Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public struct BlurShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)]
public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "float", "radius[2]", 4)]
public float[] radius = new System.Single[2];
[DNAFieldAttribute(2, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(3, "int", "samples", 4)]
public int samples;
[DNAFieldAttribute(4, "float", "rotation", 4)]
public float rotation;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;