Update to spice2x-26-02-17 (pre-apply)

> broken commit
This commit is contained in:
[ ]
2026-02-19 15:41:42 +09:00
parent 04fc516d47
commit e923b7918f
211 changed files with 26313 additions and 19055 deletions
+15 -7
View File
@@ -19,15 +19,15 @@ namespace overlay::windows {
case 0: {
this->toggle_button = games::OverlayButtons::ToggleVirtualKeypadP1;
this->init_pos = ImVec2(
26,
ImGui::GetIO().DisplaySize.y - 264);
overlay::apply_scaling(26),
ImGui::GetIO().DisplaySize.y - overlay::apply_scaling(264));
break;
}
case 1: {
this->toggle_button = games::OverlayButtons::ToggleVirtualKeypadP2;
this->init_pos = ImVec2(
ImGui::GetIO().DisplaySize.x - 220,
ImGui::GetIO().DisplaySize.y - 264);
ImGui::GetIO().DisplaySize.x - overlay::apply_scaling(220),
ImGui::GetIO().DisplaySize.y - overlay::apply_scaling(264));
break;
}
}
@@ -82,9 +82,17 @@ namespace overlay::windows {
// add selectable (fill last line)
if (i == std::size(BUTTONS) - 1) {
ImGui::Selectable(button.text, false, 0, ImVec2(112, 32));
ImGui::Selectable(
button.text,
false,
0,
overlay::apply_scaling_to_vector(ImVec2(112, 32)));
} else {
ImGui::Selectable(button.text, false, 0, ImVec2(32, 32));
ImGui::Selectable(
button.text,
false,
0,
overlay::apply_scaling_to_vector(ImVec2(32, 32)));
}
// mouse down handler
@@ -112,7 +120,7 @@ namespace overlay::windows {
"Lightning Model cabinets (TDJ) do not have any keypads; they use the subscreen.\n\n"
"Fullscreen mode: bind a key in Overlay tab, and press it in game to show the subscreen, "
"then use your mouse to click. Page Up button is the default binding.\n\n"
"Windowed mode: look for the second window in the taskbar.\n\n"
"Windowed mode: look for the second window in the taskbar (or ALT+TAB).\n\n"
"Windowed mode with -iidxnosub: bring up the subscreen overlay (default Page Up).\n\n"
);