- SQF extraction scripts (ammo, armor, weapons, magazines) with ACE3 properties - Python pipeline: extract_csvs, split_by_mod, generate_patches - Generates CfgPatches config.cpp normalizing non-RHS values to RHS baseline - Documentation: REFERENCE.md, GENERATE_PATCHES_EXPLAINED.md, AGENTS.md
84 lines
2.9 KiB
Plaintext
84 lines
2.9 KiB
Plaintext
///////// ARMA3 Config CSV EXPORT — Weapons (with ACE barrel properties)
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///////// Usage: execVM "weapons.sqf" or paste execVM in debug console
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///////// Arguments: [name, CfgPatches name] for a mod, [name] for vanilla BIS
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///////// Outputs: CSV via diag_log to .rpt
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private ["_CfgPatches","_configPath","_getClass","_out","_items","_count"];
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_CfgPatches = false;
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_configPath = "";
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if(count _this > 1) then
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{
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_configPath = _configPath + (_this select 1);
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_CfgPatches = true;
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};
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_getClass = {
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_out = "";
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if(typename _this == "STRING") then
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{
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_out = _this;
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}
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else
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{
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_out = configName _this;
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};
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_out;
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};
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_count = 0;
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_items = [];
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if(_CfgPatches) then
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{
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_items = _items + getArray(configfile >> "CfgPatches" >> _configPath >> "weapons");
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}
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else
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{
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_items = [configFile >> "CfgWeapons"] call BIS_fnc_returnChildren;
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};
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diag_log "--- WEAPONS EXPORT CSV START ---";
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diag_log text("source_mod;name;type;class_name;mass;mags;ACE_barrelLength;ACE_barrelTwist");
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{
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private _configName = _x call _getClass;
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private _name = getText(configFile >> "CfgWeapons" >> _configName >> "displayname");
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private _picture = getText(configFile >> "CfgWeapons" >> _configName >> "picture");
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if (_name != "" && _picture != "") then {
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private _parents = [_x, true] call BIS_fnc_returnParents;
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private _type = switch true do {
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case ("Rifle_Base_F" in _parents): {"PrimaryWeapon"};
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case ("Pistol" in _parents): {"SecondaryWeapon"};
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case ("Launcher" in _parents): {"Launcher"};
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default {"unknown"};
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};
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if (_type != "unknown") then {
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// Source mod
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private _sources = configSourceAddonList (configFile >> "CfgWeapons" >> _configName);
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private _sourceMod = "unknown";
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if (count _sources > 0) then { _sourceMod = _sources select 0; };
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private _mass = getNumber(configFile >> "CfgWeapons" >> _configName >> "WeaponSlotsInfo" >> "mass");
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private _mags = getArray(configFile >> "CfgWeapons" >> _configName >> "magazines");
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// ACE3 weapon properties
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private _aceBarrelLength = getNumber(configFile >> "CfgWeapons" >> _configName >> "ACE_barrelLength");
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private _aceBarrelTwist = getNumber(configFile >> "CfgWeapons" >> _configName >> "ACE_barrelTwist");
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diag_log text(format["%1;%2;%3;%4;%5;%6;%7;%8",
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_sourceMod, _name, _type, _configName, _mass, str _mags,
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_aceBarrelLength, _aceBarrelTwist]);
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_count = _count + 1;
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if (_count % 100 == 0) then { sleep 0; };
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};
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};
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} forEach _items;
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diag_log "--- WEAPONS EXPORT CSV END ---";
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systemchat format["Weapons export done — %1 weapons", _count];
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