feat: Resolve low framerate during song select for IIDX32+
> caused by bad code around thumbnail fetching logic including file checks in every draw call, see #4 > added `hooks::wmisc` for linux specific minor performance fixes and similar
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@@ -19,6 +19,7 @@
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#include "hooks/setupapihook.h"
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#include "hooks/sleephook.h"
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#include "hooks/sndbhook.h"
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#include "hooks/wmischook.h"
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#include "launcher/options.h"
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#include "touch/touch.h"
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#include "misc/wintouchemu.h"
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@@ -408,7 +409,8 @@ namespace games::iidx {
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cfgmgr32hook_init(avs::game::DLL_INSTANCE);
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// wine fixes
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hooks::soundbank::init(avs::game::DLL_INSTANCE, avs::game::EXT);
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hooks::wmisc::apply_performance_hacks(avs::game::DLL_INSTANCE, avs::game::MODEL, avs::game::EXT);
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hooks::soundbank::init(avs::game::DLL_INSTANCE, avs::game::MODEL, avs::game::EXT);
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// report common errors on iidx31 and above
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if (avs::game::is_ext(2023091500, MAXINT) && GRAPHICS_9_ON_12_STATE == DX9ON12_FORCE_ON) {
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