Regenerated all the files
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@@ -11,12 +11,18 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class BoidParticle {
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[DNAFieldAttribute(0, "Object", "*ground", 1160)]
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public Object ptr_ground;
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[DNAFieldAttribute(1, "BoidData", "data", 20)]
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public BoidData data;
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[DNAFieldAttribute(2, "float", "gravity[3]", 4)]
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public float[] gravity = new System.Single[3];
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[DNAFieldAttribute(3, "float", "wander[3]", 4)]
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public float[] wander = new System.Single[3];
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[DNAFieldAttribute(4, "char", "_pad0[4]", 1)]
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public char[] _pad0 = new System.Char[4];
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public BoidParticle(Object ptr_ground, BoidData data, float[] gravity, float[] wander, char[] _pad0) {
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this.ptr_ground = ptr_ground;
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