Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,62 +15,62 @@ namespace BlendFile.DNA {
[DNAClassAttribute(652, "PointDensity", 176)]
public class PointDensity {
[DNAFieldAttribute(0, "short", "flag", "short", 2, false, 0)]
[DNAFieldAttribute(2, "short", 0, "flag", "short", false, 0)]
public short flag;
[DNAFieldAttribute(1, "short", "falloff_type", "short", 2, false, 2)]
[DNAFieldAttribute(2, "short", 1, "falloff_type", "short", false, 2)]
public short falloff_type;
[DNAFieldAttribute(2, "float", "falloff_softness", "float", 4, false, 4)]
[DNAFieldAttribute(4, "float", 2, "falloff_softness", "float", false, 4)]
public float falloff_softness;
[DNAFieldAttribute(3, "float", "radius", "float", 4, false, 8)]
[DNAFieldAttribute(4, "float", 3, "radius", "float", false, 8)]
public float radius;
[DNAFieldAttribute(4, "short", "source", "short", 2, false, 12)]
[DNAFieldAttribute(2, "short", 4, "source", "short", false, 12)]
public short source;
[DNAFieldAttribute(5, "char", "_pad0[2]", "System.Char[]", 2, false, 14)]
[DNAFieldAttribute(2, "char", 5, "_pad0[2]", "System.Char[]", false, 14)]
public char[] _pad0 = new System.Char[2];
[DNAFieldAttribute(6, "short", "color_source", "short", 2, false, 16)]
[DNAFieldAttribute(2, "short", 6, "color_source", "short", false, 16)]
public short color_source;
[DNAFieldAttribute(7, "short", "ob_color_source", "short", 2, false, 18)]
[DNAFieldAttribute(2, "short", 7, "ob_color_source", "short", false, 18)]
public short ob_color_source;
[DNAFieldAttribute(8, "int", "totpoints", "int", 4, false, 20)]
[DNAFieldAttribute(4, "int", 8, "totpoints", "int", false, 20)]
public int totpoints;
[DNAFieldAttribute(9, "Object", "*object", "Object", 8, true, 24)]
public Object ptr_object;
[DNAFieldAttribute(10, "int", "psys", "int", 4, false, 32)]
[DNAFieldAttribute(8, "Object", 9, "*object", "Object", true, 24)]
public Object @object;
[DNAFieldAttribute(4, "int", 10, "psys", "int", false, 32)]
public int psys;
[DNAFieldAttribute(11, "short", "psys_cache_space", "short", 2, false, 36)]
[DNAFieldAttribute(2, "short", 11, "psys_cache_space", "short", false, 36)]
public short psys_cache_space;
[DNAFieldAttribute(12, "short", "ob_cache_space", "short", 2, false, 38)]
[DNAFieldAttribute(2, "short", 12, "ob_cache_space", "short", false, 38)]
public short ob_cache_space;
[DNAFieldAttribute(13, "char", "vertex_attribute_name[68]", "System.Char[]", 68, false, 40)]
[DNAFieldAttribute(68, "char", 13, "vertex_attribute_name[68]", "System.Char[]", false, 40)]
public char[] vertex_attribute_name = new System.Char[68];
[DNAFieldAttribute(14, "char", "_pad1[4]", "System.Char[]", 4, false, 108)]
[DNAFieldAttribute(4, "char", 14, "_pad1[4]", "System.Char[]", false, 108)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(15, "void", "*point_tree", "void", 8, true, 112)]
public object ptr_point_tree;
[DNAFieldAttribute(16, "float", "*point_data", "float", 8, true, 120)]
public float ptr_point_data;
[DNAFieldAttribute(17, "float", "noise_size", "float", 4, false, 128)]
[DNAFieldAttribute(8, "void", 15, "*point_tree", "void", true, 112)]
public object point_tree;
[DNAFieldAttribute(8, "float", 16, "*point_data", "float", true, 120)]
public float point_data;
[DNAFieldAttribute(4, "float", 17, "noise_size", "float", false, 128)]
public float noise_size;
[DNAFieldAttribute(18, "short", "noise_depth", "short", 2, false, 132)]
[DNAFieldAttribute(2, "short", 18, "noise_depth", "short", false, 132)]
public short noise_depth;
[DNAFieldAttribute(19, "short", "noise_influence", "short", 2, false, 134)]
[DNAFieldAttribute(2, "short", 19, "noise_influence", "short", false, 134)]
public short noise_influence;
[DNAFieldAttribute(20, "short", "noise_basis", "short", 2, false, 136)]
[DNAFieldAttribute(2, "short", 20, "noise_basis", "short", false, 136)]
public short noise_basis;
[DNAFieldAttribute(21, "char", "_pad2[6]", "System.Char[]", 6, false, 138)]
[DNAFieldAttribute(6, "char", 21, "_pad2[6]", "System.Char[]", false, 138)]
public char[] _pad2 = new System.Char[6];
[DNAFieldAttribute(22, "float", "noise_fac", "float", 4, false, 144)]
[DNAFieldAttribute(4, "float", 22, "noise_fac", "float", false, 144)]
public float noise_fac;
[DNAFieldAttribute(23, "float", "speed_scale", "float", 4, false, 148)]
[DNAFieldAttribute(4, "float", 23, "speed_scale", "float", false, 148)]
public float speed_scale;
[DNAFieldAttribute(24, "float", "falloff_speed_scale", "float", 4, false, 152)]
[DNAFieldAttribute(4, "float", 24, "falloff_speed_scale", "float", false, 152)]
public float falloff_speed_scale;
[DNAFieldAttribute(25, "char", "_pad3[4]", "System.Char[]", 4, false, 156)]
[DNAFieldAttribute(4, "char", 25, "_pad3[4]", "System.Char[]", false, 156)]
public char[] _pad3 = new System.Char[4];
[DNAFieldAttribute(26, "ColorBand", "*coba", "ColorBand", 8, true, 160)]
public ColorBand ptr_coba;
[DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", "CurveMapping", 8, true, 168)]
public CurveMapping ptr_falloff_curve;
[DNAFieldAttribute(8, "ColorBand", 26, "*coba", "ColorBand", true, 160)]
public ColorBand coba;
[DNAFieldAttribute(8, "CurveMapping", 27, "*falloff_curve", "CurveMapping", true, 168)]
public CurveMapping falloff_curve;
public PointDensity() {
this.flag = default;
this.falloff_type = default;
@@ -81,14 +81,14 @@ namespace BlendFile.DNA {
this.color_source = default;
this.ob_color_source = default;
this.totpoints = default;
this.ptr_object = default;
this.@object = default;
this.psys = default;
this.psys_cache_space = default;
this.ob_cache_space = default;
this.vertex_attribute_name = default;
this._pad1 = default;
this.ptr_point_tree = default;
this.ptr_point_data = default;
this.point_tree = default;
this.point_data = default;
this.noise_size = default;
this.noise_depth = default;
this.noise_influence = default;
@@ -98,8 +98,8 @@ namespace BlendFile.DNA {
this.speed_scale = default;
this.falloff_speed_scale = default;
this._pad3 = default;
this.ptr_coba = default;
this.ptr_falloff_curve = default;
this.coba = default;
this.falloff_curve = default;
}
public PointDensity(
short flag,
@@ -111,14 +111,14 @@ namespace BlendFile.DNA {
short color_source,
short ob_color_source,
int totpoints,
Object ptr_object,
Object @object,
int psys,
short psys_cache_space,
short ob_cache_space,
char[] vertex_attribute_name,
char[] _pad1,
object ptr_point_tree,
float ptr_point_data,
object point_tree,
float point_data,
float noise_size,
short noise_depth,
short noise_influence,
@@ -128,8 +128,8 @@ namespace BlendFile.DNA {
float speed_scale,
float falloff_speed_scale,
char[] _pad3,
ColorBand ptr_coba,
CurveMapping ptr_falloff_curve) {
ColorBand coba,
CurveMapping falloff_curve) {
this.flag = flag;
this.falloff_type = falloff_type;
this.falloff_softness = falloff_softness;
@@ -139,14 +139,14 @@ namespace BlendFile.DNA {
this.color_source = color_source;
this.ob_color_source = ob_color_source;
this.totpoints = totpoints;
this.ptr_object = ptr_object;
this.@object = @object;
this.psys = psys;
this.psys_cache_space = psys_cache_space;
this.ob_cache_space = ob_cache_space;
this.vertex_attribute_name = vertex_attribute_name;
this._pad1 = _pad1;
this.ptr_point_tree = ptr_point_tree;
this.ptr_point_data = ptr_point_data;
this.point_tree = point_tree;
this.point_data = point_data;
this.noise_size = noise_size;
this.noise_depth = noise_depth;
this.noise_influence = noise_influence;
@@ -156,8 +156,8 @@ namespace BlendFile.DNA {
this.speed_scale = speed_scale;
this.falloff_speed_scale = falloff_speed_scale;
this._pad3 = _pad3;
this.ptr_coba = ptr_coba;
this.ptr_falloff_curve = ptr_falloff_curve;
this.coba = coba;
this.falloff_curve = falloff_curve;
}
}
}