Files
MrFastwind 04882b3c80 test(backend): enhance stubs with logging, heartbeat, timed exit, and fake downloads
arma3server_x64 stub:
- Logs binary path and all arguments ([STUB] binary=... args=...)
- Prints heartbeat every 5 seconds
- Accepts -t N flag to exit after N seconds (for auto-exit tests)

steamcmd stub:
- Parses +force_install_dir and +workshop_download_item args
- Creates fake mod directories at the expected workshop content path
- Prints fake download progress and success logs

New tests:
- TestStart_StubLogsArgsAndPath: verifies arg logging via log streamer
- TestStart_StubLogsBinaryPath: verifies binary path logging
- TestStart_StubHeartbeatLogs: verifies heartbeat lines appear within timeout
- TestStart_StubAutoExit: verifies -t flag causes server to auto-exit
- TestDownloadMods_StubCreatesModDirs: verifies single mod dir creation
- TestDownloadMods_StubCreatesMultipleModDirs: verifies multi-mod dir creation
- TestDownloadMods_StubLogsAppear: verifies fake download logs on channel
- TestDownloadMods_StubSteamcmdArgsLogged: verifies install_dir logging
2026-07-23 21:07:49 +02:00

333 lines
8.1 KiB
Go

package services
import (
"os"
"path/filepath"
"strings"
"testing"
"time"
)
func TestCheckWorkshopMod(t *testing.T) {
dir := t.TempDir()
// Existing workshop mod
modDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410", "123456")
os.MkdirAll(modDir, 0755)
if !CheckWorkshopMod(dir, "123456") {
t.Error("CheckWorkshopMod should return true for existing mod")
}
// Non-existing mod
if CheckWorkshopMod(dir, "999999") {
t.Error("CheckWorkshopMod should return false for non-existing mod")
}
// Empty mod ID
if CheckWorkshopMod(dir, "") {
t.Error("CheckWorkshopMod should return false for empty mod ID")
}
}
func TestCheckWorkshopMod_IsFile(t *testing.T) {
dir := t.TempDir()
// Create a file instead of directory at the expected path
workshopDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410")
os.MkdirAll(workshopDir, 0755)
os.WriteFile(filepath.Join(workshopDir, "111111"), []byte("not a dir"), 0644)
if CheckWorkshopMod(dir, "111111") {
t.Error("CheckWorkshopMod should return false for file (not directory)")
}
}
func TestSteamCmdManager_IsRunning(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
if sm.IsRunning() {
t.Error("IsRunning() should be false initially")
}
}
func TestSteamCmdManager_DoubleStart(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// First DownloadMods sets running=true. If the binary exists, the goroutine
// handles cleanup. If it doesn't, running is reset synchronously.
sm.DownloadMods([]string{"123456"})
// Second call while running should get "already running"
err2 := sm.DownloadMods([]string{"789012"})
if err2 == nil || err2.Error() != "steamcmd already running" {
t.Logf("second DownloadMods: %v (may vary based on timing)", err2)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func waitForNotRunning(t *testing.T, sm *SteamCmdManager, timeout time.Duration) {
t.Helper()
deadline := time.Now().Add(timeout)
for time.Now().Before(deadline) {
if !sm.IsRunning() {
return
}
time.Sleep(20 * time.Millisecond)
}
t.Errorf("IsRunning() still true after %v", timeout)
}
func TestSteamCmdManager_StopResetsFlag(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// After run completes (success or failure), running flag should be reset
sm.DownloadMods([]string{"123"})
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_UpdateGameArgs(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.UpdateGame("stable", "anonymous")
if err != nil {
t.Logf("UpdateGame returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_UpdateGameBeta(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// Test with a beta branch
err := sm.UpdateGame("creatordlc", "anonymous")
if err != nil {
t.Logf("UpdateGame(creatordlc) returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_DownloadModEmpty(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.DownloadMods([]string{})
if err == nil {
t.Error("DownloadMods with empty list should return error")
}
}
func TestSteamCmdManager_DownloadModSingle(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.DownloadMod("123456")
// steamcmd may or may not exist; either way the call should complete
if err != nil {
t.Logf("DownloadMod returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestNewSteamCmdManager(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
if sm.serverfileDir != dir {
t.Errorf("serverfileDir = %q, want %q", sm.serverfileDir, dir)
}
if sm.streamer != streamer {
t.Error("streamer should be set")
}
if sm.IsRunning() {
t.Error("new manager should not be running")
}
}
func TestSteamCmdManager_SteampathEnv(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// Point STEAMCMD_PATH at the stub so it doesn't need the real binary
stubPath, _ := filepath.Abs("testdata/steamcmd")
t.Setenv("STEAMCMD_PATH", stubPath)
err := sm.DownloadMod("123456")
if err != nil {
t.Fatalf("DownloadMod with STEAMCMD_PATH env error = %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestDownloadMods_StubCreatesModDirs(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
stubPath, _ := filepath.Abs("testdata/steamcmd")
t.Setenv("STEAMCMD_PATH", stubPath)
modID := "999999"
err := sm.DownloadMod(modID)
if err != nil {
t.Fatalf("DownloadMod error = %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
// Stub should have created the workshop mod directory
modDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410", modID)
fi, err := os.Stat(modDir)
if err != nil {
t.Fatalf("mod directory should exist after stub download: %v", err)
}
if !fi.IsDir() {
t.Errorf("mod path %q should be a directory", modDir)
}
}
func TestDownloadMods_StubCreatesMultipleModDirs(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
stubPath, _ := filepath.Abs("testdata/steamcmd")
t.Setenv("STEAMCMD_PATH", stubPath)
mods := []string{"111111", "222222", "333333"}
err := sm.DownloadMods(mods)
if err != nil {
t.Fatalf("DownloadMods error = %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
for _, modID := range mods {
modDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410", modID)
if _, err := os.Stat(modDir); os.IsNotExist(err) {
t.Errorf("mod directory for %s should exist", modID)
}
}
}
func TestDownloadMods_StubLogsAppear(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
stubPath, _ := filepath.Abs("testdata/steamcmd")
t.Setenv("STEAMCMD_PATH", stubPath)
ch := streamer.Subscribe("steamcmd", "test-dl-logs")
defer streamer.Unsubscribe("steamcmd", "test-dl-logs")
err := sm.DownloadMod("444444")
if err != nil {
t.Fatalf("DownloadMod error = %v", err)
}
// Read lines with generous timeout (stub may take a moment)
lines := readSteamcmdLines(ch, 20, 5*time.Second)
foundDownloading := false
foundSuccess := false
for _, line := range lines {
if strings.Contains(line, "Downloading") && strings.Contains(line, "444444") {
foundDownloading = true
}
if strings.Contains(line, "Success") {
foundSuccess = true
}
}
if !foundDownloading {
t.Errorf("expected 'Downloading 444444' log line, got %v", lines)
}
if !foundSuccess {
t.Errorf("expected 'Success' log line, got %v", lines)
}
}
func TestDownloadMods_StubSteamcmdArgsLogged(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
stubPath, _ := filepath.Abs("testdata/steamcmd")
t.Setenv("STEAMCMD_PATH", stubPath)
ch := streamer.Subscribe("steamcmd", "test-args-logs")
defer streamer.Unsubscribe("steamcmd", "test-args-logs")
err := sm.DownloadMod("555555")
if err != nil {
t.Fatalf("DownloadMod error = %v", err)
}
lines := readSteamcmdLines(ch, 20, 5*time.Second)
foundArgsLog := false
for _, line := range lines {
if strings.Contains(line, "[STUB]") && strings.Contains(line, "install_dir=") {
foundArgsLog = true
break
}
}
if !foundArgsLog {
t.Errorf("expected [STUB] install_dir= log line, got %v", lines)
}
}
// readSteamcmdLines reads lines from a steamcmd log channel
func readSteamcmdLines(ch chan string, n int, timeout time.Duration) []string {
var lines []string
deadline := time.Now().Add(timeout)
for len(lines) < n {
remaining := time.Until(deadline)
if remaining <= 0 {
break
}
select {
case line, ok := <-ch:
if !ok {
return lines
}
lines = append(lines, line)
case <-time.After(remaining):
return lines
}
}
return lines
}