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spice2x-r3d/src/spice2x/api/h264_stream.cpp
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bicarusandGitHub 0934cce225 api: h.264 video stream (#876)
## Link to GitHub Issue or related Pull Request, if one exists
fixes #875

## Description of change
Adds `-apistream`, an optional HTTP video stream of the mirrored screen.
It listens on the API port +2.

Two endpoints, sharing the same `screen`, `fps` and `q` parameters:

    /stream.mjpg    JPEG frames, for clients with no container support
/stream.h264 H.264 annex-b, for an app driving MediaCodec or
VideoToolbox itself

One encoder per connection, fed by a per-screen pump that always hands
over the newest frame, so a slow reader drops frames instead of building
a backlog. `capture.get_jpg` behaviour is unchanged.

Additional documentation for developers:
https://github.com/spice2x/spice2x.github.io/wiki/Video-Stream

## Testing
2026-08-19 03:10:02 -07:00

225 lines
8.2 KiB
C++

#include "h264_stream.h"
#ifdef SPICE_H264
#include <vector>
#include <x264.h>
#include "util/logging.h"
namespace api {
namespace {
// BT.601 limited range, the range every decoder assumes for H.264 without
// explicit colour metadata
inline uint8_t rgb_to_y(int r, int g, int b) {
return static_cast<uint8_t>(((66 * r + 129 * g + 25 * b + 128) >> 8) + 16);
}
inline uint8_t rgb_to_u(int r, int g, int b) {
return static_cast<uint8_t>(((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128);
}
inline uint8_t rgb_to_v(int r, int g, int b) {
return static_cast<uint8_t>(((112 * r - 94 * g - 18 * b + 128) >> 8) + 128);
}
// a bare annex-b elementary stream, one encoder per connection so every client
// starts on its own keyframe. no container, so nothing here keeps a media clock
class H264Writer : public StreamWriter {
public:
H264Writer(int quality, int fps) : quality(quality), fps(fps) {}
~H264Writer() override {
this->close();
}
std::string content_type() const override {
return "video/h264";
}
bool write(const StreamSend &send, const capture_pump::Frame &frame) override {
// I420 needs even dimensions
const int width = frame.width & ~1;
const int height = frame.height & ~1;
if (width <= 0 || height <= 0) {
return true;
}
if (this->encoder == nullptr) {
if (!this->open(width, height)) {
return false;
}
} else if (width != this->width || height != this->height) {
// the encoder is fixed at the size it opened with; let the client reconnect
log_info("api::stream", "capture size changed, ending H.264 client");
return false;
}
this->convert(frame.pixels.get(), frame.width);
this->picture.i_pts = this->frame_index;
x264_nal_t *nals = nullptr;
int nal_count = 0;
x264_picture_t picture_out;
const int size = x264_encoder_encode(
this->encoder, &nals, &nal_count, &this->picture, &picture_out);
if (size < 0) {
log_warning("api::stream", "H.264 encode failed");
return false;
}
this->frame_index++;
if (size == 0) {
return true;
}
// x264 lays every NAL of the frame out back to back. an SEI or delimiter
// carries no picture, so only the parameter sets and the slice go through
this->annexb.clear();
for (int i = 0; i < nal_count; i++) {
switch (nals[i].i_type) {
case NAL_SEI:
case NAL_AUD:
case NAL_FILLER:
continue;
default:
break;
}
this->annexb.insert(this->annexb.end(),
nals[i].p_payload, nals[i].p_payload + nals[i].i_payload);
}
if (this->annexb.empty()) {
return true;
}
return send(this->annexb.data(), this->annexb.size());
}
private:
bool open(int width, int height) {
x264_param_t param;
if (x264_param_default_preset(&param, "ultrafast", "zerolatency") < 0) {
return false;
}
param.i_csp = X264_CSP_I420;
param.i_width = width;
param.i_height = height;
param.i_fps_num = this->fps;
param.i_fps_den = 1;
param.i_threads = 1;
param.b_annexb = 1;
// SPS/PPS ahead of every IDR, so a client can start decoding cold
param.b_repeat_headers = 1;
// a keyframe every two seconds bounds how long a new client waits
param.i_keyint_max = this->fps * 2;
param.i_log_level = X264_LOG_NONE;
param.rc.i_rc_method = X264_RC_CRF;
param.rc.f_rf_constant = 40.0f - (this->quality * 0.25f);
// baseline keeps hardware decode available on the widest range of phones
if (x264_param_apply_profile(&param, "baseline") < 0) {
return false;
}
this->encoder = x264_encoder_open(&param);
if (this->encoder == nullptr) {
log_warning("api::stream", "could not open the H.264 encoder");
return false;
}
if (x264_picture_alloc(&this->picture, X264_CSP_I420, width, height) < 0) {
this->close();
return false;
}
this->picture_ready = true;
this->width = width;
this->height = height;
return true;
}
void close() {
if (this->picture_ready) {
x264_picture_clean(&this->picture);
this->picture_ready = false;
}
if (this->encoder != nullptr) {
x264_encoder_close(this->encoder);
this->encoder = nullptr;
}
}
// packed 24bpp RGB to I420, averaging each 2x2 block for the chroma planes
void convert(const uint8_t *rgb, int source_width) {
uint8_t *plane_y = this->picture.img.plane[0];
uint8_t *plane_u = this->picture.img.plane[1];
uint8_t *plane_v = this->picture.img.plane[2];
const int stride_y = this->picture.img.i_stride[0];
const int stride_u = this->picture.img.i_stride[1];
const int stride_v = this->picture.img.i_stride[2];
for (int y = 0; y < this->height; y++) {
const uint8_t *row = rgb + static_cast<size_t>(y) * source_width * 3;
uint8_t *out_y = plane_y + static_cast<size_t>(y) * stride_y;
for (int x = 0; x < this->width; x++) {
const uint8_t *pixel = row + x * 3;
out_y[x] = rgb_to_y(pixel[0], pixel[1], pixel[2]);
}
}
for (int y = 0; y < this->height / 2; y++) {
const uint8_t *row0 = rgb + static_cast<size_t>(y * 2) * source_width * 3;
const uint8_t *row1 = row0 + static_cast<size_t>(source_width) * 3;
uint8_t *out_u = plane_u + static_cast<size_t>(y) * stride_u;
uint8_t *out_v = plane_v + static_cast<size_t>(y) * stride_v;
for (int x = 0; x < this->width / 2; x++) {
const uint8_t *p00 = row0 + (x * 2) * 3;
const uint8_t *p01 = p00 + 3;
const uint8_t *p10 = row1 + (x * 2) * 3;
const uint8_t *p11 = p10 + 3;
const int r = (p00[0] + p01[0] + p10[0] + p11[0] + 2) / 4;
const int g = (p00[1] + p01[1] + p10[1] + p11[1] + 2) / 4;
const int b = (p00[2] + p01[2] + p10[2] + p11[2] + 2) / 4;
out_u[x] = rgb_to_u(r, g, b);
out_v[x] = rgb_to_v(r, g, b);
}
}
}
int quality;
int fps;
int width = 0;
int height = 0;
int64_t frame_index = 0;
std::vector<uint8_t> annexb;
x264_t *encoder = nullptr;
x264_picture_t picture {};
bool picture_ready = false;
};
}
std::unique_ptr<StreamWriter> make_h264_writer(int quality, int fps) {
return std::make_unique<H264Writer>(quality, fps);
}
}
#endif // SPICE_H264