Regenerated all the files
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@@ -11,8 +11,10 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct FluidVertexVelocity {
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[DNAFieldAttribute(0, "float", "vel[3]", 4)]
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public float[] vel = new System.Single[3];
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public FluidVertexVelocity(float[] vel) {
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this.vel = vel;
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