#pragma once #include struct tagTOUCHINPUT; namespace nativetouch::inject { void attach_window(HWND window); void register_and_attach_window(HWND window); void set_preferred_injection_window(HWND window); bool hook_available(HMODULE module); bool hook(HMODULE module); bool inject_synthetic_touch(POINT position, bool down); bool inject_synthetic_touch_from_canvas(POINT position, SIZE canvas, bool down); bool transform_touch_input(tagTOUCHINPUT *point); }