regenerate files

This commit is contained in:
mm00
2025-02-19 18:48:50 +01:00
parent 33a8f1baf3
commit b66247488e
937 changed files with 2572 additions and 2562 deletions

View File

@@ -13,7 +13,7 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(812, "Sculpt")]
[DNAClassAttribute(812, "Sculpt", 216)]
public class Sculpt {
[DNAFieldAttribute(0, "Paint", "paint", "Paint", 120, false)]
public Paint paint;
@@ -49,11 +49,11 @@ namespace BlendFile.DNA {
public float automasking_view_normal_limit;
[DNAFieldAttribute(16, "float", "automasking_view_normal_falloff", "float", 4, false)]
public float automasking_view_normal_falloff;
[DNAFieldAttribute(17, "CurveMapping", "*automasking_cavity_curve", "CurveMapping", 4, true)]
[DNAFieldAttribute(17, "CurveMapping", "*automasking_cavity_curve", "CurveMapping", 8, true)]
public CurveMapping ptr_automasking_cavity_curve;
[DNAFieldAttribute(18, "CurveMapping", "*automasking_cavity_curve_op", "CurveMapping", 4, true)]
[DNAFieldAttribute(18, "CurveMapping", "*automasking_cavity_curve_op", "CurveMapping", 8, true)]
public CurveMapping ptr_automasking_cavity_curve_op;
[DNAFieldAttribute(19, "Object", "*gravity_object", "Object", 4, true)]
[DNAFieldAttribute(19, "Object", "*gravity_object", "Object", 8, true)]
public Object ptr_gravity_object;
public Sculpt() {
this.paint = default;