Files
spice2x-r3d/games/drs/io.h
T

37 lines
663 B
C++

#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::drs {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
CoinMech,
P1_Start,
P1_Up,
P1_Down,
P1_Left,
P1_Right,
P2_Start,
P2_Up,
P2_Down,
P2_Left,
P2_Right
};
}
// all lights in correct order
namespace Lights {
enum {
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Light> &get_lights();
}