Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct MDefInfluence {
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[DNAFieldAttribute(0, "int", "vertex", 4)]
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public int vertex;
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[DNAFieldAttribute(1, "float", "weight", 4)]
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public float weight;
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public MDefInfluence(int vertex, float weight) {
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this.vertex = vertex;
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