast-forward to first visible line
const char* s = text_begin;
if (y + line_height < clip_rect.y && !word_wrap_enabled)
if (y + line_height < clip_rect.y)
while (y + line_height < clip_rect.y && s < text_end)
{
s = (const char*)memchr(s, '\n', text_end - s);
s = s ? s + 1 : text_end;
const char* line_end = (const char*)memchr(s, '\n', text_end - s);
if (word_wrap_enabled)
{
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPositionA().
// If the specs for CalcWordWrapPositionA() were reworked to optionally return on \n we could combine both.
// However it is still better than nothing performing the fast-forward!
s = CalcWordWrapPositionA(scale, s, line_end ? line_end : text_end, wrap_width);
s = CalcWordWrapNextLineStartA(s, text_end);
}
else
{
s = line_end ? line_end + 1 : text_end;
}
y += line_height;
}
@@ -3596,12 +3622,12 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
const int idx_count_max = (int)(text_end - s) * 6;
const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
draw_list->PrimReserve(idx_count_max, vtx_count_max);
ImDrawVert* vtx_write = draw_list->_VtxWritePtr;
ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx;
ImDrawVert* vtx_write = draw_list->_VtxWritePtr;
ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
unsigned int vtx_index = draw_list->_VtxCurrentIdx;
const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
const char* word_wrap_eol = NULL;
while (s < text_end)
{
@@ -3609,24 +3635,14 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
{
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
if (!word_wrap_eol)
{
word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - start_x));
if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
}
if (s >= word_wrap_eol)
{
x = start_x;
y += line_height;
word_wrap_eol = NULL;
// Wrapping skips upcoming blanks
while (s < text_end)
{
const char c = *s;
if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
}
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
continue;
}
}
@@ -3634,15 +3650,9 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
// Decode and advance source
unsigned int c = (unsigned int)*s;
if (c < 0x80)
{
s += 1;
}
else
{
s += ImTextCharFromUtf8(&c, s, text_end);
if (c == 0) // Malformed UTF-8?
break;
}
if (c < 32)
{
@@ -3713,14 +3723,14 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
// We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
{
idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx+1); idx_write[2] = (ImDrawIdx)(vtx_current_idx+2);
idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx+2); idx_write[5] = (ImDrawIdx)(vtx_current_idx+3);
vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
idx_write[0] = (ImDrawIdx)(vtx_index); idx_write[1] = (ImDrawIdx)(vtx_index + 1); idx_write[2] = (ImDrawIdx)(vtx_index + 2);
idx_write[3] = (ImDrawIdx)(vtx_index); idx_write[4] = (ImDrawIdx)(vtx_index + 2); idx_write[5] = (ImDrawIdx)(vtx_index + 3);
vtx_write += 4;
vtx_current_idx += 4;
vtx_index += 4;
idx_write += 6;
}
}
@@ -3734,7 +3744,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size);
draw_list->_VtxWritePtr = vtx_write;
draw_list->_IdxWritePtr = idx_write;
draw_list->_VtxCurrentIdx = vtx_current_idx;
draw_list->_VtxCurrentIdx = vtx_index;
}
//-----------------------------------------------------------------------------
@@ -3787,6 +3797,7 @@ void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir d
void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col)
{
// FIXME-OPT: This should be baked in font.
draw_list->AddCircleFilled(pos, draw_list->_Data->FontSize * 0.20f, col, 8);
}
+206 -42
View File
@@ -3,11 +3,13 @@
#include <algorithm>
#include <array>
#include <cassert>
#include <cctype>
#include <cstring>
#include <filesystem>
#include <memory>
#include <set>
#include <string>
#include <string_view>
#include <vector>
#ifndef IMGUI_VERSION
@@ -41,6 +43,10 @@ namespace ImGui
FileBrowser &operator=(const FileBrowser &copyFrom);
// set the window position (in pixels)
// default is centered
void SetWindowPos(int posx, int posy) noexcept;
// set the window size (in pixels)
// default is (700, 450)
void SetWindowSize(int width, int height) noexcept;
@@ -90,24 +96,37 @@ namespace ImGui
// set currently applied type filter
// default value is 0 (the first type filter)
void SetCurrentTypeFilterIndex(int index);
// when ImGuiFileBrowserFlags_EnterNewFilename is set
// this function will pre-fill the input dialog with a filename.
void SetInputName(std::string_view input);
private:
template <class Functor>
struct ScopeGuard
{
ScopeGuard(Functor&& t) : func(std::move(t)) { }
~ScopeGuard()
{
func();
}
~ScopeGuard() { func(); }
private:
Functor func;
};
struct FileRecord
{
bool isDir = false;
std::filesystem::path name;
std::string showName;
std::filesystem::path extension;
};
static std::string ToLower(const std::string &s);
void UpdateFileRecords();
void SetPwdUncatched(const std::filesystem::path &pwd);
bool IsExtensionMatched(const std::filesystem::path &extension) const;
@@ -125,6 +144,8 @@ namespace ImGui
int width_;
int height_;
int posX_;
int posY_;
ImGuiFileBrowserFlags flags_;
std::string title_;
@@ -134,23 +155,17 @@ namespace ImGui
bool closeFlag_;
bool isOpened_;
bool ok_;
bool posIsSet_;
std::string statusStr_;
std::vector<std::string> typeFilters_;
int typeFilterIndex_;
unsigned int typeFilterIndex_;
bool hasAllFilter_;
std::filesystem::path pwd_;
std::set<std::filesystem::path> selectedFilenames_;
struct FileRecord
{
bool isDir = false;
std::filesystem::path name;
std::string showName;
std::filesystem::path extension;
};
std::vector<FileRecord> fileRecords_;
// IMPROVE: truncate when selectedFilename_.length() > inputNameBuf_.size() - 1
@@ -167,20 +182,20 @@ namespace ImGui
} // namespace ImGui
inline ImGui::FileBrowser::FileBrowser(ImGuiFileBrowserFlags flags)
: width_(700), height_(450), flags_(flags),
openFlag_(false), closeFlag_(false), isOpened_(false), ok_(false),
: width_(700), height_(450), posX_(0), posY_(0), flags_(flags),
openFlag_(false), closeFlag_(false), isOpened_(false), ok_(false), posIsSet_(false),
inputNameBuf_(std::make_unique<std::array<char, INPUT_NAME_BUF_SIZE>>())
{
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
{
newDirNameBuf_ =
std::make_unique<std::array<char, INPUT_NAME_BUF_SIZE>>();
}
inputNameBuf_->front() = '\0';
inputNameBuf_->back() = '\0';
SetTitle("File Browser");
try {
SetPwd(std::filesystem::current_path());
} catch (std::filesystem::filesystem_error&) {}
SetTitle("file browser");
SetPwd(std::filesystem::current_path());
typeFilters_.clear();
typeFilterIndex_ = 0;
@@ -203,6 +218,9 @@ inline ImGui::FileBrowser &ImGui::FileBrowser::operator=(
width_ = copyFrom.width_;
height_ = copyFrom.height_;
posX_ = copyFrom.posX_;
posY_ = copyFrom.posY_;
flags_ = copyFrom.flags_;
SetTitle(copyFrom.title_);
@@ -210,7 +228,8 @@ inline ImGui::FileBrowser &ImGui::FileBrowser::operator=(
closeFlag_ = copyFrom.closeFlag_;
isOpened_ = copyFrom.isOpened_;
ok_ = copyFrom.ok_;
posIsSet_ = copyFrom.posIsSet_;
statusStr_ = "";
typeFilters_ = copyFrom.typeFilters_;
@@ -224,16 +243,28 @@ inline ImGui::FileBrowser &ImGui::FileBrowser::operator=(
*inputNameBuf_ = *copyFrom.inputNameBuf_;
openNewDirLabel_ = copyFrom.openNewDirLabel_;
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
{
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
std::array<char, INPUT_NAME_BUF_SIZE>>();
*newDirNameBuf_ = *copyFrom.newDirNameBuf_;
}
#ifdef _WIN32
drives_ = copyFrom.drives_;
#endif
return *this;
}
inline void ImGui::FileBrowser::SetWindowPos(int posx, int posy) noexcept
{
posX_ = posx;
posY_ = posy;
posIsSet_ = true;
}
inline void ImGui::FileBrowser::SetWindowSize(int width, int height) noexcept
{
assert(width > 0 && height > 0);
@@ -253,6 +284,7 @@ inline void ImGui::FileBrowser::SetTitle(std::string title)
inline void ImGui::FileBrowser::Open()
{
ClearSelected();
UpdateFileRecords();
statusStr_ = std::string();
openFlag_ = true;
closeFlag_ = false;
@@ -282,18 +314,27 @@ inline void ImGui::FileBrowser::Display()
});
if(openFlag_)
{
OpenPopup(openLabel_.c_str());
}
isOpened_ = false;
// open the popup window
if(openFlag_ && (flags_ & ImGuiFileBrowserFlags_NoModal))
{
if (posIsSet_)
SetNextWindowPos(
ImVec2(static_cast<float>(posX_), static_cast<float>(posY_)));
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)));
}
else
{
if (posIsSet_)
SetNextWindowPos(
ImVec2(static_cast<float>(posX_), static_cast<float>(posY_)),
ImGuiCond_FirstUseEver);
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)),
ImGuiCond_FirstUseEver);
@@ -301,7 +342,9 @@ inline void ImGui::FileBrowser::Display()
if(flags_ & ImGuiFileBrowserFlags_NoModal)
{
if(!BeginPopup(openLabel_.c_str()))
{
return;
}
}
else if(!BeginPopupModal(openLabel_.c_str(), nullptr,
flags_ & ImGuiFileBrowserFlags_NoTitleBar ?
@@ -309,6 +352,7 @@ inline void ImGui::FileBrowser::Display()
{
return;
}
isOpened_ = true;
ScopeGuard endPopup([] { EndPopup(); });
@@ -322,13 +366,18 @@ inline void ImGui::FileBrowser::Display()
if(BeginCombo("##select_drive", driveStr))
{
ScopeGuard guard([&] { EndCombo(); });
for(int i = 0; i < 26; ++i)
{
if(!(drives_ & (1 << i)))
{
continue;
}
char driveCh = static_cast<char>('A' + i);
char selectableStr[] = { driveCh, ':', '\0' };
bool selected = currentDrive == driveCh;
if(Selectable(selectableStr, selected) && !selected)
{
char newPwd[] = { driveCh, ':', '\\', '\0' };
@@ -342,7 +391,7 @@ inline void ImGui::FileBrowser::Display()
#endif
int secIdx = 0, newPwdLastSecIdx = -1;
for(auto &sec : pwd_)
for(const auto &sec : pwd_)
{
#ifdef _WIN32
if(secIdx == 1)
@@ -351,12 +400,18 @@ inline void ImGui::FileBrowser::Display()
continue;
}
#endif
PushID(secIdx);
if(secIdx > 0)
{
SameLine();
}
if(SmallButton(u8StrToStr(sec.u8string()).c_str()))
{
newPwdLastSecIdx = secIdx;
}
PopID();
++secIdx;
}
@@ -364,23 +419,52 @@ inline void ImGui::FileBrowser::Display()
{
int i = 0;
std::filesystem::path newPwd;
for(auto &sec : pwd_)
for(const auto &sec : pwd_)
{
if(i++ > newPwdLastSecIdx)
{
break;
}
newPwd /= sec;
}
#ifdef _WIN32
if(newPwdLastSecIdx == 0)
{
newPwd /= "\\";
}
#endif
SetPwd(newPwd);
}
SameLine();
if(SmallButton("*"))
SetPwd(pwd_);
{
UpdateFileRecords();
std::set<std::filesystem::path> newSelectedFilenames;
for(auto &name : selectedFilenames_)
{
auto it = std::find_if(
fileRecords_.begin(), fileRecords_.end(),
[&](const FileRecord &record)
{
return name == record.name;
});
if(it != fileRecords_.end())
{
newSelectedFilenames.insert(name);
}
}
if(inputNameBuf_ && (*inputNameBuf_)[0])
{
newSelectedFilenames.insert(inputNameBuf_->data());
}
}
if(newDirNameBuf_)
{
@@ -402,7 +486,9 @@ inline void ImGui::FileBrowser::Display()
{
ScopeGuard closeNewDirPopup([] { CloseCurrentPopup(); });
if(create_directory(pwd_ / newDirNameBuf_->data()))
SetPwd(pwd_);
{
UpdateFileRecords();
}
else
{
statusStr_ = "failed to create " +
@@ -428,10 +514,14 @@ inline void ImGui::FileBrowser::Display()
for(auto &rsc : fileRecords_)
{
if(!rsc.isDir && !IsExtensionMatched(rsc.extension))
{
continue;
}
if(!rsc.name.empty() && rsc.name.c_str()[0] == '$')
{
continue;
}
bool selected = selectedFilenames_.find(rsc.name)
!= selectedFilenames_.end();
@@ -447,9 +537,13 @@ inline void ImGui::FileBrowser::Display()
if(selected)
{
if(!multiSelect)
{
selectedFilenames_.clear();
}
else
{
selectedFilenames_.erase(rsc.name);
}
(*inputNameBuf_)[0] = '\0';
}
@@ -458,9 +552,15 @@ inline void ImGui::FileBrowser::Display()
if((rsc.isDir && (flags_ & ImGuiFileBrowserFlags_SelectDirectory)) ||
(!rsc.isDir && !(flags_ & ImGuiFileBrowserFlags_SelectDirectory)))
{
if(!multiSelect)
selectedFilenames_.clear();
selectedFilenames_.insert(rsc.name);
if(multiSelect)
{
selectedFilenames_.insert(rsc.name);
}
else
{
selectedFilenames_ = { rsc.name };
}
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
#ifdef _MSC_VER
@@ -478,7 +578,9 @@ inline void ImGui::FileBrowser::Display()
else
{
if(!multiSelect)
{
selectedFilenames_.clear();
}
}
}
@@ -501,7 +603,9 @@ inline void ImGui::FileBrowser::Display()
}
if(setNewPwd)
{
SetPwd(newPwd);
}
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory) &&
(flags_ & ImGuiFileBrowserFlags_EnterNewFilename))
@@ -537,12 +641,15 @@ inline void ImGui::FileBrowser::Display()
SameLine();
int escIdx = GetIO().KeyMap[ImGuiKey_Escape];
if(Button("cancel") || closeFlag_ ||
bool shouldExit =
Button("cancel") || closeFlag_ ||
((flags_ & ImGuiFileBrowserFlags_CloseOnEsc) &&
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
escIdx >= 0 && IsKeyPressed(escIdx)))
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
IsKeyPressed(ImGuiKey_Escape));
if(shouldExit)
{
CloseCurrentPopup();
}
if(!statusStr_.empty() && !(flags_ & ImGuiFileBrowserFlags_NoStatusBar))
{
@@ -561,9 +668,11 @@ inline void ImGui::FileBrowser::Display()
for(size_t i = 0; i < typeFilters_.size(); ++i)
{
bool selected = static_cast<int>(i) == typeFilterIndex_;
bool selected = i == typeFilterIndex_;
if(Selectable(typeFilters_[i].c_str(), selected) && !selected)
typeFilterIndex_ = static_cast<int>(i);
{
typeFilterIndex_ = static_cast<unsigned int>(i);
}
}
}
PopItemWidth();
@@ -605,7 +714,9 @@ inline std::filesystem::path ImGui::FileBrowser::GetSelected() const
// when ok_ is true, selectedFilenames_ may be empty if SelectDirectory
// is enabled. return pwd in that case.
if(selectedFilenames_.empty())
{
return pwd_;
}
return pwd_ / *selectedFilenames_.begin();
}
@@ -613,11 +724,17 @@ inline std::vector<std::filesystem::path>
ImGui::FileBrowser::GetMultiSelected() const
{
if(selectedFilenames_.empty())
{
return { pwd_ };
}
std::vector<std::filesystem::path> ret;
ret.reserve(selectedFilenames_.size());
for(auto &s : selectedFilenames_)
{
ret.push_back(pwd_ / s);
}
return ret;
}
@@ -641,9 +758,11 @@ inline void ImGui::FileBrowser::SetTypeFilters(
for(auto &rawFilter : _typeFilters)
{
std::string lowerFilter = ToLower(rawFilter);
if(std::find(typeFilters.begin(), typeFilters.end(), lowerFilter) ==
typeFilters.end())
auto it = std::find(typeFilters.begin(), typeFilters.end(), lowerFilter);
if(it == typeFilters.end())
{
typeFilters.push_back(std::move(lowerFilter));
}
}
#else
@@ -667,12 +786,16 @@ inline void ImGui::FileBrowser::SetTypeFilters(
}
if(i > 0)
{
allFiltersName += ",";
}
allFiltersName += typeFilters[i];
}
if(hasAllFilter_)
{
typeFilters_.push_back(std::move(allFiltersName));
}
}
std::copy(
@@ -684,35 +807,60 @@ inline void ImGui::FileBrowser::SetTypeFilters(
inline void ImGui::FileBrowser::SetCurrentTypeFilterIndex(int index)
{
typeFilterIndex_ = index;
typeFilterIndex_ = static_cast<unsigned int>(index);
}
inline void ImGui::FileBrowser::SetInputName(std::string_view input)
{
if(flags_ & ImGuiFileBrowserFlags_EnterNewFilename)
{
if(input.size() >= static_cast<size_t>(INPUT_NAME_BUF_SIZE))
{
// If input doesn't fit trim off characters
input = input.substr(0, INPUT_NAME_BUF_SIZE - 1);
}
std::copy(input.begin(), input.end(), inputNameBuf_->begin());
inputNameBuf_->at(input.size()) = '\0';
selectedFilenames_ = { inputNameBuf_->data() };
}
}
inline std::string ImGui::FileBrowser::ToLower(const std::string &s)
{
std::string ret = s;
for(char &c : ret)
{
c = static_cast<char>(std::tolower(c));
}
return ret;
}
inline void ImGui::FileBrowser::SetPwdUncatched(const std::filesystem::path &pwd)
inline void ImGui::FileBrowser::UpdateFileRecords()
{
fileRecords_ = { FileRecord{ true, "..", "[D] ..", "" } };
for(auto &p : std::filesystem::directory_iterator(pwd))
for(auto &p : std::filesystem::directory_iterator(pwd_))
{
FileRecord rcd;
if(p.is_regular_file())
{
rcd.isDir = false;
}
else if(p.is_directory())
{
rcd.isDir = true;
}
else
{
continue;
}
rcd.name = p.path().filename();
if(rcd.name.empty())
{
continue;
}
rcd.extension = p.path().filename().extension();
@@ -726,8 +874,12 @@ inline void ImGui::FileBrowser::SetPwdUncatched(const std::filesystem::path &pwd
{
return (L.isDir ^ R.isDir) ? L.isDir : (L.name < R.name);
});
}
inline void ImGui::FileBrowser::SetPwdUncatched(const std::filesystem::path &pwd)
{
pwd_ = absolute(pwd);
UpdateFileRecords();
selectedFilenames_.clear();
(*inputNameBuf_)[0] = '\0';
}
@@ -743,11 +895,15 @@ inline bool ImGui::FileBrowser::IsExtensionMatched(
// no type filters
if(typeFilters_.empty())
{
return true;
}
// invalid type filter index
if(static_cast<size_t>(typeFilterIndex_) >= typeFilters_.size())
{
return true;
}
// all type filters
if(hasAllFilter_ && typeFilterIndex_ == 0)
@@ -755,14 +911,18 @@ inline bool ImGui::FileBrowser::IsExtensionMatched(
for(size_t i = 1; i < typeFilters_.size(); ++i)
{
if(extension == typeFilters_[i])
{
return true;
}
}
return false;
}
// universal filter
if(typeFilters_[typeFilterIndex_] == std::string_view(".*"))
{
return true;
}
// regular filter
return extension == typeFilters_[typeFilterIndex_];
@@ -807,11 +967,15 @@ inline std::uint32_t ImGui::FileBrowser::GetDrivesBitMask()
for(int i = 0; i < 26; ++i)
{
if(!(mask & (1 << i)))
{
continue;
}
char rootName[4] = { static_cast<char>('A' + i), ':', '\\', '\0' };
UINT type = GetDriveTypeA(rootName);
if(type == DRIVE_REMOVABLE || type == DRIVE_FIXED)
if(type == DRIVE_REMOVABLE || type == DRIVE_FIXED || type == DRIVE_REMOTE)
{
ret |= (1 << i);
}
}
return ret;
}
+654 -302
View File
File diff suppressed because it is too large Load Diff
+318 -316
View File
@@ -1,16 +1,20 @@
// Mini memory editor for Dear ImGui (to embed in your game/tools)
// Animated GIF: https://twitter.com/ocornut/status/894242704317530112
// Get latest version at http://www.github.com/ocornut/imgui_club
//
// Right-click anywhere to access the Options menu!
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
// The code assume a mono-space font for simplicity! If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
// The code assume a mono-space font for simplicity!
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before calling this.
//
// Usage:
// static MemoryEditor mem_edit_1; // store your state somewhere
// mem_edit_1.DrawWindow("Memory Editor", mem_block, mem_block_size, 0x0000); // create a window and draw memory editor (if you already have a window, use DrawContents())
// // Create a window and draw memory editor inside it:
// static MemoryEditor mem_edit_1;
// static char data[0x10000];
// size_t data_size = 0x10000;
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
//
// Usage:
// // If you already have a window, use DrawContents() instead:
// static MemoryEditor mem_edit_2;
// ImGui::Begin("MyWindow")
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
@@ -18,33 +22,32 @@
//
// Changelog:
// - v0.10: initial version
// - v0.11: always refresh active text input with the latest byte from source memory if it's not being edited.
// - v0.12: added OptMidRowsCount to allow extra spacing every XX rows.
// - v0.13: added optional ReadFn/WriteFn handlers to access memory via a function. various warning fixes for 64-bits.
// - v0.14: added GotoAddr member, added GotoAddrAndHighlight() and highlighting. fixed minor scrollbar glitch when resizing.
// - v0.15: added maximum window width. minor optimization.
// - v0.16: added OptGreyOutZeroes option. various sizing fixes when resizing using the "Rows" drag.
// - v0.17: added HighlightFn handler for optional non-contiguous highlighting.
// - v0.18: fixes for displaying 64-bits addresses, fixed mouse click gaps introduced in recent changes, cursor tracking scrolling fixes.
// - v0.19: fixed auto-focus of next byte leaving WantCaptureKeyboard=false for one frame. we now capture the keyboard during that transition.
// - v0.20: added options menu. added OptShowAscii checkbox. added optional HexII display. split Draw() in DrawWindow()/DrawContents(). fixing glyph width. refactoring/cleaning code.
// - v0.21: fixes for using DrawContents() in our own window. fixed HexII to actually be useful and not on the wrong side.
// - v0.22: clicking Ascii view select the byte in the Hex view. Ascii view highlight selection.
// - v0.23: fixed right-arrow triggering a byte write.
// - v0.24: changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
// - v0.25: fixed wording: all occurrences of "Rows" renamed to "Columns".
// - v0.26: fixed clicking on hex region
// - v0.30: added data preview for common data types
// - v0.31: added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
// - v0.32: changed signatures to use void* instead of unsigned char*
// - v0.33: added OptShowOptions option to hide all the interactive option setting.
// - v0.34: binary preview now applies endianess setting [@nicolasnoble]
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
// - v0.26 (2018/08/02): fixed clicking on hex region
// - v0.30 (2018/08/02): added data preview for common data types
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
// - v0.43 (2021/03/12): added OptFooterExtraHeight to allow for custom drawing at the bottom of the editor [@leiradel]
// - v0.44 (2021/03/12): use ImGuiInputTextFlags_AlwaysOverwrite in 1.82 + fix hardcoded width.
// - v0.50 (2021/11/12): various fixes for recent dear imgui versions (fixed misuse of clipper, relying on SetKeyboardFocusHere() handling scrolling from 1.85). added default size.
//
// Todo/Bugs:
// - This is generally old/crappy code, it should work but isn't very good.. to be rewritten some day.
// - PageUp/PageDown are supported because we use _NoNav. This is a good test scenario for working out idioms of how to mix natural nav and our own...
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
#pragma once
#include <stdio.h> // sprintf, scanf
#include <stdint.h> // uint8_t, etc.
@@ -56,25 +59,13 @@
#define ImSnprintf snprintf
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
#endif
struct MemoryEditor
{
typedef unsigned char u8;
enum DataType
{
DataType_S8,
DataType_U8,
DataType_S16,
DataType_U16,
DataType_S32,
DataType_U32,
DataType_S64,
DataType_U64,
DataType_Float,
DataType_Double,
DataType_COUNT
};
enum DataFormat
{
DataFormat_Bin = 0,
@@ -84,21 +75,22 @@ struct MemoryEditor
};
// Settings
bool Open; // = true // set to false when DrawWindow() was closed. ignore if not using DrawWindow().
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
ImU32 HighlightColor; // // background color of highlighted bytes.
u8 (*ReadFn)(const u8* data, size_t off); // = NULL // optional handler to read bytes.
void (*WriteFn)(u8* data, size_t off, u8 d); // = NULL // optional handler to write bytes.
bool (*HighlightFn)(const u8* data, size_t off);//NULL // optional handler to return Highlight property (to support non-contiguous highlighting).
bool Open; // = true // set to false when DrawWindow() was closed. ignore if not using DrawWindow().
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
float OptFooterExtraHeight; // = 0 // space to reserve at the bottom of the widget to add custom widgets
ImU32 HighlightColor; // // background color of highlighted bytes.
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
bool (*HighlightFn)(const ImU8* data, size_t off);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
// [Internal State]
bool ContentsWidthChanged;
@@ -110,7 +102,7 @@ struct MemoryEditor
size_t GotoAddr;
size_t HighlightMin, HighlightMax;
int PreviewEndianess;
DataType PreviewDataType;
ImGuiDataType PreviewDataType;
MemoryEditor()
{
@@ -126,6 +118,7 @@ struct MemoryEditor
OptUpperCaseHex = true;
OptMidColsCount = 8;
OptAddrDigitsCount = 0;
OptFooterExtraHeight = 0.0f;
HighlightColor = IM_COL32(255, 255, 255, 50);
ReadFn = NULL;
WriteFn = NULL;
@@ -140,7 +133,7 @@ struct MemoryEditor
GotoAddr = (size_t)-1;
HighlightMin = HighlightMax = (size_t)-1;
PreviewEndianess = 0;
PreviewDataType = DataType_S32;
PreviewDataType = ImGuiDataType_S32;
}
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
@@ -162,6 +155,8 @@ struct MemoryEditor
float PosAsciiStart;
float PosAsciiEnd;
float WindowWidth;
Sizes() { memset(this, 0, sizeof(*this)); }
};
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
@@ -193,12 +188,13 @@ struct MemoryEditor
{
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGui::SetNextWindowSize(ImVec2(s.WindowWidth, s.WindowWidth * 0.60f), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(s.WindowWidth, FLT_MAX));
Open = true;
if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
{
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseClicked(1))
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseReleased(ImGuiMouseButton_Right))
ImGui::OpenPopup("context");
DrawContents(mem_data, mem_size, base_display_addr);
if (ContentsWidthChanged)
@@ -211,9 +207,12 @@ struct MemoryEditor
}
// Memory Editor contents only
void DrawContents(void* mem_data_void_ptr, size_t mem_size, size_t base_display_addr = 0x0000)
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
{
u8* mem_data = (u8*)mem_data_void_ptr;
if (Cols < 1)
Cols = 1;
ImU8* mem_data = (ImU8*)mem_data_void;
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGuiStyle& style = ImGui::GetStyle();
@@ -221,21 +220,21 @@ struct MemoryEditor
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
const float height_separator = style.ItemSpacing.y;
float footer_height = 0;
float footer_height = OptFooterExtraHeight;
if (OptShowOptions)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
if (OptShowDataPreview)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1 + ImGui::GetTextLineHeightWithSpacing() * 3;
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove);
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
ImGuiListClipper clipper(line_total_count, s.LineHeight);
const size_t visible_start_addr = clipper.DisplayStart * Cols;
const size_t visible_end_addr = clipper.DisplayEnd * Cols;
ImGuiListClipper clipper;
clipper.Begin(line_total_count, s.LineHeight);
bool data_next = false;
@@ -246,23 +245,14 @@ struct MemoryEditor
size_t preview_data_type_size = OptShowDataPreview ? DataTypeGetSize(PreviewDataType) : 0;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_editing_addr_next = (size_t)-1;
if (DataEditingAddr != (size_t)-1)
{
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
}
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
{
// Track cursor movements
const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && (ptrdiff_t)DataEditingAddr >= (ptrdiff_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && (ptrdiff_t)DataEditingAddr > (ptrdiff_t)0) { data_editing_addr_next = DataEditingAddr - 1; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; }
}
// Draw vertical separator
@@ -275,167 +265,169 @@ struct MemoryEditor
const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
{
size_t addr = (size_t)(line_i * Cols);
// format fix
char addr_str_buf[512] {};
snprintf(addr_str_buf, sizeof(addr_str_buf), format_address, s.AddrDigitsCount, base_display_addr + addr);
ImGui::TextUnformatted(addr_str_buf);
// Draw Hexadecimal
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
while (clipper.Step())
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
{
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
if (OptMidColsCount > 0)
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
size_t addr = (size_t)(line_i * Cols);
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
// Draw Hexadecimal
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
if (is_next_byte_highlighted || (n + 1 == Cols))
{
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
}
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
if (OptMidColsCount > 0)
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
if (DataEditingAddr == addr)
{
// Display text input on current byte
bool data_write = false;
ImGui::PushID((void*)addr);
if (DataEditingTakeFocus)
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImGui::SetKeyboardFocusHere();
ImGui::CaptureKeyboardFromApp(true);
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
}
ImGui::PushItemWidth(s.GlyphWidth * 2);
struct UserData
{
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
static int Callback(ImGuiInputTextCallbackData* data)
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
if (is_next_byte_highlighted || (n + 1 == Cols))
{
UserData* user_data = (UserData*)data->UserData;
if (!data->HasSelection())
user_data->CursorPos = data->CursorPos;
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
{
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, user_data->CurrentBufOverwrite);
data->SelectionStart = 0;
data->SelectionEnd = data->CursorPos = 2;
}
return 0;
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
char CurrentBufOverwrite[3]; // Input
int CursorPos; // Output
};
UserData user_data;
user_data.CursorPos = -1;
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
data_write = data_next = true;
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
DataEditingAddr = data_editing_addr_next = (size_t)-1;
DataEditingTakeFocus = false;
ImGui::PopItemWidth();
if (user_data.CursorPos >= 2)
data_write = data_next = true;
if (data_editing_addr_next != (size_t)-1)
data_write = data_next = false;
unsigned int data_input_value = 0;
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
{
if (WriteFn)
WriteFn(mem_data, addr, (u8)data_input_value);
else
mem_data[addr] = (u8)data_input_value;
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
}
ImGui::PopID();
}
else
{
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
u8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
if (OptShowHexII)
if (DataEditingAddr == addr)
{
if ((b >= 32 && b < 128))
ImGui::Text(".%c ", b);
else if (b == 0xFF && OptGreyOutZeroes)
ImGui::TextDisabled("## ");
else if (b == 0x00)
ImGui::Text(" ");
else
ImGui::Text(format_byte_space, b);
// Display text input on current byte
bool data_write = false;
ImGui::PushID((void*)addr);
if (DataEditingTakeFocus)
{
ImGui::SetKeyboardFocusHere(0);
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
}
struct UserData
{
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
static int Callback(ImGuiInputTextCallbackData* data)
{
UserData* user_data = (UserData*)data->UserData;
if (!data->HasSelection())
user_data->CursorPos = data->CursorPos;
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
{
// When not editing a byte, always refresh its InputText content pulled from underlying memory data
// (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, user_data->CurrentBufOverwrite);
data->SelectionStart = 0;
data->SelectionEnd = 2;
data->CursorPos = 0;
}
return 0;
}
char CurrentBufOverwrite[3]; // Input
int CursorPos; // Output
};
UserData user_data;
user_data.CursorPos = -1;
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_CallbackAlways;
#if IMGUI_VERSION_NUM >= 18104
flags |= ImGuiInputTextFlags_AlwaysOverwrite;
#else
flags |= ImGuiInputTextFlags_AlwaysInsertMode;
#endif
ImGui::SetNextItemWidth(s.GlyphWidth * 2);
if (ImGui::InputText("##data", DataInputBuf, IM_ARRAYSIZE(DataInputBuf), flags, UserData::Callback, &user_data))
data_write = data_next = true;
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
DataEditingAddr = data_editing_addr_next = (size_t)-1;
DataEditingTakeFocus = false;
if (user_data.CursorPos >= 2)
data_write = data_next = true;
if (data_editing_addr_next != (size_t)-1)
data_write = data_next = false;
unsigned int data_input_value = 0;
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
{
if (WriteFn)
WriteFn(mem_data, addr, (ImU8)data_input_value);
else
mem_data[addr] = (ImU8)data_input_value;
}
ImGui::PopID();
}
else
{
if (b == 0 && OptGreyOutZeroes)
ImGui::TextDisabled("00 ");
else
ImGui::Text(format_byte_space, b);
}
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
{
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
}
}
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
if (OptShowAscii)
{
// Draw ASCII values
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(line_i);
if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
{
DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
DataEditingTakeFocus = true;
if (OptShowHexII)
{
if ((b >= 32 && b < 128))
ImGui::Text(".%c ", b);
else if (b == 0xFF && OptGreyOutZeroes)
ImGui::TextDisabled("## ");
else if (b == 0x00)
ImGui::Text(" ");
else
ImGui::Text(format_byte_space, b);
}
else
{
if (b == 0 && OptGreyOutZeroes)
ImGui::TextDisabled("00 ");
else
ImGui::Text(format_byte_space, b);
}
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
{
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
}
}
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
if (OptShowAscii)
{
if (addr == DataEditingAddr)
// Draw ASCII values
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(line_i);
if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
{
DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
DataEditingTakeFocus = true;
}
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
if (addr == DataEditingAddr)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
}
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
pos.x += s.GlyphWidth;
}
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == '.') ? color_disabled : color_text, &display_c, &display_c + 1);
pos.x += s.GlyphWidth;
}
}
}
clipper.End();
ImGui::PopStyleVar(2);
ImGui::EndChild();
if (data_next && DataEditingAddr < mem_size)
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
if (data_next && DataEditingAddr + 1 < mem_size)
{
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
DataEditingTakeFocus = true;
@@ -443,115 +435,120 @@ struct MemoryEditor
else if (data_editing_addr_next != (size_t)-1)
{
DataEditingAddr = DataPreviewAddr = data_editing_addr_next;
DataEditingTakeFocus = true;
}
bool next_show_data_preview = OptShowDataPreview;
const bool lock_show_data_preview = OptShowDataPreview;
if (OptShowOptions)
{
ImGui::Separator();
// Options menu
if (ImGui::Button("Options"))
ImGui::OpenPopup("context");
if (ImGui::BeginPopup("context"))
{
ImGui::PushItemWidth(56);
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; }
ImGui::PopItemWidth();
ImGui::Checkbox("Show Data Preview", &next_show_data_preview);
ImGui::Checkbox("Show HexII", &OptShowHexII);
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
ImGui::EndPopup();
}
ImGui::SameLine();
char format_range_buf[512] {};
snprintf(format_range_buf, sizeof(format_range_buf), format_range,
s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
ImGui::TextUnformatted(format_range_buf);
ImGui::SameLine();
ImGui::PushItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
if (ImGui::InputText("##addr", AddrInputBuf, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
{
size_t goto_addr;
if (sscanf(AddrInputBuf, "%" _PRISizeT "X", &goto_addr) == 1)
{
GotoAddr = goto_addr - base_display_addr;
HighlightMin = HighlightMax = (size_t)-1;
}
}
ImGui::PopItemWidth();
if (GotoAddr != (size_t)-1)
{
if (GotoAddr < mem_size)
{
ImGui::BeginChild("##scrolling");
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
ImGui::EndChild();
DataEditingAddr = DataPreviewAddr = GotoAddr;
DataEditingTakeFocus = true;
}
GotoAddr = (size_t)-1;
}
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
}
if (OptShowDataPreview)
if (lock_show_data_preview)
{
ImGui::Separator();
ImGui::AlignTextToFramePadding();
ImGui::Text("Preview as:");
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
{
for (int n = 0; n < DataType_COUNT; n++)
if (ImGui::Selectable(DataTypeGetDesc((DataType)n), PreviewDataType == n))
PreviewDataType = (DataType)n;
ImGui::EndCombo();
}
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
ImGui::Combo("##combo_endianess", &PreviewEndianess, "LE\0BE\0\0");
ImGui::PopItemWidth();
DrawPreviewLine(s, mem_data, mem_size, base_display_addr);
}
}
char buf[128];
float x = s.GlyphWidth * 6.0f;
bool has_value = DataPreviewAddr != (size_t)-1;
if (has_value)
DisplayPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DisplayPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DisplayPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(mem_data);
ImGuiStyle& style = ImGui::GetStyle();
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
// Options menu
if (ImGui::Button("Options"))
ImGui::OpenPopup("context");
if (ImGui::BeginPopup("context"))
{
ImGui::SetNextItemWidth(s.GlyphWidth * 7 + style.FramePadding.x * 2.0f);
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
ImGui::Checkbox("Show Data Preview", &OptShowDataPreview);
ImGui::Checkbox("Show HexII", &OptShowHexII);
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
ImGui::EndPopup();
}
OptShowDataPreview = next_show_data_preview;
ImGui::SameLine();
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
ImGui::SameLine();
ImGui::SetNextItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
if (ImGui::InputText("##addr", AddrInputBuf, IM_ARRAYSIZE(AddrInputBuf), ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
{
size_t goto_addr;
if (sscanf(AddrInputBuf, "%" _PRISizeT "X", &goto_addr) == 1)
{
GotoAddr = goto_addr - base_display_addr;
HighlightMin = HighlightMax = (size_t)-1;
}
}
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
if (GotoAddr != (size_t)-1)
{
if (GotoAddr < mem_size)
{
ImGui::BeginChild("##scrolling");
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
ImGui::EndChild();
DataEditingAddr = DataPreviewAddr = GotoAddr;
DataEditingTakeFocus = true;
}
GotoAddr = (size_t)-1;
}
}
void DrawPreviewLine(const Sizes& s, void* mem_data_void, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(base_display_addr);
ImU8* mem_data = (ImU8*)mem_data_void;
ImGuiStyle& style = ImGui::GetStyle();
ImGui::AlignTextToFramePadding();
ImGui::Text("Preview as:");
ImGui::SameLine();
ImGui::SetNextItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
{
for (int n = 0; n < ImGuiDataType_COUNT; n++)
if (ImGui::Selectable(DataTypeGetDesc((ImGuiDataType)n), PreviewDataType == n))
PreviewDataType = (ImGuiDataType)n;
ImGui::EndCombo();
}
ImGui::SameLine();
ImGui::SetNextItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
ImGui::Combo("##combo_endianess", &PreviewEndianess, "LE\0BE\0\0");
char buf[128] = "";
float x = s.GlyphWidth * 6.0f;
bool has_value = DataPreviewAddr != (size_t)-1;
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
buf[IM_ARRAYSIZE(buf) - 1] = 0;
ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
}
// Utilities for Data Preview
const char* DataTypeGetDesc(DataType data_type) const
const char* DataTypeGetDesc(ImGuiDataType data_type) const
{
const char* descs[] = { "Int8", "Uint8", "Int16", "Uint16", "Int32", "Uint32", "Int64", "Uint64", "Float", "Double" };
IM_ASSERT(data_type >= 0 && data_type < DataType_COUNT);
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return descs[data_type];
}
size_t DataTypeGetSize(DataType data_type) const
size_t DataTypeGetSize(ImGuiDataType data_type) const
{
const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, 4, 8 };
IM_ASSERT(data_type >= 0 && data_type < DataType_COUNT);
const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, sizeof(float), sizeof(double) };
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return sizes[data_type];
}
@@ -602,9 +599,9 @@ struct MemoryEditor
}
}
void* EndianessCopy(void *dst, void *src, size_t size) const
void* EndianessCopy(void* dst, void* src, size_t size) const
{
static void *(*fp)(void *, void *, size_t, int) = NULL;
static void* (*fp)(void*, void*, size_t, int) = NULL;
if (fp == NULL)
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
return fp(dst, src, size, PreviewEndianess);
@@ -627,7 +624,8 @@ struct MemoryEditor
return out_buf;
}
void DisplayPreviewData(size_t addr, const u8* mem_data, size_t mem_size, DataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
// [Internal]
void DrawPreviewData(size_t addr, const ImU8* mem_data, size_t mem_size, ImGuiDataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
{
uint8_t buf[8];
size_t elem_size = DataTypeGetSize(data_type);
@@ -649,7 +647,7 @@ struct MemoryEditor
out_buf[0] = 0;
switch (data_type)
{
case DataType_S8:
case ImGuiDataType_S8:
{
int8_t int8 = 0;
EndianessCopy(&int8, buf, size);
@@ -657,7 +655,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", int8 & 0xFF); return; }
break;
}
case DataType_U8:
case ImGuiDataType_U8:
{
uint8_t uint8 = 0;
EndianessCopy(&uint8, buf, size);
@@ -665,7 +663,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", uint8 & 0XFF); return; }
break;
}
case DataType_S16:
case ImGuiDataType_S16:
{
int16_t int16 = 0;
EndianessCopy(&int16, buf, size);
@@ -673,7 +671,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", int16 & 0xFFFF); return; }
break;
}
case DataType_U16:
case ImGuiDataType_U16:
{
uint16_t uint16 = 0;
EndianessCopy(&uint16, buf, size);
@@ -681,7 +679,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", uint16 & 0xFFFF); return; }
break;
}
case DataType_S32:
case ImGuiDataType_S32:
{
int32_t int32 = 0;
EndianessCopy(&int32, buf, size);
@@ -689,7 +687,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", int32); return; }
break;
}
case DataType_U32:
case ImGuiDataType_U32:
{
uint32_t uint32 = 0;
EndianessCopy(&uint32, buf, size);
@@ -697,7 +695,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", uint32); return; }
break;
}
case DataType_S64:
case ImGuiDataType_S64:
{
int64_t int64 = 0;
EndianessCopy(&int64, buf, size);
@@ -705,7 +703,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)int64); return; }
break;
}
case DataType_U64:
case ImGuiDataType_U64:
{
uint64_t uint64 = 0;
EndianessCopy(&uint64, buf, size);
@@ -713,7 +711,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)uint64); return; }
break;
}
case DataType_Float:
case ImGuiDataType_Float:
{
float float32 = 0.0f;
EndianessCopy(&float32, buf, size);
@@ -721,7 +719,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float32); return; }
break;
}
case DataType_Double:
case ImGuiDataType_Double:
{
double float64 = 0.0;
EndianessCopy(&float64, buf, size);
@@ -729,7 +727,7 @@ struct MemoryEditor
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float64); return; }
break;
}
case DataType_COUNT:
case ImGuiDataType_COUNT:
break;
} // Switch
IM_ASSERT(0); // Shouldn't reach
@@ -738,3 +736,7 @@ struct MemoryEditor
#undef _PRISizeT
#undef ImSnprintf
#ifdef _MSC_VER
#pragma warning (pop)
#endif
+161 -105
View File
@@ -1,4 +1,4 @@
// dear imgui, v1.88 WIP
// dear imgui, v1.89.5 WIP
// (tables and columns code)
/*
@@ -24,7 +24,7 @@ Index of this file:
*/
// Navigating this file:
// - In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
// - In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
//-----------------------------------------------------------------------------
@@ -188,12 +188,12 @@ Index of this file:
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "imgui.h"
#ifndef IMGUI_DISABLE
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_internal.h"
// System includes
@@ -315,7 +315,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
return false;
// Sanity checks
IM_ASSERT(columns_count > 0 && columns_count <= IMGUI_TABLE_MAX_COLUMNS && "Only 1..64 columns allowed!");
IM_ASSERT(columns_count > 0 && columns_count < IMGUI_TABLE_MAX_COLUMNS);
if (flags & ImGuiTableFlags_ScrollX)
IM_ASSERT(inner_width >= 0.0f);
@@ -332,11 +332,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
// Acquire storage for the table
ImGuiTable* table = g.Tables.GetOrAddByKey(id);
const int instance_no = (table->LastFrameActive != g.FrameCount) ? 0 : table->InstanceCurrent + 1;
const ImGuiID instance_id = id + instance_no;
const ImGuiTableFlags table_last_flags = table->Flags;
if (instance_no > 0)
IM_ASSERT(table->ColumnsCount == columns_count && "BeginTable(): Cannot change columns count mid-frame while preserving same ID");
// Acquire temporary buffers
const int table_idx = g.Tables.GetIndex(table);
@@ -352,17 +348,32 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
flags = TableFixFlags(flags, outer_window);
// Initialize
const int instance_no = (table->LastFrameActive != g.FrameCount) ? 0 : table->InstanceCurrent + 1;
table->ID = id;
table->Flags = flags;
table->InstanceCurrent = (ImS16)instance_no;
table->LastFrameActive = g.FrameCount;
table->OuterWindow = table->InnerWindow = outer_window;
table->ColumnsCount = columns_count;
table->IsLayoutLocked = false;
table->InnerWidth = inner_width;
temp_data->UserOuterSize = outer_size;
if (instance_no > 0 && table->InstanceDataExtra.Size < instance_no)
table->InstanceDataExtra.push_back(ImGuiTableInstanceData());
// Instance data (for instance 0, TableID == TableInstanceID)
ImGuiID instance_id;
table->InstanceCurrent = (ImS16)instance_no;
if (instance_no > 0)
{
IM_ASSERT(table->ColumnsCount == columns_count && "BeginTable(): Cannot change columns count mid-frame while preserving same ID");
if (table->InstanceDataExtra.Size < instance_no)
table->InstanceDataExtra.push_back(ImGuiTableInstanceData());
instance_id = GetIDWithSeed(instance_no, GetIDWithSeed("##Instances", NULL, id)); // Push "##Instance" followed by (int)instance_no in ID stack.
}
else
{
instance_id = id;
}
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
table_instance->TableInstanceID = instance_id;
// When not using a child window, WorkRect.Max will grow as we append contents.
if (use_child_window)
@@ -395,6 +406,14 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
table->OuterRect = table->InnerWindow->Rect();
table->InnerRect = table->InnerWindow->InnerRect;
IM_ASSERT(table->InnerWindow->WindowPadding.x == 0.0f && table->InnerWindow->WindowPadding.y == 0.0f && table->InnerWindow->WindowBorderSize == 0.0f);
// When using multiple instances, ensure they have the same amount of horizontal decorations (aka vertical scrollbar) so stretched columns can be aligned)
if (instance_no == 0)
{
table->HasScrollbarYPrev = table->HasScrollbarYCurr;
table->HasScrollbarYCurr = false;
}
table->HasScrollbarYCurr |= (table->InnerWindow->ScrollMax.y > 0.0f);
}
else
{
@@ -404,7 +423,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
}
// Push a standardized ID for both child-using and not-child-using tables
PushOverrideID(instance_id);
PushOverrideID(id);
if (instance_no > 0)
PushOverrideID(instance_id); // FIXME: Somehow this is not resolved by stack-tool, even tho GetIDWithSeed() submitted the symbol.
// Backup a copy of host window members we will modify
ImGuiWindow* inner_window = table->InnerWindow;
@@ -539,7 +560,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
if (table->RefScale != 0.0f && table->RefScale != new_ref_scale_unit)
{
const float scale_factor = new_ref_scale_unit / table->RefScale;
//IMGUI_DEBUG_LOG("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor);
//IMGUI_DEBUG_PRINT("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor);
for (int n = 0; n < columns_count; n++)
table->Columns[n].WidthRequest = table->Columns[n].WidthRequest * scale_factor;
}
@@ -573,16 +594,22 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
void ImGui::TableBeginInitMemory(ImGuiTable* table, int columns_count)
{
// Allocate single buffer for our arrays
ImSpanAllocator<3> span_allocator;
const int columns_bit_array_size = (int)ImBitArrayGetStorageSizeInBytes(columns_count);
ImSpanAllocator<6> span_allocator;
span_allocator.Reserve(0, columns_count * sizeof(ImGuiTableColumn));
span_allocator.Reserve(1, columns_count * sizeof(ImGuiTableColumnIdx));
span_allocator.Reserve(2, columns_count * sizeof(ImGuiTableCellData), 4);
for (int n = 3; n < 6; n++)
span_allocator.Reserve(n, columns_bit_array_size);
table->RawData = IM_ALLOC(span_allocator.GetArenaSizeInBytes());
memset(table->RawData, 0, span_allocator.GetArenaSizeInBytes());
span_allocator.SetArenaBasePtr(table->RawData);
span_allocator.GetSpan(0, &table->Columns);
span_allocator.GetSpan(1, &table->DisplayOrderToIndex);
span_allocator.GetSpan(2, &table->RowCellData);
table->EnabledMaskByDisplayOrder = (ImU32*)span_allocator.GetSpanPtrBegin(3);
table->EnabledMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(4);
table->VisibleMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(5);
}
// Apply queued resizing/reordering/hiding requests
@@ -721,8 +748,8 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_);
table->IsDefaultDisplayOrder = true;
table->ColumnsEnabledCount = 0;
table->EnabledMaskByIndex = 0x00;
table->EnabledMaskByDisplayOrder = 0x00;
ImBitArrayClearAllBits(table->EnabledMaskByIndex, table->ColumnsCount);
ImBitArrayClearAllBits(table->EnabledMaskByDisplayOrder, table->ColumnsCount);
table->LeftMostEnabledColumn = -1;
table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE
@@ -787,8 +814,8 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
else
table->LeftMostEnabledColumn = (ImGuiTableColumnIdx)column_n;
column->IndexWithinEnabledSet = table->ColumnsEnabledCount++;
table->EnabledMaskByIndex |= (ImU64)1 << column_n;
table->EnabledMaskByDisplayOrder |= (ImU64)1 << column->DisplayOrder;
ImBitArraySetBit(table->EnabledMaskByIndex, column_n);
ImBitArraySetBit(table->EnabledMaskByDisplayOrder, column->DisplayOrder);
prev_visible_column_idx = column_n;
IM_ASSERT(column->IndexWithinEnabledSet <= column->DisplayOrder);
@@ -836,7 +863,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
table->LeftMostStretchedColumn = table->RightMostStretchedColumn = -1;
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
{
if (!(table->EnabledMaskByIndex & ((ImU64)1 << column_n)))
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n))
continue;
ImGuiTableColumn* column = &table->Columns[column_n];
@@ -852,7 +879,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
// Latch initial size for fixed columns and update it constantly for auto-resizing column (unless clipped!)
if (column->AutoFitQueue != 0x00)
column->WidthRequest = width_auto;
else if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !column_is_resizable && (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)))
else if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !column_is_resizable && column->IsRequestOutput)
column->WidthRequest = width_auto;
// FIXME-TABLE: Increase minimum size during init frame to avoid biasing auto-fitting widgets
@@ -888,17 +915,19 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
sum_width_requests += table->CellPaddingX * 2.0f;
}
table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed;
table->ColumnsStretchSumWeights = stretch_sum_weights;
// [Part 4] Apply final widths based on requested widths
const ImRect work_rect = table->WorkRect;
const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
const float width_avail = ((table->Flags & ImGuiTableFlags_ScrollX) && table->InnerWidth == 0.0f) ? table->InnerClipRect.GetWidth() : work_rect.GetWidth();
const float width_removed = (table->HasScrollbarYPrev && !table->InnerWindow->ScrollbarY) ? g.Style.ScrollbarSize : 0.0f; // To synchronize decoration width of synched tables with mismatching scrollbar state (#5920)
const float width_avail = ImMax(1.0f, (((table->Flags & ImGuiTableFlags_ScrollX) && table->InnerWidth == 0.0f) ? table->InnerClipRect.GetWidth() : work_rect.GetWidth()) - width_removed);
const float width_avail_for_stretched_columns = width_avail - width_spacings - sum_width_requests;
float width_remaining_for_stretched_columns = width_avail_for_stretched_columns;
table->ColumnsGivenWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount;
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
{
if (!(table->EnabledMaskByIndex & ((ImU64)1 << column_n)))
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n))
continue;
ImGuiTableColumn* column = &table->Columns[column_n];
@@ -925,7 +954,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
if (width_remaining_for_stretched_columns >= 1.0f && !(table->Flags & ImGuiTableFlags_PreciseWidths))
for (int order_n = table->ColumnsCount - 1; stretch_sum_weights > 0.0f && width_remaining_for_stretched_columns >= 1.0f && order_n >= 0; order_n--)
{
if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n))
continue;
ImGuiTableColumn* column = &table->Columns[table->DisplayOrderToIndex[order_n]];
if (!(column->Flags & ImGuiTableColumnFlags_WidthStretch))
@@ -935,11 +964,19 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
width_remaining_for_stretched_columns -= 1.0f;
}
// Determine if table is hovered which will be used to flag columns as hovered.
// - In principle we'd like to use the equivalent of IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
// but because our item is partially submitted at this point we use ItemHoverable() and a workaround (temporarily
// clear ActiveId, which is equivalent to the change provided by _AllowWhenBLockedByActiveItem).
// - This allows columns to be marked as hovered when e.g. clicking a button inside the column, or using drag and drop.
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
table->HoveredColumnBody = -1;
table->HoveredColumnBorder = -1;
const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight));
const ImGuiID backup_active_id = g.ActiveId;
g.ActiveId = 0;
const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0);
g.ActiveId = backup_active_id;
// [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column
// Process columns in their visible orders as we are comparing the visible order and adjusting host_clip_rect while looping.
@@ -948,14 +985,13 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
float offset_x = ((table->FreezeColumnsCount > 0) ? table->OuterRect.Min.x : work_rect.Min.x) + table->OuterPaddingX - table->CellSpacingX1;
ImRect host_clip_rect = table->InnerClipRect;
//host_clip_rect.Max.x += table->CellPaddingX + table->CellSpacingX2;
table->VisibleMaskByIndex = 0x00;
table->RequestOutputMaskByIndex = 0x00;
ImBitArrayClearAllBits(table->VisibleMaskByIndex, table->ColumnsCount);
for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
{
const int column_n = table->DisplayOrderToIndex[order_n];
ImGuiTableColumn* column = &table->Columns[column_n];
column->NavLayerCurrent = (ImS8)((table->FreezeRowsCount > 0 || column_n < table->FreezeColumnsCount) ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main);
column->NavLayerCurrent = (ImS8)(table->FreezeRowsCount > 0 ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main); // Use Count NOT request so Header line changes layer when frozen
if (offset_x_frozen && table->FreezeColumnsCount == visible_n)
{
@@ -966,7 +1002,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
// Clear status flags
column->Flags &= ~ImGuiTableColumnFlags_StatusMask_;
if ((table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)) == 0)
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n))
{
// Hidden column: clear a few fields and we are done with it for the remainder of the function.
// We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper.
@@ -1019,12 +1055,10 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
column->IsVisibleY = true; // (column->ClipRect.Max.y > column->ClipRect.Min.y);
const bool is_visible = column->IsVisibleX; //&& column->IsVisibleY;
if (is_visible)
table->VisibleMaskByIndex |= ((ImU64)1 << column_n);
ImBitArraySetBit(table->VisibleMaskByIndex, column_n);
// Mark column as requesting output from user. Note that fixed + non-resizable sets are auto-fitting at all times and therefore always request output.
column->IsRequestOutput = is_visible || column->AutoFitQueue != 0 || column->CannotSkipItemsQueue != 0;
if (column->IsRequestOutput)
table->RequestOutputMaskByIndex |= ((ImU64)1 << column_n);
// Mark column as SkipItems (ignoring all items/layout)
column->IsSkipItems = !column->IsEnabled || table->HostSkipItems;
@@ -1104,25 +1138,24 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
table->IsUsingHeaders = false;
// [Part 11] Context menu
if (table->IsContextPopupOpen && table->InstanceCurrent == table->InstanceInteracted)
if (TableBeginContextMenuPopup(table))
{
const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings))
{
TableDrawContextMenu(table);
EndPopup();
}
else
{
table->IsContextPopupOpen = false;
}
TableDrawContextMenu(table);
EndPopup();
}
// [Part 13] Sanitize and build sort specs before we have a change to use them for display.
// [Part 12] Sanitize and build sort specs before we have a change to use them for display.
// This path will only be exercised when sort specs are modified before header rows (e.g. init or visibility change)
if (table->IsSortSpecsDirty && (table->Flags & ImGuiTableFlags_Sortable))
TableSortSpecsBuild(table);
// [Part 13] Setup inner window decoration size (for scrolling / nav tracking to properly take account of frozen rows/columns)
if (table->FreezeColumnsRequest > 0)
table->InnerWindow->DecoInnerSizeX1 = table->Columns[table->DisplayOrderToIndex[table->FreezeColumnsRequest - 1]].MaxX - table->OuterRect.Min.x;
if (table->FreezeRowsRequest > 0)
table->InnerWindow->DecoInnerSizeY1 = table_instance->LastFrozenHeight;
table_instance->LastFrozenHeight = 0.0f;
// Initial state
ImGuiWindow* inner_window = table->InnerWindow;
if (table->Flags & ImGuiTableFlags_NoClip)
@@ -1152,7 +1185,7 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
{
if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n))
continue;
const int column_n = table->DisplayOrderToIndex[order_n];
@@ -1170,8 +1203,8 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent);
ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit);
ItemAdd(hit_rect, column_id, NULL, ImGuiItemFlags_NoNav);
//GetForegroundDrawList()->AddRect(hit_rect.Min, hit_rect.Max, IM_COL32(255, 0, 0, 100));
KeepAliveID(column_id);
bool hovered = false, held = false;
bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus);
@@ -1284,17 +1317,23 @@ void ImGui::EndTable()
splitter->Merge(inner_window->DrawList);
// Update ColumnsAutoFitWidth to get us ahead for host using our size to auto-resize without waiting for next BeginTable()
const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount;
float auto_fit_width_for_fixed = 0.0f;
float auto_fit_width_for_stretched = 0.0f;
float auto_fit_width_for_stretched_min = 0.0f;
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
if (table->EnabledMaskByIndex & ((ImU64)1 << column_n))
if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n))
{
ImGuiTableColumn* column = &table->Columns[column_n];
if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize))
table->ColumnsAutoFitWidth += column->WidthRequest;
float column_width_request = ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize)) ? column->WidthRequest : TableGetColumnWidthAuto(table, column);
if (column->Flags & ImGuiTableColumnFlags_WidthFixed)
auto_fit_width_for_fixed += column_width_request;
else
table->ColumnsAutoFitWidth += TableGetColumnWidthAuto(table, column);
auto_fit_width_for_stretched += column_width_request;
if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) && (column->Flags & ImGuiTableColumnFlags_NoResize) != 0)
auto_fit_width_for_stretched_min = ImMax(auto_fit_width_for_stretched_min, column_width_request / (column->StretchWeight / table->ColumnsStretchSumWeights));
}
const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount + auto_fit_width_for_fixed + ImMax(auto_fit_width_for_stretched, auto_fit_width_for_stretched_min);
// Update scroll
if ((table->Flags & ImGuiTableFlags_ScrollX) == 0 && inner_window != outer_window)
@@ -1322,8 +1361,10 @@ void ImGui::EndTable()
}
// Pop from id stack
IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table->ID + table->InstanceCurrent, "Mismatching PushID/PopID!");
IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table_instance->TableInstanceID, "Mismatching PushID/PopID!");
IM_ASSERT_USER_ERROR(outer_window->DC.ItemWidthStack.Size >= temp_data->HostBackupItemWidthStackSize, "Too many PopItemWidth!");
if (table->InstanceCurrent > 0)
PopID();
PopID();
// Restore window data that we modified
@@ -1593,11 +1634,11 @@ ImRect ImGui::TableGetCellBgRect(const ImGuiTable* table, int column_n)
}
// Return the resizing ID for the right-side of the given column.
ImGuiID ImGui::TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no)
ImGuiID ImGui::TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no)
{
IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
ImGuiID id = table->ID + 1 + (instance_no * table->ColumnsCount) + column_n;
return id;
ImGuiID instance_id = TableGetInstanceID(table, instance_no);
return instance_id + 1 + column_n; // FIXME: #6140: still not ideal
}
// Return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
@@ -1628,7 +1669,7 @@ void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n
return;
if (column_n == -1)
column_n = table->CurrentColumn;
if ((table->VisibleMaskByIndex & ((ImU64)1 << column_n)) == 0)
if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n))
return;
if (table->RowCellDataCurrent < 0 || table->RowCellData[table->RowCellDataCurrent].Column != column_n)
table->RowCellDataCurrent++;
@@ -1718,6 +1759,8 @@ void ImGui::TableBeginRow(ImGuiTable* table)
table->RowTextBaseline = 0.0f;
table->RowIndentOffsetX = window->DC.Indent.x - table->HostIndentX; // Lock indent
window->DC.PrevLineTextBaseOffset = 0.0f;
window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
window->DC.IsSameLine = window->DC.IsSetPos = false;
window->DC.CursorMaxPos.y = next_y1;
// Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging.
@@ -1830,17 +1873,15 @@ void ImGui::TableEndRow(ImGuiTable* table)
// get the new cursor position.
if (unfreeze_rows_request)
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
{
ImGuiTableColumn* column = &table->Columns[column_n];
column->NavLayerCurrent = (ImS8)((column_n < table->FreezeColumnsCount) ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main);
}
table->Columns[column_n].NavLayerCurrent = ImGuiNavLayer_Main;
if (unfreeze_rows_actual)
{
IM_ASSERT(table->IsUnfrozenRows == false);
const float y0 = ImMax(table->RowPosY2 + 1, window->InnerClipRect.Min.y);
table->IsUnfrozenRows = true;
TableGetInstanceData(table, table->InstanceCurrent)->LastFrozenHeight = y0 - table->OuterRect.Min.y;
// BgClipRect starts as table->InnerClipRect, reduce it now and make BgClipRectForDrawCmd == BgClipRect
float y0 = ImMax(table->RowPosY2 + 1, window->InnerClipRect.Min.y);
table->BgClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y = ImMin(y0, window->InnerClipRect.Max.y);
table->BgClipRect.Max.y = table->Bg2ClipRectForDrawCmd.Max.y = window->InnerClipRect.Max.y;
table->Bg2DrawChannelCurrent = table->Bg2DrawChannelUnfrozen;
@@ -1903,7 +1944,7 @@ bool ImGui::TableSetColumnIndex(int column_n)
// Return whether the column is visible. User may choose to skip submitting items based on this return value,
// however they shouldn't skip submitting for columns that may have the tallest contribution to row height.
return (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)) != 0;
return table->Columns[column_n].IsRequestOutput;
}
// [Public] Append into the next column, wrap and create a new row when already on last column
@@ -1928,8 +1969,7 @@ bool ImGui::TableNextColumn()
// Return whether the column is visible. User may choose to skip submitting items based on this return value,
// however they shouldn't skip submitting for columns that may have the tallest contribution to row height.
int column_n = table->CurrentColumn;
return (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)) != 0;
return table->Columns[table->CurrentColumn].IsRequestOutput;
}
@@ -1959,10 +1999,6 @@ void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
window->WorkRect.Max.x = column->WorkMaxX;
window->DC.ItemWidth = column->ItemWidth;
// To allow ImGuiListClipper to function we propagate our row height
if (!column->IsEnabled)
window->DC.CursorPos.y = ImMax(window->DC.CursorPos.y, table->RowPosY2);
window->SkipItems = column->IsSkipItems;
if (column->IsSkipItems)
{
@@ -1999,6 +2035,9 @@ void ImGui::TableEndCell(ImGuiTable* table)
ImGuiTableColumn* column = &table->Columns[table->CurrentColumn];
ImGuiWindow* window = table->InnerWindow;
if (window->DC.IsSetPos)
ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
// Report maximum position so we can infer content size per column.
float* p_max_pos_x;
if (table->RowFlags & ImGuiTableRowFlags_Headers)
@@ -2006,7 +2045,8 @@ void ImGui::TableEndCell(ImGuiTable* table)
else
p_max_pos_x = table->IsUnfrozenRows ? &column->ContentMaxXUnfrozen : &column->ContentMaxXFrozen;
*p_max_pos_x = ImMax(*p_max_pos_x, window->DC.CursorMaxPos.x);
table->RowPosY2 = ImMax(table->RowPosY2, window->DC.CursorMaxPos.y + table->CellPaddingY);
if (column->IsEnabled)
table->RowPosY2 = ImMax(table->RowPosY2, window->DC.CursorMaxPos.y + table->CellPaddingY);
column->ItemWidth = window->DC.ItemWidth;
// Propagate text baseline for the entire row
@@ -2093,7 +2133,7 @@ void ImGui::TableSetColumnWidth(int column_n, float width)
if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width)
return;
//IMGUI_DEBUG_LOG("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width);
//IMGUI_DEBUG_PRINT("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width);
ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL;
// In this surprisingly not simple because of how we support mixing Fixed and multiple Stretch columns.
@@ -2266,7 +2306,7 @@ void ImGui::TableSetupDrawChannels(ImGuiTable* table)
const int freeze_row_multiplier = (table->FreezeRowsCount > 0) ? 2 : 1;
const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClip) ? 1 : table->ColumnsEnabledCount;
const int channels_for_bg = 1 + 1 * freeze_row_multiplier;
const int channels_for_dummy = (table->ColumnsEnabledCount < table->ColumnsCount || table->VisibleMaskByIndex != table->EnabledMaskByIndex) ? +1 : 0;
const int channels_for_dummy = (table->ColumnsEnabledCount < table->ColumnsCount || (memcmp(table->VisibleMaskByIndex, table->EnabledMaskByIndex, ImBitArrayGetStorageSizeInBytes(table->ColumnsCount)) != 0)) ? +1 : 0;
const int channels_total = channels_for_bg + (channels_for_row * freeze_row_multiplier) + channels_for_dummy;
table->DrawSplitter->Split(table->InnerWindow->DrawList, channels_total);
table->DummyDrawChannel = (ImGuiTableDrawChannelIdx)((channels_for_dummy > 0) ? channels_total - 1 : -1);
@@ -2340,19 +2380,26 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
// Track which groups we are going to attempt to merge, and which channels goes into each group.
struct MergeGroup
{
ImRect ClipRect;
int ChannelsCount;
ImBitArray<IMGUI_TABLE_MAX_DRAW_CHANNELS> ChannelsMask;
MergeGroup() { ChannelsCount = 0; }
ImRect ClipRect;
int ChannelsCount;
ImBitArrayPtr ChannelsMask;
};
int merge_group_mask = 0x00;
MergeGroup merge_groups[4];
MergeGroup merge_groups[4] = {};
// Use a reusable temp buffer for the merge masks as they are dynamically sized.
const int max_draw_channels = (4 + table->ColumnsCount * 2);
const int size_for_masks_bitarrays_one = (int)ImBitArrayGetStorageSizeInBytes(max_draw_channels);
g.TempBuffer.reserve(size_for_masks_bitarrays_one * 5);
memset(g.TempBuffer.Data, 0, size_for_masks_bitarrays_one * 5);
for (int n = 0; n < IM_ARRAYSIZE(merge_groups); n++)
merge_groups[n].ChannelsMask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * n));
ImBitArrayPtr remaining_mask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * 4));
// 1. Scan channels and take note of those which can be merged
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
{
if ((table->VisibleMaskByIndex & ((ImU64)1 << column_n)) == 0)
if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n))
continue;
ImGuiTableColumn* column = &table->Columns[column_n];
@@ -2363,7 +2410,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
// Don't attempt to merge if there are multiple draw calls within the column
ImDrawChannel* src_channel = &splitter->_Channels[channel_no];
if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback != NULL) // Equivalent of PopUnusedDrawCmd()
if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
src_channel->_CmdBuffer.pop_back();
if (src_channel->_CmdBuffer.Size != 1)
continue;
@@ -2384,11 +2431,11 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
}
const int merge_group_n = (has_freeze_h && column_n < table->FreezeColumnsCount ? 0 : 1) + (has_freeze_v && merge_group_sub_n == 0 ? 0 : 2);
IM_ASSERT(channel_no < IMGUI_TABLE_MAX_DRAW_CHANNELS);
IM_ASSERT(channel_no < max_draw_channels);
MergeGroup* merge_group = &merge_groups[merge_group_n];
if (merge_group->ChannelsCount == 0)
merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
merge_group->ChannelsMask.SetBit(channel_no);
ImBitArraySetBit(merge_group->ChannelsMask, channel_no);
merge_group->ChannelsCount++;
merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect);
merge_group_mask |= (1 << merge_group_n);
@@ -2424,9 +2471,8 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
const int LEADING_DRAW_CHANNELS = 2;
g.DrawChannelsTempMergeBuffer.resize(splitter->_Count - LEADING_DRAW_CHANNELS); // Use shared temporary storage so the allocation gets amortized
ImDrawChannel* dst_tmp = g.DrawChannelsTempMergeBuffer.Data;
ImBitArray<IMGUI_TABLE_MAX_DRAW_CHANNELS> remaining_mask; // We need 132-bit of storage
remaining_mask.SetBitRange(LEADING_DRAW_CHANNELS, splitter->_Count);
remaining_mask.ClearBit(table->Bg2DrawChannelUnfrozen);
ImBitArraySetBitRange(remaining_mask, LEADING_DRAW_CHANNELS, splitter->_Count);
ImBitArrayClearBit(remaining_mask, table->Bg2DrawChannelUnfrozen);
IM_ASSERT(has_freeze_v == false || table->Bg2DrawChannelUnfrozen != TABLE_DRAW_CHANNEL_BG2_FROZEN);
int remaining_count = splitter->_Count - (has_freeze_v ? LEADING_DRAW_CHANNELS + 1 : LEADING_DRAW_CHANNELS);
//ImRect host_rect = (table->InnerWindow == table->OuterWindow) ? table->InnerClipRect : table->HostClipRect;
@@ -2459,14 +2505,14 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
GetOverlayDrawList()->AddLine(merge_group->ClipRect.Max, merge_clip_rect.Max, IM_COL32(255, 100, 0, 200));
#endif
remaining_count -= merge_group->ChannelsCount;
for (int n = 0; n < IM_ARRAYSIZE(remaining_mask.Storage); n++)
remaining_mask.Storage[n] &= ~merge_group->ChannelsMask.Storage[n];
for (int n = 0; n < (size_for_masks_bitarrays_one >> 2); n++)
remaining_mask[n] &= ~merge_group->ChannelsMask[n];
for (int n = 0; n < splitter->_Count && merge_channels_count != 0; n++)
{
// Copy + overwrite new clip rect
if (!merge_group->ChannelsMask.TestBit(n))
if (!IM_BITARRAY_TESTBIT(merge_group->ChannelsMask, n))
continue;
merge_group->ChannelsMask.ClearBit(n);
IM_BITARRAY_CLEARBIT(merge_group->ChannelsMask, n);
merge_channels_count--;
ImDrawChannel* channel = &splitter->_Channels[n];
@@ -2484,7 +2530,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
// Append unmergeable channels that we didn't reorder at the end of the list
for (int n = 0; n < splitter->_Count && remaining_count != 0; n++)
{
if (!remaining_mask.TestBit(n))
if (!IM_BITARRAY_TESTBIT(remaining_mask, n))
continue;
ImDrawChannel* channel = &splitter->_Channels[n];
memcpy(dst_tmp++, channel, sizeof(ImDrawChannel));
@@ -2516,7 +2562,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
{
for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
{
if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n))
continue;
const int column_n = table->DisplayOrderToIndex[order_n];
@@ -2844,10 +2890,9 @@ void ImGui::TableHeadersRow()
continue;
// Push an id to allow unnamed labels (generally accidental, but let's behave nicely with them)
// - in your own code you may omit the PushID/PopID all-together, provided you know they won't collide
// - table->InstanceCurrent is only >0 when we use multiple BeginTable/EndTable calls with same identifier.
// In your own code you may omit the PushID/PopID all-together, provided you know they won't collide.
const char* name = (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_NoHeaderLabel) ? "" : TableGetColumnName(column_n);
PushID(table->InstanceCurrent * table->ColumnsCount + column_n);
PushID(column_n);
TableHeader(name);
PopID();
}
@@ -2993,7 +3038,7 @@ void ImGui::TableHeader(const char* label)
RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, ellipsis_max, label, label_end, &label_size);
const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x);
if (text_clipped && hovered && g.HoveredIdNotActiveTimer > g.TooltipSlowDelay)
if (text_clipped && hovered && g.ActiveId == 0 && IsItemHovered(ImGuiHoveredFlags_DelayNormal))
SetTooltip("%.*s", (int)(label_end - label), label);
// We don't use BeginPopupContextItem() because we want the popup to stay up even after the column is hidden
@@ -3028,6 +3073,17 @@ void ImGui::TableOpenContextMenu(int column_n)
}
}
bool ImGui::TableBeginContextMenuPopup(ImGuiTable* table)
{
if (!table->IsContextPopupOpen || table->InstanceCurrent != table->InstanceInteracted)
return false;
const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings))
return true;
table->IsContextPopupOpen = false;
return false;
}
// Output context menu into current window (generally a popup)
// FIXME-TABLE: Ideally this should be writable by the user. Full programmatic access to that data?
void ImGui::TableDrawContextMenu(ImGuiTable* table)
@@ -3047,15 +3103,15 @@ void ImGui::TableDrawContextMenu(ImGuiTable* table)
if (column != NULL)
{
const bool can_resize = !(column->Flags & ImGuiTableColumnFlags_NoResize) && column->IsEnabled;
if (MenuItem("Size column to fit###SizeOne", NULL, false, can_resize))
if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableSizeOne), NULL, false, can_resize)) // "###SizeOne"
TableSetColumnWidthAutoSingle(table, column_n);
}
const char* size_all_desc;
if (table->ColumnsEnabledFixedCount == table->ColumnsEnabledCount && (table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame)
size_all_desc = "Size all columns to fit###SizeAll"; // All fixed
size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllFit); // "###SizeAll" All fixed
else
size_all_desc = "Size all columns to default###SizeAll"; // All stretch or mixed
size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllDefault); // "###SizeAll" All stretch or mixed
if (MenuItem(size_all_desc, NULL))
TableSetColumnWidthAutoAll(table);
want_separator = true;
@@ -3064,7 +3120,7 @@ void ImGui::TableDrawContextMenu(ImGuiTable* table)
// Ordering
if (table->Flags & ImGuiTableFlags_Reorderable)
{
if (MenuItem("Reset order", NULL, false, !table->IsDefaultDisplayOrder))
if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableResetOrder), NULL, false, !table->IsDefaultDisplayOrder))
table->IsResetDisplayOrderRequest = true;
want_separator = true;
}
@@ -3457,7 +3513,7 @@ void ImGui::TableSettingsAddSettingsHandler()
// Remove Table (currently only used by TestEngine)
void ImGui::TableRemove(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableRemove() id=0x%08X\n", table->ID);
//IMGUI_DEBUG_PRINT("TableRemove() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
int table_idx = g.Tables.GetIndex(table);
//memset(table->RawData.Data, 0, table->RawData.size_in_bytes());
@@ -3469,7 +3525,7 @@ void ImGui::TableRemove(ImGuiTable* table)
// Free up/compact internal Table buffers for when it gets unused
void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
//IMGUI_DEBUG_PRINT("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
IM_ASSERT(table->MemoryCompacted == false);
table->SortSpecs.Specs = NULL;
@@ -3513,7 +3569,7 @@ void ImGui::TableGcCompactSettings()
// - DebugNodeTable() [Internal]
//-------------------------------------------------------------------------
#ifndef IMGUI_DISABLE_METRICS_WINDOW
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
static const char* DebugNodeTableGetSizingPolicyDesc(ImGuiTableFlags sizing_policy)
{
@@ -3607,7 +3663,7 @@ void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings)
TreePop();
}
#else // #ifndef IMGUI_DISABLE_METRICS_WINDOW
#else // #ifndef IMGUI_DISABLE_DEBUG_TOOLS
void ImGui::DebugNodeTable(ImGuiTable*) {}
void ImGui::DebugNodeTableSettings(ImGuiTableSettings*) {}
@@ -3947,6 +4003,7 @@ void ImGui::NextColumn()
{
// New row/line: column 0 honor IndentX.
window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f);
window->DC.IsSameLine = false;
columns->LineMinY = columns->LineMaxY;
}
window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
@@ -3998,8 +4055,7 @@ void ImGui::EndColumns()
const ImGuiID column_id = columns->ID + ImGuiID(n);
const float column_hit_hw = COLUMNS_HIT_RECT_HALF_WIDTH;
const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2));
KeepAliveID(column_id);
if (IsClippedEx(column_hit_rect, column_id)) // FIXME: Can be removed or replaced with a lower-level test
if (!ItemAdd(column_hit_rect, column_id, NULL, ImGuiItemFlags_NoNav))
continue;
bool hovered = false, held = false;
+895 -561
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File diff suppressed because it is too large Load Diff
+13 -23
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@@ -2,6 +2,7 @@
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000)
// Grep for [DEAR IMGUI] to find the changes.
// stb_textedit.h - v1.14 - public domain - Sean Barrett
@@ -524,29 +525,14 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
int z = STB_TEXTEDIT_STRINGLEN(str);
int i=0, first;
if (n == z) {
// if it's at the end, then find the last line -- simpler than trying to
// explicitly handle this case in the regular code
if (single_line) {
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
find->y = 0;
find->first_char = 0;
find->length = z;
find->height = r.ymax - r.ymin;
find->x = r.x1;
} else {
find->y = 0;
find->x = 0;
find->height = 1;
while (i < z) {
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
prev_start = i;
i += r.num_chars;
}
find->first_char = i;
find->length = 0;
find->prev_first = prev_start;
}
if (n == z && single_line) {
// special case if it's at the end (may not be needed?)
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
find->y = 0;
find->first_char = 0;
find->length = z;
find->height = r.ymax - r.ymin;
find->x = r.x1;
return;
}
@@ -557,9 +543,13 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
if (n < i + r.num_chars)
break;
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
break; // [DEAR IMGUI]
prev_start = i;
i += r.num_chars;
find->y += r.baseline_y_delta;
if (i == z) // [DEAR IMGUI]
break; // [DEAR IMGUI]
}
find->first_char = first = i;
+1 -1
View File
@@ -2008,7 +2008,7 @@ static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int gly
start = end;
}
}
if (fdselector == -1) stbtt__new_buf(NULL, 0);
if (fdselector == -1) return stbtt__new_buf(NULL, 0); // [DEAR IMGUI] fixed, see #6007 and nothings/stb#1422
return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector));
}