updated generated files

This commit is contained in:
mm00
2025-03-12 19:02:40 +01:00
parent 226f001c78
commit ba61ea59f9
650 changed files with 1951 additions and 1941 deletions

View File

@@ -15,29 +15,29 @@ namespace BlendFile.DNA {
[DNAClassAttribute(990, "uiWidgetStateColors", 48)]
public class uiWidgetStateColors {
[DNAArrayAttribute(4, "char", 0, "inner_anim[4]", "System.Char[]", 4, 0)]
[DNAArrayAttribute(4, "char", 0, "inner_anim[4]", "System.Char[]", 4, false, 0)]
public char[] inner_anim = new System.Char[4];
[DNAArrayAttribute(4, "char", 1, "inner_anim_sel[4]", "System.Char[]", 4, 4)]
[DNAArrayAttribute(4, "char", 1, "inner_anim_sel[4]", "System.Char[]", 4, false, 4)]
public char[] inner_anim_sel = new System.Char[4];
[DNAArrayAttribute(4, "char", 2, "inner_key[4]", "System.Char[]", 4, 8)]
[DNAArrayAttribute(4, "char", 2, "inner_key[4]", "System.Char[]", 4, false, 8)]
public char[] inner_key = new System.Char[4];
[DNAArrayAttribute(4, "char", 3, "inner_key_sel[4]", "System.Char[]", 4, 12)]
[DNAArrayAttribute(4, "char", 3, "inner_key_sel[4]", "System.Char[]", 4, false, 12)]
public char[] inner_key_sel = new System.Char[4];
[DNAArrayAttribute(4, "char", 4, "inner_driven[4]", "System.Char[]", 4, 16)]
[DNAArrayAttribute(4, "char", 4, "inner_driven[4]", "System.Char[]", 4, false, 16)]
public char[] inner_driven = new System.Char[4];
[DNAArrayAttribute(4, "char", 5, "inner_driven_sel[4]", "System.Char[]", 4, 20)]
[DNAArrayAttribute(4, "char", 5, "inner_driven_sel[4]", "System.Char[]", 4, false, 20)]
public char[] inner_driven_sel = new System.Char[4];
[DNAArrayAttribute(4, "char", 6, "inner_overridden[4]", "System.Char[]", 4, 24)]
[DNAArrayAttribute(4, "char", 6, "inner_overridden[4]", "System.Char[]", 4, false, 24)]
public char[] inner_overridden = new System.Char[4];
[DNAArrayAttribute(4, "char", 7, "inner_overridden_sel[4]", "System.Char[]", 4, 28)]
[DNAArrayAttribute(4, "char", 7, "inner_overridden_sel[4]", "System.Char[]", 4, false, 28)]
public char[] inner_overridden_sel = new System.Char[4];
[DNAArrayAttribute(4, "char", 8, "inner_changed[4]", "System.Char[]", 4, 32)]
[DNAArrayAttribute(4, "char", 8, "inner_changed[4]", "System.Char[]", 4, false, 32)]
public char[] inner_changed = new System.Char[4];
[DNAArrayAttribute(4, "char", 9, "inner_changed_sel[4]", "System.Char[]", 4, 36)]
[DNAArrayAttribute(4, "char", 9, "inner_changed_sel[4]", "System.Char[]", 4, false, 36)]
public char[] inner_changed_sel = new System.Char[4];
[DNAFieldAttribute(4, "float", 10, "blend", "float", false, 40)]
public float blend;
[DNAArrayAttribute(4, "char", 11, "_pad0[4]", "System.Char[]", 4, 44)]
[DNAArrayAttribute(4, "char", 11, "_pad0[4]", "System.Char[]", 4, false, 44)]
public char[] _pad0 = new System.Char[4];
public uiWidgetStateColors() {
this.inner_anim = default;