- ProcessManager.Start() reads SERVER_BINARY and SERVER_PARAMS from env
with platform-based defaults as fallback
- SteamCmdManager.run() reads STEAMCMD_PATH from env, defaults to
'steamcmd'
- Makefile: add SERVER_BINARY/SERVER_PARAMS/STEAMCMD_PATH variables,
copy stubs to dev-deploy in 'make dev', pass env vars to backend
- .gitignore: add bin/
- ProcessManager: atomic.Int32 state enum (idle/starting/running/stopping)
eliminates race between IsRunning check and Start/Stop
- SteamCmdManager: atomic.Bool with CompareAndSwap for same protection
- Restart() now propagates Stop() errors instead of swallowing them
- Full rewrite of PLAN.md to reflect current architecture (27 REST + 3 WS endpoints,
embedded frontend, automation, scheduler, health check, GoReleaser CI)
- Added health.go, mods.go, scheduler.go, robfig/cron dep to CODEBASE.md
- Added Gitea Actions CI/CD section to CODEBASE.md
- Added conventional commits to code style section
- Added missing API routes and embed/ to README.md
- RenderModlistHTML: generates compatible preset HTML from a modlist
- GET /api/modlists/:id/export: returns downloadable .html file
- Export button on ModlistEditor page
- Skips local mods (no workshop ID), includes only Steam workshop mods