Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public struct ColorizeShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)]
public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "int", "mode", 4)]
public int mode;
[DNAFieldAttribute(2, "float", "low_color[4]", 4)]
public float[] low_color = new System.Single[4];
[DNAFieldAttribute(3, "float", "high_color[4]", 4)]
public float[] high_color = new System.Single[4];
[DNAFieldAttribute(4, "float", "factor", 4)]
public float factor;
[DNAFieldAttribute(5, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(6, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;