feat: Resolve low framerate during song select for IIDX32+

> caused by bad code around thumbnail fetching logic including file checks in every draw call, see #4
> added `hooks::wmisc` for linux specific minor performance fixes and similar
This commit is contained in:
[ ]
2025-11-19 08:13:37 +09:00
parent 6561ea9230
commit e15c689061
8 changed files with 115 additions and 5 deletions
+28 -1
View File
@@ -1,11 +1,33 @@
#include "develhook.h"
#include "util/logging.h"
#include "util/detour.h"
#include "util/libutils.h"
#include "avs/core.h"
#include "avs/game.h"
#include "hooks/wmischook.h"
#include "external/stackwalker/stackwalker.h"
#include <vector>
#include <string>
#include <sstream>
namespace hooks::devel::thumbnail
{
typedef int (*BmswSymlink_t)(const char *srcwpath, const char *dstwpath, int canonic);
static BmswSymlink_t BmswSymlink;
void run()
{
HMODULE bmsw_ = nullptr;
if ((bmsw_ = libutils::try_library(MODULE_PATH / "bmsound-wine.dll")))
{
BmswSymlink = (BmswSymlink_t) GetProcAddress(bmsw_, "BmswSymlink");
}
log_warning("hooks::devel::thumbnail", "Forcing thumbnail patch..");
hooks::wmisc::apply_performance_hacks(avs::game::DLL_INSTANCE, "LDJ", "20250825");
}
}
namespace hooks::devel::avs_fs
{
@@ -49,7 +71,9 @@ void run()
namespace hooks::devel
{
void (*routine_cb_[devel_routine_last])() ={
[avs_fs_detour] = avs_fs::run
[avs_fs_detour] = avs_fs::run,
[sndb_test] = nullptr,
[thum_test] = thumbnail::run
};
static constexpr unsigned int by_str(const char *str, int h = 0)
@@ -85,6 +109,9 @@ static devel_routine_t routines()
case by_str("sndb_test"):
routines_ |= 1 << sndb_test;
break;
case by_str("thum_test"):
routines_ |= 1 << thum_test;
break;
default:
break;
}