Regenerated all the files
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@@ -11,11 +11,16 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct ImageTile_Runtime {
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[DNAFieldAttribute(0, "int", "tilearray_layer", 4)]
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public int tilearray_layer;
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[DNAFieldAttribute(1, "int", "_pad", 4)]
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public int _pad;
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[DNAFieldAttribute(2, "int", "tilearray_offset[2]", 4)]
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public int[] tilearray_offset = new System.Int32[2];
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[DNAFieldAttribute(3, "int", "tilearray_size[2]", 4)]
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public int[] tilearray_size = new System.Int32[2];
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public ImageTile_Runtime(int tilearray_layer, int _pad, int[] tilearray_offset, int[] tilearray_size) {
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this.tilearray_layer = tilearray_layer;
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