#pragma once #include #include #include "touch/native/nativetouchhook.h" namespace games::nost::touch_mode { // nav mode forwards contacts to the game; piano mode converts them into piano keys enum class Mode { Nav, Piano, }; void enable(); void disable(); bool enabled(); Mode current_mode(); void publish_button_bounds(HWND window, const RECT &client_bounds); uint32_t piano_key_state(); bool filter_native_touch(const nativetouch::NativeTouchEvent &event); }