Regenerated all the files
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@@ -11,12 +11,18 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct BoidRuleAverageSpeed {
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[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
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public BoidRule rule;
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[DNAFieldAttribute(1, "float", "wander", 4)]
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public float wander;
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[DNAFieldAttribute(2, "float", "level", 4)]
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public float level;
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[DNAFieldAttribute(3, "float", "speed", 4)]
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public float speed;
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[DNAFieldAttribute(4, "char", "_pad0[4]", 1)]
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public char[] _pad0 = new System.Char[4];
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public BoidRuleAverageSpeed(BoidRule rule, float wander, float level, float speed, char[] _pad0) {
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this.rule = rule;
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