Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,30 +14,30 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(628, "NodeColorBalance", 96)]
public struct NodeColorBalance {
[DNAFieldAttribute(0, "float", "slope[3]", "System.Single[]", 12, false, 0)]
public class NodeColorBalance {
[DNAFieldAttribute(12, "float", 0, "slope[3]", "System.Single[]", false, 0)]
public float[] slope = new System.Single[3];
[DNAFieldAttribute(1, "float", "offset[3]", "System.Single[]", 12, false, 12)]
[DNAFieldAttribute(12, "float", 1, "offset[3]", "System.Single[]", false, 12)]
public float[] offset = new System.Single[3];
[DNAFieldAttribute(2, "float", "power[3]", "System.Single[]", 12, false, 24)]
[DNAFieldAttribute(12, "float", 2, "power[3]", "System.Single[]", false, 24)]
public float[] power = new System.Single[3];
[DNAFieldAttribute(3, "float", "offset_basis", "float", 4, false, 36)]
[DNAFieldAttribute(4, "float", 3, "offset_basis", "float", false, 36)]
public float offset_basis;
[DNAFieldAttribute(4, "char", "_pad[4]", "System.Char[]", 4, false, 40)]
[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 40)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(5, "float", "lift[3]", "System.Single[]", 12, false, 44)]
[DNAFieldAttribute(12, "float", 5, "lift[3]", "System.Single[]", false, 44)]
public float[] lift = new System.Single[3];
[DNAFieldAttribute(6, "float", "gamma[3]", "System.Single[]", 12, false, 56)]
[DNAFieldAttribute(12, "float", 6, "gamma[3]", "System.Single[]", false, 56)]
public float[] gamma = new System.Single[3];
[DNAFieldAttribute(7, "float", "gain[3]", "System.Single[]", 12, false, 68)]
[DNAFieldAttribute(12, "float", 7, "gain[3]", "System.Single[]", false, 68)]
public float[] gain = new System.Single[3];
[DNAFieldAttribute(8, "float", "input_temperature", "float", 4, false, 80)]
[DNAFieldAttribute(4, "float", 8, "input_temperature", "float", false, 80)]
public float input_temperature;
[DNAFieldAttribute(9, "float", "input_tint", "float", 4, false, 84)]
[DNAFieldAttribute(4, "float", 9, "input_tint", "float", false, 84)]
public float input_tint;
[DNAFieldAttribute(10, "float", "output_temperature", "float", 4, false, 88)]
[DNAFieldAttribute(4, "float", 10, "output_temperature", "float", false, 88)]
public float output_temperature;
[DNAFieldAttribute(11, "float", "output_tint", "float", 4, false, 92)]
[DNAFieldAttribute(4, "float", 11, "output_tint", "float", false, 92)]
public float output_tint;
public NodeColorBalance() {
this.slope = default;