Regenerated all the files
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@@ -11,24 +11,42 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class ArrayGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*object", 1160)]
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public Object ptr_object;
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[DNAFieldAttribute(2, "Material", "*material", 392)]
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public Material ptr_material;
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[DNAFieldAttribute(3, "int", "count", 4)]
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public int count;
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[DNAFieldAttribute(4, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(5, "float", "offset[3]", 4)]
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public float[] offset = new System.Single[3];
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[DNAFieldAttribute(6, "float", "shift[3]", 4)]
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public float[] shift = new System.Single[3];
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[DNAFieldAttribute(7, "float", "rnd_offset[3]", 4)]
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public float[] rnd_offset = new System.Single[3];
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[DNAFieldAttribute(8, "float", "rnd_rot[3]", 4)]
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public float[] rnd_rot = new System.Single[3];
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[DNAFieldAttribute(9, "float", "rnd_scale[3]", 4)]
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public float[] rnd_scale = new System.Single[3];
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[DNAFieldAttribute(10, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(11, "int", "seed", 4)]
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public int seed;
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[DNAFieldAttribute(12, "int", "pass_index", 4)]
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public int pass_index;
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[DNAFieldAttribute(13, "char", "layername[64]", 1)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(14, "char", "materialname[64]", 1)]
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public char[] materialname = new System.Char[64];
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[DNAFieldAttribute(15, "int", "mat_rpl", 4)]
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public int mat_rpl;
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[DNAFieldAttribute(16, "int", "layer_pass", 4)]
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public int layer_pass;
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public ArrayGpencilModifierData(
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GpencilModifierData modifier,
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