Update to spice2x-26-02-17 (pre-apply)
> broken commit
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+25
-9
@@ -11,6 +11,7 @@ namespace games::gitadora {
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Service,
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Test,
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Coin,
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Headphone,
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GuitarP1Start,
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GuitarP1Up,
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GuitarP1Down,
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@@ -65,18 +66,21 @@ namespace games::gitadora {
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DrumHelp,
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DrumButtonExtra1,
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DrumButtonExtra2,
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// note: this is the order they appear in the test menu
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// note: this is the order of drums in the default layout
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DrumLeftCymbal,
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DrumHiHat,
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DrumHiHatClosed,
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DrumHiHatHalfOpen,
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DrumLeftPedal,
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DrumSnare,
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DrumHiTom,
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DrumLowTom,
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DrumRightCymbal,
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DrumBassPedal,
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DrumLeftCymbal,
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DrumLeftPedal,
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DrumFloorTom
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DrumLowTom,
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DrumFloorTom,
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DrumRightCymbal,
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// these only exist for back compat
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// (created before it was possible to map multiple input to a button)
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DrumHiHatClosed,
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DrumHiHatHalfOpen
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};
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}
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@@ -190,13 +194,25 @@ namespace games::gitadora {
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GuitarRightSpeakerMidLowRightB,
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GuitarRightSpeakerLowerR,
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GuitarRightSpeakerLowerG,
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GuitarRightSpeakerLowerB
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GuitarRightSpeakerLowerB,
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// arena model (common for both guitar and drum)
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ArenaTitleAvgR,
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ArenaTitleAvgG,
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ArenaTitleAvgB,
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ArenaWooferR,
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ArenaWooferG,
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ArenaWooferB,
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ArenaCardR,
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ArenaCardG,
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ArenaCardB,
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} gitadora_lights_t;
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}
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// getters
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std::vector<Button> &get_buttons();
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std::string get_buttons_help();
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std::string get_analogs_help();
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std::vector<Analog> &get_analogs();
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std::vector<Light> &get_lights();
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}
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