Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct ColorMixVars {
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[DNAFieldAttribute(0, "int", "blend_effect", 4)]
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public int blend_effect;
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[DNAFieldAttribute(1, "float", "factor", 4)]
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public float factor;
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public ColorMixVars(int blend_effect, float factor) {
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this.blend_effect = blend_effect;
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