Update to spice2x-26-02-17 (pre-apply)

> broken commit
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2026-02-19 15:41:42 +09:00
parent 04fc516d47
commit e923b7918f
211 changed files with 26313 additions and 19055 deletions
+25 -9
View File
@@ -11,6 +11,7 @@ namespace games::gitadora {
Service,
Test,
Coin,
Headphone,
GuitarP1Start,
GuitarP1Up,
GuitarP1Down,
@@ -65,18 +66,21 @@ namespace games::gitadora {
DrumHelp,
DrumButtonExtra1,
DrumButtonExtra2,
// note: this is the order they appear in the test menu
// note: this is the order of drums in the default layout
DrumLeftCymbal,
DrumHiHat,
DrumHiHatClosed,
DrumHiHatHalfOpen,
DrumLeftPedal,
DrumSnare,
DrumHiTom,
DrumLowTom,
DrumRightCymbal,
DrumBassPedal,
DrumLeftCymbal,
DrumLeftPedal,
DrumFloorTom
DrumLowTom,
DrumFloorTom,
DrumRightCymbal,
// these only exist for back compat
// (created before it was possible to map multiple input to a button)
DrumHiHatClosed,
DrumHiHatHalfOpen
};
}
@@ -190,13 +194,25 @@ namespace games::gitadora {
GuitarRightSpeakerMidLowRightB,
GuitarRightSpeakerLowerR,
GuitarRightSpeakerLowerG,
GuitarRightSpeakerLowerB
GuitarRightSpeakerLowerB,
// arena model (common for both guitar and drum)
ArenaTitleAvgR,
ArenaTitleAvgG,
ArenaTitleAvgB,
ArenaWooferR,
ArenaWooferG,
ArenaWooferB,
ArenaCardR,
ArenaCardG,
ArenaCardB,
} gitadora_lights_t;
}
// getters
std::vector<Button> &get_buttons();
std::string get_buttons_help();
std::string get_analogs_help();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}